Commit Graph
22 Commits
Author SHA1 Message Date
Tiago Conceição 92588fd159 Fix windows package (#118) 2020-12-30 17:37:16 +00:00
Tiago Conceição b2617d149f v2.0.0
This release bump the major version due the introduction of .NET 5.0, the discontinuation old UVtools GUI project and the new calibration wizards.
* (Upgrade) From .NET Core 3.1 to .NET 5.0
* (Upgrade) From C# 8.0 to C# 9.0
* (Upgrade) From Avalonia preview6 to rc1
    * Bug: The per layer data gets hidden and not auto height on this rc1
* (Add) Setting - General - Windows / dialogs:
  * **Take into account the screen scale factor to limit the dialogs windows maximum size**: Due wrong information UVtools can clamp the windows maximum size when you have plenty more avaliable or when use in a secondary monitor. If is the case disable this option
  * **Horizontal limiting margin:** Limits windows and dialogs maximum width to the screen resolution less this margin
  * **Vertical limiting margin:** Limits windows and dialogs maximum height to the screen resolution less this margin
* (Add) Setting - General: Take into account the screen scale factor to limit the dialogs windows maximum size. Due wrong information UVtools can cap the windows maximum size when you have plenty more avaliable or when use in a secondary monitor. If is the case disable this option
* (Add) Ctrl + Shift + Z to undo and edit the last operation (If contain a valid operation)
* (Add) Allow to deselect the current selected profile
* (Add) Allow to set a default profile to load in when open a tool
* (Add) ENTER and ESC hotkeys to message box
* (Add) Pixel dimming: Brightness percent equivalent value
* (Add) Raft relief: Allow to define supports margin independent from wall margin for the "Relief" type
* (Add) Pixel editor: Allow to adjust the remove and add pixel brightness values
* (Add) Calibration Menu:
    * **Elephant foot:** Generates test models with various strategies and increments to verify the best method/values to remove the elephant foot.
    * **XYZ Accuracy:** Generates test models with various strategies and increments to verify the XYZ accuracy.
    * **Tolerance:** Generates test models with various strategies and increments to verify the part tolerances.
    * **Grayscale:** Generates test models with various strategies and increments to verify the LED power against the grayscale levels.
* (Change) PW0, PWS, PWMX, PWMO, PWMS, PWX file formats to ignore preview validation and allow variations on the file format (#111)
* (Change) Tool - Edit print parameters: Increments from 0.01 to 0.5
* (Change) Tool - Resize: Increments from 0.01 to 0.1
* (Change) Tool - Rotate: Increments from 0.01 to 1
* (Change) Tool - Calculator: Increments from 0.01 to 0.5 and 1
* (Fix) PW0, PWS, PWMX, PWMO, PWMS, PWX file formats to replicate missing bottom properties cloned from normal properties
* (Fix) Drain holes to build plate were considered as traps, changed to be drains as when removing object resin will flow outwards
* (Fix) When unable to save the file it will change extension and not delete the temporary file
* (Fix) Pixel dimming wasn't saving all the fields on profiles
* (Fix) Prevent a rare startup crash when using demo file
* (Fix) Tool - Solifiy: Increase AA clean up threshold range, previous value wasn't solidifing when model has darker tones
* (Fix) Sanitize per layer settings, due some slicers are setting 0 at some properties that can cause problems with UVtools calculations, those values are now sanitized and set to the general value if 0
* (Fix) Update partial islands:
    * Was leaving visible issues when the result returns an empty list of new issues
    * Was jumping some modified sequential layers
    * Was not updating the issue tracker map
* (Fix) Edit print parameters was not updating the layer data table information
2020-12-25 04:38:28 +00:00
Tiago Conceição 5c5670f0b1 v1.3.5
* (Add) Pixel Dimming: Chamfer - Allow the number of walls pixels to be gradually varied as the operation progresses from the starting layer to the ending layer (#106)
* (Add) PrusaSlicer print profiles: 0.01, 0.02, 0.03, 0.04, 0.15, 0.2
* (Change) Morph: "Fade" to "Chamfer" naming, created profiles need redo
* (Change) Pixel Dimming: Allow start with 0px walls when using "Walls Only"
* (Change) PrusaSlicer print profiles names, reduced bottom layers and raft height
* (Remove) PrusaSlicer print profiles with 3 digit z precision (0.025 and 0.035)
* (Fix) PW0, PWS, PWMX, PWMO, PWMS, PWX file formats, where 4 offsets (16 bytes) were missing on preview image, leading to wrong table size. Previous converted files with UVtools wont open from now on, you need to reconvert them. (ezrec/uv3dp#124)
