- Issues:
- (Add) Suction cups: Add a auto repair feature for this issues by drill a vertical vent hole (#296)
- (Add) Layer issue track bar: Colorize the issue tracker map with it own colors (Configurable)
- (Add) Allow to group issues by type and/or layer
- (Improvement) Order issues by area in descending order
- (Improvement) Always bring the selected issue into view on the list
- (Fix) When manually removing a issue from the list, it will no longer reselect other and make the user lost track of the remove issue
- (Fix) Allow to ignore all issue type
- (Fix) Material ml calculation was calculating a bad value for PhotonWorkshop files
- (Add) Allow to choose custom locations for "Send to"
- (Improvement) Better random generation for benchmark
- (Fix) Outline - Hollow areas: Not outlining the second closing contour for contours with child
- (Fix) Pixel editor - Eraser: It was selecting the whole blob even if have inner parents
- **(Add) Layer outline:**
- Blob outline: Outline all separate blobs
- Centroids: Draw a dot at the gemoetric center of a blob
- (Add) Adjust layer height: Allow to change exposure time on the dialog and inform that different layer thickness require different exposure times
- (Add) Resin trap detection: Allow to choose the starting layer index for resin trap detection which will also be considered a drain layer.
Use this setting to bypass complicated rafts by selected the model first real layer (#221)
- (Improvement) Disable mirroed preview when loading a file that is not mirroed
- **UI:**
- **Menu:**
- (Add) File - Open recent: Open any recent open file from a list
Shift + Click: Open file in a new window
Shift + Ctrl + Click: Remove file from recent list
Ctrl + Click: Purge non-existing files
- (Add) File - Send to: Copy the file directly to a removable drive (Windows only)
- **(Add) Layer navigation buttons:**
- SB: Navigate to the smallest bottom layer in mass
- LB: Navigate to the largest bottom layer in mass
- SN: Navigate to the smallest normal layer in mass
- LN: Navigate to the largest normal layer in mass
- (Add) Layer outline - Distance detection: Calculates the distance to the closest zero pixel for each pixel
- **Tools:**
- **Dynamic Lifts:**
- (Improvement) Select normal layers by default
- (Improvement) Hide light-off delay fields when the file format don't support them
- (Fix) Light-off delay fields was not hidding when set a mode that dont require the extra time fields
- **Exposure time finder:**
- (Fix) Fix the 'light-off delay' field not being show on files that support wait time before cure
- (Change) Field name 'Light-off delay' to 'Wait time before cure'
- (Add) Fade exposure time: The double exposure method clones the selected layer range and print the same layer twice with different exposure times and strategies
- (Add) Double exposure: The double exposure method clones the selected layer range and print the same layer twice with different exposure times and strategies
- (Add) Clone layers: Option to keep the same z position for the cloned layers instead of rebuild model height
- (Improvement) The layer range selector for normal and bottom layers now selects the correct range based on IsBottom property rather than layer index
- (Fix) The layer range selector was setting a very high last layer index when bottom layer count is 0
- (Fix) Pixel arithmetic: Threshold types "Otsu" and "Triangle" are flags to combine with other types, it will auto append the "Binnary" type
- (Add) Support for Encrypted CTB (read-only)
- **UI:**
- (Add) Pixel position on lcd millimeters to the pixel picker information
- (Add) Pixel size information when availiable below zoom on status bar
- (Add) Click on Zoom button will zoom to 100% and shift click will set to the user defined value
- **CTB:**
- (Add) Allow to change wait time for bottoms and normal layers separately
- (Change) Software version field to 1.9.0
- (Fix) Bottom layer count field was not being set in one of the tables
- (Fix) CXDLP: Force the 'Wait time before cure' to be 1 as minimum, or else 0 is preventing the print
- **File formats:**
- Add and remove some image types that can be open
- (Add) `CanProcess` method to know if a file can be read under a format and to allow diferent formats with same extension
- (Fix) `LiftHeightTotal` and `RetractHeight` was rounding to no decimals and returning wrong values
- (Improvement) Round all float setters on `Layer` class
- (Improvement) Decode/encode RAM usage and performance by processing in batch groups
- **Pixel Dimming:** (#262)
- (Add) Option "Lightening pixels" to add brightness/lightening instead of dimming/subtract pixels
- (Fix) "Dim walls only" would reset body brightness by increase pixel brightness two times it value
- **Pixel Arithmetic:**
- (Change) Transpose "Pixel Dimming" to "Pixel Arithmetic"
- (Improvement) New options and manipulations
- **(Fix) Exposure time finder:**
- Generate top staircase based on selected measure (px or mm)
- Zebra bars when used in mm measures, it was using X density instead Y to calculate the thickness
- Move 'Unit of measure' to 'Object configuration'
- Custom text with wrong Y position when using out of portion resolutions/LCDs
- **CTBv4:**
- (Fix) More Unknown fields discovered and implemented
- (Fix) Reserved table is 384 bytes instead of 420
