* (Fix) PHZ, PWS, LGS, SL1 and ZCodex per layer settings and implement missing properties on decode
* (Fix) LGS and PHZ Zip wasn't setting the position z per layer
* (Fix) Add missing ctb v3 per layer settings on edit parameters window
* (Fix) PWS per layer settings internal LiftSpeed was calculating in mm/min, changed to mm/sec
* (Add) photons file format (Read-only)
* (Add) Allow mouse scroll wheel on layer slider and issue tracker to change layers (#81)
* (Add) Menu - Help - Open settings folder: To open user settings folder
* (Add) When a file doesn't have a print time field or it's 0, UVtools calculate the approximate time based on parameters
* (Add) Per layer settings override on UVtools layer core
* (Add) Tool - Edit print parameters: Allow change per layer settings on a layer range
* (Add) Tool Window - Layer range synchronization and lock for single layer navigation (Checkbox)
* (Add) Tool Window - Change the start layer index on range will also change the layer image on background
* (Improvement) Adapt every file format to accept per layer settings where possible
* (Improvement) Better gcode checks and per layer settings parses
* (Change) When converting to CTB, version 3 of the file will be used instead of version 2
* (Change) When converting to photon or cbddlp, version 2 of the file will be used instead of version 2
* (Change) New logo, thanks to (Vinicius Silva @photonsters)
* (Fix) MSI installer was creating multiple entries/uninstallers on windows Apps and Features (#79)
* (Fix) Release builder script (CreateRelease.WPF.ps1): Replace backslash with shash for zip releases (#82)
* (Fix) CWS file reader when come from Chitubox (#84)
* (Fix) CWS was introducing a big delay after each layer, LiftHeight was being used 2 times instead of LiftSpeed (#85)
* (Fix) CWS fix Build Direction property name, was lacking a whitespace
* (Fix) Layer bounds was being show for empty layers on 0x0 position with 1px wide
* (Fix) Empty layers caused miscalculation of print volume bounds
* (Fix) Recalculate GCode didn't unlock save button
* (Fix) Tool - Calculator - Light-Off Delay: Wasn't calculating bottom layers
* (Change) Drop a digit from program version for simplicity, now: MAJOR.MINOR.PATCH
* **Major:** new UI, lots of new features, conceptual change, incompatible API changes, etc.
* **Minor:** add functionality in a backwards-compatible manner
* **Patch:** backwards-compatible bug fixes
* (Upgrade) Avalonia framework to preview6
* (Add) Tool - Calculator: Convert millimeters to pixels
* (Add) Tool - Calculator: Find the optimal "Ligth-Off Delay"
* (Add) Internal abstraction of display size to all file formats
* (Add) Default demo file that loads on startup when no file is specified (this can be disable/enabled on settings)
* (Add) Pixel Editor: Eraser - Right click over a white pixel to remove it whole linked area (Fill with black) (#7)
* (Add) Pixel Editor: Parallel layer image save when apply modifications
* (Add) GCode: Save to clipboard
* (Change) Issues Repair: Default noise removal iterations to 0
* (Fix) Edit: Remove decimal plates for integer properties
* (Fix) cws: Exposure time was in seconds, changed to ms (#17)
* (Fix) cws: Calculate blanking time (#17)
* (Fix) cws: Edit LiftHeight and Exposure Time was enforcing integer number
* (Fix) cws: GCode extra space between slices
* (Fix) cws and zcodex: Precision errors on retract height
* (Add) Layer remove button
* (Add) Tool: Layer removal
* (Add) Layer Repair tool: Remove empty layers
* (Add) Issues: Remove a empty layer will effectively remove the layer
* (Fix) SL1: When converting to other format in some cases the parameters on Printer Notes were not respected nor exported (#12)
* (Fix) Pixel Editor: Draw pixels was painting on wrong positions after apply, when refreshing layer some pixels disappear (Spotted by Nicholas Taylor)
* (Add) Allow chitubox, phz, pws, pw0 files convert to cws
* (Add) Allow convert between cbddlp, ctb and photon
* (Add) Allow convert between pws and pw0
* (Improvement) Layers can now have modified heights and independent parameters (#9)
* (Improvement) UVtools now generate better gcode and detect the lack of Lift and same z position and optimize the commands
* (Fix) zcodex: Wasn't reporting layer decoding progress