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https://github.com/riegera2412/UVtools.git
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a626cfdc72
- (Add) Allow to pause and resume operations (#654) - (Add) `Layer.FirstTransitionLayer` - (Add) `Layer.LastTransitionLayer` - (Add) File format: Elegoo GOO - (Add) PrusaSlicer Printer: Elegoo Mars 4 - (Improvement) Allocate maximum GPU memory for Skia up to 256 MB - (Improvement) Set and sanitize transition layers exposure time from last bottom layer and first normal layer instead of global times (#659) - (Change) CXDLP: Default version from 2 to 3 - (Fix) UI was not rendering with GPU (ANGLE) - (Fix) `Layer.IsTransitionLayer` was returning the wrong value - (Upgrade) .NET from 6.0.13 to 6.0.14
1315 lines
48 KiB
C#
1315 lines
48 KiB
C#
/*
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* GNU AFFERO GENERAL PUBLIC LICENSE
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* Version 3, 19 November 2007
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* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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* Everyone is permitted to copy and distribute verbatim copies
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* of this license document, but changing it is not allowed.
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*/
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using Emgu.CV;
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using Emgu.CV.CvEnum;
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using Emgu.CV.Structure;
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using System;
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using System.ComponentModel;
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using System.Diagnostics;
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using System.Drawing;
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using System.Text;
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using System.Threading.Tasks;
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using System.Xml.Serialization;
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using UVtools.Core.Extensions;
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using UVtools.Core.FileFormats;
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using UVtools.Core.Objects;
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namespace UVtools.Core.Operations;
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public class OperationPixelArithmetic : Operation
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{
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#region Enums
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public enum PixelArithmeticIgnoreAreaOperator
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{
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[Description("Smaller than")]
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SmallerThan,
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[Description("Larger than")]
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LargerThan
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}
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#endregion
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#region Subclasses
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class StringMatrix
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{
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public string Text { get; }
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public Matrix<byte> Pattern { get; set; } = null!;
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public StringMatrix(string text)
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{
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Text = text;
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}
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}
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#endregion
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#region Members
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private PixelArithmeticOperators _operator = PixelArithmeticOperators.Set;
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private PixelArithmeticApplyMethod _applyMethod = PixelArithmeticApplyMethod.Model;
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private uint _wallThicknessStart = 20;
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private uint _wallThicknessEnd = 20;
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private bool _wallChamfer;
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private PixelArithmeticIgnoreAreaOperator _ignoreAreaOperator = PixelArithmeticIgnoreAreaOperator.SmallerThan;
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private uint _ignoreAreaThreshold;
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private byte _value = byte.MaxValue;
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private bool _usePattern;
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private ThresholdType _thresholdType = ThresholdType.Binary;
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private byte _thresholdMaxValue = 255;
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private ushort _patternAlternatePerLayersNumber = 1;
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private bool _patternInvert;
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private string _patternText = null!;
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private string _patternTextAlternate = null!;
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private Matrix<byte> _pattern = null!;
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private Matrix<byte>? _patternAlternate;
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private byte _patternGenMinBrightness;
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private byte _patternGenBrightness = 128;
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private byte _patternGenInfillThickness = 10;
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private byte _patternGenInfillSpacing = 20;
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private short _noiseMinOffset = -128;
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private short _noiseMaxOffset = 128;
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private byte _noiseThreshold;
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private ushort _noisePixelArea = 1;
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private byte _noisePasses = 1;
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#endregion
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#region Enums
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public enum PixelArithmeticOperators : byte
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{
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[Description("Set: to a brightness")]
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Set,
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[Description("Add: with a brightness")]
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Add,
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[Description("Subtract: with a brightness")]
