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Update lgs.bt
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+8
-2
@@ -20,7 +20,7 @@ struct HEADER {
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char name[8] <fgcolor=cBlack, bgcolor=cWhite>;
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uint32 Uint_08 <fgcolor=cBlack, bgcolor=cRed>;
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uint32 Uint_0C <fgcolor=cBlack, bgcolor=cRed>;
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uint32 Uint_10 <fgcolor=cBlack, bgcolor=cRed>;
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uint32 PrinterModel <fgcolor=cBlack, bgcolor=cRed>;
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uint32 Uint_14 <fgcolor=cBlack, bgcolor=cRed>;
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uint32 Uint_18 <fgcolor=cBlack, bgcolor=cRed>;
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@@ -54,7 +54,7 @@ struct HEADER {
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float Float_88 <fgcolor=cBlack, bgcolor=cRed>;
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float Float_8c <fgcolor=cBlack, bgcolor=cRed>;
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float Float_90 <fgcolor=cBlack, bgcolor=cRed>;
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float Float_94 <fgcolor=cBlack, bgcolor=cRed>;
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float MachineZ <fgcolor=cBlack, bgcolor=cRed>;
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uint32 Uint_98 <fgcolor=cBlack, bgcolor=cRed>;
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uint32 Uint_9c <fgcolor=cBlack, bgcolor=cRed>;
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uint32 Uint_a0 <fgcolor=cBlack, bgcolor=cRed>;
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@@ -64,6 +64,12 @@ struct HEADER {
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uint32 PreviewSizeY <fgcolor=cBlack, bgcolor=cRed>;
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rgbPreviewImageRawData preview(PreviewSizeX*PreviewSizeY*2);
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if(MachineZ == 150) // .lgs120
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{
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uint32 pngLength <fgcolor=cBlack, bgcolor=cRed>;
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byte png[pngLength] <fgcolor=cBlack, bgcolor=cYellow>;
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}
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} header;
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struct LAYERS {
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