- **UI:**
- (Improvement) Auto show a horizontal scroll bar on wider than screen contents on the tool windows
- (Improvement) Move normal windows to zero position if negative and auto constrain height if necessary
- (Improvement) Set a minimum width and minimum height for tool windows
- (Fix) Setting - "Allow resize the tool windows" had been lost and no effect when checked
- (Add) Windows MSI - Option: Add installation directory to system PATH environment variable
- (Improvement) Better fetch of UVtools.Core.dll on PowerShell scripts under Windows
- (Improvement) Better handling in get the process output, this fixes processor name not being shown on macOS
- (Add) Debug sub menu to test some behaviours (Only when compiled in debug mode, not visible on public release)
- (Add) Utility method `LayerExists` to the file formats to know if specific layer index exists in the collection
- (Improvement) Add loaded file information to the crash dialog message
- (Fix) Message dialog height do not expand with text (#537)
- (Fix) Crash when all layers get removed and UI attempt to show a layer (#538)
- **PCB Exposure:**
- (Add) Able to select multiple files and create a layer per file or merge them into one layer
- (Add) Able to import files from a zip file
- (Improvement) Round pixel coordinates and line thickness
- (Improvement) Better position precision for primitives
- (Improvement) Disable the ok button if no files were selected
- (Change) Do not auto mirror based on printer lcd mirror type
- (Fix) Limit line thickness to 1px minimum
- (Fix) Allow leading zero omit from XY coordinates (#492)
- (Fix) Mirror option was shifting the board position
- (Add) Calibrate - Blooming effect: Generates test models with various strategies and increments to measure the blooming effect
- (Add) Setting: Issues - Default order by, changes the default order on the issues list (#482)
- (Improvement) CTBv4 and encrypted: Fetch `BottomWaitTimes` virtual property from first bottom layer that has at least 2 pixels (#483)
- (Fix) Linux: Enable desktop integration for AppImages (#490)
- (Fix) Extracting zip contents inside folders would cause a error and not extract those contents
- (Upgrade) AvaloniaUI from 0.10.14 to 0.10.15 [Fixes auto-size problems]
- (Add) Information about the loaded file when copying from the about box
- (Improvement) Tools are now disabled on the menu if not supported by the file format once each file load (#476)
- (Fix) Tool - Edit tool parameters: Overlap label on "per layer override" mode (#478)
- (Fix) Corruption of `GZip` and `Deflate` layer compression methods
- **Core:**
- (Add) Getter `FileFormat.DisplayPixelCount` Gets the display total number of pixels (ResolutionX * ResolutionY)
- (Add) Getter `Layer.NonZeroPixelRatio` Gets the ratio between non zero pixels and display number of pixels
- (Add) Getter `Layer.NonZeroPixelPercentage` Gets the percentage of non zero pixels relative to the display number of pixels
- (Add) Getter `Layer.PreviousHeightLayer()` Gets the previous layer with a different height from the current, returns null if no previous layer
- (Add) Getter `Layer.NextHeightLayer()` Gets the next layer with a different height from the current, returns null if no next layer
- (Add) Method `Layer.GetPreviousLayerWithAtLeastPixelCountOf()` Gets the previous layer matching at least a number of pixels, returns null if no previous layer
- (Add) Method `Layer.GetNextLayerWithAtLeastPixelCountOf()` Gets the next layer matching at least a number of pixels, returns null if no next layer
- (Add) Method `Operation.GetRoiOrVolumeBounds()` returns the selected ROI rectangle or model volume bounds rectangle
- (Add) Documentation around `Operation` methods
- (Fix) Open files in partial mode when the resolution is not defined would cause a `NullPointerException` (#474)
- **Suggestion: Wait time before cure**
- (Add) Proportional maximum time change: Sets the maximum allowed time difference relative to the previous layer (#471)
- (Add) Proportional mass get modes: Previous, Average and Maximum relative to a defined height (#471)
- (Change) Proportional set type sets fallback time to the first layer
- (Fix) Proportional set type was taking current layer mass instead of looking to the previous cured layer (#471)
- **Tools:**
- **Edit print parameters:**
- (Change) Incorporate the unit label into the numeric input box
- (Change) Allow TSMC speeds to be 0 as minimum value (#472)
- (Fix) PCB Exposure: The thumbnail has random noise around the image
- **Settings:**
- (Add) Tools: "Always prompt for confirmation before execute the operation"
- (Fix) Changing layer compression method when no file is loaded would cause a error
- **UI:**
- (Add) Holding Shift key while drag and drop a .uvtop file will try to execute the operation without showing the window or prompt
- (Add) Drag and drop a .cs or .csx file into UVtools will load and show the scripting dialog with the file selected
- (Add) Errors that crash application will now show an report window with the crash information and able to fast report them
- (Add) "Version" key and value on registry to tell the current installed version (Windows MSI only)
- (Upgrade) AvaloniaUI from 0.10.13 to 0.10.14
- (Upgrade) .NET from 6.0.4 to 6.0.5
- **(Add) Suggestions:**
- A new module that detect bad or parameters out of a defined range and suggest a change on the file, those can be auto applied if configured to do so
- **Avaliable suggestions:**
- **Bottom layer count:** Bottom layers should be kept to a minimum, usually from 2 to 3, it function is to provide a good adhesion to the first layer on the build plate, using a high count have disadvantages.