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Subtract,
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[Description("Multiply: with a brightness")]
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Multiply,
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[Description("Divide: with a brightness")]
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Divide,
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//[Description("Exponential: pixels by a brightness")]
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//Exponential,
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[Description("Minimum: set to a brightness if is lower than the current pixel")]
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Minimum,
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[Description("Maximum: set to a brightness if is higher than the current pixel")]
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Maximum,
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[Description("Bitwise Not: invert pixels")]
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BitwiseNot,
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[Description("Bitwise And: with a brightness")]
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BitwiseAnd,
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[Description("Bitwise Or: with a brightness")]
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BitwiseOr,
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[Description("Bitwise Xor: with a brightness")]
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BitwiseXor,
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[Description("AbsDiff: perform a absolute difference between pixel and brightness")]
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AbsDiff,
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[Description("Corrode: Diffuse pixels using uniform random noise")]
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Corrode,
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[Description("Threshold: between a minimum/maximum brightness")]
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Threshold,
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[Description("Keep Region: in the selected ROI or masks")]
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KeepRegion,
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[Description("Discard Region: in the selected ROI or masks")]
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DiscardRegion,
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}
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public enum PixelArithmeticApplyMethod : byte
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{
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[Description("All: Apply to all pixels within the layer")]
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All,
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[Description("Model: Apply only to model pixels")]
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Model,
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[Description("Model surface: Apply only to model surface/visible pixels")]
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ModelSurface,
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[Description("Model surface & inset: Apply only to model surface/visible pixels and within a inset from walls")]
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ModelSurfaceAndInset,
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[Description("Model inner: Apply only to model pixels within a margin from walls")]
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ModelInner,
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[Description("Model walls: Apply only to model walls with a set thickness")]
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ModelWalls,
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//[Description("Model walls minimum: Apply only to model walls where walls must have at least a minimum set thickness")]
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//ModelWallsMinimum
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}
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#endregion
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#region Overrides
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public override string IconClass => "mdi-circle-opacity";
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public override string Title => "Pixel arithmetic";
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public override string Description =>
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"Perform arithmetic operations over the pixels.";
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public override string ConfirmationText =>
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$"arithmetic {_operator}" +
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(ValueEnabled && !_usePattern ? $"={_value}" : string.Empty) +
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(_usePattern && IsUsePatternVisible ? " with pattern" : string.Empty) +
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(_operator is PixelArithmeticOperators.Threshold ? $"/{_thresholdMaxValue}" : string.Empty)
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+ $" layers from {LayerIndexStart} through {LayerIndexEnd}";
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public override string ProgressTitle =>
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$"Arithmetic {_operator}"+
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(ValueEnabled && !_usePattern ? $"={_value}" : string.Empty) +
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(_usePattern && IsUsePatternVisible ? " with pattern" : string.Empty) +
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$" layers from {LayerIndexStart} through {LayerIndexEnd}";
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public override string ProgressAction => "Calculated layers";
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public override string? ValidateInternally()
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{
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var sb = new StringBuilder();
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if (_operator == PixelArithmeticOperators.KeepRegion && !HaveROI && !HaveMask)
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{
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sb.AppendLine("The 'Keep' operator requires selected ROI/masks.");
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}
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else if (_operator == PixelArithmeticOperators.DiscardRegion && !HaveROI && !HaveMask)
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{
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sb.AppendLine("The 'Discard' operator requires selected ROI/masks.");
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}
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else if (_operator
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is PixelArithmeticOperators.Add
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or PixelArithmeticOperators.Subtract
