/* * GNU AFFERO GENERAL PUBLIC LICENSE * Version 3, 19 November 2007 * Copyright (C) 2007 Free Software Foundation, Inc. * Everyone is permitted to copy and distribute verbatim copies * of this license document, but changing it is not allowed. */ using System; using System.Globalization; namespace UVtools.Core.Extensions; public static class MathExtensions { /*public static byte Clamp(this byte value, byte min, byte max) { return value <= min ? min : value >= max ? max : value; } public static sbyte Clamp(this sbyte value, sbyte min, sbyte max) { return value <= min ? min : value >= max ? max : value; } public static ushort Clamp(this ushort value, ushort min, ushort max) { return value <= min ? min : value >= max ? max : value; } public static short Clamp(this short value, short min, short max) { return value <= min ? min : value >= max ? max : value; } public static uint Clamp(this uint value, uint min, uint max) { return value <= min ? min : value >= max ? max : value; } public static int Clamp(this int value, int min, int max) { return value <= min ? min : value >= max ? max : value; } public static ulong Clamp(this ulong value, ulong min, ulong max) { return value <= min ? min : value >= max ? max : value; } public static long Clamp(this long value, long min, long max) { return value <= min ? min : value >= max ? max : value; } public static float Clamp(this float value, float min, float max) { return value <= min ? min : value >= max ? max : value; } public static double Clamp(this double value, double min, double max) { return value <= min ? min : value >= max ? max : value; } public static decimal Clamp(this decimal value, decimal min, decimal max) { return value <= min ? min : value >= max ? max : value; } public static T Clamp(T value, T min, T max) where T : IComparable { if (value.CompareTo(min) < 0) return min; if (value.CompareTo(max) > 0) return max; return value; }*/ public static uint DecimalDigits(this float val) { var valStr = val.ToString(CultureInfo.InvariantCulture).TrimEnd('0'); if (string.IsNullOrEmpty(valStr)) return 0; var index = valStr.IndexOf('.'); if (index < 0) return 0; return (uint) (valStr[index..].Length - 1); } public static uint DecimalDigits(this double val) { var valStr = val.ToString(CultureInfo.InvariantCulture).TrimEnd('0'); if (string.IsNullOrEmpty(valStr)) return 0; var index = valStr.IndexOf('.'); if (index < 0) return 0; return (uint)(valStr[index..].Length - 1); } public static uint DecimalDigits(this decimal val) { var valStr = val.ToString(CultureInfo.InvariantCulture).TrimEnd('0'); if (string.IsNullOrEmpty(valStr) || valStr[^1] == '.') return 0; var index = valStr.IndexOf('.'); if (index < 0) return 0; return (uint)(valStr[index..].Length - 1); } public static bool IsInteger(this float val, float tolerance = 0.0001f) => Math.Abs(val - Math.Floor(val)) < tolerance; public static bool IsInteger(this double val, double tolerance = 0.0001) => Math.Abs(val - Math.Floor(val)) < tolerance; public static bool IsInteger(this decimal val) => val == Math.Floor(val); public static int GCD(int a, int b) { while (a != 0 && b != 0) { if (a > b) a %= b; else b %= a; } return a | b; } public static uint GCD(uint a, uint b) { while (a != 0 && b != 0) { if (a > b) a %= b; else b %= a; } return a | b; } public static ulong GCD(ulong a, ulong b) { while (a != 0 && b != 0) { if (a > b) a %= b; else b %= a; } return a | b; } /// /// Returns sqrt(x2 + y2) without intermediate overflow or underflow. /// /// /// /// public static float Hypot(float x, float y) => (float)Math.Sqrt(Math.Pow(x, 2) + Math.Pow(y, 2)); /// /// Returns sqrt(x2 + y2) without intermediate overflow or underflow. /// /// /// /// public static double Hypot(double x, double y) => Math.Sqrt(Math.Pow(x, 2) + Math.Pow(y, 2)); /// /// Returns rad to deg /// /// Rad value /// public static float Deg(float value) => (float)(value * 180 / Math.PI); public static double Deg(double value) => value * 180 / Math.PI; }