- (Change) `Layer.IsBottomLayer` no longer calculate the value using the position of the layer, a new property `IsBottomLayerByHeight` is now used to get that result
- (Improvement) Tool - Double exposure: Increase the bottom layer count per cloned bottom layer
- (Improvement) Calibration - Exposure time finder: Set the absolute bottom layer count accordingly when also testing for bottom time
- (Improvement) Goo: Enforce Wait times or Light-off-delay flag based on property set
- (Fix) AnyCubic and Goo: `PerLayerSetting` flag was set inverted causing printer not to follow layer settings when it should and also the otherwise (#689)
- (Fix) Tool - Scripting: Prevent from reload UI multiple times when using profiles (#694)
- (Improvement) Increase `PixelSize`, `PixelWdith` and `PixelHeight` precision from 3 to 4 decimals (#684)
- (Improvement) Suggestion wait time before/after cure: When unable to set time per layer and/or per bottom and normal layers it will show a simpler message with just one time that it can apply
- (Fix) Unable to apply the wait time before cure suggestion in some formats due incorrectly check for the wait time after cure availability (#686)
- (Add) Allow to pause and resume operations (#654)
- (Add) `Layer.FirstTransitionLayer`
- (Add) `Layer.LastTransitionLayer`
- (Add) File format: Elegoo GOO
- (Add) PrusaSlicer Printer: Elegoo Mars 4
- (Improvement) Allocate maximum GPU memory for Skia up to 256 MB
- (Improvement) Set and sanitize transition layers exposure time from last bottom layer and first normal layer instead of global times (#659)
- (Change) CXDLP: Default version from 2 to 3
- (Fix) UI was not rendering with GPU (ANGLE)
- (Fix) `Layer.IsTransitionLayer` was returning the wrong value
- (Upgrade) .NET from 6.0.13 to 6.0.14
- **UI:**
- (Improvement) Layer navigation load time by parallel `Mat` to `Bitmap` conversion
- (Improvement) Allow to show exceptions without the stack trace and detailed trigger action by using the `MessageExceiption` (#644)
- (Improvement) Allow progress to have and display a detailed log (#644)
- (Improvement) Convert format to another with multiple versions will now only show the possible versions for the extension
- **Suggestion - Wait time before cure:**
- (Improvement) Set the first wait time based on first valid layer mass rather than use the fixed limit
- (Improvement) Set zero time to empty and dummy layers
- (Improvement) When creating the dummy layer also increment the bottom layer count as the created layer count as one
- **PCB Exposure:**
- (Add) Excellon Drill Format (drl) to cut off holes (Implementation may lack some advanced features, please confirm the result) (#646)
- (Fix) Arc (G03) with negative offsets (I-/J-) was not drawing the shape correctly
- (Fix) Implement the rotation for the outline primitive (#645)
- **File formats:**
- (Improvement) Formats now sanitize the selected version before encode given the file extension, if version is out of range it will force the last known version
- (Fix) CBDDLP: Remove a table from the file that might cause layer corruption
- (Add) Operations - `AfterCompleteReport` property: Gets or sets an report to show to the user after complete the operation with success
- (Improvement) Suggestion - Wait time after cure: Set zero time to empty and dummy layers
- (Improvement) Slight improvement on the contour intersection check, yields better performance on resin and suction cup detection
- (Improvement) Allow to trigger message boxes from operations and scripts (#644)
