- (Improvement) Remove developer machine path in PDB / error messages
- (Fix) HoneyComb infill not going to the right most edge of the image (#649)
- (Fix) AnyCubic machine names were not showing in most files
- (Fix) PWMX: Unable to set version 1
- (Fix) LGS: Converted files to lgs cause program to crash with `Value was either too large or too small for a Decimal` (#653)
- **UI:**
- (Improvement) Layer navigation load time by parallel `Mat` to `Bitmap` conversion
- (Improvement) Allow to show exceptions without the stack trace and detailed trigger action by using the `MessageExceiption` (#644)
- (Improvement) Allow progress to have and display a detailed log (#644)
- (Improvement) Convert format to another with multiple versions will now only show the possible versions for the extension
- **Suggestion - Wait time before cure:**
- (Improvement) Set the first wait time based on first valid layer mass rather than use the fixed limit
- (Improvement) Set zero time to empty and dummy layers
- (Improvement) When creating the dummy layer also increment the bottom layer count as the created layer count as one
- **PCB Exposure:**
- (Add) Excellon Drill Format (drl) to cut off holes (Implementation may lack some advanced features, please confirm the result) (#646)
- (Fix) Arc (G03) with negative offsets (I-/J-) was not drawing the shape correctly
- (Fix) Implement the rotation for the outline primitive (#645)
- **File formats:**
- (Improvement) Formats now sanitize the selected version before encode given the file extension, if version is out of range it will force the last known version
- (Fix) CBDDLP: Remove a table from the file that might cause layer corruption
- (Add) Operations - `AfterCompleteReport` property: Gets or sets an report to show to the user after complete the operation with success
- (Improvement) Suggestion - Wait time after cure: Set zero time to empty and dummy layers
- (Improvement) Slight improvement on the contour intersection check, yields better performance on resin and suction cup detection
- (Improvement) Allow to trigger message boxes from operations and scripts (#644)
- (Upgrade) .NET from 6.0.12 to 6.0.13
- **File formats:**
- (Add) File extension: .gktwo.ctb to `ChituboxFile` to be able to convert files for UniFormation GKtwo under special CTB format
- (Add) UniFormation GKtwo compatibility under CTB format, if exporting JXS rename to CTB before open
- (Fix) CTB, CBDDLP, PHOTON, FDG, PHZ: Read and write files larger then 4GB (#608)
- **PCB Exposure:**
- (Add) Offset X/Y to offset the PCB from it origin
- (Add) Allow to toggle between "Show preview image cropped by it bounds" and "Show full preview image (The final result)"
- (Improvement) Use rectangle instead of line for center line primitive (#607)
- (Fix) Implement rotation to polygon and center line primitives (#607)
- (Fix) Macros in a single line was not being parsed (#607)
- (Fix) Invert color per file was not affecting primitives
- **Network printers:**
- (Add) Socket requests with TCP and UDP
- (Add) AnyCubic printer preset (However it can't upload a file)
- (Add) Scripts in request path to allow a first request to fetch data to the final request:
- A script starts with **<\?** and ends with **?>**
- First parameter is the first request to get response content from
- Second parameter is the regex pattern to match content with
- Third parameter is the final request that supports a parameter from regex matching group, eg: **{#1}** is match Group[1] value
- **Example:** <\? getfiles > {0}\/(\d+\.[\da-zA-Z]+), > printfile,{#1} ?>
- (Change) Allow to print a filename without send it when upload request path is empty
- (Fix) Do not show printers with empty requests
- (Change) Default layer compression to Lz4 instead of Png
- (Improvement) Application is now culture aware but set part of `NumberFormat` to the `InvariantCulture.NumberFormat`
- (Improvement) Material cost now show with the current culture currency symbol due previous change
- (Improvement) Better submit of bug reports using sections and forms
- (Improvement) Linux: AppImage now have a help manual with possible arguments and parameters
- (Improvement) macOS: Codesign app on auto-installer and auto-upgrade to bypass arm64 run restriction (#431)
- (Improvement) macOS: Rebuilt arm64 libcvextern.dylib to run with less dependencies (#431)
