/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc.
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using System.Collections;
using System.Collections.Generic;
namespace UVtools.Core.PixelEditor;
public class PixelHistory : IEnumerable
{
public List Items { get; } = new();
public int Count => Items.Count;
#region Indexers
public PixelOperation this[uint index] => Items[(int) index];
public PixelOperation this[int index] => Items[index];
public PixelOperation this[long index] => Items[(int) index];
#endregion
#region Numerators
public IEnumerator GetEnumerator()
{
return ((IEnumerable)Items).GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
#endregion
#region Methods
public void Add(PixelOperation item) => Items.Add(item);
public void Clear() => Items.Clear();
public bool Contains(PixelOperation operation)
{
for (int i = 0; i < Count; i++)
{
if (Items[i].Location == operation.Location &&
Items[i].OperationType == operation.OperationType &&
Items[i].LayerIndex == operation.LayerIndex) return true;
}
return false;
}
#endregion
public void Renumber()
{
for (int i = 0; i < Count; i++)
{
Items[i].Index = (uint) (i + 1);
}
}
}