- (Upgrade) .NET from 6.0.12 to 6.0.13
- **File formats:**
- (Add) Property: DisplayTotalOnTime
- (Add) Property: DisplayTotalOffTime
- (Add) SL1File Property: high_viscosity_tilt_time
- **Tools**
- **I printed this file**
- (Add) Display on time for the print information
- (Improvement) Labels on numeric box
- (Improvement) Show print time label formatted as hh:mm:ss
- **PCB Exposure:**
- (Improvement) Increase "Exposure time" maximum from 200s to 1000s (#592)
- (Fix) Set `BottomLightHeight` to 0
- (Fix) Set `TransitionLayerCount` to 0
- **Issues:**
- (Improvement) Overhang detection by using a dynamic cross kernel
- (Improvement) Bring back the discard logic of "false-positive" islands based on overhang detection but improve the threshold of the detection to be safer (#591, #591)
- **PrusaSlicer:**
- (Change) Elegoo Mars 2 to use file version 4
- (Change) Elegoo Mars 2 Pro to use file version 4
- (Add) Status bar: On and Off time (hh:mm:ss) as tooltip in the Print time label
- (Improvement) When any of libcvextern dependencies are missing, it try to show the missing libraries in the error message (Linux only)
- (Improvement) Auto-upgrade procedure for non-Windows systems
- (Improvement) macOS arm64 (M1/M2) can now run natively if installed via the auto installer script
- (Fix) Error on Mat cache manager when file have only one layer
- (Fix) Suggestion "Transition layer count" shows as never applied when using with file formats that use in-firmware transition layers
- (Upgrade) openCV from 4.5.4 to 4.6.0
- Custom library is now built to strip unused dependencies and reduce library size
- (Remove) arch and rhel packages in favor of a generic linux
- **File formats:**
- (Add) `TransitionLayerCount` modifier to: Chitubox Zip, CWS, JXS, OSLA, PW*, UVJ, ZCodex, ZCode
- (Add) Utility methods for transition layers calculation/parse
- (Improvement) Calculate and set `TransitionLayerCount` property in file decode based on layer exposure time configuration
- **GCode:**
- (Improvement) GCode: Able to parse layer image file with appended numbers on the filename (Afecting CWS) (#577)
- (Fix) Bad parsing of the file when it comes from Lychee or NovaMaker slicer (Afecting CWS)
- (Fix) Incorrect parse of "Wait time before cure" from layers when printer require wait sync moves (Afecting CWS)
- **Tools:**
- (Add) External tests: The Complete Resin 3D Printing Settings Guide for Beginners
- (Add) External tests: 9 settings for faster printing
- (Improvement) Fade exposure time: Set `TransitionLayerCount` property with the affected layer count
- **Suggestions:**
- (Add) Transition layers: If you are printing flat on the build plate your model will print better when using a smooth transition exposure time instead of a harsh variation, resulting in reduced layer line effect and avoid possible problems due the large exposure difference.
This is not so important when your model print raised under a raft/supports unaffected by the bottom exposure, in that case, it's fine to ignore this.
- (Add) Model position: Printing on a corner will reduce the FEP stretch forces when detaching from the model during a lift sequence, benefits are: Reduced lift height and faster printing, less stretch, less FEP marks, better FEP lifespan, easier to peel, less prone to failure and use the screen pixels more evenly.
If the model is too large to fit within the margin(s) on the screen, it will attempt to center it on that same axis to avoid touching on screen edge(s) and to give a sane margin from it.
