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@@ -33,9 +33,10 @@ struct HEADER {
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uint PreviewTableSize <fgcolor=cBlack, bgcolor=cRed>;
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uint PreviewCount <fgcolor=cBlack, bgcolor=cRed>;
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uint LayerTableSize <fgcolor=cBlack, bgcolor=cRed>;
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float LayerHeight <fgcolor=cBlack, bgcolor=cRed>;
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ushort BottomLayersCount <fgcolor=cBlack, bgcolor=cRed>;
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uint LayerCount <fgcolor=cBlack, bgcolor=cRed>;
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uint LayerTableSize <fgcolor=cBlack, bgcolor=cRed>;
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uint LayerDefinitionsAddress <fgcolor=cBlack, bgcolor=cRed>;
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uint GCodeAddress <fgcolor=cBlack, bgcolor=cRed>;
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