/* * GNU AFFERO GENERAL PUBLIC LICENSE * Version 3, 19 November 2007 * Copyright (C) 2007 Free Software Foundation, Inc. * Everyone is permitted to copy and distribute verbatim copies * of this license document, but changing it is not allowed. */ using System; using System.Threading.Tasks; using Emgu.CV; using Emgu.CV.CvEnum; using Emgu.CV.Util; using UVtools.Core.Extensions; using UVtools.Core.FileFormats; namespace UVtools.Core.Operations { [Serializable] public sealed class OperationSolidify : Operation { #region Enums public enum AreaCheckTypes { More, Less } #endregion #region Members private uint _minimumArea = 1; private AreaCheckTypes _areaCheckType = AreaCheckTypes.More; #endregion #region Overrides public override string Title => "Solidify"; public override string Description => "Solidifies the selected layers, closing all interior holes.\n\n" + "NOTE: All open areas of the layer that are completely surrounded by pixels will be filled. Please ensure that none of the holes in the layer are required before proceeding."; public override string ConfirmationText => $"solidify layers {LayerIndexStart} through {LayerIndexEnd}?"; public override string ProgressTitle => $"Solidifying layers {LayerIndexStart} through {LayerIndexEnd}"; public override string ProgressAction => "Solidified layers"; /// /// Gets the minimum required area to solidify it /// public uint MinimumArea { get => _minimumArea; set => RaiseAndSetIfChanged(ref _minimumArea, Math.Max(1, value)); } public AreaCheckTypes AreaCheckType { get => _areaCheckType; set => RaiseAndSetIfChanged(ref _areaCheckType, value); } public static Array AreaCheckTypeItems => Enum.GetValues(typeof(AreaCheckTypes)); public override string ToString() { var result = $"[Area: {_areaCheckType} than {_minimumArea}px²]" + LayerRangeString; if (!string.IsNullOrEmpty(ProfileName)) result = $"{ProfileName}: {result}"; return result; } #endregion #region Constructor public OperationSolidify() { } public OperationSolidify(FileFormat slicerFile) : base(slicerFile) { } #endregion #region Methods protected override bool ExecuteInternally(OperationProgress progress) { Parallel.For(LayerIndexStart, LayerIndexEnd + 1, layerIndex => { if (progress.Token.IsCancellationRequested) return; using var mat = SlicerFile[layerIndex].LayerMat; Execute(mat); SlicerFile[layerIndex].LayerMat = mat; progress.LockAndIncrement(); }); return !progress.Token.IsCancellationRequested; } public override bool Execute(Mat mat, params object[] arguments) { using Mat filteredMat = new(); using VectorOfVectorOfPoint contours = new(); using Mat hierarchy = new(); using var original = mat.Clone(); var target = GetRoiOrDefault(mat); CvInvoke.Threshold(target, filteredMat, 127, 255, ThresholdType.Binary); // Clean AA CvInvoke.FindContours(filteredMat, contours, hierarchy, RetrType.Ccomp, ChainApproxMethod.ChainApproxSimple); var arr = hierarchy.GetData(); for (int i = 0; i < contours.Size; i++) { if ((int)arr.GetValue(0, i, 2) != -1 || (int)arr.GetValue(0, i, 3) == -1) continue; if (MinimumArea >= 1) { var rectangle = CvInvoke.BoundingRectangle(contours[i]); if (AreaCheckType == AreaCheckTypes.More) { if (rectangle.Area() < MinimumArea) continue; } else { if (rectangle.Area() > MinimumArea) continue; } } CvInvoke.DrawContours(target, contours, i, EmguExtensions.WhiteColor, -1); } ApplyMask(original, target); return true; } #endregion } }