- (Improvement) CXDLP: Better parse of machine model from PrusaSlicer profile (#351)
- (Fix) OSF: Printer freezes at first layer (#657)
- (Upgrade) AvaloniaUI from 0.10.18 to 0.10.19
- **UI:**
- (Improvement) Layer navigation load time by parallel `Mat` to `Bitmap` conversion
- (Improvement) Allow to show exceptions without the stack trace and detailed trigger action by using the `MessageExceiption` (#644)
- (Improvement) Allow progress to have and display a detailed log (#644)
- (Improvement) Convert format to another with multiple versions will now only show the possible versions for the extension
- **Suggestion - Wait time before cure:**
- (Improvement) Set the first wait time based on first valid layer mass rather than use the fixed limit
- (Improvement) Set zero time to empty and dummy layers
- (Improvement) When creating the dummy layer also increment the bottom layer count as the created layer count as one
- **PCB Exposure:**
- (Add) Excellon Drill Format (drl) to cut off holes (Implementation may lack some advanced features, please confirm the result) (#646)
- (Fix) Arc (G03) with negative offsets (I-/J-) was not drawing the shape correctly
- (Fix) Implement the rotation for the outline primitive (#645)
- **File formats:**
- (Improvement) Formats now sanitize the selected version before encode given the file extension, if version is out of range it will force the last known version
- (Fix) CBDDLP: Remove a table from the file that might cause layer corruption
- (Add) Operations - `AfterCompleteReport` property: Gets or sets an report to show to the user after complete the operation with success
- (Improvement) Suggestion - Wait time after cure: Set zero time to empty and dummy layers
- (Improvement) Slight improvement on the contour intersection check, yields better performance on resin and suction cup detection
- (Improvement) Allow to trigger message boxes from operations and scripts (#644)
- (Upgrade) .NET from 6.0.12 to 6.0.13
- **File formats:**
- (Add) OSF (Vlare Open File Format)
- (Fix) CTB Encrypted: Bottom Retract Height for TSMC was constraining incorrectly with the normal total retract height
- (Fix) CWS: Only issue `;<Slice>` command when the exposure is about to happen (#514)
- **GCode:**
- (Add) Command `CommandWaitSyncDelay` for movement wait sync delay instead of depending on G4 wait command
- (Fix) Wrong parsing and set of wait times when using a wait after lift / wait before retract
- (Improvement) Auto update: Make sure the download url exists before attempt the download, if not, instead it will prompt for manual download and update
- (Improvement) MacOS: Remove `com.apple.quarantine` flag from the auto downloaded files
- (Upgrade) .NET from 6.0.7 to 6.0.8
- (Upgrade) AvaloniaUI from 0.10.17 to 0.10.18
- **Tools**
- **PCB Exposure:**
- (Add) Able to choose the size midpoint rounding method (#520)
- (Fix) Allow to flash alone D03 commands (#520)
- (Fix) Correct line thickness to have at least 1px error (#523)
- (Improvement) Layer arithmetic: Use ; to split and start a new arithmetic operation
- (Add) Cmd: Convert command now allow to pass 'auto' as target type to auto convert specific files, valid for SL1 files configured with FILEFORMAT_xxx (#522)
- (Add) GCode: Command to sync and wait for movement completion [Only enabled for cws format] (#514)
- (Add) VDT: Transition layer count
- (Upgrade) AvaloniaUI from 0.10.16 to 0.10.17
- **PCB Exposure:**
- (Add) Parse of deprecated commands (G70, G71, G90, G91)
- (Fix) Able to have parameterless macro apertures (#503)
- **UI:**
- (Add) Menu -> File -> Free unused RAM: Force the garbage collection of all unused objects within the program to free unused memory (RAM).
It's never required for the end user run this. The program will automatically take care of it when required.
This function is for debug purposes.