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or PixelArithmeticOperators.Maximum
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or PixelArithmeticOperators.BitwiseOr
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or PixelArithmeticOperators.BitwiseXor
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or PixelArithmeticOperators.AbsDiff
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&& _value == 0)
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/*||
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(_operator is PixelArithmeticOperators.Exponential && _value == 1)
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)*/
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{
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sb.AppendLine($"{_operator} by {_value} will have no effect.");
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}
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else if (_operator == PixelArithmeticOperators.Divide && _value == 0)
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{
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sb.AppendLine("Can't divide by 0.");
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}
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else if (_operator == PixelArithmeticOperators.Corrode && _noiseMinOffset >= _noiseMaxOffset)
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{
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sb.AppendLine("Minimum noise offset must be less than the maximum offset.");
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}
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if (_applyMethod is PixelArithmeticApplyMethod.ModelWalls //or PixelArithmeticApplyMethod.ModelWallsMinimum
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&& (
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(_wallChamfer && _wallThicknessStart == 0 && _wallThicknessEnd == 0) ||
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(!_wallChamfer && _wallThicknessStart == 0)
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)
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)
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{
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sb.AppendLine("The current wall settings will have no effect.");
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}
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if (_usePattern && IsUsePatternVisible)
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{
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var stringMatrix = new[]
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{
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new StringMatrix(PatternText),
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new StringMatrix(PatternTextAlternate),
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};
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foreach (var item in stringMatrix)
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{
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if (string.IsNullOrWhiteSpace(item.Text)) continue;
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var lines = item.Text.Split('\n', StringSplitOptions.TrimEntries | StringSplitOptions.RemoveEmptyEntries);
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for (var row = 0; row < lines.Length; row++)
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{
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var bytes = lines[row].Split(' ');
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if (row == 0)
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{
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item.Pattern = new Matrix<byte>(lines.Length, bytes.Length);
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}
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else
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{
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if (item.Pattern.Cols != bytes.Length)
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{
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sb.AppendLine($"Row {row + 1} have invalid number of pixels, the pattern must have equal pixel count per line, per defined on line 1");
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return sb.ToString();
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}
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}
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for (int col = 0; col < bytes.Length; col++)
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{
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if (byte.TryParse(bytes[col], out var value))
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{
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item.Pattern[row, col] = (byte)(_patternInvert ? byte.MaxValue - value : value);
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}
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else
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{
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sb.AppendLine($"{bytes[col]} is a invalid number, use values from 0 to 255");
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return sb.ToString();
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}
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}
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}
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}
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_pattern = stringMatrix[0].Pattern;
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_patternAlternate = stringMatrix[1].Pattern;
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if (_pattern is null && _patternAlternate is null)
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{
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sb.AppendLine("Either even or odd pattern must contain a valid matrix.");
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return sb.ToString();
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}
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}
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return sb.ToString();
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}
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public override string ToString()
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{
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var result = $"[{_operator}: {_value}] [Apply: {_applyMethod}] " +
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$"[Pattern: {_usePattern}]"
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+ LayerRangeString;
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if (!string.IsNullOrEmpty(ProfileName)) result = $"{ProfileName}: {result}";
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return result;
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}
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#endregion
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#region Properties
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public PixelArithmeticOperators Operator
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{
