* (Add) Partial update islands from current working layer and next layer when using pixel editor or island remove
* (Add) Setting: To enable or disable partial update islands
* (Change) Properties, Issues, Pixel Editor: ListView upgraded to a FastObjectListView, resulting in faster renders, sorting capabilities, column order, groups with counter, selection, hot tracking, filtering and empty list message
* (Change) Log: ObjectListView upgraded to a FastObjectListView
* (Change) Bunch of icons
* (Add) PrusaSlicer Printer "EPAX X10 4K Mono"
* (Improvement) Better progress window with real progress and cancel button
* (Improvement) Mutators text and name
* (Fix) sl1: After save file gets decoded again
* (Fix) photon, cbddlp, ctb, phz, pws, pw0: Unable to save file, not closed from the decode session
* (Fix) zcodex: Unable to convert file
* (Fix) images: Wasn't opening
* (Fix) images: Wasn't saving
* (Fix) When click on button "New version is available" sometimes it crash the program
* (Fix) Force 1 layer scroll when using Mouse Wheel to scroll the tracker bar
* (Fix) PrusaSlicer printers: Mirror vertically instead to produce equal orientation compared with chitubox
* (Add) UVtools now notify when a new version available is detected
* (Add) Mutator "Flip"
* (Add) Mutator "Rotate"
* (Add) User Settings - Many parameters can now be customized to needs
* (Add) File load elapsed time into Title bar
* (Add) Outline - Print Volume bounds
* (Add) Outline - Layer bounds
* (Add) Outline - Hollow areas
* (Add) Double click layer picture to Zoom To Fit
* (Improvement) Huge performance boost in layer reparing and in every mutator
* (Improvement) Layer preview is now faster
* (Improvement) Islands detection is now better and don't skip any pixel, more islands will show or the region will be bigger
* (Improvement) Islands search are now faster, it will jump from island to insland instead of search in every pixel by pixel
* (Improvement) ResinTrap detection and corrected some cases where it can't detect a drain
* (Improvement) Better memory optimization by dispose all objects on operations
* (Improvement) Image engine changed to use only OpenCV Mat instead of two and avoid converting from one to another, as result there's a huge performance gain in some operations (#6)
* (Improvement) UVtools now rely on UVtools.Core, and drop the UVtools.Parser. The Core now perform all operations and transformations inplace of the GUI
* (Improvement) If error occur during save it will show a message with the error
* (Improvement) When rotate layer it will zoom to fit
* (Improvement) Allow zoom to fit to print volume area instead of whole build volume
* (Removed) ImageSharp dependency
* (Removed) UVtools.Parser project
* (Fix) Nova3D Elfin printer values changed to Display Width : 131mm / Height : 73mm & Screen X: 2531 / Y: 1410 (#5)
* (Fix) Fade resizes make image offset a pixel from layer to layer because of integer placement, now it matain the correct position
* (Fix) sl1: AbsoluteCorrection, GammaCorrection, MinExposureTime, MaxExposureTime, FastTiltTime, SlowTiltTime and AreaFill was byte and float values prevents the file from open (#4)
* (Fix) zcodex: XCorrection and YCorrection was byte and float values prevents the file from open (#4)
* (Fix) cws: XCorrection and YCorrection was byte and float values prevents the file from open (#4)
* (Fix) cws: Wrong # char on .gcode file prevent from printing (#4)