- (Improvement) Window title bar: Show elapsed minutes and seconds instead of total seconds minutes and second
- (Fix) Tool - Mask: Loaded image resolution shows as (unloaded)
- (Fix) Applying a large set of modifications in layer depth with pixel editor cause huge memory spike due layer aggregation without disposing, leading to program crash on most cases where RAM is insufficient (#506)
- (Upgrade) AvaloniaUI from 0.10.15 to 0.10.16
- **PCB Exposure:**
- (Add) Able to select multiple files and create a layer per file or merge them into one layer
- (Add) Able to import files from a zip file
- (Improvement) Round pixel coordinates and line thickness
- (Improvement) Better position precision for primitives
- (Improvement) Disable the ok button if no files were selected
- (Change) Do not auto mirror based on printer lcd mirror type
- (Fix) Limit line thickness to 1px minimum
- (Fix) Allow leading zero omit from XY coordinates (#492)
- (Fix) Mirror option was shifting the board position
- (Add) Calibrate - Blooming effect: Generates test models with various strategies and increments to measure the blooming effect
- (Add) Setting: Issues - Default order by, changes the default order on the issues list (#482)
- (Improvement) CTBv4 and encrypted: Fetch `BottomWaitTimes` virtual property from first bottom layer that has at least 2 pixels (#483)
- (Fix) Linux: Enable desktop integration for AppImages (#490)
- (Fix) Extracting zip contents inside folders would cause a error and not extract those contents
- (Upgrade) AvaloniaUI from 0.10.14 to 0.10.15 [Fixes auto-size problems]
- **Core:**
- (Add) Getter `FileFormat.DisplayPixelCount` Gets the display total number of pixels (ResolutionX * ResolutionY)
- (Add) Getter `Layer.NonZeroPixelRatio` Gets the ratio between non zero pixels and display number of pixels
- (Add) Getter `Layer.NonZeroPixelPercentage` Gets the percentage of non zero pixels relative to the display number of pixels
- (Add) Getter `Layer.PreviousHeightLayer()` Gets the previous layer with a different height from the current, returns null if no previous layer
- (Add) Getter `Layer.NextHeightLayer()` Gets the next layer with a different height from the current, returns null if no next layer
- (Add) Method `Layer.GetPreviousLayerWithAtLeastPixelCountOf()` Gets the previous layer matching at least a number of pixels, returns null if no previous layer
- (Add) Method `Layer.GetNextLayerWithAtLeastPixelCountOf()` Gets the next layer matching at least a number of pixels, returns null if no next layer
- (Add) Method `Operation.GetRoiOrVolumeBounds()` returns the selected ROI rectangle or model volume bounds rectangle
- (Add) Documentation around `Operation` methods
- (Fix) Open files in partial mode when the resolution is not defined would cause a `NullPointerException` (#474)
- **Suggestion: Wait time before cure**
- (Add) Proportional maximum time change: Sets the maximum allowed time difference relative to the previous layer (#471)
- (Add) Proportional mass get modes: Previous, Average and Maximum relative to a defined height (#471)
- (Change) Proportional set type sets fallback time to the first layer
- (Fix) Proportional set type was taking current layer mass instead of looking to the previous cured layer (#471)
- **Tools:**
- **Edit print parameters:**
- (Change) Incorporate the unit label into the numeric input box
- (Change) Allow TSMC speeds to be 0 as minimum value (#472)
- (Fix) PCB Exposure: The thumbnail has random noise around the image
- **Settings:**
- (Add) Tools: "Always prompt for confirmation before execute the operation"
- (Fix) Changing layer compression method when no file is loaded would cause a error
- **UI:**
- (Add) Holding Shift key while drag and drop a .uvtop file will try to execute the operation without showing the window or prompt
- (Add) Drag and drop a .cs or .csx file into UVtools will load and show the scripting dialog with the file selected
- (Add) Errors that crash application will now show an report window with the crash information and able to fast report them
- (Add) "Version" key and value on registry to tell the current installed version (Windows MSI only)
- (Upgrade) AvaloniaUI from 0.10.13 to 0.10.14
- (Upgrade) .NET from 6.0.4 to 6.0.5
- **Settings:**
- (Add) Remove source file after automatic conversion (#444)
- (Add) Remove source file after manual conversion (#444)
- (Add) **Average resin bottle cost:** The average cost per one resin bottle of 1000ml.
