* (Add) PrusaSlicer printers:
* Peopoly Phenom XXL
* QIDI 3D ibox mono
* Wanhao CGR Mini Mono
* Wanhao CGR Mono
* (Add) PrusaSlicer light supports profiles
* (Add) Calibration - Elephant Foot: Mirror output
* (Add) Calibration - XYZ Accuracy: Mirror output
* (Add) Calibration - Tolerance: Mirror output
* (Add) Calibration - Grayscale: Mirror output
* (Add) Scripts on github
* (Change) Save 'Display Width' and 'Height' to calibration profiles and load them back only if file format aware from these properties
* (Fix) Tool - Morph: Set a rectangular 3x3 kernel by default
* (Fix) Tool - Blur: Set a rectangular 3x3 kernel by default
* (Fix) Calibration - Elephant Foot: Include part scale on profile text
* (Fix) MSI dont store instalation path (#121)
* (Add) Pixel editor - Text: Preview of text operation (#120)
* (Add) Calibration - Elephant Foot: 'Part scale' factor to scale up test parts
* (Change) Allow tools text descriptions to be selectable and copied
* (Fix) Pixel editor - Text: Round font scale to avoid precision error
* (Add) About box: Primary screen identifier and open on screen identifier
* (Add) Calibrator - External tests
* (Change) Rewrite 'Action - Import Layer(s)' to support file formats and add the followig importation types:
* **Insert:** Insert layers. (Requires images with bounds equal or less than file resolution)
* **Replace:** Replace layers. (Requires images with bounds equal or less than file resolution)
* **Stack:** Stack layers content. (Requires images with bounds equal or less than file resolution)
* **Merge:** Merge/Sum layers content. (Requires images with same resolution)
* **Subtract:** Subtract layers content. (Requires images with same resolution)
* **BitwiseAnd:** Perform a 'bitwise and' operation over layer pixels. (Requires images with same resolution)
* **BitwiseOr:** Perform a 'bitwise or' operation over layer pixels. (Requires images with same resolution)
* **BitwiseXOr:** Perform a 'bitwise xor' operation over layer pixels. (Requires images with same resolution)
* (Change) Icon for Tool - Raft Relief
* (Change) Windows and dialogs max size are now calculated to where window is opened instead of use the primary or first screen all the time
This release bump the major version due the introduction of .NET 5.0, the discontinuation old UVtools GUI project and the new calibration wizards.
* (Upgrade) From .NET Core 3.1 to .NET 5.0
* (Upgrade) From C# 8.0 to C# 9.0
* (Upgrade) From Avalonia preview6 to rc1
* Bug: The per layer data gets hidden and not auto height on this rc1
* (Add) Setting - General - Windows / dialogs:
* **Take into account the screen scale factor to limit the dialogs windows maximum size**: Due wrong information UVtools can clamp the windows maximum size when you have plenty more avaliable or when use in a secondary monitor. If is the case disable this option
* **Horizontal limiting margin:** Limits windows and dialogs maximum width to the screen resolution less this margin
* **Vertical limiting margin:** Limits windows and dialogs maximum height to the screen resolution less this margin
* (Add) Setting - General: Take into account the screen scale factor to limit the dialogs windows maximum size. Due wrong information UVtools can cap the windows maximum size when you have plenty more avaliable or when use in a secondary monitor. If is the case disable this option
* (Add) Ctrl + Shift + Z to undo and edit the last operation (If contain a valid operation)
* (Add) Allow to deselect the current selected profile
* (Add) Allow to set a default profile to load in when open a tool
* (Add) ENTER and ESC hotkeys to message box
* (Add) Pixel dimming: Brightness percent equivalent value
* (Add) Raft relief: Allow to define supports margin independent from wall margin for the "Relief" type
* (Add) Pixel editor: Allow to adjust the remove and add pixel brightness values
* (Add) Calibration Menu:
* **Elephant foot:** Generates test models with various strategies and increments to verify the best method/values to remove the elephant foot.
* **XYZ Accuracy:** Generates test models with various strategies and increments to verify the XYZ accuracy.