- (Improvement) macOS: Try to show missing dependencies from openCV (if any) on the error message
- (Fix) UI: layers sorted lexicographically instead of numerically in the issues list view (#611)
- (Fix) PrusaSlicer printer parameters: UniFormation GKtwo
- **File formats:**
- (Add) `TransitionLayerCount` modifier to: Chitubox Zip, CWS, JXS, OSLA, PW*, UVJ, ZCodex, ZCode
- (Add) Utility methods for transition layers calculation/parse
- (Improvement) Calculate and set `TransitionLayerCount` property in file decode based on layer exposure time configuration
- **GCode:**
- (Improvement) GCode: Able to parse layer image file with appended numbers on the filename (Afecting CWS) (#577)
- (Fix) Bad parsing of the file when it comes from Lychee or NovaMaker slicer (Afecting CWS)
- (Fix) Incorrect parse of "Wait time before cure" from layers when printer require wait sync moves (Afecting CWS)
- **Tools:**
- (Add) External tests: The Complete Resin 3D Printing Settings Guide for Beginners
- (Add) External tests: 9 settings for faster printing
- (Improvement) Fade exposure time: Set `TransitionLayerCount` property with the affected layer count
- **Suggestions:**
- (Add) Transition layers: If you are printing flat on the build plate your model will print better when using a smooth transition exposure time instead of a harsh variation, resulting in reduced layer line effect and avoid possible problems due the large exposure difference.
This is not so important when your model print raised under a raft/supports unaffected by the bottom exposure, in that case, it's fine to ignore this.
- (Add) Model position: Printing on a corner will reduce the FEP stretch forces when detaching from the model during a lift sequence, benefits are: Reduced lift height and faster printing, less stretch, less FEP marks, better FEP lifespan, easier to peel, less prone to failure and use the screen pixels more evenly.
If the model is too large to fit within the margin(s) on the screen, it will attempt to center it on that same axis to avoid touching on screen edge(s) and to give a sane margin from it.
- **Status bar:**
- (Add) Transition layers: 0/-0.00s
- (Improvement) Change "Layer Height: 0.000mm" to "Layers: count @ 0.000mm"
- (Improvement) Change "Bottom layers: 0" to "Bottom layers: 0/0.000mm"
- (Change) Show user informative message about CTB Encrypted file format once per ten file loads
- (Upgrade) .NET from 6.0.9 to 6.0.10
- (Fix) Windows MSI installation not upgrading well when downgrade libraries
- **(Add) Suggestions:**
- A new module that detect bad or parameters out of a defined range and suggest a change on the file, those can be auto applied if configured to do so
- **Avaliable suggestions:**
- **Bottom layer count:** Bottom layers should be kept to a minimum, usually from 2 to 3, it function is to provide a good adhesion to the first layer on the build plate, using a high count have disadvantages.
- **Wait time before cure:** Rest some time before cure the layer is crucial to let the resin settle after the lift sequence and allow some time for the arm settle at the correct Z position as the resin will offer some resistance and push the structure.
This lead to better quality with more successful prints, less lamination problems, better first layers with more success of stick to the build plate and less elephant foot effect.
- **Wait time after cure:** Rest some time after cure the layer and before the lift sequence can be important to allow the layer to cooldown a bit and detach better from the FEP.
- **Layer height:** Using the right layer height is important to get successful prints:
Thin layers may cause problems on adhesion, lamination, will print much slower and have no real visual benefits.
Thick layers may not fully cure no matter the exposure time you use, causing lamination and other hazards. Read your resin dtasheet to know the limits.
Using layer height with too many decimal digits may produce a wrong positioning due stepper step loss and/or Z axis quality.
- **Core:**
- Convert the project to Nullable aware and "null-safe"
- **File Formats:**
- (Add) `Volume` property to get the total model volume
- (Add) `SanitizeLayers` method to reassign indexes and force attribute parent file
- (Improvement) Merge `LayerManager` into `FileFormat` and cleanup: This affects the whole project and external scripts.