- (Fix) When full encoding it was forcing to change to version 3. This also affected convertions. (#263)
- (Fix) `BottomRetractHeight2` was being set to `BottomRetractSpeed2`
- (Fix) `RetractHeight2` was being set to `RetracSpeed2`
- (Fix) The PrintParametersV4 table address
- (Fix) Generates invalid files to open with Chitubox and printers (#263)
- (Fix) Better progress report
- **(Add) PrusaSlicer printer notes variables:**
- BottomLiftHeight2
- BottomLiftSpeed2
- LiftHeight2
- LiftSpeed2
- BottomRetractSpeed
- BottomRetractSpeed2
- BottomRetractHeight2
- BottomRetractSpeed2
- RetractHeight2
- RetractSpeed2
- **UI:**
- (Add) File - Open current file folder (Ctrl+Shift+L): Locate and open the folder that contain the current loaded file
- (Improvement) Hide some virtual extensions from file open dialog filters
- (Improvement) UI: Refresh active thumbnail when changed
- (Change) Icon for File - Open and Open in a new file
- (Change) Rename File - Extract to: Extract file contents
- (Upgrade) AvaloniaUI from 0.10.6 to 0.10.7
- (Fix) PW0, PWM, PWMX, PWMO, PWMS: Unable to decode some files with AntiAliasing (#143)
- **(Add) PrusaSlicer printers:**
- Creality HALOT-MAX CL-133
- Nova3D Elfin2
- Nova3D Elfin2 Mono SE
- Nova3D Elfin3 Mini
- Nova3D Bene4
- Nova3D Bene5
- Nova3D Whale
- Nova3D Whale2
- **About box:**
- (Add) Runtime information
- (Fix) Limit panels width and height to not overgrow
- **(Fix) macOS:**
- macOS version auto-upgrade (Will only work on future releases and if running v2.16.0 or greater)
- Demo file not loading
- Auto disable windows scaling factor when on Monjave or greater on new instalations
- (Add) Tool: Raise platform on print finish
- (Add) CXDLP: Support for Halot MAX CL-133
- (Improvement) Tools: Better handling/validation of tools that are unable to run with abstraction
- (Improvement) CWS: Simplify filenames inside the archive
- (Upgrade) EmguCV from 4.5.2 to 4.5.3
- (Change) Allow to set layer `LightPWM` to 0
- (Fix) Arrange dropdown arrow from layer image save icon to be at center
- **File formats:**
- (Add) Wait time before cure: The time to rest/wait in seconds before cure a new layer
- (Add) Wait time before after: The time to rest/wait in seconds after cure a new layer
- (Add) Wait time after lift: The time to rest/wait in seconds after a lift/peel move
- (Change) All gcode file formats dropped light-off delay field in favor of new 'Wait time before cure' field, setting light-off delay still valid but it redirects to the new field
- (Change) Reorder 'Light-off delay' before 'Exposure time'
- (Improvement) Recalculate the print time when a related property changes
- (Fix) Generic time estimation calculation was ignoring exposure times
- (Fix) Unable to load files with uppercase extensions
- (Fix) ZIP: Use G1 at end of gcode instead of G0
- (Fix) CWS: Use G1 for movements
- **(Fix) CXDLP:** (#240)
- Layer area calculation
- Validation checksum
- **(Fix) ZCODE:**
- Use G1 at end of gcode instead of G0 to prevent crash to top bug on firmware
- Put back the M18 motors off at end of gcode
- **GCode Builder/Parser:**
- (Add) Allow to choose between G0 and G1 for layer movements and end gcode
- (Fix) Safe guard: If the total print height is larger than set machine Z, do not raise/lower print on completeness
- (Fix) Light-off delay is the real delay time and not the calculated movement of the lifts plus the extra time
- (Improvement) Parse gcode line by line instead searching on a group of layers to allow a better control and identification
- **Tools:**
- **Change print parameters:**
- (Add) Tooltips to labels
- (Add) Sun UTF-8 to the Light PWM value unit to describe intensity
- (Improvement) Dynamic lifts: Round lift height and speed to 1 decimal
- (Fix) Exposure time finder: Time estimation when using 'Use different settings for layers with same Z positioning'
- **Prusa Slicer:**
- (Add) Note keyword: BottomWaitBeforeCure_xxx
- (Add) Note keyword: WaitBeforeCure_xxx
- (Add) Note keyword: BottomWaitAfterCure_xxx
- (Add) Note keyword: WaitAfterCure_xxx
- (Add) Note keyword: BottomWaitAfterLift_xxx
- (Add) Note keyword: WaitAfterLift_xxx
- (Change) Uniz IBEE: Remove light-off delay and implement wait time keywords
- **macOS:** (#236)
- (Remove) osx legacy packages from build and downloads
- (Fix) macOS: Simplify the libcvextern.dylib and remove libtesseract dependency
- (Fix) macOS: Include libusb-1.0.0.dylib
- Note: `brew install libusb` still required
- **UI:**
- (Fix) Refresh gcode does not update text on UI for ZIP, CWS, ZCODEX files
- (Fix) Operations: Import a .uvtop file by drag and drop into the UI would not load the layer range
- (Change) When convert a file, the result dialog will have Yes, No and Cancel actions, where No will open the converted file on current window, while Cancel will not perform any action (The old No behaviour)
- (Add) Exposure time finder: Base layers print modes, a option to speed up the print process and merge all base layers in the same height
- (Add) GCode tab: Allow to temporarily edit and use custom gcode
- (Change) Zcode: Omit M18 at end of the gcode to prevent carrier goes up and crash to the limit at a end of a print
- **File Formats:**
- (Add) SL1S: Prusa SL1S Speed
- (Add) CTB v4 support (318570758)
- (Improvement) PHOTON, CBDDLP, CTB v2, PHZ: Disallow per layer settings, beside the format support, printers never use it
