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v3.2.2 - Birthday release 🎁 (2 years old) 🥳
- **Settings:** - (Add) Remove source file after automatic conversion (#444) - (Add) Remove source file after manual conversion (#444) - (Add) **Average resin bottle cost:** The average cost per one resin bottle of 1000ml. Used to calculate the material cost when the file lacks that information. Use 0 to disable this feature and only show the cost if file have that information. If this value is changed, you need to reload the current file to update the cost. - (Change) Move "Expand and show tool descriptions by default" to From `General` to `Tools` tab (Setting will reset to default) - **File formats:** - (Add) Property `StartingMaterialMilliliters`: Gets the starting material milliliters when the file was loaded - (Add) Property `StartingMaterialCost`: Gets the starting material cost when the file was loaded - (Add) Property `MaterialMilliliterCost`: Gets the material cost per one milliliter - (Improvement) Update `MaterialCost` when `MaterialMilliliters` changes (#449) - **Raft relief:** - (Add) Linked lines: Remove the raft, keep supports and link them with lines - (Improvement) Change the supports detection parameters to be more effective and precise on detect the starting layer - (Fix) Brightness percentage not getting updated - (Fix) Remove anti-aliased edges from Tabs - (Improvement) Core: Minor clean-up - (Fix) Issue repair error when 'Auto repair layers and issues on file load' is enabled (#446) - (Fix) UI: Selecting a object with ROI when flip is verically, will cause 1px up-shift on the preview - (Fix) macOS permission error due loss of attributes on the build script, WSL have bug with mv, using ln&rm instead
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- **Settings:**
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- (Add) Remove source file after automatic conversion (#444)
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- (Add) Remove source file after manual conversion (#444)
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- (Add) **Average resin bottle cost:** The average cost per one resin bottle of 1000ml.
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Used to calculate the material cost when the file lacks that information.
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Use 0 to disable this feature and only show the cost if file have that information.
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If this value is changed, you need to reload the current file to update the cost.
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- (Change) Move "Expand and show tool descriptions by default" to From `General` to `Tools` tab (Setting will reset to default)
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- **File formats:**
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- (Add) Property `StartingMaterialMilliliters`: Gets the starting material milliliters when the file was loaded
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- (Add) Property `StartingMaterialCost`: Gets the starting material cost when the file was loaded
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- (Add) Property `MaterialMilliliterCost`: Gets the material cost per one milliliter
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- (Improvement) Update `MaterialCost` when `MaterialMilliliters` changes (#449)
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- **Raft relief:**
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- (Add) Linked lines: Remove the raft, keep supports and link them with lines
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- (Improvement) Change the supports detection parameters to be more effective and precise on detect the starting layer
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- (Fix) Brightness percentage not getting updated
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- (Fix) Remove anti-aliased edges from Tabs
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- (Improvement) Core: Minor clean-up
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- (Fix) Issue repair error when 'Auto repair layers and issues on file load' is enabled (#446)
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- (Fix) UI: Selecting a object with ROI when flip is verically, will cause 1px up-shift on the preview
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- (Fix) macOS permission error due loss of attributes on the build script, WSL have bug with mv, using ln&rm instead
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