- (Improvement) CXDLP: Better parse of machine model from PrusaSlicer profile (#351)
- (Fix) OSF: Printer freezes at first layer (#657)
- (Upgrade) AvaloniaUI from 0.10.18 to 0.10.19
- **UI:**
- (Improvement) Layer navigation load time by parallel `Mat` to `Bitmap` conversion
- (Improvement) Allow to show exceptions without the stack trace and detailed trigger action by using the `MessageExceiption` (#644)
- (Improvement) Allow progress to have and display a detailed log (#644)
- (Improvement) Convert format to another with multiple versions will now only show the possible versions for the extension
- **Suggestion - Wait time before cure:**
- (Improvement) Set the first wait time based on first valid layer mass rather than use the fixed limit
- (Improvement) Set zero time to empty and dummy layers
- (Improvement) When creating the dummy layer also increment the bottom layer count as the created layer count as one
- **PCB Exposure:**
- (Add) Excellon Drill Format (drl) to cut off holes (Implementation may lack some advanced features, please confirm the result) (#646)
- (Fix) Arc (G03) with negative offsets (I-/J-) was not drawing the shape correctly
- (Fix) Implement the rotation for the outline primitive (#645)
- **File formats:**
- (Improvement) Formats now sanitize the selected version before encode given the file extension, if version is out of range it will force the last known version
- (Fix) CBDDLP: Remove a table from the file that might cause layer corruption
- (Add) Operations - `AfterCompleteReport` property: Gets or sets an report to show to the user after complete the operation with success
- (Improvement) Suggestion - Wait time after cure: Set zero time to empty and dummy layers
- (Improvement) Slight improvement on the contour intersection check, yields better performance on resin and suction cup detection
- (Improvement) Allow to trigger message boxes from operations and scripts (#644)
- (Upgrade) .NET from 6.0.12 to 6.0.13
- **Core:**
- (Add) Getter `FileFormat.DisplayPixelCount` Gets the display total number of pixels (ResolutionX * ResolutionY)
- (Add) Getter `Layer.NonZeroPixelRatio` Gets the ratio between non zero pixels and display number of pixels
- (Add) Getter `Layer.NonZeroPixelPercentage` Gets the percentage of non zero pixels relative to the display number of pixels
- (Add) Getter `Layer.PreviousHeightLayer()` Gets the previous layer with a different height from the current, returns null if no previous layer
- (Add) Getter `Layer.NextHeightLayer()` Gets the next layer with a different height from the current, returns null if no next layer
- (Add) Method `Layer.GetPreviousLayerWithAtLeastPixelCountOf()` Gets the previous layer matching at least a number of pixels, returns null if no previous layer
- (Add) Method `Layer.GetNextLayerWithAtLeastPixelCountOf()` Gets the next layer matching at least a number of pixels, returns null if no next layer
- (Add) Method `Operation.GetRoiOrVolumeBounds()` returns the selected ROI rectangle or model volume bounds rectangle
- (Add) Documentation around `Operation` methods
- (Fix) Open files in partial mode when the resolution is not defined would cause a `NullPointerException` (#474)
- **Suggestion: Wait time before cure**
- (Add) Proportional maximum time change: Sets the maximum allowed time difference relative to the previous layer (#471)
- (Add) Proportional mass get modes: Previous, Average and Maximum relative to a defined height (#471)
- (Change) Proportional set type sets fallback time to the first layer
- (Fix) Proportional set type was taking current layer mass instead of looking to the previous cured layer (#471)
- **Tools:**
- **Edit print parameters:**
- (Change) Incorporate the unit label into the numeric input box
- (Change) Allow TSMC speeds to be 0 as minimum value (#472)
- (Fix) PCB Exposure: The thumbnail has random noise around the image
- **Settings:**
- (Add) Tools: "Always prompt for confirmation before execute the operation"
- (Fix) Changing layer compression method when no file is loaded would cause a error
