This release bump the major version due the introduction of .NET 5.0, the discontinuation old UVtools GUI project and the new calibration wizards.
* (Upgrade) From .NET Core 3.1 to .NET 5.0
* (Upgrade) From C# 8.0 to C# 9.0
* (Upgrade) From Avalonia preview6 to rc1
* Bug: The per layer data gets hidden and not auto height on this rc1
* (Add) Setting - General - Windows / dialogs:
* **Take into account the screen scale factor to limit the dialogs windows maximum size**: Due wrong information UVtools can clamp the windows maximum size when you have plenty more avaliable or when use in a secondary monitor. If is the case disable this option
* **Horizontal limiting margin:** Limits windows and dialogs maximum width to the screen resolution less this margin
* **Vertical limiting margin:** Limits windows and dialogs maximum height to the screen resolution less this margin
* (Add) Setting - General: Take into account the screen scale factor to limit the dialogs windows maximum size. Due wrong information UVtools can cap the windows maximum size when you have plenty more avaliable or when use in a secondary monitor. If is the case disable this option
* (Add) Ctrl + Shift + Z to undo and edit the last operation (If contain a valid operation)
* (Add) Allow to deselect the current selected profile
* (Add) Allow to set a default profile to load in when open a tool
* (Add) ENTER and ESC hotkeys to message box
* (Add) Pixel dimming: Brightness percent equivalent value
* (Add) Raft relief: Allow to define supports margin independent from wall margin for the "Relief" type
* (Add) Pixel editor: Allow to adjust the remove and add pixel brightness values
* (Add) Calibration Menu:
* **Elephant foot:** Generates test models with various strategies and increments to verify the best method/values to remove the elephant foot.
* **XYZ Accuracy:** Generates test models with various strategies and increments to verify the XYZ accuracy.
* **Tolerance:** Generates test models with various strategies and increments to verify the part tolerances.
* **Grayscale:** Generates test models with various strategies and increments to verify the LED power against the grayscale levels.
* (Change) PW0, PWS, PWMX, PWMO, PWMS, PWX file formats to ignore preview validation and allow variations on the file format (#111)
* (Change) Tool - Edit print parameters: Increments from 0.01 to 0.5
* (Change) Tool - Resize: Increments from 0.01 to 0.1
* (Change) Tool - Rotate: Increments from 0.01 to 1
* (Change) Tool - Calculator: Increments from 0.01 to 0.5 and 1
* (Fix) PW0, PWS, PWMX, PWMO, PWMS, PWX file formats to replicate missing bottom properties cloned from normal properties
* (Fix) Drain holes to build plate were considered as traps, changed to be drains as when removing object resin will flow outwards
* (Fix) When unable to save the file it will change extension and not delete the temporary file
* (Fix) Pixel dimming wasn't saving all the fields on profiles
* (Fix) Prevent a rare startup crash when using demo file
* (Fix) Tool - Solifiy: Increase AA clean up threshold range, previous value wasn't solidifing when model has darker tones
* (Fix) Sanitize per layer settings, due some slicers are setting 0 at some properties that can cause problems with UVtools calculations, those values are now sanitized and set to the general value if 0
* (Fix) Update partial islands:
* Was leaving visible issues when the result returns an empty list of new issues
* Was jumping some modified sequential layers
* Was not updating the issue tracker map
* (Fix) Edit print parameters was not updating the layer data table information
* (Add) Infill: CubicDynamicLink - Alternates centers with lateral links, consume same resin as center linked and make model/infill stronger.
* (Add) Update estimate print time when modify dependent parameters (#103)
* (Add) Tool - Calculator: Old and new print time estimation (#103)
* (Fix) Print time calculation was using normal layers with bottom layer off time
* (Fix) Calculate print time based on each layer setting instead of global settings
* (Add) Changelog description to the new version update dialog
* (Add) Tool - Infill: Proper configurable infills
* (Add) Pixel area as "px²" to the layer bounds and ROI at layer bottom information bar
* (Add) Pixel dimming: Alternate pattern every x layers
* (Add) Pixel dimming: Lattice infill
* (Add) Solidify: Required minimum/maximum area to solidify found areas (Default values will produce the old behaviour)
* (Add) Issues: Allow to hide and ignore selected issues
* (Add) Issue - Touch boundary: Allow to configure Left, Top, Right, Bottom margins in pixels, defaults to 5px (#94)
* (Add) UVJ: Allow convert to another formats (#96)
* (Add) Setters to some internal Core properties for more abstraction
* (Improvement) Issue - Touch boundary: Only check boundary pixels if layer bounds overlap the set margins, otherwise, it will not waste cycles on check individual rows of pixels when not need to
* (Change) Place .ctb extension show first than .cbddlp due more popular this days
* (Change) Pixel dimming: Text "Borders" to "Walls"
