Files
Tiago Conceição 8e4995a6a5 v3.8.3
- **UVtoolsCmd:**
  - **print-properties:**
    - (Change) `-b`, `--base` option to `-a`, `-all` to indicate all properties and sub-properties, now defaults to only show base properties
    - (Add) `-r`, `--range` option to prints only the matching layer(s) index(es) in a range
    - (Add) `-i`, `--indexes` option to prints only the matching layer(s) index(es)
  - (Add) Command: `set-properties <input-file> <property=value> Set properties in a file or to it layers with new values`
  - (Add) Command: `print-issues <input-file> Detect and print issues in a file`
  - (Add) New option to the `run` command: `-p, --property <property=value>  Set a property with a new value (Compatible with operations only)`
  - (Remove) Command: `print-layers` as it has been moved to `print-properties`, use `-r :` to obtain same result as default on `print-layers`
- **Issues:**
  - (Fix) Issues groups with only one issue was displaying the wrong area value
  - (Fix) Volume incorrectly calculated, resulting in a high value for group of issues
  - (Fix) Incorrect calculation of the bounding rectangle for a group of issues
- **Repair layers:**
  - (Add) Switch to opt between "Re-detect the selected issues before repair" and "Use and repair the previous detected issues" (Default)
  - (Improvement) Do not allow to run the tool if there are no detected issues when the option "Use and repair the previous detected issues" is selected
- (Improvement) Linux: Recompile libcvextern.so on a older system to be able to run on both older and newest system (#603)
- (Upgrade) .NET from 6.0.10 to 6.0.11
2022-11-10 04:09:00 +00:00

45 lines
1.3 KiB
C#

/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
namespace UVtools.Core.Layers;
public sealed class IssueOfPoints : Issue
{
/// <summary>
/// Gets the points containing the coordinates of the issue
/// </summary>
public Point[] Points { get; init; }
public IssueOfPoints() { }
public IssueOfPoints(Layer layer, IEnumerable<Point> points, Rectangle boundingRectangle = default) : base(layer, boundingRectangle, points.Count())
{
Points = points.ToArray();
PixelsCount = (uint)Points.Length;
FirstPoint = Points[0];
}
private bool Equals(IssueOfPoints other)
{
return Points.SequenceEqual(other.Points);
}
public override bool Equals(object? obj)
{
return ReferenceEquals(this, obj) || obj is IssueOfPoints other && Equals(other);
}
public override int GetHashCode()
{
return (Points != null ? Points.GetHashCode() : 0);
}
}