- **UI:**
- (Add) Holding Shift key while drag and drop a .uvtop file will try to execute the operation without showing the window or prompt
- (Add) Drag and drop a .cs or .csx file into UVtools will load and show the scripting dialog with the file selected
- (Add) Errors that crash application will now show an report window with the crash information and able to fast report them
- (Add) "Version" key and value on registry to tell the current installed version (Windows MSI only)
- (Upgrade) AvaloniaUI from 0.10.13 to 0.10.14
- (Upgrade) .NET from 6.0.4 to 6.0.5
- **Benchmark:**
- (Add) PNG, GZip, Deflate and LZ4 compress tests
- (Change) Test against a known image instead of random noise
- (Change) Single-thread tests from 100 to 200 and multi-thread tests from 1000 to 5000
- (Improvement) Same image instance is shared between tests instead of create new per test
- (Fix) Encode typo
- **Core:**
- (Add) Layer compression method: Allow to choose the compression method for layer image
- **PNG:** Compression=High Speed=Slow (Use with low RAM)
- **GZip:** Compression=Medium Speed=Medium (Optimal)
- **Deflate:** Compression=Medium Speed=Medium (Optimal)
- **LZ4:** Compression=Low Speed=Fast (Use with high RAM)
- (Improvement) Better handling on cancel operations and more immediate response
- (Fix) Extract: Zip Slip Vulnerability (CWE-22)
- **File formats:**
- (Improvement) Better handling of encode/decoding layers from zip files
- (Fix) ZCode: Canceling the file load can trigger an error
- (Fix) VDA: Unable to open vda zip files
- **Tools:**
- (Improvement) Allow operations to be aware of ROI and Masks before execution (#436)
- (Improvement) Scripting: Allow save and load profiles (#436)
- (Fix) Adjust layer height: When using the Offset type the last layer in the range was not taken in account (#435)
- **UI:**
- (Improvement) Allow layer zoom levels of 0.1x and 64x but constrain minimum zoom to the level of image fit
- (Improvement) Update change log now shows with markdown style and more readable
- (Fix) Windows MSI upgrade to this version (#432)
- (Fix) Auto-updater for Mac ARM, was downloading x64 instead
- **(Add) Suggestions:**
- A new module that detect bad or parameters out of a defined range and suggest a change on the file, those can be auto applied if configured to do so
- **Avaliable suggestions:**
- **Bottom layer count:** Bottom layers should be kept to a minimum, usually from 2 to 3, it function is to provide a good adhesion to the first layer on the build plate, using a high count have disadvantages.
- **Wait time before cure:** Rest some time before cure the layer is crucial to let the resin settle after the lift sequence and allow some time for the arm settle at the correct Z position as the resin will offer some resistance and push the structure.
This lead to better quality with more successful prints, less lamination problems, better first layers with more success of stick to the build plate and less elephant foot effect.
- **Wait time after cure:** Rest some time after cure the layer and before the lift sequence can be important to allow the layer to cooldown a bit and detach better from the FEP.
- **Layer height:** Using the right layer height is important to get successful prints:
Thin layers may cause problems on adhesion, lamination, will print much slower and have no real visual benefits.
Thick layers may not fully cure no matter the exposure time you use, causing lamination and other hazards. Read your resin dtasheet to know the limits.
Using layer height with too many decimal digits may produce a wrong positioning due stepper step loss and/or Z axis quality.
- **Core:**
- Convert the project to Nullable aware and "null-safe"
- **File Formats:**
- (Add) `Volume` property to get the total model volume
- (Add) `SanitizeLayers` method to reassign indexes and force attribute parent file
- (Improvement) Merge `LayerManager` into `FileFormat` and cleanup: This affects the whole project and external scripts.
