- **File formats:**
   - (Add) Wait time before cure: The time to rest/wait in seconds before cure a new layer
   - (Add) Wait time before after: The time to rest/wait in seconds after cure a new layer
   - (Add) Wait time after lift: The time to rest/wait in seconds after a lift/peel move
   - (Change) All gcode file formats dropped light-off delay field in favor of new 'Wait time before cure' field, setting light-off delay still valid but it redirects to the new field
   - (Change) Reorder 'Light-off delay' before 'Exposure time'
   - (Improvement) Recalculate the print time when a related property changes
   - (Fix) Generic time estimation calculation was ignoring exposure times
   - (Fix) Unable to load files with uppercase extensions
   - (Fix) ZIP: Use G1 at end of gcode instead of G0
   - (Fix) CWS: Use G1 for movements
   - **(Fix) CXDLP:** (#240)
      - Layer area calculation
      - Validation checksum
   - **(Fix) ZCODE:**
      - Use G1 at end of gcode instead of G0 to prevent crash to top bug on firmware
      - Put back the M18 motors off at end of gcode
- **GCode Builder/Parser:**
   - (Add) Allow to choose between G0 and G1 for layer movements and end gcode
   - (Fix) Safe guard: If the total print height is larger than set machine Z, do not raise/lower print on completeness
   - (Fix) Light-off delay is the real delay time and not the calculated movement of the lifts plus the extra time
   - (Improvement) Parse gcode line by line instead searching on a group of layers to allow a better control and identification
- **Tools:**
   - **Change print parameters:**
      - (Add) Tooltips to labels
      - (Add) Sun UTF-8 to the Light PWM value unit to describe intensity
   - (Improvement) Dynamic lifts: Round lift height and speed to 1 decimal
   - (Fix) Exposure time finder: Time estimation when using 'Use different settings for layers with same Z positioning'
- **Prusa Slicer:**
  - (Add) Note keyword: BottomWaitBeforeCure_xxx
  - (Add) Note keyword: WaitBeforeCure_xxx
  - (Add) Note keyword: BottomWaitAfterCure_xxx
  - (Add) Note keyword: WaitAfterCure_xxx
  - (Add) Note keyword: BottomWaitAfterLift_xxx
  - (Add) Note keyword: WaitAfterLift_xxx
  - (Change) Uniz IBEE: Remove light-off delay and implement wait time keywords
- **macOS:** (#236)
  - (Remove) osx legacy packages from build and downloads
  - (Fix) macOS: Simplify the libcvextern.dylib and remove libtesseract dependency
  - (Fix) macOS: Include libusb-1.0.0.dylib
  - Note: `brew install libusb` still required
- **UI:**
  - (Fix) Refresh gcode does not update text on UI for ZIP, CWS, ZCODEX files
  - (Fix) Operations: Import a .uvtop file by drag and drop into the UI would not load the layer range
  - (Change) When convert a file, the result dialog will have Yes, No and Cancel actions, where No will open the converted file on current window, while Cancel will not perform any action (The old No behaviour)
This commit is contained in:
Tiago Conceição
2021-07-16 22:40:11 +01:00
parent 3d32288605
commit a648610d59
47 changed files with 1784 additions and 509 deletions
+1 -1
View File
@@ -88,7 +88,7 @@ struct SLICER_INFO {
uint EncryptionMode <fgcolor=cBlack, bgcolor=cRed>; // 0/8 for cbddlp files, 0xF (15) for ctb files, 0x2000000F (536870927) for v3 ctb and 1073741839 for v4 ctb files to allow per layer parameters
uint MysteriousId <fgcolor=cBlack, bgcolor=cRed>; // v3 = 305419896 | v4 lightoff? = 27093086 | v4 rest? = 27093090
uint AntiAliasLevel <fgcolor=cBlack, bgcolor=cRed>;
uint SoftwareVersion <fgcolor=cBlack, bgcolor=cRed>; // ctb v3 = 17171200 | ctb v4 = 16777216
uint SoftwareVersion <fgcolor=cBlack, bgcolor=cRed>; // ctb v3 = 17171200 | ctb v4 pro = 16777216
float RestTimeAfterRetract <fgcolor=cBlack, bgcolor=cRed>;
float RestTimeAfterLift2 <fgcolor=cBlack, bgcolor=cRed>;
uint TransitionLayerCount <fgcolor=cBlack, bgcolor=cRed>;
+1 -1
View File
@@ -87,5 +87,5 @@ struct FOOTER {
} layers;
struct FOOTER {
uint32 footerSize <fgcolor=cBlack, bgcolor=cWhite>;
uint32 footerSize <fgcolor=cBlack, bgcolor=cWhite>;
BYTE str[footer.footerSize] <fgcolor=cBlack, bgcolor=cRed>;
+8 -7
View File
@@ -18,14 +18,14 @@ typedef struct {
ushort endY:13;
ushort x:14;
ubyte grey <fgcolor=cBlack, bgcolor=cWhite>;
} layerPointsData;
} layerPointsData;
typedef struct {
uint32 layerArea <fgcolor=cBlack, bgcolor=cWhite>;
} layerDef;
} layerDef;
typedef struct() {
uint32 unknown <fgcolor=cBlack, bgcolor=cWhite>;
uint32 layerArea <fgcolor=cBlack, bgcolor=cWhite>;
uint32 layerPointNum <fgcolor=cBlack, bgcolor=cWhite>;
layerPointsData pD()[layerPointNum];
@@ -37,7 +37,7 @@ struct HEADER {
} rgbPreviewImageRawData;
struct HEADER {
uint32 headerSize <fgcolor=cBlack, bgcolor=cWhite>;
uint32 headerSize <fgcolor=cBlack, bgcolor=cWhite>;
BYTE header[headerSize] <fgcolor=cBlack, bgcolor=cRed>;
uint16 version <fgcolor=cBlack, bgcolor=cWhite>;
@@ -66,8 +66,8 @@ struct HEADER {
uint32 plateformYLength <fgcolor=cBlack, bgcolor=cWhite>;
wchar_t plateformY[plateformYLength/2];
uint32 layerThicknessLength <fgcolor=cBlack, bgcolor=cWhite>;
uint32 layerThicknessLength <fgcolor=cBlack, bgcolor=cWhite>;
wchar_t layerThickness[layerThicknessLength/2];
uint16 exposureTime <fgcolor=cBlack, bgcolor=cWhite>;
uint16 turnOffTime <fgcolor=cBlack, bgcolor=cWhite>;
@@ -99,5 +99,6 @@ struct FOOTER {
} layers;
struct FOOTER {
uint32 footerSize <fgcolor=cBlack, bgcolor=cWhite>;
uint32 footerSize <fgcolor=cBlack, bgcolor=cWhite>;
BYTE str[footer.footerSize] <fgcolor=cBlack, bgcolor=cRed>;