* **Tolerance:** Generates test models with various strategies and increments to verify the part tolerances.
* **Grayscale:** Generates test models with various strategies and increments to verify the LED power against the grayscale levels.
* (Change) PW0, PWS, PWMX, PWMO, PWMS, PWX file formats to ignore preview validation and allow variations on the file format (#111)
* (Change) Tool - Edit print parameters: Increments from 0.01 to 0.5
* (Change) Tool - Resize: Increments from 0.01 to 0.1
* (Change) Tool - Rotate: Increments from 0.01 to 1
* (Change) Tool - Calculator: Increments from 0.01 to 0.5 and 1
* (Fix) PW0, PWS, PWMX, PWMO, PWMS, PWX file formats to replicate missing bottom properties cloned from normal properties
* (Fix) Drain holes to build plate were considered as traps, changed to be drains as when removing object resin will flow outwards
* (Fix) When unable to save the file it will change extension and not delete the temporary file
* (Fix) Pixel dimming wasn't saving all the fields on profiles
* (Fix) Prevent a rare startup crash when using demo file
* (Fix) Tool - Solifiy: Increase AA clean up threshold range, previous value wasn't solidifing when model has darker tones
* (Fix) Sanitize per layer settings, due some slicers are setting 0 at some properties that can cause problems with UVtools calculations, those values are now sanitized and set to the general value if 0
* (Fix) Update partial islands:
* Was leaving visible issues when the result returns an empty list of new issues
* Was jumping some modified sequential layers
* Was not updating the issue tracker map
* (Fix) Edit print parameters was not updating the layer data table information
* (Add) Pixel Dimming: Chamfer - Allow the number of walls pixels to be gradually varied as the operation progresses from the starting layer to the ending layer (#106)
* (Add) PrusaSlicer print profiles: 0.01, 0.02, 0.03, 0.04, 0.15, 0.2
* (Change) Morph: "Fade" to "Chamfer" naming, created profiles need redo
* (Change) Pixel Dimming: Allow start with 0px walls when using "Walls Only"
* (Change) PrusaSlicer print profiles names, reduced bottom layers and raft height
* (Remove) PrusaSlicer print profiles with 3 digit z precision (0.025 and 0.035)
* (Fix) PW0, PWS, PWMX, PWMO, PWMS, PWX file formats, where 4 offsets (16 bytes) were missing on preview image, leading to wrong table size. Previous converted files with UVtools wont open from now on, you need to reconvert them. (ezrec/uv3dp#124)
* (Fix) Unable to run Re-Height tool due a rounding problem on some cases (#101)
* (Fix) Layer preview end with exception when no per layer settings are available (SL1 case)
* (Add) Changelog description to the new version update dialog
* (Add) Tool - Infill: Proper configurable infills
* (Add) Pixel area as "px²" to the layer bounds and ROI at layer bottom information bar
* (Add) Pixel dimming: Alternate pattern every x layers
* (Add) Pixel dimming: Lattice infill
* (Add) Solidify: Required minimum/maximum area to solidify found areas (Default values will produce the old behaviour)
* (Add) Issues: Allow to hide and ignore selected issues
* (Add) Issue - Touch boundary: Allow to configure Left, Top, Right, Bottom margins in pixels, defaults to 5px (#94)
* (Add) UVJ: Allow convert to another formats (#96)
* (Add) Setters to some internal Core properties for more abstraction
* (Improvement) Issue - Touch boundary: Only check boundary pixels if layer bounds overlap the set margins, otherwise, it will not waste cycles on check individual rows of pixels when not need to
* (Change) Place .ctb extension show first than .cbddlp due more popular this days
* (Change) Pixel dimming: Text "Borders" to "Walls"
* (Change) Issues: Remove "Remove" text from button, keep only the icon to free up space
* (Change) Ungroup extensions on "covert to" menu (#97)
* (Fix) Issues: Detect button has a incorrect "save" icon
* (Fix) SL1: Increase NumSlow property limit
* (Fix) UVJ: not decoding nor showing preview images