If using scripts please update them, search for `.LayerManager.` and replace by `.`
- (Change) Chitubox encrypted format can now be saved as normal
- (Fix) Converted files layers was pointing to the source file and related to it
- **Layers:**
- (Add) Methods: `ResetParameters`, `CopyParametersTo`, `CopyExposureTo`, `CopyWaitTimesTo`
- (Improvement) `IsBottomLayer` property will also return true when the index is inside bottom layer count
- **Scripting:**
- (Add) Configuration variable: `MinimumVersionToRun` - Sets the minimum version able to run the script
- (Improvement) Allow run scripts written in C# 10 with the new namespace; style as well as nullables methods
- (Improvement) Convert scripts to use Nullable code
- **UI:**
- (Add) Fluent Dark theme
- (Add) Default Light theme
- (Add) Default Dark theme
- (Change) Use fontawesome and material design to render the icons instead of static png images
- (Change) Some icons
- (Change) Move log tab to clipboard tab
- (Change) Tooltip overlay default color
- (Improvement) Windows position for tool windows, sometimes framework can return negative values affecting positions, now limits to 0 (#387)
- (Fix) Center image icon for layer action button
- (Fix) Center image icon for save layer image button
- **Tools:**
- (Add) Layer re-height: Offset mode, change layers position by a defined offset (#423)
- (Improvement) Rotate: Unable to use an angle of 0
- (Improvement) Remove layers: Will not recalcualte and reset properties of layers anymore, allowing removing layers on dynamic layer height models and others
- (Improvement) Clone layers: Will not recalcualte and reset properties of layers anymore, allowing cloning layers on dynamic layer height models and others
- (Fix) Exposure time finder: Very small printers may not print the stock object as it is configured, lead to a unknown error while generating the test. It will now show a better error message and advice a solution (#426)
- **Terminal:**
- (Add) More default namespaces
- (Improvement) Set a MinHeight for the rows to prevent spliter from eat the elements
- (Change) Set working space to the MainWindow instead of TerminalWindow
- **(Upgrade) .NET from 5.0.14 to 6.0.3**
- This brings big performance improvements, better JIT, faster I/O operations and others
- Read more: https://devblogs.microsoft.com/dotnet/performance-improvements-in-net-6
- Due this macOS requirement starts at 10.15 (Catalina)
- Read more: https://github.com/dotnet/core/blob/main/release-notes/6.0/supported-os.md
- (Add) Native support for MacOS ARM64 architecture (Mac M1 and upcomming Mac's) (#187)
- (Exchange) Dependency Newtonsoft Json by System.Text.Json to parse the json documents
- (Remove) "Automations - Light-off delay" in favor of new suggestion "wait time before cure" module
- (Fix) File - Send to: Winrar or 7zip have a wrong extension on the list (uvt) when should be (uvj)
- (Upgrade) AvaloniaUI from 0.10.12 to 0.10.13
- (Add) File - Terminal: Inject C# code into UVtools with an interactive terminal
- (Improvement) Modifiers: Better increment values for the spin up/down buttons
- (Improvement) Tool - Timelapse: Better lift and feeds for virtual layer, also allow to set custom lift speed for that mode
- (Fix) Tool - Edit print parameters: Disallow to change PositionZ in layers with an active alternating pattern
- (Fix) GCode: When generating layers higher than the next, it will not return to the correct position z
- **UI:**
- **Menu:**
- (Add) File - Open recent: Open any recent open file from a list
Shift + Click: Open file in a new window
Shift + Ctrl + Click: Remove file from recent list
Ctrl + Click: Purge non-existing files
- (Add) File - Send to: Copy the file directly to a removable drive (Windows only)
- **(Add) Layer navigation buttons:**
- SB: Navigate to the smallest bottom layer in mass
- LB: Navigate to the largest bottom layer in mass
- SN: Navigate to the smallest normal layer in mass
- LN: Navigate to the largest normal layer in mass
- (Add) Layer outline - Distance detection: Calculates the distance to the closest zero pixel for each pixel
- **Tools:**
- **Dynamic Lifts:**
- (Improvement) Select normal layers by default
- (Improvement) Hide light-off delay fields when the file format don't support them
- (Fix) Light-off delay fields was not hidding when set a mode that dont require the extra time fields
- **Exposure time finder:**
- (Fix) Fix the 'light-off delay' field not being show on files that support wait time before cure
- (Change) Field name 'Light-off delay' to 'Wait time before cure'
- (Add) Fade exposure time: The double exposure method clones the selected layer range and print the same layer twice with different exposure times and strategies
- (Add) Double exposure: The double exposure method clones the selected layer range and print the same layer twice with different exposure times and strategies
- (Add) Clone layers: Option to keep the same z position for the cloned layers instead of rebuild model height
- (Improvement) The layer range selector for normal and bottom layers now selects the correct range based on IsBottom property rather than layer index