* (Fix) Unable to run Re-Height tool due a rounding problem on some cases (#101)
* (Fix) Layer preview end with exception when no per layer settings are available (SL1 case)
2020-12-04 01:00:37 +00:00
Tiago Conceição 1d17f6ceb6 v1.3.1
* (Add) File format: PWX (AnyCubic Photon X) (#93)
* (Add) File format: PWMO (AnyCubic Photon Mono) (#93)
* (Add) File format: PWMS (AnyCubic Photon Mono SE) (#93)
* (Add) PrusaSlicer printer: AnyCubic Photon X
* (Add) PrusaSlicer printer: AnyCubic Photon Mono
* (Add) PrusaSlicer printer: AnyCubic Photon Mono SE
* (Add) PrusaSlicer printer: AnyCubic Photon Mono X
* (Change) "Save as" file filter dialog with better file extension description
* (Fix) Tool - Infill: Allow save profiles
* (Fix) Material cost was showing as ml instead of currency
2020-11-16 02:10:55 +00:00
Tiago Conceição 3c0a41a049 v1.1.2
* (Add) Program start elapsed seconds on Log
* (Add) Lift heights @ speeds, retract speed, light-off information to status bar
* (Fix) Per layer settings are being lost when doing operations via tools that changes the layer count
* (Fix) Current layer height mm was being calculated instead of showing the stored position Z value (For hacked files)
* (Fix) Zip: By using hacked gcodes were possible to do a lift sequence without returning back to Z layer position
* (Fix) ZCodex: Read per layer lift height/speed, retract speed and pwm from GCode
* (Fix) Status bar, layer top and bottom bar: Break content down for the next line if window size overlaps the controls
* (Fix) Status bar: Make right buttons same height as left buttons
* (Improvement) CWS: Better gcode parser for decoding
* (Change) GCodes: Cure commands (Light-on/Cure time/Light-off) are only exposed when exposure time and pwm are present and greater than 0 [Safe guard]
* (Change) Zip: If only one G0 command found per layer, it will be associated to the cure z position (No lift height)
* (Change) Merged bottom/normal exposure times on status bar
* (Change) Tabs: Change controls spacing from 5 to 2 for better looking
* (Change) Deploy UVtools self-contained per platform specific: (#89)
  * Platform optimized
  * Reduced the package size
  * Includes .NET Core assemblies and dont require the installation of .NET Core
  * Can execute UVtools by double click on "UVtools" file or via ".\UVtools" on terminal
  * **Naming:** UVtools_[os]-[architecture]_v[version].zip
  * **"universal"** zip file that includes the portable version, os and architecture independent but requires dotnet to run, these build were used in all previous versions
2020-11-02 23:45:39 +00:00
Tiago Conceição 679f088811 v1.1.0
* (Add) photons file format (Read-only)
* (Add) Allow mouse scroll wheel on layer slider and issue tracker to change layers (#81)
* (Add) Menu - Help - Open settings folder: To open user settings folder
* (Add) When a file doesn't have a print time field or it's 0, UVtools calculate the approximate time based on parameters
* (Add) Per layer settings override on UVtools layer core
* (Add) Tool - Edit print parameters: Allow change per layer settings on a layer range
* (Add) Tool Window - Layer range synchronization and lock for single layer navigation (Checkbox)
* (Add) Tool Window - Change the start layer index on range will also change the layer image on background
* (Improvement) Adapt every file format to accept per layer settings where possible
* (Improvement) Better gcode checks and per layer settings parses
* (Change) When converting to CTB, version 3 of the file will be used instead of version 2
* (Change) When converting to photon or cbddlp, version 2 of the file will be used instead of version 2
* (Change) New logo, thanks to (Vinicius Silva @photonsters)
* (Fix) MSI installer was creating multiple entries/uninstallers on windows Apps and Features (#79)
* (Fix) Release builder script (CreateRelease.WPF.ps1): Replace backslash with shash for zip releases (#82)
* (Fix) CWS file reader when come from Chitubox (#84)
* (Fix) CWS was introducing a big delay after each layer, LiftHeight was being used 2 times instead of LiftSpeed (#85)
* (Fix) CWS fix Build Direction property name, was lacking a whitespace
* (Fix) Layer bounds was being show for empty layers on 0x0 position with 1px wide
* (Fix) Empty layers caused miscalculation of print volume bounds
* (Fix) Recalculate GCode didn't unlock save button
* (Fix) Tool - Calculator - Light-Off Delay: Wasn't calculating bottom layers
* (Change) Drop a digit from program version for simplicity, now: MAJOR.MINOR.PATCH
  * **Major:** new UI, lots of new features, conceptual change, incompatible API changes, etc.
