* **PrusaSlicer:**
* **In this release is recommended to discard your printer and refresh it with uvtools updated printer or replace notes over**
* (Add) FILEFORMAT_XXX variable to auto-convert to that file format once open in UVtools
* (Update) Print profiles fields with new PrusaSlicer version
* (Remove) LayerOffDelay from printer notes and use only the LightOffDelay variable instead, both were being used, to avoid redundacy LayerOffDelay was dropped. Please update your printer accordingly!
* (Remove) FLIP_XY compability from printers
* (Remove) AntiAlias variable from printers
* **(Add) Settings - Automations:**
* Auto save the file after apply any automation(s)
* Auto convert SL1 files to the target format when possible and load it back
* Auto set the extra 'light-off delay' based on lift height and speed.
* (Add) Allow all and future formats to convert between them without knowing each other (Abstraction)
* (Add) XYResolution and XYResolutionUm property to file formats
* (Add) Calculator - Optimal model tilt: Calculates the optimal model tilt angle for printing and to minimize the visual layer effect
* (Add) Bottom layer count to the status bar
* **(Add) FileFormat propertiers:**
* MirrorDisplay: If images need to be mirrored on lcd to print on the correct orientation (If available)
* MaxPrintHeight: The maximum Z build volume of the printer (If available)
* (Add) ZCodex: Print paramenter light-off delay"
* (Add) SL1: Implement missing keys: host_type, physical_printer_settings_id and support_small_pillar_diameter_percent
* (Change) File formats: Round all setters floats to 2 decimals
* (Change) Island Repair: "Remove Islands Below Equal Pixels" limit from 255 to 65535 (#124)
* (Change) LightOffTime variables to LayerOffDelay
* (Fix) Files with upper case extensions doesn't load in
* **(Fix) SL1:**
* Prevent error when bottle volume is 0
* bool values were incorrectly parsed
* (Fix) **ZIP:**
* Material volume was set to grams
* Bed Y was not being set
* (Add) Changelog description to the new version update dialog
* (Add) Tool - Infill: Proper configurable infills
* (Add) Pixel area as "px²" to the layer bounds and ROI at layer bottom information bar
* (Add) Pixel dimming: Alternate pattern every x layers
* (Add) Pixel dimming: Lattice infill
* (Add) Solidify: Required minimum/maximum area to solidify found areas (Default values will produce the old behaviour)
* (Add) Issues: Allow to hide and ignore selected issues
* (Add) Issue - Touch boundary: Allow to configure Left, Top, Right, Bottom margins in pixels, defaults to 5px (#94)
* (Add) UVJ: Allow convert to another formats (#96)
* (Add) Setters to some internal Core properties for more abstraction
* (Improvement) Issue - Touch boundary: Only check boundary pixels if layer bounds overlap the set margins, otherwise, it will not waste cycles on check individual rows of pixels when not need to
* (Change) Place .ctb extension show first than .cbddlp due more popular this days
* (Change) Pixel dimming: Text "Borders" to "Walls"
* (Change) Issues: Remove "Remove" text from button, keep only the icon to free up space
* (Change) Ungroup extensions on "covert to" menu (#97)
* (Fix) Issues: Detect button has a incorrect "save" icon
* (Fix) SL1: Increase NumSlow property limit
* (Fix) UVJ: not decoding nor showing preview images
* (Fix) "Convert to" menu shows same options than previous loaded file when current file dont support convertions (#96)
* (Fix) Hides "Convert to" menu when unable to convert to another format (#96)
* (Fix) Program crash when demo file is disabled and tries to load a file in
* (Fix) Rare crash on startup when mouse dont move in startup period and user types a key in meanwhile
* (Fix) On a slow startup on progress window it will show "Decoded layers" as default text, changed to "Initializing"
* (Add) Issue: Overhangs - Detects potential overhangs on layers (#64)
* (Add) PrusaSlicer Printer: Phrozen Sonic Mini 4K
* (Improvement) CWS: Allow read files with "slice*" filenames as content (#67)
* (Improvement) Allow convert chitubox files to CWS Bene4 Mono printer, must configure a printer containing "Bene4 Mono" name on Chitubox (#67)
* (Improvement) Edit print parameters: Show changes on confirm dialog
* (Improvement) Edit print parameters: Dedicated reset button hides when value is unchanged
* (Improvement) More detailed descriptions on error messages