- (Fix) The layer range selector was setting a very high last layer index when bottom layer count is 0
- (Fix) Pixel arithmetic: Threshold types "Otsu" and "Triangle" are flags to combine with other types, it will auto append the "Binnary" type
- (Add) Support for Encrypted CTB (read-only)
- (Add) Tool - Light bleed compensation: Compensate the over-curing and light bleed from clear resins by dimming the sequential pixels
- (Add) Infill: Honeycomb infill type
- (Upgrade) MessageBox from 1.2.0 to 1.3.1 to fix the small size messages
- **Layer arithmetic:**
- (Add) Allow to use ':' to define a layer range to set, eg, 0:20 to select from 0 to 20 layers
- (Improvement) Modifications with set ROI and/or Mask(s) are only applied to target layer on that same regions
- (Improvement) Disallow set one layer to the same layer without any modification
- (Improvement) Clear and sanitize non-existing layers indexes
- (Improvement) Disable the layer range selector from dialog
- (Fix) Prevent error when using non-existing layers indexes
- (Fix) Allow use only a mask for operations
- (Fix) Implement the progress bar
- **File formats:**
- (Add) VDA.ZIP (Voxeldance Additive)
- (Improvement) Add a check to global `LightPWM` if 0 it will force to 255
- (Improvement) Add a check to layer `LightPWM` if 0 it will force to 255
- (Add) Allow to save the selected region (ROI) to a image file
- (Update) .NET 5.0.5 to 5.0.6
- (Fix) Getting the transposed rectangle in fliped images are offseting the position by -1
- (Fix) Tools: Hide ROI Region text when empty/not selected
* **File formats:**
* PhotonS: Implement the write/encode method to allow to use this format and fix the thumbnail
* VDT: Allow to auto convert the .vdt to the target printer format using the Machine - Notes, using a flag: FILEFORMAT_YourPrinterExtension, for example: FILEFORMAT_CTB
* (Fix) Unable to convert files with no thumbnails to other file format that requires thumbnails
* **Tools:**
* (Add) Re-height: Option to Anti-Aliasing layers
* (Fix) Morph and Blur: The combobox was not setting to the selected item when preform a redo operation (Ctrl+Shift+Z)
* **GUI:**
* (Change) Progress window to be a grid element inside MainWindow, this allow to reuse the graphics and its elements without the need of spawning a Window instance everytime a progress is shown, resulting in better performance and more fluid transaction
* (Improvement) Clear issues when generating calibration tests
* (Add) Setting: Expand and show tool descriptions by default
* (Improvement) Drag and drop a file on Main Window while hold SHIFT key will open the file under a new instance
* (Improvement) PrusaSlicer & SL1 files: Allow to set custom variables on "Material - Notes" per resin to override the "Printer - Notes" variables
This will allow custom settings per resin, for example, if you want a higher 'lift height, lift speed, etc' on more viscous resins. (#141)
* (Change) Setting: Windows vertical margin to 60px
* (Fix) Export file was getting a "Parameter count mismatch" on some file formats (#140)
* (Fix) photon and cbddlp file formats with version 3 to never hash images
* (Fix) Windows was not geting the screen bounds from the active monitor
* (Fix) Tool windows height, vertical margin and position
* **(Fix) Exposure time finder:**
* Text label
* Set vertical splitter to not show decimals, int value
* Set vertical splitter default to 0
* Allow vertical splitter to accept negative values
* Optimized the default values
* Removed similar letters from text
* Add some symbols to text to validate overexposure
* Decrease Features height minimum value to 0.5mm
* (Upgrade) EmguCV/OpenCV to v4.5.1
* (Upgrade) AvaloniaUI to 1.0
* (Improvement) GUI re-touched
* (Improvement) Make pixel editor tab to disappear when pixel editor is disabled
* (Improvement) Simplify the output filename from PrusaSlicer profiles
* (Improvement) All operations require a slicer file at constructor rather than on execute, this allow exposure the open file to the operation before run it
* (Improvement) Calibrations: Auto set "Mirror Output" if open file have MirrorDisplay set
* (Change) Tool - Redraw model/supports icon
* (Change) photon and cbddlp to use version 3 by default
* (Add) Tool - Dynamic layer height: Analyze and optimize the model with dynamic layer heights, larger angles will slice at lower layer height
while more straight angles will slice larger layer height. (#131)
* (Add) Calibration - Exposure time finder: Generates test models with various strategies and increments to verify the best exposure time for a given layer height
* (Add) File load checks, trigger error when a file have critical errors and attempt to fix non-critical errors
* Layers must have an valid image, otherwise trigger an error
* Layers must have a incremental or equal position Z than it previous, otherwise trigger an error
* If layer 0 starts at 0mm it will auto fix all layers, it will add Layer Height to the current z at every layer
* (Add) Tool - Edit print parameters: Allow set parameters to each x layers and skip n layers inside the given range.