  * **Minor:** add functionality in a backwards-compatible manner
  * **Patch:** backwards-compatible bug fixes
* (Upgrade) Avalonia framework to preview6
2020-11-01 02:45:53 +00:00
Tiago Conceição 42fc845a50 Update version 2020-10-23 03:35:35 +01:00
Tiago Conceição 6db8bd613b Update UVtools.InstallerMM.wxs 2020-10-22 04:29:45 +01:00
Tiago Conceição 2b352bde38 v1.0.0.0 2020-10-22 04:20:11 +01:00
Tiago Conceição 5cc29e8d51 WPF Calculator 2020-10-15 02:42:23 +01:00
Tiago Conceição 89f5df35a8 v0.8.5.0
* (Add) Tool - Calculator: Convert millimeters to pixels
* (Add) Tool - Calculator: Find the optimal "Ligth-Off Delay"
* (Add) Internal abstraction of display size to all file formats
* (Add) Default demo file that loads on startup when no file is specified (this can be disable/enabled on settings)
2020-10-14 18:41:30 +01:00
Tiago Conceição 6d042d7165 v0.8.4.0
* (Add) Tool: Arithmetic operations
* (Add) Allow convert chitubox zip to cbddlp, ctb, photon, phz, pws, pw0, cws, zcodex
* (Add) When using filenames containing "bene4_mono" and when converting to cws it will use the GRAY2RGB encoding (#67)
* (Add) Hint on how to use layer re-height tool when it fails to launch
* (Add) PrusaSlicer Printer: Creality LD-006
* (Add) PrusaSlicer Printer: EPAX E6 Mono
* (Add) PrusaSlicer Printer: EPAX E10 Mono
* (Add) PrusaSlicer Printer: EPAX X1K 2K Mono
* (Add) PrusaSlicer Printer: Elegoo Mars C
* (Add) PrusaSlicer Printer: Longer 3D Orange4K
* (Add) PrusaSlicer Printer: Phrozen Shuffle XL Lite
* (Add) PrusaSlicer Printer: Phrozen Shuffle 16
* (Add) PrusaSlicer Printer: Phrozen Sonic 4K
* (Add) PrusaSlicer Printer: Phrozen Sonic Mighty 4K
* (Add) PrusaSlicer Printer: Voxelab Proxima
* (Add) PrusaSlicer Printer: QIDI S-Box
* (Fix) PrusaSlicer Printer: Elegoo Saturn - name and resolution
* (Fix) PrusaSlicer Printer: AnyCubic Photon S - display width/height
* (Fix) PrusaSlicer Printer: Epax X10 4K Mono - Y Resolution
* (Fix) PrusaSlicer Printer: EPAX X133 4K Mono - display width/height
* (Fix) PrusaSlicer Printer: Phrozen Shuffle Lite - display width/height
* (Fix) All PrusaSlicer Printers were reviewed and some bugs were fixed
* (Fix) Chitubox 3D preview when use files converted with UVtools (#68)
* (Fix) Overhangs: False-positives when previous or current layer as draker pixels, it now threshold pixels before proceed (#64)
* (Change) Tools: Placed "Threshold" menu item after "Morph"
2020-10-01 16:07:19 +01:00
Tiago Conceição 7ac20d7afa v0.8.3.0
* (Add) Issue: Overhangs - Detects potential overhangs on layers (#64)
* (Add) PrusaSlicer Printer: Phrozen Sonic Mini 4K
* (Improvement) CWS: Allow read files with "slice*" filenames as content (#67)
* (Improvement) Allow convert chitubox files to CWS Bene4 Mono printer, must configure a printer containing "Bene4 Mono" name on Chitubox (#67)
* (Improvement) Edit print parameters: Show changes on confirm dialog
* (Improvement) Edit print parameters: Dedicated reset button hides when value is unchanged
* (Improvement) More detailed descriptions on error messages
* (Fix) Some islands wont remove from list when many selected and click remove
* (Fix) Extract: Use trail zeros to layer filenames
* (Fix) MSI installer not creating shortcuts (#66)
2020-09-30 02:08:08 +01:00
Tiago Conceição 9051d61f9a WPF progress 2020-09-24 18:02:14 +01:00
Tiago Conceição 43a5cff1f3 Update UVtools.InstallerMM.wxs 2020-09-11 03:10:53 +01:00
Tiago Conceição b0467ee5ca Print parameters merge 2020-09-10 23:40:39 +01:00
Tiago Conceição 5fdac82dd6 Bene4 Mono and Layer Issue Z Tracker
* (Add) Settings & Issues: Enable or disable Empty Layers
* (Add) PrusaSlicer Printer: Nova Bene4 Mono
* (Add) CWS: Support the GRAY2RGB and RBG2GRAY encoding for Bene Mono
* (Add) Layer issue Z map paired with layer navigation tracker bar
* (Change) Shortcuts: + and - to go up and down on layers were change to W and S keys. Reason: + and - are bound to zoom and can lead to problems
* (Upgrade) OpenCV from 4.2 to 4.3
* (Fix) CWS: Add missing Platform X,Y,Z size when converting from SL1
* (Fix) CWS: Invert XY resolution when converting from SL1
2020-09-05 06:56:20 +01:00
Tiago Conceição 54130124f9 Fix MSI 2020-07-30 03:03:32 +01:00