* (Fix) "Convert to" menu shows same options than previous loaded file when current file dont support convertions (#96)
* (Fix) Hides "Convert to" menu when unable to convert to another format (#96)
* (Fix) Program crash when demo file is disabled and tries to load a file in
* (Fix) Rare crash on startup when mouse dont move in startup period and user types a key in meanwhile
* (Fix) On a slow startup on progress window it will show "Decoded layers" as default text, changed to "Initializing"
* (Add) RAM usage on title bar
* (Add) Clipboard manager: Undo (Ctrl + Z) and Redo (Ctrl + Y) modifications (Memory optimized)
* (Add) Current layer properties on information tab
* (Fix) Long windows with system zoom bigger than 100% were being hidden and overflow (#90)
* (Fix) Do not recompute issues nor properties nor reshow layer if operation is cancelled or failed
* (Add) Pixel Editor: Erase drawing edits while hold Control (#63)
* (Add) Pixel Editor: When using diameters larger than 1px and when possible the cursor will show the associated drawing preview (#63)
* (Fix) Pixel Editor: Area px<sup>2</sup> to Diameter px (#63)
* (Add) Settings & Issues: Enable or disable Empty Layers
* (Add) PrusaSlicer Printer: Nova Bene4 Mono
* (Add) CWS: Support the GRAY2RGB and RBG2GRAY encoding for Bene Mono
* (Add) Layer issue Z map paired with layer navigation tracker bar
* (Change) Shortcuts: + and - to go up and down on layers were change to W and S keys. Reason: + and - are bound to zoom and can lead to problems
* (Upgrade) OpenCV from 4.2 to 4.3
* (Fix) CWS: Add missing Platform X,Y,Z size when converting from SL1
* (Fix) CWS: Invert XY resolution when converting from SL1
* (Add) Pixel Editor: Eraser - Right click over a white pixel to remove it whole linked area (Fill with black) (#7)
* (Add) Pixel Editor: Parallel layer image save when apply modifications
* (Add) GCode: Save to clipboard
* (Change) Issues Repair: Default noise removal iterations to 0
* (Fix) Edit: Remove decimal plates for integer properties
* (Fix) cws: Exposure time was in seconds, changed to ms (#17)
* (Fix) cws: Calculate blanking time (#17)
* (Fix) cws: Edit LiftHeight and Exposure Time was enforcing integer number
* (Fix) cws: GCode extra space between slices
* (Fix) cws and zcodex: Precision errors on retract height
* (Add) Allow to save properties to clipboard
* (Add) Tool: Layer Repair - Allow remove islands below or equal to a pixel count (Suggested by: Nicholas Taylor)
* (Add) Issues: Allow sort columns by click them (Suggested by: Nicholas Taylor)
* (Improvement) Tool: Pattern - Prevent open this tool when unable to pattern due lack of space
* (Fix) Tool: Layer Repair - When issues are not caculated before, they are computed but user settings are ignored
* (Add) Layer remove button
* (Add) Tool: Layer removal
* (Add) Layer Repair tool: Remove empty layers
* (Add) Issues: Remove a empty layer will effectively remove the layer
* (Fix) SL1: When converting to other format in some cases the parameters on Printer Notes were not respected nor exported (#12)
* (Fix) Pixel Editor: Draw pixels was painting on wrong positions after apply, when refreshing layer some pixels disappear (Spotted by Nicholas Taylor)
* (Add) PrusaSlicer Printer: Elegoo Mars 2 Pro
* (Add) PrusaSlicer Printer: Creality LD-002H
* (Add) PrusaSlicer Printer: Voxelab Polaris
* (Add) File Format: UVJ (#8)
* (Add) Mutataor: Pixel Dimming
* (Add) Pixel Editor tab with new drawing functions
* (Add) Pixel Editor: Bursh area and shape
* (Add) Pixel Editor: Supports
* (Add) Pixel Editor: Drain holes
* (Add) Settings for pixel editor
* (Add) Setting: File open default directory
* (Add) Setting: File save default directory
* (Add) Setting: File extract default directory
* (Add) Setting: File convert default directory
* (Add) Setting: File save prompt for overwrite (#10)
* (Add) Setting: File save preffix and suffix name
* (Add) Setting: UVtools version to the title bar