This allow the use of optimizations in a layer pattern, for example, to set 3s for a layer but 2.5s for the next.
* (Add) Layer height property to "Layer Data" table: Shows layer height for the slice
* (Fix) When automations applied and file is saved, it will not warn user about file overwrite for the first time save
* (Fix) Tool - Redraw model/supports: Disable apply button when no file selected
* (Fix) Tool - Infill: Lack of equality member to test if same infill profile already exists
* (Fix) Auto converted files from SL1 where clipping filename at first dot (.), now it only strips known extensions
* (Fix) SL1 encoded files wasn't generating the right information and lead to printer crash
* (Fix) PrusaSlicer printer "Anycubic Photon S" LiftSpeed was missing and contains a typo (#135)
* (Fix) PrusaSlicer profile manager wasnt marking missing profiles to be installed (#135)
* (Fix) PrusaSlicer folder search on linux to also look at %HOME%/.config/PrusaSlicer (#135, #136)
* (Fix) Operations were revised and some bug fixed, most about can't cancel the progress
* (Fix) Some typos on tooltips
* (Fix) Prevent PhotonS from enconding, it will trigger error now as this format is read-only
* **(Fix) Ctrl + Shift + Z to redo the last operation:**
* The layer range is reseted instead of pull the used values
* Tool - Arithmetic always disabled
* Action - Layer import didn't generate info and always disabled
* (Add) About box: Primary screen identifier and open on screen identifier
* (Add) Calibrator - External tests
* (Change) Rewrite 'Action - Import Layer(s)' to support file formats and add the followig importation types:
* **Insert:** Insert layers. (Requires images with bounds equal or less than file resolution)
* **Replace:** Replace layers. (Requires images with bounds equal or less than file resolution)
* **Stack:** Stack layers content. (Requires images with bounds equal or less than file resolution)
* **Merge:** Merge/Sum layers content. (Requires images with same resolution)
* **Subtract:** Subtract layers content. (Requires images with same resolution)
* **BitwiseAnd:** Perform a 'bitwise and' operation over layer pixels. (Requires images with same resolution)
* **BitwiseOr:** Perform a 'bitwise or' operation over layer pixels. (Requires images with same resolution)
* **BitwiseXOr:** Perform a 'bitwise xor' operation over layer pixels. (Requires images with same resolution)
* (Change) Icon for Tool - Raft Relief
* (Change) Windows and dialogs max size are now calculated to where window is opened instead of use the primary or first screen all the time
This release bump the major version due the introduction of .NET 5.0, the discontinuation old UVtools GUI project and the new calibration wizards.
* (Upgrade) From .NET Core 3.1 to .NET 5.0
* (Upgrade) From C# 8.0 to C# 9.0
* (Upgrade) From Avalonia preview6 to rc1
* Bug: The per layer data gets hidden and not auto height on this rc1
* (Add) Setting - General - Windows / dialogs:
* **Take into account the screen scale factor to limit the dialogs windows maximum size**: Due wrong information UVtools can clamp the windows maximum size when you have plenty more avaliable or when use in a secondary monitor. If is the case disable this option
* **Horizontal limiting margin:** Limits windows and dialogs maximum width to the screen resolution less this margin
* **Vertical limiting margin:** Limits windows and dialogs maximum height to the screen resolution less this margin
* (Add) Setting - General: Take into account the screen scale factor to limit the dialogs windows maximum size. Due wrong information UVtools can cap the windows maximum size when you have plenty more avaliable or when use in a secondary monitor. If is the case disable this option
* (Add) Ctrl + Shift + Z to undo and edit the last operation (If contain a valid operation)
* (Add) Allow to deselect the current selected profile
* (Add) Allow to set a default profile to load in when open a tool
* (Add) ENTER and ESC hotkeys to message box
* (Add) Pixel dimming: Brightness percent equivalent value
* (Add) Raft relief: Allow to define supports margin independent from wall margin for the "Relief" type
* (Add) Pixel editor: Allow to adjust the remove and add pixel brightness values
* (Add) Calibration Menu:
* **Elephant foot:** Generates test models with various strategies and increments to verify the best method/values to remove the elephant foot.