- **Status bar:**
- (Add) Transition layers: 0/-0.00s
- (Improvement) Change "Layer Height: 0.000mm" to "Layers: count @ 0.000mm"
- (Improvement) Change "Bottom layers: 0" to "Bottom layers: 0/0.000mm"
- (Change) Show user informative message about CTB Encrypted file format once per ten file loads
- (Upgrade) .NET from 6.0.9 to 6.0.10
- (Fix) Windows MSI installation not upgrading well when downgrade libraries
- **Core:**
- (Add) Getter `FileFormat.DisplayPixelCount` Gets the display total number of pixels (ResolutionX * ResolutionY)
- (Add) Getter `Layer.NonZeroPixelRatio` Gets the ratio between non zero pixels and display number of pixels
- (Add) Getter `Layer.NonZeroPixelPercentage` Gets the percentage of non zero pixels relative to the display number of pixels
- (Add) Getter `Layer.PreviousHeightLayer()` Gets the previous layer with a different height from the current, returns null if no previous layer
- (Add) Getter `Layer.NextHeightLayer()` Gets the next layer with a different height from the current, returns null if no next layer
- (Add) Method `Layer.GetPreviousLayerWithAtLeastPixelCountOf()` Gets the previous layer matching at least a number of pixels, returns null if no previous layer
- (Add) Method `Layer.GetNextLayerWithAtLeastPixelCountOf()` Gets the next layer matching at least a number of pixels, returns null if no next layer
- (Add) Method `Operation.GetRoiOrVolumeBounds()` returns the selected ROI rectangle or model volume bounds rectangle
- (Add) Documentation around `Operation` methods
- (Fix) Open files in partial mode when the resolution is not defined would cause a `NullPointerException` (#474)
- **Suggestion: Wait time before cure**
- (Add) Proportional maximum time change: Sets the maximum allowed time difference relative to the previous layer (#471)
- (Add) Proportional mass get modes: Previous, Average and Maximum relative to a defined height (#471)
- (Change) Proportional set type sets fallback time to the first layer
- (Fix) Proportional set type was taking current layer mass instead of looking to the previous cured layer (#471)
- **Tools:**
- **Edit print parameters:**
- (Change) Incorporate the unit label into the numeric input box
- (Change) Allow TSMC speeds to be 0 as minimum value (#472)
- (Fix) PCB Exposure: The thumbnail has random noise around the image
- **Settings:**
- (Add) Tools: "Always prompt for confirmation before execute the operation"
- (Fix) Changing layer compression method when no file is loaded would cause a error
- **UI:**
- (Add) Holding Shift key while drag and drop a .uvtop file will try to execute the operation without showing the window or prompt
- (Add) Drag and drop a .cs or .csx file into UVtools will load and show the scripting dialog with the file selected
- (Add) Errors that crash application will now show an report window with the crash information and able to fast report them
- (Add) "Version" key and value on registry to tell the current installed version (Windows MSI only)
- (Upgrade) AvaloniaUI from 0.10.13 to 0.10.14
- (Upgrade) .NET from 6.0.4 to 6.0.5
- (Add) Suggestion - Wait time before cure: Allow to set the number of layers to smooth transition from bottom to normal wait time (Defaults to 8)
- (Fix) Tool - PCB Exposure: Pixels per millimeter was been set to fixed value instead of use printer lcd pitch, causing wrong dimentions on different from 50µm pitch
- (Fix) Tool - PCB Exposure: Unable to run the tool when the display size information isn't available
- **(Add) Suggestions:**
- A new module that detect bad or parameters out of a defined range and suggest a change on the file, those can be auto applied if configured to do so
- **Avaliable suggestions:**
- **Bottom layer count:** Bottom layers should be kept to a minimum, usually from 2 to 3, it function is to provide a good adhesion to the first layer on the build plate, using a high count have disadvantages.
- **Wait time before cure:** Rest some time before cure the layer is crucial to let the resin settle after the lift sequence and allow some time for the arm settle at the correct Z position as the resin will offer some resistance and push the structure.
This lead to better quality with more successful prints, less lamination problems, better first layers with more success of stick to the build plate and less elephant foot effect.
- **Wait time after cure:** Rest some time after cure the layer and before the lift sequence can be important to allow the layer to cooldown a bit and detach better from the FEP.
- **Layer height:** Using the right layer height is important to get successful prints:
Thin layers may cause problems on adhesion, lamination, will print much slower and have no real visual benefits.
Thick layers may not fully cure no matter the exposure time you use, causing lamination and other hazards. Read your resin dtasheet to know the limits.
Using layer height with too many decimal digits may produce a wrong positioning due stepper step loss and/or Z axis quality.
