mirror of
https://github.com/riegera2412/UVtools.git
synced 2026-07-08 17:42:31 +02:00
8e4995a6a5
- **UVtoolsCmd:**
- **print-properties:**
- (Change) `-b`, `--base` option to `-a`, `-all` to indicate all properties and sub-properties, now defaults to only show base properties
- (Add) `-r`, `--range` option to prints only the matching layer(s) index(es) in a range
- (Add) `-i`, `--indexes` option to prints only the matching layer(s) index(es)
- (Add) Command: `set-properties <input-file> <property=value> Set properties in a file or to it layers with new values`
- (Add) Command: `print-issues <input-file> Detect and print issues in a file`
- (Add) New option to the `run` command: `-p, --property <property=value> Set a property with a new value (Compatible with operations only)`
- (Remove) Command: `print-layers` as it has been moved to `print-properties`, use `-r :` to obtain same result as default on `print-layers`
- **Issues:**
- (Fix) Issues groups with only one issue was displaying the wrong area value
- (Fix) Volume incorrectly calculated, resulting in a high value for group of issues
- (Fix) Incorrect calculation of the bounding rectangle for a group of issues
- **Repair layers:**
- (Add) Switch to opt between "Re-detect the selected issues before repair" and "Use and repair the previous detected issues" (Default)
- (Improvement) Do not allow to run the tool if there are no detected issues when the option "Use and repair the previous detected issues" is selected
- (Improvement) Linux: Recompile libcvextern.so on a older system to be able to run on both older and newest system (#603)
- (Upgrade) .NET from 6.0.10 to 6.0.11
56 lines
1.7 KiB
C#
56 lines
1.7 KiB
C#
/*
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* GNU AFFERO GENERAL PUBLIC LICENSE
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* Version 3, 19 November 2007
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* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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* Everyone is permitted to copy and distribute verbatim copies
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* of this license document, but changing it is not allowed.
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*/
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using UVtools.Core.Extensions;
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namespace UVtools.Core.Layers;
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public sealed class IssueOfContours : Issue
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{
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/// <summary>
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/// Gets the points contours of the issue
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/// </summary>
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public Point[][] Contours { get; init; }
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public IssueOfContours() { }
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public IssueOfContours(Layer layer, IEnumerable<Point[]> contours, Rectangle boundingRectangle, double area) : base(layer, boundingRectangle, area)
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{
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Contours = contours.ToArray();
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PixelsCount = (uint)area;
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FirstPoint = Contours[0][0];
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}
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public IssueOfContours(Layer layer, IEnumerable<Point[]> contours, Rectangle boundingRectangle = default) : this(layer, contours, boundingRectangle, boundingRectangle.Area())
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{ }
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private bool Equals(IssueOfContours other)
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{
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if (!base.Equals(other)) return false;
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if (Contours.Length != other.Contours.Length) return false;
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for (int i = 0; i < Contours.Length; i++)
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{
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if (!Contours[i].SequenceEqual(other.Contours[i])) return false;
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}
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return true;
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}
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public override bool Equals(object? obj)
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{
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return ReferenceEquals(this, obj) || obj is IssueOfContours other && Equals(other);
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}
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public override int GetHashCode()
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{
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return (Contours != null ? Contours.GetHashCode() : 0);
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}
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} |