Files
Tiago Conceição ea4f7e0400 v3.11.0
- **UI:**
  - (Improvement) Layer navigation load time by parallel `Mat` to `Bitmap` conversion
  - (Improvement) Allow to show exceptions without the stack trace and detailed trigger action by using the `MessageExceiption` (#644)
  - (Improvement) Allow progress to have and display a detailed log (#644)
  - (Improvement) Convert format to another with multiple versions will now only show the possible versions for the extension
- **Suggestion - Wait time before cure:**
  - (Improvement) Set the first wait time based on first valid layer mass rather than use the fixed limit
  - (Improvement) Set zero time to empty and dummy layers
  - (Improvement) When creating the dummy layer also increment the bottom layer count as the created layer count as one
- **PCB Exposure:**
  - (Add) Excellon Drill Format (drl) to cut off holes (Implementation may lack some advanced features, please confirm the result) (#646)
  - (Fix) Arc (G03) with negative offsets (I-/J-) was not drawing the shape correctly
  - (Fix) Implement the rotation for the outline primitive (#645)
- **File formats:**
  - (Improvement) Formats now sanitize the selected version before encode given the file extension, if version is out of range it will force the last known version
  - (Fix) CBDDLP: Remove a table from the file that might cause layer corruption
- (Add) Operations - `AfterCompleteReport` property: Gets or sets an report to show to the user after complete the operation with success
- (Improvement) Suggestion - Wait time after cure: Set zero time to empty and dummy layers
- (Improvement) Slight improvement on the contour intersection check, yields better performance on resin and suction cup detection
- (Improvement) Allow to trigger message boxes from operations and scripts (#644)
- (Upgrade) .NET from 6.0.12 to 6.0.13
2023-01-16 02:03:51 +00:00

191 lines
6.9 KiB
C#

/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using Emgu.CV;
using Emgu.CV.CvEnum;
using System;
using System.Data;
using System.Drawing;
using System.Globalization;
using System.Text.RegularExpressions;
using UVtools.Core.Extensions;
namespace UVtools.Core.Gerber.Primitives;
/// <summary>
/// A vector line is a rectangle defined by its line width, start and end points. The line ends are rectangular.
/// </summary>
public class VectorLinePrimitive : Primitive
{
#region Constants
public const byte Code = 20;
#endregion
#region Properties
public override string Name => "VectorLine";
/// <summary>
/// Exposure off/on (0/1)
/// 1
/// </summary>
public string ExposureExpression { get; set; } = "1";
public byte Exposure { get; set; } = 1;
/// <summary>
/// Width of the line ≥ 0
/// 2
/// </summary>
public string LineWidthExpression { get; set; } = "0";
public float LineWidth { get; set; }
/// <summary>
/// Start point X coordinate
/// 3
/// </summary>
public string StartXExpression { get; set; } = "0";
public float StartX { get; set; }
/// <summary>
/// Start point Y coordinate
/// 4
/// </summary>
public string StartYExpression { get; set; } = "0";
public float StartY { get; set; }
/// <summary>
/// End point X coordinate
/// 5
/// </summary>
public string EndXExpression { get; set; } = "0";
public float EndX { get; set; }
/// <summary>
/// Start point Y coordinate
/// 6
/// </summary>
public string EndYExpression { get; set; } = "0";
public float EndY { get; set; }
/// <summary>
/// Rotation angle, in degrees counterclockwise, a decimal.
/// The primitive is rotated around the origin of the macro definition, i.e. the (0, 0) point of macro coordinates.