- **Core:**
- Convert the project to Nullable aware and "null-safe"
- **File Formats:**
- (Add) `Volume` property to get the total model volume
- (Add) `SanitizeLayers` method to reassign indexes and force attribute parent file
- (Improvement) Merge `LayerManager` into `FileFormat` and cleanup: This affects the whole project and external scripts.
If using scripts please update them, search for `.LayerManager.` and replace by `.`
- (Change) Chitubox encrypted format can now be saved as normal
- (Fix) Converted files layers was pointing to the source file and related to it
- **Layers:**
- (Add) Methods: `ResetParameters`, `CopyParametersTo`, `CopyExposureTo`, `CopyWaitTimesTo`
- (Improvement) `IsBottomLayer` property will also return true when the index is inside bottom layer count
- **Scripting:**
- (Add) Configuration variable: `MinimumVersionToRun` - Sets the minimum version able to run the script
- (Improvement) Allow run scripts written in C# 10 with the new namespace; style as well as nullables methods
- (Improvement) Convert scripts to use Nullable code
- **UI:**
- (Add) Fluent Dark theme
- (Add) Default Light theme
- (Add) Default Dark theme
- (Change) Use fontawesome and material design to render the icons instead of static png images
- (Change) Some icons
- (Change) Move log tab to clipboard tab
- (Change) Tooltip overlay default color
- (Improvement) Windows position for tool windows, sometimes framework can return negative values affecting positions, now limits to 0 (#387)
- (Fix) Center image icon for layer action button
- (Fix) Center image icon for save layer image button
- **Tools:**
- (Add) Layer re-height: Offset mode, change layers position by a defined offset (#423)
- (Improvement) Rotate: Unable to use an angle of 0
- (Improvement) Remove layers: Will not recalcualte and reset properties of layers anymore, allowing removing layers on dynamic layer height models and others
- (Improvement) Clone layers: Will not recalcualte and reset properties of layers anymore, allowing cloning layers on dynamic layer height models and others
- (Fix) Exposure time finder: Very small printers may not print the stock object as it is configured, lead to a unknown error while generating the test. It will now show a better error message and advice a solution (#426)
- **Terminal:**
- (Add) More default namespaces
- (Improvement) Set a MinHeight for the rows to prevent spliter from eat the elements
- (Change) Set working space to the MainWindow instead of TerminalWindow
- **(Upgrade) .NET from 5.0.14 to 6.0.3**
- This brings big performance improvements, better JIT, faster I/O operations and others
- Read more: https://devblogs.microsoft.com/dotnet/performance-improvements-in-net-6
- Due this macOS requirement starts at 10.15 (Catalina)
- Read more: https://github.com/dotnet/core/blob/main/release-notes/6.0/supported-os.md
- (Add) Native support for MacOS ARM64 architecture (Mac M1 and upcomming Mac's) (#187)
- (Exchange) Dependency Newtonsoft Json by System.Text.Json to parse the json documents
- (Remove) "Automations - Light-off delay" in favor of new suggestion "wait time before cure" module
- (Fix) File - Send to: Winrar or 7zip have a wrong extension on the list (uvt) when should be (uvj)
- (Upgrade) AvaloniaUI from 0.10.12 to 0.10.13
- **Pixel Arithmetic:**
- (Add) Corrode: Number of passes
- (Change) Corrode: Noise area default from 3px² to 1px²
- (Change) Fuzzy skin preset: Wall thickness from 6px to 4px
- (Change) Fuzzy skin preset: Max noise offset: 64
- (Add) Core: More helper functions: Area, Volume, LastBottomLayer, BottomLayersHeight, SetNoDelays, SetWaitTimeBeforeCureOrLightOffDelay
- (Change) Display the current layer volume instead of area
- (Fix) Having a first empty layer will miscalculate the model rectangle bounds
- (Fix) Tool - Calculator - Model tilt: Change formula to use arctan instead of tanh
- (Upgrade) OpenCV from 4.5.4 to 4.5.5
- (Upgrade) AvaloniaUI from 0.10.11 to 0.10.12 (#378)