* (Change) Issues: Remove "Remove" text from button, keep only the icon to free up space
* (Change) Ungroup extensions on "covert to" menu (#97)
* (Fix) Issues: Detect button has a incorrect "save" icon
* (Fix) SL1: Increase NumSlow property limit
* (Fix) UVJ: not decoding nor showing preview images
* (Fix) "Convert to" menu shows same options than previous loaded file when current file dont support convertions (#96)
* (Fix) Hides "Convert to" menu when unable to convert to another format (#96)
* (Fix) Program crash when demo file is disabled and tries to load a file in
* (Fix) Rare crash on startup when mouse dont move in startup period and user types a key in meanwhile
* (Fix) On a slow startup on progress window it will show "Decoded layers" as default text, changed to "Initializing"
* (Add) RAM usage on title bar
* (Add) Clipboard manager: Undo (Ctrl + Z) and Redo (Ctrl + Y) modifications (Memory optimized)
* (Add) Current layer properties on information tab
* (Fix) Long windows with system zoom bigger than 100% were being hidden and overflow (#90)
* (Fix) Do not recompute issues nor properties nor reshow layer if operation is cancelled or failed
* (Add) Program start elapsed seconds on Log
* (Add) Lift heights @ speeds, retract speed, light-off information to status bar
* (Fix) Per layer settings are being lost when doing operations via tools that changes the layer count
* (Fix) Current layer height mm was being calculated instead of showing the stored position Z value (For hacked files)
* (Fix) Zip: By using hacked gcodes were possible to do a lift sequence without returning back to Z layer position
* (Fix) ZCodex: Read per layer lift height/speed, retract speed and pwm from GCode
* (Fix) Status bar, layer top and bottom bar: Break content down for the next line if window size overlaps the controls
* (Fix) Status bar: Make right buttons same height as left buttons
* (Improvement) CWS: Better gcode parser for decoding
* (Change) GCodes: Cure commands (Light-on/Cure time/Light-off) are only exposed when exposure time and pwm are present and greater than 0 [Safe guard]
* (Change) Zip: If only one G0 command found per layer, it will be associated to the cure z position (No lift height)
* (Change) Merged bottom/normal exposure times on status bar
* (Change) Tabs: Change controls spacing from 5 to 2 for better looking
* (Change) Deploy UVtools self-contained per platform specific: (#89)
* Platform optimized
* Reduced the package size
* Includes .NET Core assemblies and dont require the installation of .NET Core
* Can execute UVtools by double click on "UVtools" file or via ".\UVtools" on terminal
* **Naming:** UVtools_[os]-[architecture]_v[version].zip
* **"universal"** zip file that includes the portable version, os and architecture independent but requires dotnet to run, these build were used in all previous versions
* (Fix) PHZ, PWS, LGS, SL1 and ZCodex per layer settings and implement missing properties on decode
* (Fix) LGS and PHZ Zip wasn't setting the position z per layer
* (Fix) Add missing ctb v3 per layer settings on edit parameters window
* (Fix) PWS per layer settings internal LiftSpeed was calculating in mm/min, changed to mm/sec
* (Add) photons file format (Read-only)
* (Add) Allow mouse scroll wheel on layer slider and issue tracker to change layers (#81)
* (Add) Menu - Help - Open settings folder: To open user settings folder
* (Add) When a file doesn't have a print time field or it's 0, UVtools calculate the approximate time based on parameters
* (Add) Per layer settings override on UVtools layer core
* (Add) Tool - Edit print parameters: Allow change per layer settings on a layer range
* (Add) Tool Window - Layer range synchronization and lock for single layer navigation (Checkbox)
* (Add) Tool Window - Change the start layer index on range will also change the layer image on background
* (Improvement) Adapt every file format to accept per layer settings where possible
* (Improvement) Better gcode checks and per layer settings parses
* (Change) When converting to CTB, version 3 of the file will be used instead of version 2
* (Change) When converting to photon or cbddlp, version 2 of the file will be used instead of version 2
* (Change) New logo, thanks to (Vinicius Silva @photonsters)
* (Fix) MSI installer was creating multiple entries/uninstallers on windows Apps and Features (#79)
* (Fix) Release builder script (CreateRelease.WPF.ps1): Replace backslash with shash for zip releases (#82)
* (Fix) CWS file reader when come from Chitubox (#84)
* (Fix) CWS was introducing a big delay after each layer, LiftHeight was being used 2 times instead of LiftSpeed (#85)
* (Fix) CWS fix Build Direction property name, was lacking a whitespace
* (Fix) Layer bounds was being show for empty layers on 0x0 position with 1px wide
* (Fix) Empty layers caused miscalculation of print volume bounds
* (Fix) Recalculate GCode didn't unlock save button
* (Fix) Tool - Calculator - Light-Off Delay: Wasn't calculating bottom layers
* (Change) Drop a digit from program version for simplicity, now: MAJOR.MINOR.PATCH
* **Major:** new UI, lots of new features, conceptual change, incompatible API changes, etc.
