mirror of
https://github.com/riegera2412/UVtools.git
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ea4f7e0400
- **UI:** - (Improvement) Layer navigation load time by parallel `Mat` to `Bitmap` conversion - (Improvement) Allow to show exceptions without the stack trace and detailed trigger action by using the `MessageExceiption` (#644) - (Improvement) Allow progress to have and display a detailed log (#644) - (Improvement) Convert format to another with multiple versions will now only show the possible versions for the extension - **Suggestion - Wait time before cure:** - (Improvement) Set the first wait time based on first valid layer mass rather than use the fixed limit - (Improvement) Set zero time to empty and dummy layers - (Improvement) When creating the dummy layer also increment the bottom layer count as the created layer count as one - **PCB Exposure:** - (Add) Excellon Drill Format (drl) to cut off holes (Implementation may lack some advanced features, please confirm the result) (#646) - (Fix) Arc (G03) with negative offsets (I-/J-) was not drawing the shape correctly - (Fix) Implement the rotation for the outline primitive (#645) - **File formats:** - (Improvement) Formats now sanitize the selected version before encode given the file extension, if version is out of range it will force the last known version - (Fix) CBDDLP: Remove a table from the file that might cause layer corruption - (Add) Operations - `AfterCompleteReport` property: Gets or sets an report to show to the user after complete the operation with success - (Improvement) Suggestion - Wait time after cure: Set zero time to empty and dummy layers - (Improvement) Slight improvement on the contour intersection check, yields better performance on resin and suction cup detection - (Improvement) Allow to trigger message boxes from operations and scripts (#644) - (Upgrade) .NET from 6.0.12 to 6.0.13
57 lines
1.6 KiB
C#
57 lines
1.6 KiB
C#
/*
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* GNU AFFERO GENERAL PUBLIC LICENSE
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* Version 3, 19 November 2007
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* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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* Everyone is permitted to copy and distribute verbatim copies
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* of this license document, but changing it is not allowed.
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*/
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using Emgu.CV;
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using Emgu.CV.CvEnum;
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using System;
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using System.Collections.Concurrent;
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using UVtools.Core.Extensions;
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namespace UVtools.Core.Managers;
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public class KernelCacheManager : IDisposable
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{
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private readonly ConcurrentDictionary<int, Mat> _kernelCache = new();
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public bool UseDynamicKernel { get; set; }
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public ElementShape DynamicKernelShape { get; set; } = ElementShape.Ellipse;
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private readonly Mat _defaultKernel;
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public KernelCacheManager(bool useDynamicKernel = false, Mat? defaultKernel = null)
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{
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UseDynamicKernel = useDynamicKernel;
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_defaultKernel = defaultKernel ?? EmguExtensions.Kernel3x3Rectangle;
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}
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public Mat Get(ref int iterations)
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{
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if (!UseDynamicKernel) return _defaultKernel;
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var mat = _kernelCache.GetOrAdd(iterations, i => EmguExtensions.GetDynamicKernel(ref i, DynamicKernelShape));
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iterations = 1;
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return mat;
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}
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/// <summary>
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/// Clears and dispose all the cache
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/// </summary>
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public void Clear()
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{
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foreach (var (_, mat) in _kernelCache)
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{
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if(ReferenceEquals(mat, EmguExtensions.Kernel3x3Rectangle)) mat?.Dispose();
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}
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}
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/// <inheritdoc />
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public void Dispose()
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{
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Clear();
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}
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} |