Used to calculate the material cost when the file lacks that information.
Use 0 to disable this feature and only show the cost if file have that information.
If this value is changed, you need to reload the current file to update the cost.
- (Change) Move "Expand and show tool descriptions by default" to From `General` to `Tools` tab (Setting will reset to default)
- **File formats:**
- (Add) Property `StartingMaterialMilliliters`: Gets the starting material milliliters when the file was loaded
- (Add) Property `StartingMaterialCost`: Gets the starting material cost when the file was loaded
- (Add) Property `MaterialMilliliterCost`: Gets the material cost per one milliliter
- (Improvement) Update `MaterialCost` when `MaterialMilliliters` changes (#449)
- **Raft relief:**
- (Add) Linked lines: Remove the raft, keep supports and link them with lines
- (Improvement) Change the supports detection parameters to be more effective and precise on detect the starting layer
- (Fix) Brightness percentage not getting updated
- (Fix) Remove anti-aliased edges from Tabs
- (Improvement) Core: Minor clean-up
- (Fix) Issue repair error when 'Auto repair layers and issues on file load' is enabled (#446)
- (Fix) UI: Selecting a object with ROI when flip is verically, will cause 1px up-shift on the preview
- (Fix) macOS permission error due loss of attributes on the build script, WSL have bug with mv, using ln&rm instead
- **AnyCubic file format:**
- (Fix) Lift height and speed are not being correctly set on old version, keeping a constant value (#441)
- (Fix) Retract speed getter was not return value from TSMC if using version 516
- **Tool - Infill:**
- (Add) Waves infill type
- (Add) Concentric infill type
- (Add) Gyroid infill type (#443)
- (Change) Increase the default spacing from 200px to 300px
- (Improvement) Fastter infill processing by use the model bounds
- (Add) `FormatSpeedUnit` property to file formats to get the speed unit which the file use internally
- (Fix) UI: ROI rectangle can overlap scroll bars while selecting
- **Benchmark:**
- (Add) PNG, GZip, Deflate and LZ4 compress tests
- (Change) Test against a known image instead of random noise
- (Change) Single-thread tests from 100 to 200 and multi-thread tests from 1000 to 5000
- (Improvement) Same image instance is shared between tests instead of create new per test
- (Fix) Encode typo
- **Core:**
- (Add) Layer compression method: Allow to choose the compression method for layer image
- **PNG:** Compression=High Speed=Slow (Use with low RAM)
- **GZip:** Compression=Medium Speed=Medium (Optimal)
- **Deflate:** Compression=Medium Speed=Medium (Optimal)
- **LZ4:** Compression=Low Speed=Fast (Use with high RAM)
- (Improvement) Better handling on cancel operations and more immediate response
- (Fix) Extract: Zip Slip Vulnerability (CWE-22)
- **File formats:**
- (Improvement) Better handling of encode/decoding layers from zip files
- (Fix) ZCode: Canceling the file load can trigger an error
- (Fix) VDA: Unable to open vda zip files
- **Tools:**
- (Improvement) Allow operations to be aware of ROI and Masks before execution (#436)
- (Improvement) Scripting: Allow save and load profiles (#436)
- (Fix) Adjust layer height: When using the Offset type the last layer in the range was not taken in account (#435)
- **UI:**
- (Improvement) Allow layer zoom levels of 0.1x and 64x but constrain minimum zoom to the level of image fit
- (Improvement) Update change log now shows with markdown style and more readable
- (Fix) Windows MSI upgrade to this version (#432)
- (Fix) Auto-updater for Mac ARM, was downloading x64 instead
- **(Add) Suggestions:**
- A new module that detect bad or parameters out of a defined range and suggest a change on the file, those can be auto applied if configured to do so
- **Avaliable suggestions:**
- **Bottom layer count:** Bottom layers should be kept to a minimum, usually from 2 to 3, it function is to provide a good adhesion to the first layer on the build plate, using a high count have disadvantages.