* (Improvement) Force same directory as input file on dialogs
* (Improvement) Pattern: Better positioning when not using an anchor, now it's more center friendly
* (Change) Setting: Start maximized defaults to true
* (Fix) Pattern: Calculated volume was appending one margin width/height more
* (Fix) When cancel a file load, some shortcuts can crash the program as it assume file is loaded
* (Fix) pws: Encode using the same count-of-threshold method as CBDDLP (ezrec/uv3dp#79)
* (Add) Thumbnail image can now saved to clipboard
* (Add) Setting to allow choose default file extension at load file dialog
* (Add) Double click middle mouse to zoom to fit to image
* (Add) Move mutator to move print volume around the plate
* (Add) Pattern tool
* (Change) Setting window now have tabs to compact the window height
* (Fix) Progress for mutators always show layer count instead of selected range
* (Add) PrusaSlicer Printer "EPAX X10 4K Mono"
* (Improvement) Better progress window with real progress and cancel button
* (Improvement) Mutators text and name
* (Fix) sl1: After save file gets decoded again
* (Fix) photon, cbddlp, ctb, phz, pws, pw0: Unable to save file, not closed from the decode session
* (Fix) zcodex: Unable to convert file
* (Fix) images: Wasn't opening
* (Fix) images: Wasn't saving
* (Fix) When click on button "New version is available" sometimes it crash the program
* (Fix) Force 1 layer scroll when using Mouse Wheel to scroll the tracker bar
* (Fix) PrusaSlicer printers: Mirror vertically instead to produce equal orientation compared with chitubox
* (Add) UVtools now notify when a new version available is detected
* (Add) Mutator "Flip"
* (Add) Mutator "Rotate"
* (Add) User Settings - Many parameters can now be customized to needs
* (Add) File load elapsed time into Title bar
* (Add) Outline - Print Volume bounds
* (Add) Outline - Layer bounds
* (Add) Outline - Hollow areas
* (Add) Double click layer picture to Zoom To Fit
* (Improvement) Huge performance boost in layer reparing and in every mutator
* (Improvement) Layer preview is now faster
* (Improvement) Islands detection is now better and don't skip any pixel, more islands will show or the region will be bigger
* (Improvement) Islands search are now faster, it will jump from island to insland instead of search in every pixel by pixel
* (Improvement) ResinTrap detection and corrected some cases where it can't detect a drain
* (Improvement) Better memory optimization by dispose all objects on operations
* (Improvement) Image engine changed to use only OpenCV Mat instead of two and avoid converting from one to another, as result there's a huge performance gain in some operations (#6)
* (Improvement) UVtools now rely on UVtools.Core, and drop the UVtools.Parser. The Core now perform all operations and transformations inplace of the GUI
* (Improvement) If error occur during save it will show a message with the error
* (Improvement) When rotate layer it will zoom to fit
* (Improvement) Allow zoom to fit to print volume area instead of whole build volume
* (Removed) ImageSharp dependency
* (Removed) UVtools.Parser project
* (Fix) Nova3D Elfin printer values changed to Display Width : 131mm / Height : 73mm & Screen X: 2531 / Y: 1410 (#5)
* (Fix) Fade resizes make image offset a pixel from layer to layer because of integer placement, now it matain the correct position
* (Fix) sl1: AbsoluteCorrection, GammaCorrection, MinExposureTime, MaxExposureTime, FastTiltTime, SlowTiltTime and AreaFill was byte and float values prevents the file from open (#4)
* (Fix) zcodex: XCorrection and YCorrection was byte and float values prevents the file from open (#4)
* (Fix) cws: XCorrection and YCorrection was byte and float values prevents the file from open (#4)
* (Fix) cws: Wrong # char on .gcode file prevent from printing (#4)
* (Fix) phz: Files with encryption or sliced by chitubox produced black images after save due not setting the image address nor size (Spotted by Burak Cezairli)