- **Dynamic lifts:**
  - (Improvement) Remove the 'light-off delay' set logic as it is now better integrated on 'Wait time before cure' suggestion and should run/applied there if intended
  - (Fix) Prevent set NaN values to lift height and/or speed
  - (Fix) Lift height and speed for the current layer must be calculated from previous layer (#618)
- (Improvement) Windows auto-updater will install the update without dialogs, just displaying installation progress
This commit is contained in:
Tiago Conceição
2022-12-11 05:18:33 +00:00
parent d406bc87a6
commit 439e0d162c
14 changed files with 152 additions and 181 deletions
+30
View File
@@ -4766,6 +4766,26 @@
Gets the bounding rectangle for the image area in millimeters
</summary>
</member>
<member name="P:UVtools.Core.Layers.Layer.FirstPixelIndex">
<summary>
Gets the first pixel index on this layer
</summary>
</member>
<member name="P:UVtools.Core.Layers.Layer.LastPixelIndex">
<summary>
Gets the last pixel index on this layer
</summary>
</member>
<member name="P:UVtools.Core.Layers.Layer.FirstPixelPosition">
<summary>
Gets the first pixel <see cref="T:System.Drawing.Point"/> on this layer
</summary>
</member>
<member name="P:UVtools.Core.Layers.Layer.LastPixelPosition">
<summary>
Gets the last pixel <see cref="T:System.Drawing.Point"/> on this layer
</summary>
</member>
<member name="P:UVtools.Core.Layers.Layer.IsFirstLayer">
<summary>
Gets if is the first layer
@@ -4801,6 +4821,11 @@
Gets the previous layer, returns null if no previous layer
</summary>
</member>
<member name="P:UVtools.Core.Layers.Layer.PreviousLayerOrThis">
<summary>
Gets the previous layer if available, otherwise return the calling layer itself
</summary>
</member>
<member name="P:UVtools.Core.Layers.Layer.PreviousHeightLayer">
<summary>
Gets the previous layer with a different height from the current, returns null if no previous layer
@@ -4816,6 +4841,11 @@
Gets the next layer, returns null if no next layer
</summary>
</member>
<member name="P:UVtools.Core.Layers.Layer.NextLayerOrThis">
<summary>
Gets the next layer if available, otherwise return the calling layer itself
</summary>
</member>
<member name="P:UVtools.Core.Layers.Layer.NextHeightLayer">
<summary>
Gets the next layer with a different height from the current, returns null if no next layer