- (Improvement) Longer Orange format with new found keys
- (Improvement) CXDLP: Fix the resolution from CL-60 and trigger an error when a invalid resolution was set and unable to detect the printer model
- **Prusa Slicer:**
- (Add) UVtools Prusa SL1S SPEED
- (Add) Longer Orange 120
- (Fix) Creality HALOT-ONE CL-60: Flip resolution & display and remove mirror
- (Fix) Creality HALOT-SKY CL-89: Remove mirror
- (Improvement) Longer Orange printers with better default settings
- (Add) Button on `Help - Sponsor`: Open github sponsor webpage
- (Fix) ZCode: lcd.gcode was blank / not generating when converting from any file format
- (Fix) Zcodex: Change MaterialId from `uint` to `string` (#223, #224)
- (Fix) CXDLP: Set the default printer name to `CL-89` when creating new instance, was `null` before
- (Fix) Some tools were unable to pull certain settings from profiles and imported settings:
- Elephant foot
- Exposure finder
- Grayscale
- Stress tower
- Tolerance
- XYZ Accuracy
- Change resolution
- Dynamic lifts
- (Change) `Layer repair` icon at Issues tab and `Outline` icon on preview toolbar (#227)
- (Developers) Created `UVtools.AvaloniaControls` project with `AdvancedImageBox` control for AvaloniaUI
- **File formats:**
- (Add) CXDLP v2
- (Improved) GR1, MDLP, CXDLP decode and encode performance and memory optimization
- (Remove) CXDLP v1 from available formats
- (Add) Pixel editor - Drawing: New brushes of shapes/polygons
- (Upgrade) .NET from 5.0.6 to 5.0.7
- (Fix) When there are issues on the list, executing any operation will navigate to the last layer
- (Fix) PrusaSlicer printer: Rename "Creality HALOT-SKY CL-60" to "Creality HALOT-ONE CL-60"
- (Add) Layer preview - Outline: Skeletonize
- (Add) Actions - Export layers to skeleton: Export a layer range to a skeletonized image that is the sum of each layer skeleton
- (Add) Pixel editor - Text: Allow to rotate text placement by any angle (#206)
- (Add) Calibrate - XYZ Accuracy: Drain hole diameter (#205)
- **Layer arithmetic:**
- (Add) Allow to use ':' to define a layer range to set, eg, 0:20 to select from 0 to 20 layers
- (Improvement) Modifications with set ROI and/or Mask(s) are only applied to target layer on that same regions
- (Improvement) Disallow set one layer to the same layer without any modification
- (Improvement) Clear and sanitize non-existing layers indexes
- (Improvement) Disable the layer range selector from dialog
- (Fix) Prevent error when using non-existing layers indexes
- (Fix) Allow use only a mask for operations
- (Fix) Implement the progress bar
- **File formats:**
- (Add) VDA.ZIP (Voxeldance Additive)
- (Improvement) Add a check to global `LightPWM` if 0 it will force to 255
- (Improvement) Add a check to layer `LightPWM` if 0 it will force to 255
- (Add) Allow to save the selected region (ROI) to a image file
- (Update) .NET 5.0.5 to 5.0.6
- (Fix) Getting the transposed rectangle in fliped images are offseting the position by -1
- (Fix) Tools: Hide ROI Region text when empty/not selected
- **Shortcuts:**
- (Add) (Ctrl + Shift + R) to turn on and cycle the Rotate modes
- (Add) (Ctrl + Shift + F) to turn on and cycle the Flip modes
- (Add) (Ctrl + Shift + B) to select the build volume as ROI
- **GUI:**
- (Add) Allow to drag and drop '.uvtop' files into UVtools to sequential show and load operations from files
- (Change) Rotate icon on layer preview
- (Upgrade) AvaloniaUI from 0.10.3 to 0.10.4
- **Tools:**
- (Add) 'Reset to defaults' button on every dialog
- (Improvement) Window size and position handling
- (Improvement) Constrain profile box width to not stretch the window
- (Improvement) ROI section design
- **Dynamic lift:**
- (Add) View buttons to show the largest/smallest layers
- (Add) Light-off mode: Set the light-off with an extra delay
- (Add) Light-off mode: Set the light-off without an extra delay
- (Add) Light-off mode: Set the light-off to zero
- (Improvement) Disable bottom and/or normal layer fields when the selected range is outside
- (Add) Settings - Automations: Light-off delay set modes
- (Fix) Exposure time finder: Add staircase, bullseye and counter triangles to feature count at thumbnail
- **Tools:**
- (Add) Pixel Arithmetic
- (Add) Layer arithmetic: Operator $ to perform a absolute difference
- (Add) Allow to save and auto restore operation settings per session (#195)
- (Add) Allow to auto select the print volume ROI
- (Add) Allow to export and import operation settings from files
- (Improvement) Calculator - LightOff delay: Hide the bottom properties or the tab if the file format don't support them (#193)
- (Change) 'Arithmetic' to 'Layer arithmetic'
- (Remove) 'Threshold pixels'
- (Fix) Solidfy was unable to save profiles
- (Fix) A redo operation (Ctrl + Shift + Z) wasn't restoring the settings when a default profile is set
- **Operations:**
- (Fix) Passing a roi mat to `ApplyMask` would cause unwanted results
- (Improvement) Allow pass a full/original size mask to `ApplyMask`
- **Scripting:**
- (Add) an script to create an printable file to clean the VAT (#170)
- (Improvement) Allow to change user input properties outside the initialization
- (Improvement) Auto format numerical input box with the fixed decimal cases
- (Add) Settings: Section 'Tools'