* **XYZ Accuracy:** Generates test models with various strategies and increments to verify the XYZ accuracy.
* **Tolerance:** Generates test models with various strategies and increments to verify the part tolerances.
* **Grayscale:** Generates test models with various strategies and increments to verify the LED power against the grayscale levels.
* (Change) PW0, PWS, PWMX, PWMO, PWMS, PWX file formats to ignore preview validation and allow variations on the file format (#111)
* (Change) Tool - Edit print parameters: Increments from 0.01 to 0.5
* (Change) Tool - Resize: Increments from 0.01 to 0.1
* (Change) Tool - Rotate: Increments from 0.01 to 1
* (Change) Tool - Calculator: Increments from 0.01 to 0.5 and 1
* (Fix) PW0, PWS, PWMX, PWMO, PWMS, PWX file formats to replicate missing bottom properties cloned from normal properties
* (Fix) Drain holes to build plate were considered as traps, changed to be drains as when removing object resin will flow outwards
* (Fix) When unable to save the file it will change extension and not delete the temporary file
* (Fix) Pixel dimming wasn't saving all the fields on profiles
* (Fix) Prevent a rare startup crash when using demo file
* (Fix) Tool - Solifiy: Increase AA clean up threshold range, previous value wasn't solidifing when model has darker tones
* (Fix) Sanitize per layer settings, due some slicers are setting 0 at some properties that can cause problems with UVtools calculations, those values are now sanitized and set to the general value if 0
* (Fix) Update partial islands:
* Was leaving visible issues when the result returns an empty list of new issues
* Was jumping some modified sequential layers
* Was not updating the issue tracker map
* (Fix) Edit print parameters was not updating the layer data table information
* (Add) photons file format (Read-only)
* (Add) Allow mouse scroll wheel on layer slider and issue tracker to change layers (#81)
* (Add) Menu - Help - Open settings folder: To open user settings folder
* (Add) When a file doesn't have a print time field or it's 0, UVtools calculate the approximate time based on parameters
* (Add) Per layer settings override on UVtools layer core
* (Add) Tool - Edit print parameters: Allow change per layer settings on a layer range
* (Add) Tool Window - Layer range synchronization and lock for single layer navigation (Checkbox)
* (Add) Tool Window - Change the start layer index on range will also change the layer image on background
* (Improvement) Adapt every file format to accept per layer settings where possible
* (Improvement) Better gcode checks and per layer settings parses
* (Change) When converting to CTB, version 3 of the file will be used instead of version 2
* (Change) When converting to photon or cbddlp, version 2 of the file will be used instead of version 2
* (Change) New logo, thanks to (Vinicius Silva @photonsters)
* (Fix) MSI installer was creating multiple entries/uninstallers on windows Apps and Features (#79)
* (Fix) Release builder script (CreateRelease.WPF.ps1): Replace backslash with shash for zip releases (#82)
* (Fix) CWS file reader when come from Chitubox (#84)
* (Fix) CWS was introducing a big delay after each layer, LiftHeight was being used 2 times instead of LiftSpeed (#85)
* (Fix) CWS fix Build Direction property name, was lacking a whitespace
* (Fix) Layer bounds was being show for empty layers on 0x0 position with 1px wide
* (Fix) Empty layers caused miscalculation of print volume bounds
* (Fix) Recalculate GCode didn't unlock save button
* (Fix) Tool - Calculator - Light-Off Delay: Wasn't calculating bottom layers
* (Change) Drop a digit from program version for simplicity, now: MAJOR.MINOR.PATCH
* **Major:** new UI, lots of new features, conceptual change, incompatible API changes, etc.
* **Minor:** add functionality in a backwards-compatible manner
* **Patch:** backwards-compatible bug fixes
* (Upgrade) Avalonia framework to preview6