- **Wait time before cure:** Rest some time before cure the layer is crucial to let the resin settle after the lift sequence and allow some time for the arm settle at the correct Z position as the resin will offer some resistance and push the structure.
This lead to better quality with more successful prints, less lamination problems, better first layers with more success of stick to the build plate and less elephant foot effect.
- **Wait time after cure:** Rest some time after cure the layer and before the lift sequence can be important to allow the layer to cooldown a bit and detach better from the FEP.
- **Layer height:** Using the right layer height is important to get successful prints:
Thin layers may cause problems on adhesion, lamination, will print much slower and have no real visual benefits.
Thick layers may not fully cure no matter the exposure time you use, causing lamination and other hazards. Read your resin dtasheet to know the limits.
Using layer height with too many decimal digits may produce a wrong positioning due stepper step loss and/or Z axis quality.
- **Core:**
- Convert the project to Nullable aware and "null-safe"
- **File Formats:**
- (Add) `Volume` property to get the total model volume
- (Add) `SanitizeLayers` method to reassign indexes and force attribute parent file
- (Improvement) Merge `LayerManager` into `FileFormat` and cleanup: This affects the whole project and external scripts.
If using scripts please update them, search for `.LayerManager.` and replace by `.`
- (Change) Chitubox encrypted format can now be saved as normal
- (Fix) Converted files layers was pointing to the source file and related to it
- **Layers:**
- (Add) Methods: `ResetParameters`, `CopyParametersTo`, `CopyExposureTo`, `CopyWaitTimesTo`
- (Improvement) `IsBottomLayer` property will also return true when the index is inside bottom layer count
- **Scripting:**
- (Add) Configuration variable: `MinimumVersionToRun` - Sets the minimum version able to run the script
- (Improvement) Allow run scripts written in C# 10 with the new namespace; style as well as nullables methods
- (Improvement) Convert scripts to use Nullable code
- **UI:**
- (Add) Fluent Dark theme
- (Add) Default Light theme
- (Add) Default Dark theme
- (Change) Use fontawesome and material design to render the icons instead of static png images
- (Change) Some icons
- (Change) Move log tab to clipboard tab
- (Change) Tooltip overlay default color
- (Improvement) Windows position for tool windows, sometimes framework can return negative values affecting positions, now limits to 0 (#387)
- (Fix) Center image icon for layer action button
- (Fix) Center image icon for save layer image button
- **Tools:**
- (Add) Layer re-height: Offset mode, change layers position by a defined offset (#423)
- (Improvement) Rotate: Unable to use an angle of 0
- (Improvement) Remove layers: Will not recalcualte and reset properties of layers anymore, allowing removing layers on dynamic layer height models and others
- (Improvement) Clone layers: Will not recalcualte and reset properties of layers anymore, allowing cloning layers on dynamic layer height models and others
- (Fix) Exposure time finder: Very small printers may not print the stock object as it is configured, lead to a unknown error while generating the test. It will now show a better error message and advice a solution (#426)
- **Terminal:**
- (Add) More default namespaces
- (Improvement) Set a MinHeight for the rows to prevent spliter from eat the elements
- (Change) Set working space to the MainWindow instead of TerminalWindow
- **(Upgrade) .NET from 5.0.14 to 6.0.3**
- This brings big performance improvements, better JIT, faster I/O operations and others
- Read more: https://devblogs.microsoft.com/dotnet/performance-improvements-in-net-6