- (Improvement) GUI: The 'Lift, Retract and Light-off' at status bar now only shows for the supported formats
- (Fix) Print time estimation calculation was wrong since v2.9.3 due a lacking of parentheses on the logic
- (Upgrade) AvaloniaUI from 0.10 to 0.10.2
- (Remove) Unused assemblies
- **Issues**
- Improve the performance when loading big lists of issues into the DataGrid
- Auto refresh issues on the vertical highlight tracker once cath a modification on the Issues list
- **Layer preview - Difference:**
- Layer difference will now only check the pixels inside the union of previous, current and next layer bounding rectangle, increasing the performance and speed
- Previous and next layer pixels if both exists was not showing with the configured color and using the next layer color instead
- Respect Anti-Aliasing pixels and fade colors accordingly
- Unlock the possiblity of using the layer difference on first and last layer
- Add a option to show similar pixels instead of the difference
- Change previous default color from (255, 0, 255) to (81, 131, 82) for better depth preception
- Change next default color from (0, 255, 255) to (81, 249, 252) for better depth preception
- Change previous & next default color from (255, 0, 0) to (246, 240, 216) for better depth preception
- **(Fix) Pixel editor:**
- Modification was append instead of prepend on the list
- Modification was not updating the index number on the list
- (Fix) PrusaSlicer printer: Bene4 Mono screen, bed and height size
* **File formats:**
* PhotonS: Implement the write/encode method to allow to use this format and fix the thumbnail
* VDT: Allow to auto convert the .vdt to the target printer format using the Machine - Notes, using a flag: FILEFORMAT_YourPrinterExtension, for example: FILEFORMAT_CTB
* (Fix) Unable to convert files with no thumbnails to other file format that requires thumbnails
* **Tools:**
* (Add) Re-height: Option to Anti-Aliasing layers
* (Fix) Morph and Blur: The combobox was not setting to the selected item when preform a redo operation (Ctrl+Shift+Z)
* **GUI:**
* (Change) Progress window to be a grid element inside MainWindow, this allow to reuse the graphics and its elements without the need of spawning a Window instance everytime a progress is shown, resulting in better performance and more fluid transaction
* (Improvement) Clear issues when generating calibration tests
* **Scripting:**
* Add scripting capability, this allow to run external scripts inside the GUI and take advantage of visual layout to display user input fields
* Scripts run under the "Roslyn Scripting API" and can make use of the whole C# language, this mean a huge boost compared to PowerShell scripts
* Scripts are written in the same way UVtools is, by learning and programing scripts you are learning the UVtools core
* For more information see the script sample: https://github.com/sn4k3/UVtools/tree/master/UVtools.ScriptSample
* To run scripts go to: Tools - Scripting
* **File formats:**
* Add a check and warning when opening an file that have a diferent layer and file resolution
* **Issues:**
* Add "Print height" as new type of issue detection, all layers that goes beyond maximum printer Z height will be flagged as PrintHeight issue
* Print height issues will not be automatical fixed, however user can fix it by remove some layers to counter the problem, still is recommended to resize object on slicer
* Fix unable to compute issues when only islands or overhangs are selected to be detected alone (#177)
* **Settings:**
* Add default directory for scripts on "General - File dialogs"
* Add checkbox on "Issues - Compute - Print height" to enable or disable this type of detection
* Add numerical on "Issues - Print height - Offset" to define a custom offset from Z top
* Fix default directories input width to not grow with text, it was overflowing on large strings
* **Menu - Help:**
* Add web link to "Wiki & tutorials"
* Add web link to "Facebook group"
* Add web link to "Report a issue"
* Add web link to "Ask a question"
* Add web link to "Suggest an improvement or new features"
* **Core:**
* Write "Unhandled Exceptions" to an "errors.log" file at user settings directory
* Increase layer height max precision from 2 to 3 decimals
* **Settings - Layer Preview:**
* Allow to set hollow line thickness to -1 to fill the area
* Add tooltip for "Auto rotate on load": Auto rotate the layer preview on file load for a landscape viewport
* Add option to masks outline color and thickness
* Add option to clear ROI when adding masks
* Add option "Auto flip on load": Auto flip the layer preview on file load if the file is marked to print mirrored on the printer LCD
* **Layer preview:**
* Add selectable rotation directions 90º (CW and CCW)
* Add preview flip (CTRL+F) horizontally and/or vertically
* Add maskable regions to process on a layer (SHIFT + Alt + Click) on a area
* ROI: Shortcut "Shift + left click" now also selects hollow black areas inside a white perimeter
* ROI: Shortcut "ESC + Shift" to clear only the ROI and leave masks in
* Fix a crash when using the pixel picker tool outside image bounds
* **Pixel editor:**
* Change drawings brush diameter limit from 255 to 4000 maximum
* When using layers below go lower than layer 0 it no longer apply the modifications
* **File formats:**