Tiago Conceição b2bd1c41f1 v0.6.2.0
* (Add) PrusaSlicer Printer: Elegoo Mars 2 Pro
* (Add) PrusaSlicer Printer: Creality LD-002H
* (Add) PrusaSlicer Printer: Voxelab Polaris
* (Add) File Format: UVJ (#8)
* (Add) Mutataor: Pixel Dimming
* (Add) Pixel Editor tab with new drawing functions
* (Add) Pixel Editor: Bursh area and shape
* (Add) Pixel Editor: Supports
* (Add) Pixel Editor: Drain holes
* (Add) Settings for pixel editor
* (Add) Setting: File open default directory
* (Add) Setting: File save default directory
* (Add) Setting: File extract default directory
* (Add) Setting: File convert default directory
* (Add) Setting: File save prompt for overwrite (#10)
* (Add) Setting: File save preffix and suffix name
* (Add) Setting: UVtools version to the title bar
* (Improvement) Force same directory as input file on dialogs
* (Improvement) Pattern: Better positioning when not using an anchor, now it's more center friendly
* (Change) Setting: Start maximized defaults to true
* (Fix) Pattern: Calculated volume was appending one margin width/height more
* (Fix) When cancel a file load, some shortcuts can crash the program as it assume file is loaded
* (Fix) pws: Encode using the same count-of-threshold method as CBDDLP (ezrec/uv3dp#79)
2020-07-14 02:55:37 +01:00
Tiago Conceição 2cbb3f377a v0.6.0.0
* (Add) UVtools now notify when a new version available is detected
* (Add) Mutator "Flip"
* (Add) Mutator "Rotate"
* (Add) User Settings - Many parameters can now be customized to needs
* (Add) File load elapsed time into Title bar
* (Add) Outline - Print Volume bounds
* (Add) Outline - Layer bounds
* (Add) Outline - Hollow areas
* (Add) Double click layer picture to Zoom To Fit
* (Improvement) Huge performance boost in layer reparing and in every mutator
* (Improvement) Layer preview is now faster
* (Improvement) Islands detection is now better and don't skip any pixel, more islands will show or the region will be bigger
* (Improvement) Islands search are now faster, it will jump from island to insland instead of search in every pixel by pixel
* (Improvement) ResinTrap detection and corrected some cases where it can't detect a drain
* (Improvement) Better memory optimization by dispose all objects on operations
* (Improvement) Image engine changed to use only OpenCV Mat instead of two and avoid converting from one to another, as result there's a huge performance gain in some operations (#6)
* (Improvement) UVtools now rely on UVtools.Core, and drop the UVtools.Parser. The Core now perform all operations and transformations inplace of the GUI
* (Improvement) If error occur during save it will show a message with the error
* (Improvement) When rotate layer it will zoom to fit
* (Improvement) Allow zoom to fit to print volume area instead of whole build volume
* (Removed) ImageSharp dependency
* (Removed) UVtools.Parser project
* (Fix) Nova3D Elfin printer values changed to Display Width : 131mm / Height : 73mm & Screen X: 2531 / Y: 1410 (#5)
* (Fix) Fade resizes make image offset a pixel from layer to layer because of integer placement, now it matain the correct position
* (Fix) sl1: AbsoluteCorrection, GammaCorrection, MinExposureTime, MaxExposureTime, FastTiltTime, SlowTiltTime and AreaFill was byte and float values prevents the file from open (#4)
* (Fix) zcodex: XCorrection and YCorrection was byte and float values prevents the file from open (#4)
* (Fix) cws: XCorrection and YCorrection was byte and float values prevents the file from open (#4)
* (Fix) cws: Wrong # char on .gcode file prevent from printing (#4)
2020-06-29 05:18:33 +01:00
Tiago Conceição 3f559ce03d Update UVtools.InstallerMM.wxs 2020-06-21 17:11:17 +01:00
Tiago Conceição c10bf6cef3 v0.5.2.1
* (Add) cws: Allow change layer PWM value
* (Update) Dependency ImageSharp from 1.0.0-rc0002 to 1.0.0-rc0003 (It fix a error on resize function)
* (Fix) cws: GCode 0 before G29
* (Fix) Phrozen Sonic Mini: Display Height from 66.04 to 68.04
* (Fix) Zortrax Inkspire: Display and Volume to 74.67x132.88
* (Fix) Layer repair tool allow operation when every repair checkbox is deselected
2020-06-20 23:54:38 +01:00