If using scripts please update them, search for `.LayerManager.` and replace by `.`
- (Change) Chitubox encrypted format can now be saved as normal
- (Fix) Converted files layers was pointing to the source file and related to it
- **Layers:**
- (Add) Methods: `ResetParameters`, `CopyParametersTo`, `CopyExposureTo`, `CopyWaitTimesTo`
- (Improvement) `IsBottomLayer` property will also return true when the index is inside bottom layer count
- **Scripting:**
- (Add) Configuration variable: `MinimumVersionToRun` - Sets the minimum version able to run the script
- (Improvement) Allow run scripts written in C# 10 with the new namespace; style as well as nullables methods
- (Improvement) Convert scripts to use Nullable code
- **UI:**
- (Add) Fluent Dark theme
- (Add) Default Light theme
- (Add) Default Dark theme
- (Change) Use fontawesome and material design to render the icons instead of static png images
- (Change) Some icons
- (Change) Move log tab to clipboard tab
- (Change) Tooltip overlay default color
- (Improvement) Windows position for tool windows, sometimes framework can return negative values affecting positions, now limits to 0 (#387)
- (Fix) Center image icon for layer action button
- (Fix) Center image icon for save layer image button
- **Tools:**
- (Add) Layer re-height: Offset mode, change layers position by a defined offset (#423)
- (Improvement) Rotate: Unable to use an angle of 0
- (Improvement) Remove layers: Will not recalcualte and reset properties of layers anymore, allowing removing layers on dynamic layer height models and others
- (Improvement) Clone layers: Will not recalcualte and reset properties of layers anymore, allowing cloning layers on dynamic layer height models and others
- (Fix) Exposure time finder: Very small printers may not print the stock object as it is configured, lead to a unknown error while generating the test. It will now show a better error message and advice a solution (#426)
- **Terminal:**
- (Add) More default namespaces
- (Improvement) Set a MinHeight for the rows to prevent spliter from eat the elements
- (Change) Set working space to the MainWindow instead of TerminalWindow
- **(Upgrade) .NET from 5.0.14 to 6.0.3**
- This brings big performance improvements, better JIT, faster I/O operations and others
- Read more: https://devblogs.microsoft.com/dotnet/performance-improvements-in-net-6
- Due this macOS requirement starts at 10.15 (Catalina)
- Read more: https://github.com/dotnet/core/blob/main/release-notes/6.0/supported-os.md
- (Add) Native support for MacOS ARM64 architecture (Mac M1 and upcomming Mac's) (#187)
- (Exchange) Dependency Newtonsoft Json by System.Text.Json to parse the json documents
- (Remove) "Automations - Light-off delay" in favor of new suggestion "wait time before cure" module
- (Fix) File - Send to: Winrar or 7zip have a wrong extension on the list (uvt) when should be (uvj)
- (Upgrade) AvaloniaUI from 0.10.12 to 0.10.13
- **PrusaSlicer:**
- (Fix) Printer: AnyCubic Photon Mono 4K - bed origin (#369)
- (Fix) Printer: AnyCubic Photon Mono X 6K - bed origin (#369)
- (Fix) Anycubic files: Soft-save on versions below 516 can corrupt the file (#396)
- (Fix) Pixel editor: Place a line on a mirrored virtual layer was previewing the line in the wrong orientation (#399)
- Issues:
- (Add) Suction cups: Add a auto repair feature for this issues by drill a vertical vent hole (#296)
- (Add) Layer issue track bar: Colorize the issue tracker map with it own colors (Configurable)
- (Add) Allow to group issues by type and/or layer
- (Improvement) Order issues by area in descending order
- (Improvement) Always bring the selected issue into view on the list
- (Fix) When manually removing a issue from the list, it will no longer reselect other and make the user lost track of the remove issue
- (Fix) Allow to ignore all issue type
- (Fix) Material ml calculation was calculating a bad value for PhotonWorkshop files
- **File formats:**
- (Add) CXDLP v2
- (Improved) GR1, MDLP, CXDLP decode and encode performance and memory optimization
- (Remove) CXDLP v1 from available formats
- (Add) Pixel editor - Drawing: New brushes of shapes/polygons
- (Upgrade) .NET from 5.0.6 to 5.0.7
- (Fix) When there are issues on the list, executing any operation will navigate to the last layer
- (Fix) PrusaSlicer printer: Rename "Creality HALOT-SKY CL-60" to "Creality HALOT-ONE CL-60"
- (Add) Layer preview - Outline: Skeletonize
- (Add) Actions - Export layers to skeleton: Export a layer range to a skeletonized image that is the sum of each layer skeleton