* Add an internal GCodeBuilder to generate identical gcode within formats with auto convertion, managing features and parsing information
* Internally rearrange formats properties and pass values to the base class
* Fix "Save As" filename when using formats with dual extensions
* CBDDLP and CTB: "LightPWM" was setting "BottomLightPWM" instead
* CWS: Fix problem with filenames with dots (.) and ending with numbers (#171)
* CWS: Improved the enconding and decoding performance
* CWS: Implement all available print paramenters and per layer, missing values are got from gcode interpretation
* CWS: Use set "light off delay" layer value instead of calculating it
* CWS: Get light off delay per layer parsed from gcode
* CWS - RGB flavour (Bene4 Mono): Warn about wrong resolution if width not multiples of 3 (#171)
* ZCode: Allow to set Bottom and Light intensity (LightPWM) on paramters and per layer
* ZCode: Allow to change bottom light pwm independent from normal light pwm
* LGS: Light off and bottom light off was setting the value on the wrong units
* UVJ: Unable to set per layer parameters
* **Issues:**
* When computing islands and resin traps together, they will not compute in parallel anymore to prevent CPU and tasks exaustion, it will calculate islands first and then resin traps, this should also speed up the process on weaker machines
* Gather resin trap areas together when computing for other issues to spare a decoding cycle latter
* When using a threshold for islands detection it was also appling it to the overhangs
* Fix the spare decoding conditional cycle for partial scans
* Change resin trap search from parallel to sync to prevent fake detections and missing joints at cost of speed (#13)
* **Tools:**
* Add layer selector: 'From first to current layer' and 'From current to last layer'
* I printed this file: Multiplier - Number of time(s) the file has been printed. Half numbers can be used to consume from a failed print. Example: 0.5x if a print canceled at 50% progress
* Pixel dimming: Increase wall thickness default from 5px to 10px
* Import layers: Importing layers was not marking layers as modified, then the save file won't save the new images in, to prevent other similar bugs, all layers that got replaced will be auto marked as modified
* (Add) Help - Material manager (F10): Allow to manage material stock and costs with statistic over time
* (Add) File - I printed this file (CTRL + P): Allow to select a material and consume resin from stock and print time from the loaded file
* (Improvement) Cache per layer and global used material for faster calculations
* (Improvement) Better internal PrintTime management
* **(Improvement) GUI:**
* Show per layer used material percentage compared to the rest model
* Show total of millimeters cured per layer if available
* Show bounds and ROI in millimeters if available
* Show display width and height below resolution if available
* Don't split (Actions / Refresh / Save) region when resize window and keep those fixed
* **(Improvement) Calibrate - Grayscale:**
* Add a option to convert brightness to exposure time on divisions text
* Adjust text position to be better centered and near from the center within divisions
* (Fix) Calculate the used material with global layer height instead of calculate height from layer difference which lead to wrong values in parallel computation
* (Fix) Converting files were not setting the new file as parent for the layer manager, this affected auto convertions from SL1 and lead to crashes and bad calculations if file were not reloaded from the disk (#150, #151)
* (Fix) PositionZ rounding error when removing layers
* **(Add) Exposure time finder:**
* Configurable zebra bars
* Configurable text
* Tune defaults values to fill the space
* Add incremental loop circles to fill space on exposure text space
* (Change) Default vertical windows margin from 250 to 400px
* (Upgrade) EmguCV/OpenCV to v4.5.1
* (Upgrade) AvaloniaUI to 1.0
* (Improvement) GUI re-touched
* (Improvement) Make pixel editor tab to disappear when pixel editor is disabled
* (Improvement) Simplify the output filename from PrusaSlicer profiles
* (Improvement) All operations require a slicer file at constructor rather than on execute, this allow exposure the open file to the operation before run it
* (Improvement) Calibrations: Auto set "Mirror Output" if open file have MirrorDisplay set
* (Change) Tool - Redraw model/supports icon
* (Change) photon and cbddlp to use version 3 by default
* (Add) Tool - Dynamic layer height: Analyze and optimize the model with dynamic layer heights, larger angles will slice at lower layer height
while more straight angles will slice larger layer height. (#131)
* (Add) Calibration - Exposure time finder: Generates test models with various strategies and increments to verify the best exposure time for a given layer height
* (Add) File load checks, trigger error when a file have critical errors and attempt to fix non-critical errors
* Layers must have an valid image, otherwise trigger an error
* Layers must have a incremental or equal position Z than it previous, otherwise trigger an error
* If layer 0 starts at 0mm it will auto fix all layers, it will add Layer Height to the current z at every layer
* (Add) Tool - Edit print parameters: Allow set parameters to each x layers and skip n layers inside the given range.