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get => _operator;
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set
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{
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if(!RaiseAndSetIfChanged(ref _operator, value)) return;
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RaisePropertyChanged(nameof(ValueEnabled));
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RaisePropertyChanged(nameof(IsUsePatternVisible));
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RaisePropertyChanged(nameof(IsThresholdVisible));
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RaisePropertyChanged(nameof(IsApplyMethodEnabled));
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RaisePropertyChanged(nameof(IsCorrodeVisible));
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}
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}
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public bool IsApplyMethodEnabled =>
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_operator is not (PixelArithmeticOperators.KeepRegion or PixelArithmeticOperators.DiscardRegion);
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public PixelArithmeticApplyMethod ApplyMethod
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{
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get => _applyMethod;
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set
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{
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if(!RaiseAndSetIfChanged(ref _applyMethod, value)) return;
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RaisePropertyChanged(nameof(IsWallSettingVisible));
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}
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}
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public bool IsWallSettingVisible => _applyMethod
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is PixelArithmeticApplyMethod.ModelSurfaceAndInset
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or PixelArithmeticApplyMethod.ModelInner
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or PixelArithmeticApplyMethod.ModelWalls; //or PixelArithmeticApplyMethod.ModelWallsMinimum;
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public uint WallThickness
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{
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get => _wallThicknessStart;
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set
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{
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WallThicknessStart = value;
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WallThicknessEnd = value;
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}
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}
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public uint WallThicknessStart
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{
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get => _wallThicknessStart;
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set => RaiseAndSetIfChanged(ref _wallThicknessStart, value);
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}
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public uint WallThicknessEnd
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{
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get => _wallThicknessEnd;
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set => RaiseAndSetIfChanged(ref _wallThicknessEnd, value);
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}
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public bool WallChamfer
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{
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get => _wallChamfer;
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set => RaiseAndSetIfChanged(ref _wallChamfer, value);
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}
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public PixelArithmeticIgnoreAreaOperator IgnoreAreaOperator
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{
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get => _ignoreAreaOperator;
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set => RaiseAndSetIfChanged(ref _ignoreAreaOperator, value);
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}
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public uint IgnoreAreaThreshold
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{
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get => _ignoreAreaThreshold;
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set => RaiseAndSetIfChanged(ref _ignoreAreaThreshold, value);
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}
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public bool IsCorrodeVisible => _operator is PixelArithmeticOperators.Corrode;
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public short NoiseMinOffset
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{
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get => _noiseMinOffset;
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set => RaiseAndSetIfChanged(ref _noiseMinOffset, value);
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}
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public short NoiseMaxOffset
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{
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get => _noiseMaxOffset;
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set => RaiseAndSetIfChanged(ref _noiseMaxOffset, value);
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}
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public byte NoiseThreshold
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{
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get => _noiseThreshold;
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set => RaiseAndSetIfChanged(ref _noiseThreshold, value);
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}
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public ushort NoisePixelArea
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{
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get => _noisePixelArea;
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set => RaiseAndSetIfChanged(ref _noisePixelArea, Math.Max((byte)1, value));
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}
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public byte NoisePasses
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{
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get => _noisePasses;
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set => RaiseAndSetIfChanged(ref _noisePasses, Math.Max((byte)1, value));
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}
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public byte Value
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{
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get => _value;
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set
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{
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if(!RaiseAndSetIfChanged(ref _value, value)) return;