- Due this macOS requirement starts at 10.15 (Catalina)
- Read more: https://github.com/dotnet/core/blob/main/release-notes/6.0/supported-os.md
- (Add) Native support for MacOS ARM64 architecture (Mac M1 and upcomming Mac's) (#187)
- (Exchange) Dependency Newtonsoft Json by System.Text.Json to parse the json documents
- (Remove) "Automations - Light-off delay" in favor of new suggestion "wait time before cure" module
- (Fix) File - Send to: Winrar or 7zip have a wrong extension on the list (uvt) when should be (uvj)
- (Upgrade) AvaloniaUI from 0.10.12 to 0.10.13
- **Pixel Arithmetic:**
- (Add) Corrode: Number of passes
- (Change) Corrode: Noise area default from 3px² to 1px²
- (Change) Fuzzy skin preset: Wall thickness from 6px to 4px
- (Change) Fuzzy skin preset: Max noise offset: 64
- (Add) Core: More helper functions: Area, Volume, LastBottomLayer, BottomLayersHeight, SetNoDelays, SetWaitTimeBeforeCureOrLightOffDelay
- (Change) Display the current layer volume instead of area
- (Fix) Having a first empty layer will miscalculate the model rectangle bounds
- (Fix) Tool - Calculator - Model tilt: Change formula to use arctan instead of tanh
- (Upgrade) OpenCV from 4.5.4 to 4.5.5
- (Upgrade) AvaloniaUI from 0.10.11 to 0.10.12 (#378)
- **PrusaSlicer:**
- (Add) Keyword 'FILEVERSION_n' to allow set the file format version/revision
- (Change) Printer: AnyCubic Photon Mono 4K and Mono X 6K, to use version 516
- **Anycubic file format:**
- (Fix) Encoding or converting a new file with version 516 was setting wrong length for the new tables
- (Fix) Setting bottom lift height or speed was not working and keep the same value
- (Add) FileFormats: Abstract `Version` property to set or get the version on file formats
- (Add) CXDLP: Compability with new file v2 revsion (#376)
- (Upgrade) AvaloniaUI from 0.10.8 to 0.10.11
- **File formats:**
- (Add) Allow to partial open the files for read and/or change properties, the layer images won't be read nor cached (Fast)
- (Add) More abstraction on partial save
- **Scripting:**
- (Add) ScriptOpenFolderDialogInput - Selects a folder path
- (Add) ScriptOpenFileDialogInput - Selectes a file to open
- (Add) ScriptSaveFileDialogInput - Selects a file to save
- (Add) [UNSAVED] tag to the title bar when there are unsaved changes on the current session
- (Improvement) Better handling of empty images on the UI
- **Export layers to mesh:**
- (Add) Mesh format: 3MF - 3D Manufacturing Format
- (Add) Mesh format: AMF - Additive Manufacturing Format
- (Add) Mesh format: WRL - Virtual Reality Modeling Language
- (Add) Mesh format: PLY - Polygon File Format / Stanford Triangle Format
- (Add) Mesh format: OFF - Object File Format
- (Add) File format (Binary or ASCII) option selection on the UI
- (Improvement) ASCII file types strict use \n instead of \r\n
- **Exposure time finder:**
- (Add) Option to enable/disable bottom text on 'pattern model' mode
- (Fix) Importing a profile with 'Pattern loaded model' enabled, will trigger an error and prevent the import
- **About box:**
- (Add) AvaloniaUI version information
- (Add) Copy loaded assemblies to clipboard
- (Downgrade) AvaloniaUI from 0.10.10 to 0.10.8 to fix macOS menus
- **(Improvement) SL1:** (#314)
- Complete the SL1 file format with some defaults for convertions
- Change some data types from bool to byte as in recent prusaslicer changes
- (Upgrade) .NET from 5.0.10 to 5.0.11
- (Upgrade) AvaloniaUI from 0.10.7 to 0.10.8
- (Fix) PWS, PW0, PWM, PWMX, PWMO, PWMS: Incorrect set of layer height for the layer definition when using same positioned layers
- **UI:**
- (Add) Pixel position on lcd millimeters to the pixel picker information
- (Add) Pixel size information when availiable below zoom on status bar