This allow the use of optimizations in a layer pattern, for example, to set 3s for a layer but 2.5s for the next.
* (Add) Layer height property to "Layer Data" table: Shows layer height for the slice
* (Fix) When automations applied and file is saved, it will not warn user about file overwrite for the first time save
* (Fix) Tool - Redraw model/supports: Disable apply button when no file selected
* (Fix) Tool - Infill: Lack of equality member to test if same infill profile already exists
* (Fix) Auto converted files from SL1 where clipping filename at first dot (.), now it only strips known extensions
* (Fix) SL1 encoded files wasn't generating the right information and lead to printer crash
* (Fix) PrusaSlicer printer "Anycubic Photon S" LiftSpeed was missing and contains a typo (#135)
* (Fix) PrusaSlicer profile manager wasnt marking missing profiles to be installed (#135)
* (Fix) PrusaSlicer folder search on linux to also look at %HOME%/.config/PrusaSlicer (#135, #136)
* (Fix) Operations were revised and some bug fixed, most about can't cancel the progress
* (Fix) Some typos on tooltips
* (Fix) Prevent PhotonS from enconding, it will trigger error now as this format is read-only
* **(Fix) Ctrl + Shift + Z to redo the last operation:**
* The layer range is reseted instead of pull the used values
* Tool - Arithmetic always disabled
* Action - Layer import didn't generate info and always disabled
* (Add) Settings - Automations: Change only light-off delay if value is zero (Enabled by default)
* (Fix) Calibrators: Some file formats will crash when calibration test output more layers than the dummy file
* (Fix) Undo/redo don't unlock the save function
* **PrusaSlicer:**
* **In this release is recommended to discard your printer and refresh it with uvtools updated printer or replace notes over**
* (Add) FILEFORMAT_XXX variable to auto-convert to that file format once open in UVtools
* (Update) Print profiles fields with new PrusaSlicer version
* (Remove) LayerOffDelay from printer notes and use only the LightOffDelay variable instead, both were being used, to avoid redundacy LayerOffDelay was dropped. Please update your printer accordingly!
* (Remove) FLIP_XY compability from printers
* (Remove) AntiAlias variable from printers
* **(Add) Settings - Automations:**
* Auto save the file after apply any automation(s)
* Auto convert SL1 files to the target format when possible and load it back
* Auto set the extra 'light-off delay' based on lift height and speed.
* (Add) Allow all and future formats to convert between them without knowing each other (Abstraction)
* (Add) XYResolution and XYResolutionUm property to file formats
* (Add) Calculator - Optimal model tilt: Calculates the optimal model tilt angle for printing and to minimize the visual layer effect
* (Add) Bottom layer count to the status bar
* **(Add) FileFormat propertiers:**
* MirrorDisplay: If images need to be mirrored on lcd to print on the correct orientation (If available)
* MaxPrintHeight: The maximum Z build volume of the printer (If available)
* (Add) ZCodex: Print paramenter light-off delay"
* (Add) SL1: Implement missing keys: host_type, physical_printer_settings_id and support_small_pillar_diameter_percent
* (Change) File formats: Round all setters floats to 2 decimals
* (Change) Island Repair: "Remove Islands Below Equal Pixels" limit from 255 to 65535 (#124)
* (Change) LightOffTime variables to LayerOffDelay
* (Fix) Files with upper case extensions doesn't load in
* **(Fix) SL1:**
* Prevent error when bottle volume is 0
* bool values were incorrectly parsed
* (Fix) **ZIP:**
* Material volume was set to grams
* Bed Y was not being set
This release bump the major version due the introduction of .NET 5.0, the discontinuation old UVtools GUI project and the new calibration wizards.
