Commit Graph

7 Commits

Author SHA1 Message Date
Tiago Conceição c289954753 v2.14.3
- (Add) Exposure time finder: Base layers print modes, a option to speed up the print process and merge all base layers in the same height
- (Add) GCode tab: Allow to temporarily edit and use custom gcode
- (Change) Zcode: Omit M18 at end of the gcode to prevent carrier goes up and crash to the limit at a end of a print
2021-07-12 02:01:02 +01:00
Tiago Conceição 74b6335f64 v2.13.4
- (Fix) ZCode: lcd.gcode was blank / not generating when converting from any file format
- (Fix) Zcodex: Change MaterialId from `uint` to `string` (#223, #224)
- (Fix) CXDLP: Set the default printer name to `CL-89` when creating new instance, was `null` before
- (Fix) Some tools were unable to pull certain settings from profiles and imported settings:
   - Elephant foot
   - Exposure finder
   - Grayscale
   - Stress tower
   - Tolerance
   - XYZ Accuracy
   - Change resolution
   - Dynamic lifts
- (Change) `Layer repair` icon at Issues tab and `Outline` icon on preview toolbar (#227)
- (Developers) Created `UVtools.AvaloniaControls` project with `AdvancedImageBox` control for AvaloniaUI
2021-06-25 21:43:30 +01:00
Tiago Conceição edd9984a31 v2.11.2
- (Improvement) Applied some refactorings on code
- (Fix) MDLP, GR1 and CXDLP: Bad enconde of display width, display height and layer height properties
2021-05-13 03:24:36 +01:00
Tiago Conceição 3f838001c7 v2.7.0
* **Core:**
   * Write "Unhandled Exceptions" to an "errors.log" file at user settings directory
   * Increase layer height max precision from 2 to 3 decimals
* **Settings - Layer Preview:**
   * Allow to set hollow line thickness to -1 to fill the area
   * Add tooltip for "Auto rotate on load": Auto rotate the layer preview on file load for a landscape viewport
   * Add option to masks outline color and thickness
   * Add option to clear ROI when adding masks
   * Add option "Auto flip on load": Auto flip the layer preview on file load if the file is marked to print mirrored on the printer LCD
* **Layer preview:**
   * Add selectable rotation directions 90º (CW and CCW)
   * Add preview flip (CTRL+F) horizontally and/or vertically
   * Add maskable regions to process on a layer (SHIFT + Alt + Click) on a area
   * ROI: Shortcut "Shift + left click" now also selects hollow black areas inside a white perimeter
   * ROI: Shortcut "ESC + Shift" to clear only the ROI and leave masks in
   * Fix a crash when using the pixel picker tool outside image bounds
* **Pixel editor:**
   * Change drawings brush diameter limit from 255 to 4000 maximum
   * When using layers below go lower than layer 0 it no longer apply the modifications
* **File formats:**
   * Add an internal GCodeBuilder to generate identical gcode within formats with auto convertion, managing features and parsing information
   * Internally rearrange formats properties and pass values to the base class
   * Fix "Save As" filename when using formats with dual extensions
   * CBDDLP and CTB: "LightPWM" was setting "BottomLightPWM" instead
   * CWS: Fix problem with filenames with dots (.) and ending with numbers (#171)
   * CWS: Improved the enconding and decoding performance
   * CWS: Implement all available print paramenters and per layer, missing values are got from gcode interpretation
   * CWS: Use set "light off delay" layer value instead of calculating it
   * CWS: Get light off delay per layer parsed from gcode
   * CWS - RGB flavour (Bene4 Mono): Warn about wrong resolution if width not multiples of 3 (#171)
   * ZCode: Allow to set Bottom and Light intensity (LightPWM) on paramters and per layer
   * ZCode: Allow to change bottom light pwm independent from normal light pwm
   * LGS: Light off and bottom light off was setting the value on the wrong units
   * UVJ: Unable to set per layer parameters
* **Issues:**
   * When computing islands and resin traps together, they will not compute in parallel anymore to prevent CPU and tasks exaustion, it will calculate islands first and then resin traps, this should also speed up the process on weaker machines
   * Gather resin trap areas together when computing for other issues to spare a decoding cycle latter
   * When using a threshold for islands detection it was also appling it to the overhangs
   * Fix the spare decoding conditional cycle for partial scans
   * Change resin trap search from parallel to sync to prevent fake detections and missing joints at cost of speed (#13)
* **Tools:**
   * Add layer selector: 'From first to current layer' and 'From current to last layer'
   * I printed this file: Multiplier - Number of time(s) the file has been printed. Half numbers can be used to consume from a failed print. Example: 0.5x if a print canceled at 50% progress
   * Pixel dimming: Increase wall thickness default from 5px to 10px
   * Import layers: Importing layers was not marking layers as modified, then the save file won't save the new images in, to prevent other similar bugs, all layers that got replaced will be auto marked as modified
2021-03-19 04:48:45 +00:00
Tiago Conceição b2617d149f v2.0.0
This release bump the major version due the introduction of .NET 5.0, the discontinuation old UVtools GUI project and the new calibration wizards.