- **Wait time before cure:** Rest some time before cure the layer is crucial to let the resin settle after the lift sequence and allow some time for the arm settle at the correct Z position as the resin will offer some resistance and push the structure.
This lead to better quality with more successful prints, less lamination problems, better first layers with more success of stick to the build plate and less elephant foot effect.
- **Wait time after cure:** Rest some time after cure the layer and before the lift sequence can be important to allow the layer to cooldown a bit and detach better from the FEP.
- **Layer height:** Using the right layer height is important to get successful prints:
Thin layers may cause problems on adhesion, lamination, will print much slower and have no real visual benefits.
Thick layers may not fully cure no matter the exposure time you use, causing lamination and other hazards. Read your resin dtasheet to know the limits.
Using layer height with too many decimal digits may produce a wrong positioning due stepper step loss and/or Z axis quality.
- **Core:**
- Convert the project to Nullable aware and "null-safe"
- **File Formats:**
- (Add) `Volume` property to get the total model volume
- (Add) `SanitizeLayers` method to reassign indexes and force attribute parent file
- (Improvement) Merge `LayerManager` into `FileFormat` and cleanup: This affects the whole project and external scripts.
If using scripts please update them, search for `.LayerManager.` and replace by `.`
- (Change) Chitubox encrypted format can now be saved as normal
- (Fix) Converted files layers was pointing to the source file and related to it
- **Layers:**
- (Add) Methods: `ResetParameters`, `CopyParametersTo`, `CopyExposureTo`, `CopyWaitTimesTo`
- (Improvement) `IsBottomLayer` property will also return true when the index is inside bottom layer count
- **Scripting:**
- (Add) Configuration variable: `MinimumVersionToRun` - Sets the minimum version able to run the script
- (Improvement) Allow run scripts written in C# 10 with the new namespace; style as well as nullables methods
- (Improvement) Convert scripts to use Nullable code
- **UI:**
- (Add) Fluent Dark theme
- (Add) Default Light theme
- (Add) Default Dark theme
- (Change) Use fontawesome and material design to render the icons instead of static png images
- (Change) Some icons
- (Change) Move log tab to clipboard tab
- (Change) Tooltip overlay default color
- (Improvement) Windows position for tool windows, sometimes framework can return negative values affecting positions, now limits to 0 (#387)
- (Fix) Center image icon for layer action button
- (Fix) Center image icon for save layer image button
- **Tools:**
- (Add) Layer re-height: Offset mode, change layers position by a defined offset (#423)
- (Improvement) Rotate: Unable to use an angle of 0
- (Improvement) Remove layers: Will not recalcualte and reset properties of layers anymore, allowing removing layers on dynamic layer height models and others
- (Improvement) Clone layers: Will not recalcualte and reset properties of layers anymore, allowing cloning layers on dynamic layer height models and others
- (Fix) Exposure time finder: Very small printers may not print the stock object as it is configured, lead to a unknown error while generating the test. It will now show a better error message and advice a solution (#426)
- **Terminal:**
- (Add) More default namespaces
- (Improvement) Set a MinHeight for the rows to prevent spliter from eat the elements
- (Change) Set working space to the MainWindow instead of TerminalWindow
- **(Upgrade) .NET from 5.0.14 to 6.0.3**
- This brings big performance improvements, better JIT, faster I/O operations and others
- Read more: https://devblogs.microsoft.com/dotnet/performance-improvements-in-net-6
- Due this macOS requirement starts at 10.15 (Catalina)
- Read more: https://github.com/dotnet/core/blob/main/release-notes/6.0/supported-os.md
- (Add) Native support for MacOS ARM64 architecture (Mac M1 and upcomming Mac's) (#187)
- (Exchange) Dependency Newtonsoft Json by System.Text.Json to parse the json documents
- (Remove) "Automations - Light-off delay" in favor of new suggestion "wait time before cure" module
- (Fix) File - Send to: Winrar or 7zip have a wrong extension on the list (uvt) when should be (uvj)
- (Upgrade) AvaloniaUI from 0.10.12 to 0.10.13
- **Pixel Arithmetic:**
- (Add) Corrode: Number of passes
- (Change) Corrode: Noise area default from 3px² to 1px²
- (Change) Fuzzy skin preset: Wall thickness from 6px to 4px
- (Change) Fuzzy skin preset: Max noise offset: 64
- (Add) Core: More helper functions: Area, Volume, LastBottomLayer, BottomLayersHeight, SetNoDelays, SetWaitTimeBeforeCureOrLightOffDelay
- (Change) Display the current layer volume instead of area
- (Fix) Having a first empty layer will miscalculate the model rectangle bounds
- (Fix) Tool - Calculator - Model tilt: Change formula to use arctan instead of tanh
- (Upgrade) OpenCV from 4.5.4 to 4.5.5
- (Upgrade) AvaloniaUI from 0.10.11 to 0.10.12 (#378)
- **UI:**
- (Add) When converting file formats with multiple available versions, it will prompt to select the version to use
- (Add) Remove CTBv4 from convert menu (Will require readjust settings for default extension if you are using an below extension) (#286)
- (Change) Rename CTBv3 to CTB on the convert menu