* (Upgrade) From .NET Core 3.1 to .NET 5.0
* (Upgrade) From C# 8.0 to C# 9.0
* (Upgrade) From Avalonia preview6 to rc1
* Bug: The per layer data gets hidden and not auto height on this rc1
* (Add) Setting - General - Windows / dialogs:
* **Take into account the screen scale factor to limit the dialogs windows maximum size**: Due wrong information UVtools can clamp the windows maximum size when you have plenty more avaliable or when use in a secondary monitor. If is the case disable this option
* **Horizontal limiting margin:** Limits windows and dialogs maximum width to the screen resolution less this margin
* **Vertical limiting margin:** Limits windows and dialogs maximum height to the screen resolution less this margin
* (Add) Setting - General: Take into account the screen scale factor to limit the dialogs windows maximum size. Due wrong information UVtools can cap the windows maximum size when you have plenty more avaliable or when use in a secondary monitor. If is the case disable this option
* (Add) Ctrl + Shift + Z to undo and edit the last operation (If contain a valid operation)
* (Add) Allow to deselect the current selected profile
* (Add) Allow to set a default profile to load in when open a tool
* (Add) ENTER and ESC hotkeys to message box
* (Add) Pixel dimming: Brightness percent equivalent value
* (Add) Raft relief: Allow to define supports margin independent from wall margin for the "Relief" type
* (Add) Pixel editor: Allow to adjust the remove and add pixel brightness values
* (Add) Calibration Menu:
* **Elephant foot:** Generates test models with various strategies and increments to verify the best method/values to remove the elephant foot.
* **XYZ Accuracy:** Generates test models with various strategies and increments to verify the XYZ accuracy.
* **Tolerance:** Generates test models with various strategies and increments to verify the part tolerances.
* **Grayscale:** Generates test models with various strategies and increments to verify the LED power against the grayscale levels.
* (Change) PW0, PWS, PWMX, PWMO, PWMS, PWX file formats to ignore preview validation and allow variations on the file format (#111)
* (Change) Tool - Edit print parameters: Increments from 0.01 to 0.5
* (Change) Tool - Resize: Increments from 0.01 to 0.1
* (Change) Tool - Rotate: Increments from 0.01 to 1
* (Change) Tool - Calculator: Increments from 0.01 to 0.5 and 1
* (Fix) PW0, PWS, PWMX, PWMO, PWMS, PWX file formats to replicate missing bottom properties cloned from normal properties
* (Fix) Drain holes to build plate were considered as traps, changed to be drains as when removing object resin will flow outwards
* (Fix) When unable to save the file it will change extension and not delete the temporary file
* (Fix) Pixel dimming wasn't saving all the fields on profiles
* (Fix) Prevent a rare startup crash when using demo file
* (Fix) Tool - Solifiy: Increase AA clean up threshold range, previous value wasn't solidifing when model has darker tones
* (Fix) Sanitize per layer settings, due some slicers are setting 0 at some properties that can cause problems with UVtools calculations, those values are now sanitized and set to the general value if 0
* (Fix) Update partial islands:
* Was leaving visible issues when the result returns an empty list of new issues
* Was jumping some modified sequential layers
* Was not updating the issue tracker map
* (Fix) Edit print parameters was not updating the layer data table information
* (Add) Improved island detection: Combines the island and overhang detections for a better more realistic detection and to discard false-positives. (Slower)
If enabled, and when a island is found, it will check for overhangs on that same island, if no overhang found then the island will be discarded and considered safe, otherwise it will flag as an island issue.
Note: Overhangs settings will be used to configure the detection. Enabling Overhangs is not required for this procedure to work.
Enabled by default,
* (Add) More information on the About box: Operative system and architecture, framework, processor count and screens
* (Fix) Overhangs: Include islands when detecting overhangs were not skip when found a island
* (Fix) Decode CWS from Wanhao Workshop fails on number of slices (#102)
* (Add) Changelog description to the new version update dialog
* (Add) Tool - Infill: Proper configurable infills
* (Add) Pixel area as "px²" to the layer bounds and ROI at layer bottom information bar
* (Add) Pixel dimming: Alternate pattern every x layers
* (Add) Pixel dimming: Lattice infill
* (Add) Solidify: Required minimum/maximum area to solidify found areas (Default values will produce the old behaviour)
* (Add) Issues: Allow to hide and ignore selected issues
* (Add) Issue - Touch boundary: Allow to configure Left, Top, Right, Bottom margins in pixels, defaults to 5px (#94)
* (Add) UVJ: Allow convert to another formats (#96)
* (Add) Setters to some internal Core properties for more abstraction
* (Improvement) Issue - Touch boundary: Only check boundary pixels if layer bounds overlap the set margins, otherwise, it will not waste cycles on check individual rows of pixels when not need to
* (Change) Place .ctb extension show first than .cbddlp due more popular this days
* (Change) Pixel dimming: Text "Borders" to "Walls"
* (Change) Issues: Remove "Remove" text from button, keep only the icon to free up space
* (Change) Ungroup extensions on "covert to" menu (#97)
* (Fix) Issues: Detect button has a incorrect "save" icon
* (Fix) SL1: Increase NumSlow property limit
* (Fix) UVJ: not decoding nor showing preview images
* (Fix) "Convert to" menu shows same options than previous loaded file when current file dont support convertions (#96)