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RaisePropertyChanged(nameof(ValuePercent));
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}
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}
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// 255 - 100
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//value - x
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public float ValuePercent => (float) Math.Round(_value * 100f / byte.MaxValue, 2);
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public bool ValueEnabled => _operator
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is not PixelArithmeticOperators.BitwiseNot
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and not PixelArithmeticOperators.KeepRegion
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and not PixelArithmeticOperators.DiscardRegion
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and not PixelArithmeticOperators.Corrode
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;
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public bool IsUsePatternVisible => _operator
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is not PixelArithmeticOperators.Threshold
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and not PixelArithmeticOperators.BitwiseNot
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and not PixelArithmeticOperators.KeepRegion
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and not PixelArithmeticOperators.DiscardRegion
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and not PixelArithmeticOperators.Corrode
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;
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public bool UsePattern
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{
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get => _usePattern;
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set => RaiseAndSetIfChanged(ref _usePattern, value);
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}
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public ThresholdType ThresholdType
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{
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get => _thresholdType;
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set => RaiseAndSetIfChanged(ref _thresholdType, value);
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}
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public byte ThresholdMaxValue
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{
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get => _thresholdMaxValue;
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set => RaiseAndSetIfChanged(ref _thresholdMaxValue, value);
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}
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public bool IsThresholdVisible => _operator is PixelArithmeticOperators.Threshold;
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/*public bool AffectBackPixelsEnabled => _operator
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is not PixelArithmeticOperators.Subtract
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and not PixelArithmeticOperators.Multiply
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and not PixelArithmeticOperators.Divide
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and not PixelArithmeticOperators.BitwiseNot
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and not PixelArithmeticOperators.BitwiseAnd
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and not PixelArithmeticOperators.KeepRegion
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and not PixelArithmeticOperators.DiscardRegion
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and not PixelArithmeticOperators.Threshold
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;*/
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public ushort PatternAlternatePerLayersNumber
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{
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get => _patternAlternatePerLayersNumber;
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set => RaiseAndSetIfChanged(ref _patternAlternatePerLayersNumber, value);
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}
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public bool PatternInvert
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{
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get => _patternInvert;
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set => RaiseAndSetIfChanged(ref _patternInvert, value);
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}
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public string PatternText
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{
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get => _patternText;
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set => RaiseAndSetIfChanged(ref _patternText, value);
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}
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public string PatternTextAlternate
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{
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get => _patternTextAlternate;
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set => RaiseAndSetIfChanged(ref _patternTextAlternate, value);
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}
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[XmlIgnore]
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public Matrix<byte> Pattern
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{
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get => _pattern;
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set => RaiseAndSetIfChanged(ref _pattern, value);
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}
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[XmlIgnore]
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public Matrix<byte>? PatternAlternate
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{
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get => _patternAlternate;
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set => RaiseAndSetIfChanged(ref _patternAlternate, value);
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}
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public byte PatternGenMinBrightness
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{
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get => _patternGenMinBrightness;
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set => RaiseAndSetIfChanged(ref _patternGenMinBrightness, value);
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}
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public byte PatternGenBrightness
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{
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get => _patternGenBrightness;
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set
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{
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RaiseAndSetIfChanged(ref _patternGenBrightness, value);
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RaisePropertyChanged(nameof(PatternGenBrightnessPercent));
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}