/// 7
/// </summary>
public string RotationExpression { get; set; } = "0";
public float Rotation { get; set; } = 0;
#endregion
protected VectorLinePrimitive(GerberFormat document) : base(document) { }
public VectorLinePrimitive(GerberFormat document, string exposureExpression, string lineWidthExpression, string startXExpression, string startYExpression, string endXExpression, string endYExpression, string rotationExpression = "0") : base(document)
{
ExposureExpression = exposureExpression;
LineWidthExpression = lineWidthExpression;
StartXExpression = startXExpression;
StartYExpression = startYExpression;
EndXExpression = endXExpression;
EndYExpression = endYExpression;
RotationExpression = rotationExpression;
}
public override void DrawFlashD3(Mat mat, PointF at, LineType lineType = LineType.EightConnected)
{
if (!IsParsed) return;
if (LineWidth <= 0) return;
if (Rotation != 0)
{
throw new NotImplementedException($"{Name} primitive with code {Code} have a rotation value of {Rotation} which is not implemented. Open a issue regarding this problem and provide a sample file to be able to implement rotation correctly on this primitive.");
}
var pt1 = Document.PositionMmToPx(at.X + StartX, at.Y + StartY);
var pt2 = Document.PositionMmToPx(at.X + EndX, at.Y + EndY);
CvInvoke.Line(mat, pt1, pt2, Document.GetPolarityColor(Exposure), EmguExtensions.CorrectThickness(Document.SizeMmToPxOverride(LineWidth, Document.XYppmm.Height)), lineType);
//CvInvoke.Rectangle(mat, rectangle, color, -1, lineType);
}
public override void ParseExpressions(params string[] args)
{
string csharpExp;
float num;
var exp = new DataTable();
if (byte.TryParse(ExposureExpression, out var exposure)) Exposure = exposure;
else
{
csharpExp = string.Format(Regex.Replace(ExposureExpression, @"\$(\d+)", "{$1}"), args);
var temp = exp.Compute(csharpExp, null);
if (temp is not DBNull) Exposure = Convert.ToByte(temp);
}
if (float.TryParse(LineWidthExpression, NumberStyles.Float, CultureInfo.InvariantCulture, out num)) LineWidth = num;
else
{
csharpExp = Regex.Replace(LineWidthExpression, @"\$(\d+)", "{$1}");
csharpExp = string.Format(csharpExp, args);
var temp = exp.Compute(csharpExp, null);
if (temp is not DBNull) LineWidth = Convert.ToSingle(temp);
}
LineWidth = Document.GetMillimeters(LineWidth);
if (float.TryParse(StartXExpression, NumberStyles.Float, CultureInfo.InvariantCulture, out num)) StartX = num;
else
{
csharpExp = Regex.Replace(StartXExpression, @"\$(\d+)", "{$1}");
csharpExp = string.Format(csharpExp, args);
var temp = exp.Compute(csharpExp, null);
if (temp is not DBNull) StartX = Convert.ToSingle(temp);
}
StartX = Document.GetMillimeters(StartX);
if (float.TryParse(EndXExpression, NumberStyles.Float, CultureInfo.InvariantCulture, out num)) EndX = num;
else
{
csharpExp = Regex.Replace(EndXExpression, @"\$(\d+)", "{$1}");
csharpExp = string.Format(csharpExp, args);
var temp = exp.Compute(csharpExp, null);
if (temp is not DBNull) EndX = Convert.ToSingle(temp);
}
EndX = Document.GetMillimeters(EndX);
if (float.TryParse(StartYExpression, NumberStyles.Float, CultureInfo.InvariantCulture, out num)) StartY = num;
else
{
csharpExp = Regex.Replace(StartYExpression, @"\$(\d+)", "{$1}");
csharpExp = string.Format(csharpExp, args);
var temp = exp.Compute(csharpExp, null);
if (temp is not DBNull) StartY = Convert.ToSingle(temp);
}
StartY = Document.GetMillimeters(StartY);
if (float.TryParse(EndYExpression, NumberStyles.Float, CultureInfo.InvariantCulture, out num)) EndY = num;
else
{
csharpExp = Regex.Replace(EndYExpression, @"\$(\d+)", "{$1}");
csharpExp = string.Format(csharpExp, args);
var temp = exp.Compute(csharpExp, null);
if (temp is not DBNull) EndY = Convert.ToSingle(temp);
}
EndY = Document.GetMillimeters(EndY);
if (float.TryParse(RotationExpression, NumberStyles.Float, CultureInfo.InvariantCulture, out num)) Rotation = (short)num;
else
{
csharpExp = Regex.Replace(RotationExpression, @"\$(\d+)", "{$1}");
csharpExp = string.Format(csharpExp, args);
var temp = exp.Compute(csharpExp, null);
if (temp is not DBNull) Rotation = Convert.ToSingle(temp);
}
IsParsed = true;
}
}