- (Add) Pixel editor - Text: Allow to rotate text placement by any angle (#206)
- (Add) Calibrate - XYZ Accuracy: Drain hole diameter (#205)
- (Upgrade) AvaloniaUI from 0.10 to 0.10.2
- (Remove) Unused assemblies
- **Issues**
- Improve the performance when loading big lists of issues into the DataGrid
- Auto refresh issues on the vertical highlight tracker once cath a modification on the Issues list
- **Layer preview - Difference:**
- Layer difference will now only check the pixels inside the union of previous, current and next layer bounding rectangle, increasing the performance and speed
- Previous and next layer pixels if both exists was not showing with the configured color and using the next layer color instead
- Respect Anti-Aliasing pixels and fade colors accordingly
- Unlock the possiblity of using the layer difference on first and last layer
- Add a option to show similar pixels instead of the difference
- Change previous default color from (255, 0, 255) to (81, 131, 82) for better depth preception
- Change next default color from (0, 255, 255) to (81, 249, 252) for better depth preception
- Change previous & next default color from (255, 0, 0) to (246, 240, 216) for better depth preception
- **(Fix) Pixel editor:**
- Modification was append instead of prepend on the list
- Modification was not updating the index number on the list
- (Fix) PrusaSlicer printer: Bene4 Mono screen, bed and height size
* **File formats:**
* PhotonS: Implement the write/encode method to allow to use this format and fix the thumbnail
* VDT: Allow to auto convert the .vdt to the target printer format using the Machine - Notes, using a flag: FILEFORMAT_YourPrinterExtension, for example: FILEFORMAT_CTB
* (Fix) Unable to convert files with no thumbnails to other file format that requires thumbnails
* **Tools:**
* (Add) Re-height: Option to Anti-Aliasing layers
* (Fix) Morph and Blur: The combobox was not setting to the selected item when preform a redo operation (Ctrl+Shift+Z)
* **GUI:**
* (Change) Progress window to be a grid element inside MainWindow, this allow to reuse the graphics and its elements without the need of spawning a Window instance everytime a progress is shown, resulting in better performance and more fluid transaction
* (Improvement) Clear issues when generating calibration tests
* **Core:**
* Fix some improper locks for progress counter and change to Interlocked instead
* Fix a bug when chaging layer count by remove or add layers it will malform the file after save and crash the program with some tools and/or clipboard
* Fix when a operation fails by other reason different from cancelation it was not restoring the backup
* When manually delete/fix issues it will also backup the layers
* **LayerManager:**
* LayerManager is now readonly and no longer used to transpose layers, each FileFormat have now a unique `LayerManager` instance which is set on the generic constructor
* Implemented `List<Layer>` methods to easy modify the layers array
* Changing the `Layers` instance will now recompute some properties, call the properties rebuild and forced sanitize of the structure
* Better reallocation methods
* **Clipboard Manager:**
* Add the hability to do full backups, they will be marked with an asterisk (*) at clipboard items list
* When a partial backup is made and it backups all the layers it will be converted to full backup
* Clipboard can now restore a snapshot directly with `RestoreSnapshot`
* Prevent restore the initial backup upon file load and when clearing the clipboard
* Clip's that change the layer count will perform a full backup and also do a fail-safe backup behind if previous clip is not a full backup
* **Pixel dimming:**
* Allow to load an image file as a pattern (Do not use very large files or it will take much time to dump the data into the textbox)
* Empty lines on patterns will be discarded and not trigger validation error
* **Core:**
* Write "Unhandled Exceptions" to an "errors.log" file at user settings directory
* Increase layer height max precision from 2 to 3 decimals
* **Settings - Layer Preview:**
* Allow to set hollow line thickness to -1 to fill the area
* Add tooltip for "Auto rotate on load": Auto rotate the layer preview on file load for a landscape viewport
* Add option to masks outline color and thickness
* Add option to clear ROI when adding masks
* Add option "Auto flip on load": Auto flip the layer preview on file load if the file is marked to print mirrored on the printer LCD