* (Upgrade) From .NET Core 3.1 to .NET 5.0
* (Upgrade) From C# 8.0 to C# 9.0
* (Upgrade) From Avalonia preview6 to rc1
    * Bug: The per layer data gets hidden and not auto height on this rc1
* (Add) Setting - General - Windows / dialogs:
  * **Take into account the screen scale factor to limit the dialogs windows maximum size**: Due wrong information UVtools can clamp the windows maximum size when you have plenty more avaliable or when use in a secondary monitor. If is the case disable this option
  * **Horizontal limiting margin:** Limits windows and dialogs maximum width to the screen resolution less this margin
  * **Vertical limiting margin:** Limits windows and dialogs maximum height to the screen resolution less this margin
* (Add) Setting - General: Take into account the screen scale factor to limit the dialogs windows maximum size. Due wrong information UVtools can cap the windows maximum size when you have plenty more avaliable or when use in a secondary monitor. If is the case disable this option
* (Add) Ctrl + Shift + Z to undo and edit the last operation (If contain a valid operation)
* (Add) Allow to deselect the current selected profile
* (Add) Allow to set a default profile to load in when open a tool
* (Add) ENTER and ESC hotkeys to message box
* (Add) Pixel dimming: Brightness percent equivalent value
* (Add) Raft relief: Allow to define supports margin independent from wall margin for the "Relief" type
* (Add) Pixel editor: Allow to adjust the remove and add pixel brightness values
* (Add) Calibration Menu:
    * **Elephant foot:** Generates test models with various strategies and increments to verify the best method/values to remove the elephant foot.
    * **XYZ Accuracy:** Generates test models with various strategies and increments to verify the XYZ accuracy.
    * **Tolerance:** Generates test models with various strategies and increments to verify the part tolerances.
    * **Grayscale:** Generates test models with various strategies and increments to verify the LED power against the grayscale levels.
* (Change) PW0, PWS, PWMX, PWMO, PWMS, PWX file formats to ignore preview validation and allow variations on the file format (#111)
* (Change) Tool - Edit print parameters: Increments from 0.01 to 0.5
* (Change) Tool - Resize: Increments from 0.01 to 0.1
* (Change) Tool - Rotate: Increments from 0.01 to 1
* (Change) Tool - Calculator: Increments from 0.01 to 0.5 and 1
* (Fix) PW0, PWS, PWMX, PWMO, PWMS, PWX file formats to replicate missing bottom properties cloned from normal properties
* (Fix) Drain holes to build plate were considered as traps, changed to be drains as when removing object resin will flow outwards
* (Fix) When unable to save the file it will change extension and not delete the temporary file
* (Fix) Pixel dimming wasn't saving all the fields on profiles
* (Fix) Prevent a rare startup crash when using demo file
* (Fix) Tool - Solifiy: Increase AA clean up threshold range, previous value wasn't solidifing when model has darker tones
* (Fix) Sanitize per layer settings, due some slicers are setting 0 at some properties that can cause problems with UVtools calculations, those values are now sanitized and set to the general value if 0
* (Fix) Update partial islands:
    * Was leaving visible issues when the result returns an empty list of new issues
    * Was jumping some modified sequential layers
    * Was not updating the issue tracker map
* (Fix) Edit print parameters was not updating the layer data table information
2020-12-25 04:38:28 +00:00
Tiago Conceição 679f088811 v1.1.0
* (Add) photons file format (Read-only)
* (Add) Allow mouse scroll wheel on layer slider and issue tracker to change layers (#81)
* (Add) Menu - Help - Open settings folder: To open user settings folder
* (Add) When a file doesn't have a print time field or it's 0, UVtools calculate the approximate time based on parameters
* (Add) Per layer settings override on UVtools layer core
* (Add) Tool - Edit print parameters: Allow change per layer settings on a layer range
* (Add) Tool Window - Layer range synchronization and lock for single layer navigation (Checkbox)
* (Add) Tool Window - Change the start layer index on range will also change the layer image on background
* (Improvement) Adapt every file format to accept per layer settings where possible
* (Improvement) Better gcode checks and per layer settings parses
* (Change) When converting to CTB, version 3 of the file will be used instead of version 2
* (Change) When converting to photon or cbddlp, version 2 of the file will be used instead of version 2
* (Change) New logo, thanks to (Vinicius Silva @photonsters)
* (Fix) MSI installer was creating multiple entries/uninstallers on windows Apps and Features (#79)
* (Fix) Release builder script (CreateRelease.WPF.ps1): Replace backslash with shash for zip releases (#82)
* (Fix) CWS file reader when come from Chitubox (#84)
* (Fix) CWS was introducing a big delay after each layer, LiftHeight was being used 2 times instead of LiftSpeed (#85)
* (Fix) CWS fix Build Direction property name, was lacking a whitespace
* (Fix) Layer bounds was being show for empty layers on 0x0 position with 1px wide
* (Fix) Empty layers caused miscalculation of print volume bounds
* (Fix) Recalculate GCode didn't unlock save button
* (Fix) Tool - Calculator - Light-Off Delay: Wasn't calculating bottom layers
* (Change) Drop a digit from program version for simplicity, now: MAJOR.MINOR.PATCH
  * **Major:** new UI, lots of new features, conceptual change, incompatible API changes, etc.
  * **Minor:** add functionality in a backwards-compatible manner
  * **Patch:** backwards-compatible bug fixes
* (Upgrade) Avalonia framework to preview6
2020-11-01 02:45:53 +00:00
Tiago Conceição a52d6e3266 WPF progress 2020-10-05 03:22:15 +01:00