* (Fix) Hides "Convert to" menu when unable to convert to another format (#96)
* (Fix) Program crash when demo file is disabled and tries to load a file in
* (Fix) Rare crash on startup when mouse dont move in startup period and user types a key in meanwhile
* (Fix) On a slow startup on progress window it will show "Decoded layers" as default text, changed to "Initializing"
* (Add) IsModified property to current layer information, indicates if layer have unsaved changes
* (Add) Splitter between preview image and properties to resize the vertical space between that two controls
* (Fix) Unable to save file with made modifications, layer IsModified property were lost when entering on clipboard
* (Fix) After made a modification clipboard tries to restores that same modification (Redundant)
* (Fix) Current layer data doesn't refresh when refreshing current layer, made changes not to show in
* (Fix) Hides not supported properties from current layer data given the file format
* (Add) RAM usage on title bar
* (Add) Clipboard manager: Undo (Ctrl + Z) and Redo (Ctrl + Y) modifications (Memory optimized)
* (Add) Current layer properties on information tab
* (Fix) Long windows with system zoom bigger than 100% were being hidden and overflow (#90)
* (Fix) Do not recompute issues nor properties nor reshow layer if operation is cancelled or failed
* (Add) Program start elapsed seconds on Log
* (Add) Lift heights @ speeds, retract speed, light-off information to status bar
* (Fix) Per layer settings are being lost when doing operations via tools that changes the layer count
* (Fix) Current layer height mm was being calculated instead of showing the stored position Z value (For hacked files)
* (Fix) Zip: By using hacked gcodes were possible to do a lift sequence without returning back to Z layer position
* (Fix) ZCodex: Read per layer lift height/speed, retract speed and pwm from GCode
* (Fix) Status bar, layer top and bottom bar: Break content down for the next line if window size overlaps the controls
* (Fix) Status bar: Make right buttons same height as left buttons
* (Improvement) CWS: Better gcode parser for decoding
* (Change) GCodes: Cure commands (Light-on/Cure time/Light-off) are only exposed when exposure time and pwm are present and greater than 0 [Safe guard]
* (Change) Zip: If only one G0 command found per layer, it will be associated to the cure z position (No lift height)
* (Change) Merged bottom/normal exposure times on status bar
* (Change) Tabs: Change controls spacing from 5 to 2 for better looking
* (Change) Deploy UVtools self-contained per platform specific: (#89)
* Platform optimized
* Reduced the package size
* Includes .NET Core assemblies and dont require the installation of .NET Core
* Can execute UVtools by double click on "UVtools" file or via ".\UVtools" on terminal
* **Naming:** UVtools_[os]-[architecture]_v[version].zip
* **"universal"** zip file that includes the portable version, os and architecture independent but requires dotnet to run, these build were used in all previous versions
* (Add) photons file format (Read-only)
* (Add) Allow mouse scroll wheel on layer slider and issue tracker to change layers (#81)
* (Add) Menu - Help - Open settings folder: To open user settings folder
* (Add) When a file doesn't have a print time field or it's 0, UVtools calculate the approximate time based on parameters
* (Add) Per layer settings override on UVtools layer core
* (Add) Tool - Edit print parameters: Allow change per layer settings on a layer range
* (Add) Tool Window - Layer range synchronization and lock for single layer navigation (Checkbox)
* (Add) Tool Window - Change the start layer index on range will also change the layer image on background
* (Improvement) Adapt every file format to accept per layer settings where possible
* (Improvement) Better gcode checks and per layer settings parses
* (Change) When converting to CTB, version 3 of the file will be used instead of version 2
* (Change) When converting to photon or cbddlp, version 2 of the file will be used instead of version 2
* (Change) New logo, thanks to (Vinicius Silva @photonsters)
* (Fix) MSI installer was creating multiple entries/uninstallers on windows Apps and Features (#79)
* (Fix) Release builder script (CreateRelease.WPF.ps1): Replace backslash with shash for zip releases (#82)
* (Fix) CWS file reader when come from Chitubox (#84)
* (Fix) CWS was introducing a big delay after each layer, LiftHeight was being used 2 times instead of LiftSpeed (#85)
* (Fix) CWS fix Build Direction property name, was lacking a whitespace
* (Fix) Layer bounds was being show for empty layers on 0x0 position with 1px wide
* (Fix) Empty layers caused miscalculation of print volume bounds
* (Fix) Recalculate GCode didn't unlock save button
* (Fix) Tool - Calculator - Light-Off Delay: Wasn't calculating bottom layers
* (Change) Drop a digit from program version for simplicity, now: MAJOR.MINOR.PATCH
* **Major:** new UI, lots of new features, conceptual change, incompatible API changes, etc.
* **Minor:** add functionality in a backwards-compatible manner
* **Patch:** backwards-compatible bug fixes
* (Upgrade) Avalonia framework to preview6
* (Fix) ROI selection button on bottom was always disabled even when a region is selected
* (Fix) Settings - Issues- "Pixel intensity threshold" defaults to 0, but can't be set back to 0 after change (minimum is 1). (#78)
* (Fix) Settings - Issues - "Supporting safe pixels..." is present twice (#78)
* (Fix) Settings - Layer repair - Empty layers / Resin traps texts are swapped in the settings window (#78)
* (Change) Checked and click buttons highlight color for better distinguish
* (Fix) Move user settings to LocalUser folder to allow save without run as admin
* (Fix) Save button for print parameters were invisible