* **Layer preview:**
* Add selectable rotation directions 90º (CW and CCW)
* Add preview flip (CTRL+F) horizontally and/or vertically
* Add maskable regions to process on a layer (SHIFT + Alt + Click) on a area
* ROI: Shortcut "Shift + left click" now also selects hollow black areas inside a white perimeter
* ROI: Shortcut "ESC + Shift" to clear only the ROI and leave masks in
* Fix a crash when using the pixel picker tool outside image bounds
* **Pixel editor:**
* Change drawings brush diameter limit from 255 to 4000 maximum
* When using layers below go lower than layer 0 it no longer apply the modifications
* **File formats:**
* Add an internal GCodeBuilder to generate identical gcode within formats with auto convertion, managing features and parsing information
* Internally rearrange formats properties and pass values to the base class
* Fix "Save As" filename when using formats with dual extensions
* CBDDLP and CTB: "LightPWM" was setting "BottomLightPWM" instead
* CWS: Fix problem with filenames with dots (.) and ending with numbers (#171)
* CWS: Improved the enconding and decoding performance
* CWS: Implement all available print paramenters and per layer, missing values are got from gcode interpretation
* CWS: Use set "light off delay" layer value instead of calculating it
* CWS: Get light off delay per layer parsed from gcode
* CWS - RGB flavour (Bene4 Mono): Warn about wrong resolution if width not multiples of 3 (#171)
* ZCode: Allow to set Bottom and Light intensity (LightPWM) on paramters and per layer
* ZCode: Allow to change bottom light pwm independent from normal light pwm
* LGS: Light off and bottom light off was setting the value on the wrong units
* UVJ: Unable to set per layer parameters
* **Issues:**
* When computing islands and resin traps together, they will not compute in parallel anymore to prevent CPU and tasks exaustion, it will calculate islands first and then resin traps, this should also speed up the process on weaker machines
* Gather resin trap areas together when computing for other issues to spare a decoding cycle latter
* When using a threshold for islands detection it was also appling it to the overhangs
* Fix the spare decoding conditional cycle for partial scans
* Change resin trap search from parallel to sync to prevent fake detections and missing joints at cost of speed (#13)
* **Tools:**
* Add layer selector: 'From first to current layer' and 'From current to last layer'
* I printed this file: Multiplier - Number of time(s) the file has been printed. Half numbers can be used to consume from a failed print. Example: 0.5x if a print canceled at 50% progress
* Pixel dimming: Increase wall thickness default from 5px to 10px
* Import layers: Importing layers was not marking layers as modified, then the save file won't save the new images in, to prevent other similar bugs, all layers that got replaced will be auto marked as modified
* (Add) Setting: Expand and show tool descriptions by default
* (Improvement) Drag and drop a file on Main Window while hold SHIFT key will open the file under a new instance
* (Improvement) PrusaSlicer & SL1 files: Allow to set custom variables on "Material - Notes" per resin to override the "Printer - Notes" variables
This will allow custom settings per resin, for example, if you want a higher 'lift height, lift speed, etc' on more viscous resins. (#141)
* (Change) Setting: Windows vertical margin to 60px
* (Fix) Export file was getting a "Parameter count mismatch" on some file formats (#140)
* (Fix) photon and cbddlp file formats with version 3 to never hash images
* (Fix) Windows was not geting the screen bounds from the active monitor
* (Fix) Tool windows height, vertical margin and position
* **(Fix) Exposure time finder:**
* Text label
* Set vertical splitter to not show decimals, int value
* Set vertical splitter default to 0
* Allow vertical splitter to accept negative values
* Optimized the default values
* Removed similar letters from text
* Add some symbols to text to validate overexposure
* Decrease Features height minimum value to 0.5mm
* (Add) Pixel editor - Text: Preview of text operation (#120)
* (Add) Calibration - Elephant Foot: 'Part scale' factor to scale up test parts
* (Change) Allow tools text descriptions to be selectable and copied
* (Fix) Pixel editor - Text: Round font scale to avoid precision error
This release bump the major version due the introduction of .NET 5.0, the discontinuation old UVtools GUI project and the new calibration wizards.