* **Minor:** add functionality in a backwards-compatible manner
* **Patch:** backwards-compatible bug fixes
* (Upgrade) Avalonia framework to preview6
* (Add) Tool - Calculator: Convert millimeters to pixels
* (Add) Tool - Calculator: Find the optimal "Ligth-Off Delay"
* (Add) Internal abstraction of display size to all file formats
* (Add) Default demo file that loads on startup when no file is specified (this can be disable/enabled on settings)
* (Add) Tool - Modify print parameters: Value unit to confirmation text
* (Change) Tool - Modify print parameters: Maximum allowed exposure times from 255s to 1000s (#69)
* (Change) On operations, instead of partial backup a whole backup is made, this allow cancel operations which changes layer count and other structure changes
* (Improvement) PrusaSlicer profile manager: Files are now checked against checksum instead write time to prevent trigger an false update when using MSI installer
* (Fix) Tool - Layer Import: Allow cancel operation
* (Fix) Tool - Layer Import: When importing layers that increase the total layer count of the file program stays forever on progress
* (Fix) Tool - Layer Clone: Layer information was the same as heights, fixed to show the result of operation in layers
* (Fix) Tool - Pattern: Unable to use an anchor
* (Add) Support for PHZ zip files when renamed to .zip
* (Fix) ZIP: Allow to cancel on gather layers stage
* (Fix) ZIP: Thumbnails not showing nor saving
* (Fix) ctb and pws: Renders a bad file after save, this was introduced with cancelled saves feature
* (Fix) When cancel a file convertion, it now deletes the target file
* (Add) Pixel Editor: Eraser - Right click over a white pixel to remove it whole linked area (Fill with black) (#7)
* (Add) Pixel Editor: Parallel layer image save when apply modifications
* (Add) GCode: Save to clipboard
* (Change) Issues Repair: Default noise removal iterations to 0
* (Fix) Edit: Remove decimal plates for integer properties
* (Fix) cws: Exposure time was in seconds, changed to ms (#17)
* (Fix) cws: Calculate blanking time (#17)
* (Fix) cws: Edit LiftHeight and Exposure Time was enforcing integer number
* (Fix) cws: GCode extra space between slices
* (Fix) cws and zcodex: Precision errors on retract height
* (Add) Partial update islands from current working layer and next layer when using pixel editor or island remove
* (Add) Setting: To enable or disable partial update islands
* (Change) Properties, Issues, Pixel Editor: ListView upgraded to a FastObjectListView, resulting in faster renders, sorting capabilities, column order, groups with counter, selection, hot tracking, filtering and empty list message
* (Change) Log: ObjectListView upgraded to a FastObjectListView
* (Change) Bunch of icons
* (Add) Preview: Allow import images from disk and replace preview image
* (Add) Issue and Pixel Editor ListView can now reorder columns
* (Add) Pixel Editor: Button "Clear" remove all the modifications
* (Add) Pixel Editor: Button "Apply All" to apply the modifications
* (Add) Pixel Editor: Double click items will track and position over the draw
* (Fix) Pixel Editor: Label "Operations" was not reset to 0 after apply the modifications
* (Fix) Pixel Editor: Button "Remove" tooltip
* (Fix) Pixel Editor: Drawing - Bursh Area - px to px²
* (Add) Layer remove button
* (Add) Tool: Layer removal
* (Add) Layer Repair tool: Remove empty layers
* (Add) Issues: Remove a empty layer will effectively remove the layer
* (Fix) SL1: When converting to other format in some cases the parameters on Printer Notes were not respected nor exported (#12)
* (Fix) Pixel Editor: Draw pixels was painting on wrong positions after apply, when refreshing layer some pixels disappear (Spotted by Nicholas Taylor)
* (Add) PrusaSlicer Printer: Elegoo Mars 2 Pro
* (Add) PrusaSlicer Printer: Creality LD-002H
* (Add) PrusaSlicer Printer: Voxelab Polaris
* (Add) File Format: UVJ (#8)
* (Add) Mutataor: Pixel Dimming
* (Add) Pixel Editor tab with new drawing functions
* (Add) Pixel Editor: Bursh area and shape
* (Add) Pixel Editor: Supports
* (Add) Pixel Editor: Drain holes
* (Add) Settings for pixel editor
* (Add) Setting: File open default directory
* (Add) Setting: File save default directory
* (Add) Setting: File extract default directory
* (Add) Setting: File convert default directory
* (Add) Setting: File save prompt for overwrite (#10)
* (Add) Setting: File save preffix and suffix name
* (Add) Setting: UVtools version to the title bar
* (Improvement) Force same directory as input file on dialogs
* (Improvement) Pattern: Better positioning when not using an anchor, now it's more center friendly
* (Change) Setting: Start maximized defaults to true
* (Fix) Pattern: Calculated volume was appending one margin width/height more
* (Fix) When cancel a file load, some shortcuts can crash the program as it assume file is loaded
* (Fix) pws: Encode using the same count-of-threshold method as CBDDLP (ezrec/uv3dp#79)
* (Add) Allow chitubox, phz, pws, pw0 files convert to cws
* (Add) Allow convert between cbddlp, ctb and photon
* (Add) Allow convert between pws and pw0
* (Improvement) Layers can now have modified heights and independent parameters (#9)
* (Improvement) UVtools now generate better gcode and detect the lack of Lift and same z position and optimize the commands
* (Fix) zcodex: Wasn't reporting layer decoding progress