- (Add) Click on Zoom button will zoom to 100% and shift click will set to the user defined value
- **CTB:**
- (Add) Allow to change wait time for bottoms and normal layers separately
- (Change) Software version field to 1.9.0
- (Fix) Bottom layer count field was not being set in one of the tables
- (Fix) CXDLP: Force the 'Wait time before cure' to be 1 as minimum, or else 0 is preventing the print
- **File formats:**
- Add and remove some image types that can be open
- (Add) `CanProcess` method to know if a file can be read under a format and to allow diferent formats with same extension
- (Fix) `LiftHeightTotal` and `RetractHeight` was rounding to no decimals and returning wrong values
- (Improvement) Round all float setters on `Layer` class
- (Improvement) Decode/encode RAM usage and performance by processing in batch groups
- **Pixel Dimming:** (#262)
- (Add) Option "Lightening pixels" to add brightness/lightening instead of dimming/subtract pixels
- (Fix) "Dim walls only" would reset body brightness by increase pixel brightness two times it value
- **Pixel Arithmetic:**
- (Change) Transpose "Pixel Dimming" to "Pixel Arithmetic"
- (Improvement) New options and manipulations
- **(Fix) Exposure time finder:**
- Generate top staircase based on selected measure (px or mm)
- Zebra bars when used in mm measures, it was using X density instead Y to calculate the thickness
- Move 'Unit of measure' to 'Object configuration'
- Custom text with wrong Y position when using out of portion resolutions/LCDs
- **CTBv4:**
- (Fix) More Unknown fields discovered and implemented
- (Fix) Reserved table is 384 bytes instead of 420
- (Fix) When full encoding it was forcing to change to version 3. This also affected convertions. (#263)
- (Fix) `BottomRetractHeight2` was being set to `BottomRetractSpeed2`
- (Fix) `RetractHeight2` was being set to `RetracSpeed2`
- (Fix) The PrintParametersV4 table address
- (Fix) Generates invalid files to open with Chitubox and printers (#263)
- (Fix) Better progress report
- **(Add) PrusaSlicer printer notes variables:**
- BottomLiftHeight2
- BottomLiftSpeed2
- LiftHeight2
- LiftSpeed2
- BottomRetractSpeed
- BottomRetractSpeed2
- BottomRetractHeight2
- BottomRetractSpeed2
- RetractHeight2
- RetractSpeed2
- **UI:**
- (Add) File - Open current file folder (Ctrl+Shift+L): Locate and open the folder that contain the current loaded file
- (Improvement) Hide some virtual extensions from file open dialog filters
- (Improvement) UI: Refresh active thumbnail when changed
- (Change) Icon for File - Open and Open in a new file
- (Change) Rename File - Extract to: Extract file contents
- (Upgrade) AvaloniaUI from 0.10.6 to 0.10.7
- (Fix) PW0, PWM, PWMX, PWMO, PWMS: Unable to decode some files with AntiAliasing (#143)
- (Upgrade) EmguCV from 4.5.1 to 4.5.2
- **File formats:**
- (Add) Getter `IsAntiAliasingEmulated`: Gets whatever a file format uses real or emulated AntiAliasing
- (Add) Getter `IsDisplayPortrait`: Gets if the display is in portrait mode
- (Add) Getter `IsDisplayLandscape`: Gets if the display is in landscape mode
- **Tool - Resize:** (#235)
- (Fix) Division by 0 when start layer is equal to end layer
- (Fix) Calculations when using the option "Increase or decrease towards 100%"
- (Add) About window: OpenCV build number and a button to copy build information to clipboard
- (Improvement) Exposure exposure finder: Improve the **Multiple brightness** section to auto fill with correct values for file formats that use time fractions to emulate AntiAliasing, this can be used to replace the **Multiple exposures** section
- (Fix) UVJ: Error when using a null or empty layer array on manifest `config.json` file (#232)
- (Fix) GCode parser: When only a G4/wait command is present on a layer it was setting the global exposure time and discard the this value per layer