* (Upgrade) From .NET Core 3.1 to .NET 5.0
* (Upgrade) From C# 8.0 to C# 9.0
* (Upgrade) From Avalonia preview6 to rc1
* Bug: The per layer data gets hidden and not auto height on this rc1
* (Add) Setting - General - Windows / dialogs:
* **Take into account the screen scale factor to limit the dialogs windows maximum size**: Due wrong information UVtools can clamp the windows maximum size when you have plenty more avaliable or when use in a secondary monitor. If is the case disable this option
* **Horizontal limiting margin:** Limits windows and dialogs maximum width to the screen resolution less this margin
* **Vertical limiting margin:** Limits windows and dialogs maximum height to the screen resolution less this margin
* (Add) Setting - General: Take into account the screen scale factor to limit the dialogs windows maximum size. Due wrong information UVtools can cap the windows maximum size when you have plenty more avaliable or when use in a secondary monitor. If is the case disable this option
* (Add) Ctrl + Shift + Z to undo and edit the last operation (If contain a valid operation)
* (Add) Allow to deselect the current selected profile
* (Add) Allow to set a default profile to load in when open a tool
* (Add) ENTER and ESC hotkeys to message box
* (Add) Pixel dimming: Brightness percent equivalent value
* (Add) Raft relief: Allow to define supports margin independent from wall margin for the "Relief" type
* (Add) Pixel editor: Allow to adjust the remove and add pixel brightness values
* (Add) Calibration Menu:
* **Elephant foot:** Generates test models with various strategies and increments to verify the best method/values to remove the elephant foot.
* **XYZ Accuracy:** Generates test models with various strategies and increments to verify the XYZ accuracy.
* **Tolerance:** Generates test models with various strategies and increments to verify the part tolerances.
* **Grayscale:** Generates test models with various strategies and increments to verify the LED power against the grayscale levels.
* (Change) PW0, PWS, PWMX, PWMO, PWMS, PWX file formats to ignore preview validation and allow variations on the file format (#111)
* (Change) Tool - Edit print parameters: Increments from 0.01 to 0.5
* (Change) Tool - Resize: Increments from 0.01 to 0.1
* (Change) Tool - Rotate: Increments from 0.01 to 1
* (Change) Tool - Calculator: Increments from 0.01 to 0.5 and 1
* (Fix) PW0, PWS, PWMX, PWMO, PWMS, PWX file formats to replicate missing bottom properties cloned from normal properties
* (Fix) Drain holes to build plate were considered as traps, changed to be drains as when removing object resin will flow outwards
* (Fix) When unable to save the file it will change extension and not delete the temporary file
* (Fix) Pixel dimming wasn't saving all the fields on profiles
* (Fix) Prevent a rare startup crash when using demo file
* (Fix) Tool - Solifiy: Increase AA clean up threshold range, previous value wasn't solidifing when model has darker tones
* (Fix) Sanitize per layer settings, due some slicers are setting 0 at some properties that can cause problems with UVtools calculations, those values are now sanitized and set to the general value if 0
* (Fix) Update partial islands:
* Was leaving visible issues when the result returns an empty list of new issues
* Was jumping some modified sequential layers
* Was not updating the issue tracker map
* (Fix) Edit print parameters was not updating the layer data table information
* (Add) RAM usage on title bar
* (Add) Clipboard manager: Undo (Ctrl + Z) and Redo (Ctrl + Y) modifications (Memory optimized)
* (Add) Current layer properties on information tab
* (Fix) Long windows with system zoom bigger than 100% were being hidden and overflow (#90)
* (Fix) Do not recompute issues nor properties nor reshow layer if operation is cancelled or failed