* (Fix) Some islands wont remove from list when many selected and click remove
* (Fix) Extract: Use trail zeros to layer filenames
* (Fix) MSI installer not creating shortcuts (#66)
* (Add) Settings & Issues: Enable or disable Empty Layers
* (Add) PrusaSlicer Printer: Nova Bene4 Mono
* (Add) CWS: Support the GRAY2RGB and RBG2GRAY encoding for Bene Mono
* (Add) Layer issue Z map paired with layer navigation tracker bar
* (Change) Shortcuts: + and - to go up and down on layers were change to W and S keys. Reason: + and - are bound to zoom and can lead to problems
* (Upgrade) OpenCV from 4.2 to 4.3
* (Fix) CWS: Add missing Platform X,Y,Z size when converting from SL1
* (Fix) CWS: Invert XY resolution when converting from SL1
* (Add) Partial update islands from current working layer and next layer when using pixel editor or island remove
* (Add) Setting: To enable or disable partial update islands
* (Change) Properties, Issues, Pixel Editor: ListView upgraded to a FastObjectListView, resulting in faster renders, sorting capabilities, column order, groups with counter, selection, hot tracking, filtering and empty list message
* (Change) Log: ObjectListView upgraded to a FastObjectListView
* (Change) Bunch of icons
* (Add) Allow to save properties to clipboard
* (Add) Tool: Layer Repair - Allow remove islands below or equal to a pixel count (Suggested by: Nicholas Taylor)
* (Add) Issues: Allow sort columns by click them (Suggested by: Nicholas Taylor)
* (Improvement) Tool: Pattern - Prevent open this tool when unable to pattern due lack of space
* (Fix) Tool: Layer Repair - When issues are not caculated before, they are computed but user settings are ignored
* (Add) Allow chitubox, phz, pws, pw0 files convert to cws
* (Add) Allow convert between cbddlp, ctb and photon
* (Add) Allow convert between pws and pw0
* (Improvement) Layers can now have modified heights and independent parameters (#9)
* (Improvement) UVtools now generate better gcode and detect the lack of Lift and same z position and optimize the commands
* (Fix) zcodex: Wasn't reporting layer decoding progress
* (Add) UVtools now notify when a new version available is detected
* (Add) Mutator "Flip"
* (Add) Mutator "Rotate"
* (Add) User Settings - Many parameters can now be customized to needs
* (Add) File load elapsed time into Title bar
* (Add) Outline - Print Volume bounds
* (Add) Outline - Layer bounds
* (Add) Outline - Hollow areas
* (Add) Double click layer picture to Zoom To Fit
* (Improvement) Huge performance boost in layer reparing and in every mutator
* (Improvement) Layer preview is now faster
* (Improvement) Islands detection is now better and don't skip any pixel, more islands will show or the region will be bigger
* (Improvement) Islands search are now faster, it will jump from island to insland instead of search in every pixel by pixel
* (Improvement) ResinTrap detection and corrected some cases where it can't detect a drain
* (Improvement) Better memory optimization by dispose all objects on operations
* (Improvement) Image engine changed to use only OpenCV Mat instead of two and avoid converting from one to another, as result there's a huge performance gain in some operations (#6)
* (Improvement) UVtools now rely on UVtools.Core, and drop the UVtools.Parser. The Core now perform all operations and transformations inplace of the GUI
* (Improvement) If error occur during save it will show a message with the error
* (Improvement) When rotate layer it will zoom to fit
* (Improvement) Allow zoom to fit to print volume area instead of whole build volume
* (Removed) ImageSharp dependency
* (Removed) UVtools.Parser project
* (Fix) Nova3D Elfin printer values changed to Display Width : 131mm / Height : 73mm & Screen X: 2531 / Y: 1410 (#5)
* (Fix) Fade resizes make image offset a pixel from layer to layer because of integer placement, now it matain the correct position
* (Fix) sl1: AbsoluteCorrection, GammaCorrection, MinExposureTime, MaxExposureTime, FastTiltTime, SlowTiltTime and AreaFill was byte and float values prevents the file from open (#4)
* (Fix) zcodex: XCorrection and YCorrection was byte and float values prevents the file from open (#4)
* (Fix) cws: XCorrection and YCorrection was byte and float values prevents the file from open (#4)
* (Fix) cws: Wrong # char on .gcode file prevent from printing (#4)