- (Fix) CXDLP: Set version 3 was setting wrong information
- (Improvement) Applied some refactorings on code
- (Fix) MDLP, GR1 and CXDLP: Bad enconde of display width, display height and layer height properties
* (Improvement) Cache per layer and global used material for faster calculations
* (Improvement) Better internal PrintTime management
* **(Improvement) GUI:**
* Show per layer used material percentage compared to the rest model
* Show total of millimeters cured per layer if available
* Show bounds and ROI in millimeters if available
* Show display width and height below resolution if available
* Don't split (Actions / Refresh / Save) region when resize window and keep those fixed
* **(Improvement) Calibrate - Grayscale:**
* Add a option to convert brightness to exposure time on divisions text
* Adjust text position to be better centered and near from the center within divisions
* (Fix) Calculate the used material with global layer height instead of calculate height from layer difference which lead to wrong values in parallel computation
* (Fix) Converting files were not setting the new file as parent for the layer manager, this affected auto convertions from SL1 and lead to crashes and bad calculations if file were not reloaded from the disk (#150, #151)
* (Fix) PositionZ rounding error when removing layers
* (Add) Setting: Expand and show tool descriptions by default
* (Improvement) Drag and drop a file on Main Window while hold SHIFT key will open the file under a new instance
* (Improvement) PrusaSlicer & SL1 files: Allow to set custom variables on "Material - Notes" per resin to override the "Printer - Notes" variables
This will allow custom settings per resin, for example, if you want a higher 'lift height, lift speed, etc' on more viscous resins. (#141)
* (Change) Setting: Windows vertical margin to 60px
* (Fix) Export file was getting a "Parameter count mismatch" on some file formats (#140)
* (Fix) photon and cbddlp file formats with version 3 to never hash images
* (Fix) Windows was not geting the screen bounds from the active monitor
* (Fix) Tool windows height, vertical margin and position
* **(Fix) Exposure time finder:**
* Text label
* Set vertical splitter to not show decimals, int value
* Set vertical splitter default to 0
* Allow vertical splitter to accept negative values
* Optimized the default values
* Removed similar letters from text
* Add some symbols to text to validate overexposure
* Decrease Features height minimum value to 0.5mm
* (Upgrade) EmguCV/OpenCV to v4.5.1
* (Upgrade) AvaloniaUI to 1.0
* (Improvement) GUI re-touched
* (Improvement) Make pixel editor tab to disappear when pixel editor is disabled
* (Improvement) Simplify the output filename from PrusaSlicer profiles
* (Improvement) All operations require a slicer file at constructor rather than on execute, this allow exposure the open file to the operation before run it
* (Improvement) Calibrations: Auto set "Mirror Output" if open file have MirrorDisplay set
* (Change) Tool - Redraw model/supports icon
* (Change) photon and cbddlp to use version 3 by default
* (Add) Tool - Dynamic layer height: Analyze and optimize the model with dynamic layer heights, larger angles will slice at lower layer height
while more straight angles will slice larger layer height. (#131)
* (Add) Calibration - Exposure time finder: Generates test models with various strategies and increments to verify the best exposure time for a given layer height
* (Add) File load checks, trigger error when a file have critical errors and attempt to fix non-critical errors
* Layers must have an valid image, otherwise trigger an error
* Layers must have a incremental or equal position Z than it previous, otherwise trigger an error
* If layer 0 starts at 0mm it will auto fix all layers, it will add Layer Height to the current z at every layer
* (Add) Tool - Edit print parameters: Allow set parameters to each x layers and skip n layers inside the given range.
This allow the use of optimizations in a layer pattern, for example, to set 3s for a layer but 2.5s for the next.
* (Add) Layer height property to "Layer Data" table: Shows layer height for the slice
* (Fix) When automations applied and file is saved, it will not warn user about file overwrite for the first time save
* (Fix) Tool - Redraw model/supports: Disable apply button when no file selected
* (Fix) Tool - Infill: Lack of equality member to test if same infill profile already exists
* (Fix) Auto converted files from SL1 where clipping filename at first dot (.), now it only strips known extensions
* (Fix) SL1 encoded files wasn't generating the right information and lead to printer crash
* (Fix) PrusaSlicer printer "Anycubic Photon S" LiftSpeed was missing and contains a typo (#135)
* (Fix) PrusaSlicer profile manager wasnt marking missing profiles to be installed (#135)
* (Fix) PrusaSlicer folder search on linux to also look at %HOME%/.config/PrusaSlicer (#135, #136)
* (Fix) Operations were revised and some bug fixed, most about can't cancel the progress
* (Fix) Some typos on tooltips
* (Fix) Prevent PhotonS from enconding, it will trigger error now as this format is read-only
* **(Fix) Ctrl + Shift + Z to redo the last operation:**
* The layer range is reseted instead of pull the used values
* Tool - Arithmetic always disabled
* Action - Layer import didn't generate info and always disabled