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}
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public float PatternGenBrightnessPercent => Helpers.BrightnessToPercent(_patternGenBrightness);
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public byte PatternGenInfillThickness
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{
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get => _patternGenInfillThickness;
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set => RaiseAndSetIfChanged(ref _patternGenInfillThickness, value);
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}
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public byte PatternGenInfillSpacing
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{
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get => _patternGenInfillSpacing;
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set => RaiseAndSetIfChanged(ref _patternGenInfillSpacing, value);
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}
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public KernelConfiguration Kernel { get; set; } = new();
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#endregion
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#region Constructor
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public OperationPixelArithmetic() { }
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public OperationPixelArithmetic(FileFormat slicerFile) : base(slicerFile) { }
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#endregion
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#region Methods
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private Size GetMatSizeCropped(Mat? mat = null)
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{
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return _applyMethod == PixelArithmeticApplyMethod.All ? GetRoiSizeOrDefault(mat) : GetRoiSizeOrDefault(OriginalBoundingRectangle);
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}
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private Mat GetMatRoiCropped(Mat mat)
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{
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return _applyMethod == PixelArithmeticApplyMethod.All ? GetRoiOrDefault(mat) : GetRoiOrVolumeBounds(mat);
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}
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protected override bool ExecuteInternally(OperationProgress progress)
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{
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Mat? patternMat = null;
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Mat? patternAlternateMat = null;
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Mat patternMatMask = null!;
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Mat patternAlternateMatMask = null!;
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if (_usePattern && IsUsePatternVisible)
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{
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if (_pattern is null)
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{
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_pattern = new Matrix<byte>(2, 2)
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{
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[0, 0] = 0,
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[0, 1] = 127,
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[1, 0] = 127,
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[1, 1] = 0,
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};
|
|
|
|
_patternAlternate ??= new Matrix<byte>(2, 2)
|
|
{
|
|
[0, 0] = 127,
|
|
[0, 1] = 0,
|
|
[1, 0] = 0,
|
|
[1, 1] = 127,
|
|
};
|
|
}
|
|
|
|
_patternAlternate ??= _pattern;
|
|
|
|
var target = new Mat(GetMatSizeCropped(), DepthType.Cv8U, 1);
|
|
patternMat = target.NewBlank();
|
|
patternAlternateMat = target.NewBlank();
|
|
|
|
CvInvoke.Repeat(_pattern, (int)Math.Ceiling((double)target.Rows / _pattern.Rows), (int)Math.Ceiling((double)target.Cols / _pattern.Cols), patternMat);
|
|
CvInvoke.Repeat(_patternAlternate, (int)Math.Ceiling((double)target.Rows / _patternAlternate.Rows), (int)Math.Ceiling((double)target.Cols / _patternAlternate.Cols), patternAlternateMat);
|
|
|
|
patternMatMask = patternMat.Roi(target);
|
|
patternAlternateMatMask = patternAlternateMat.Roi(target);
|
|
|
|
/*if (_patternInvert)
|
|
{
|
|
CvInvoke.BitwiseNot(patternMatMask, patternMatMask);
|
|
CvInvoke.BitwiseNot(patternAlternateMatMask, patternAlternateMatMask);
|
|
}*/
|
|
}
|
|
else if (IsUsePatternVisible)
|
|
{
|
|
patternMatMask = EmguExtensions.InitMat(GetMatSizeCropped(), new MCvScalar(_value));
|
|
}
|
|
|
|
|
|
Parallel.For(LayerIndexStart, LayerIndexEnd + 1, CoreSettings.GetParallelOptions(progress), layerIndex =>
|
|
{
|
|
progress.PauseIfRequested();
|
|
var layer = SlicerFile[layerIndex];
|
|
using (var mat = layer.LayerMat)
|
|
{
|
|
using var original = mat.Clone();
|
|
var originalRoi = GetMatRoiCropped(original);
|
|
var target = GetMatRoiCropped(mat);
|
|
Mat tempMat;
|
|
|
|
if (_usePattern && IsUsePatternVisible)
|
|
{
|
|
tempMat = IsNormalPattern((uint)layerIndex) ? patternMatMask : patternAlternateMatMask;
|
|
}
|
|
else
|
|
{
|
|
tempMat = patternMatMask;
|
|
}
|
|
|
|
Mat? applyMask;
|
|
|
|
int wallThickness = FileFormat.MutateGetIterationChamfer(
|
|
(uint)layerIndex,
|
|
LayerIndexStart,
|
|
LayerIndexEnd,
|
|
(int)_wallThicknessStart,
|
|
(int)_wallThicknessEnd,
|
|
_wallChamfer
|
|
);
|
|
|
|
switch (_applyMethod)
|
|
{
|
|
case PixelArithmeticApplyMethod.All:
|
|
applyMask = null;
|
|
break;
|
|
case PixelArithmeticApplyMethod.Model:
|
|
applyMask = target.Clone();
|
|
break;
|
|
case PixelArithmeticApplyMethod.ModelSurface:
|
|
case PixelArithmeticApplyMethod.ModelSurfaceAndInset:
|
|
if (layerIndex == SlicerFile.LastLayerIndex)
|
|
{
|
|
applyMask = target.Clone();
|
|
}
|
|
else
|
|
{
|
|
applyMask = new Mat();
|
|
|
|
// Difference
|
|
using var nextMat = SlicerFile[layerIndex + 1].LayerMat;
|
|
var nextMatRoi = GetMatRoiCropped(nextMat);
|
|
CvInvoke.Subtract(target, nextMatRoi, applyMask);
|
|
|
|
// 1px walls
|
|
using var erode = new Mat();
|
|
int iterations = 1;
|
|
var kernel = Kernel.GetKernel(ref iterations);
|
|
CvInvoke.Erode(target, erode, kernel, EmguExtensions.AnchorCenter, iterations, BorderType.Reflect101, default);
|
|
CvInvoke.Subtract(target, erode, erode);
|
|
CvInvoke.Add(applyMask, erode, applyMask);
|
|
|
|
|
|
// Inset from walls
|
|
if (_applyMethod == PixelArithmeticApplyMethod.ModelSurfaceAndInset && (wallThickness-1) > 0)
|
|
{
|
|
iterations = wallThickness - 1;
|
|
kernel = Kernel.GetKernel(ref iterations);
|
|
CvInvoke.Dilate(applyMask, erode, kernel, EmguExtensions.AnchorCenter, iterations, BorderType.Reflect101, default);
|
|
erode.CopyTo(applyMask, target);
|
|
}
|
|
}
|
|
|
|
break;
|
|
case PixelArithmeticApplyMethod.ModelInner:
|
|
{
|
|
if (wallThickness <= 0)
|
|
{
|
|
applyMask = target.Clone();
|
|
break;
|
|
}
|
|
|
|
applyMask = new Mat();
|
|
int iterations = wallThickness;
|
|
var kernel = Kernel.GetKernel(ref iterations);
|
|
CvInvoke.Erode(target, applyMask, kernel, EmguExtensions.AnchorCenter, iterations, BorderType.Reflect101, default);
|
|
break;
|
|
}
|
|
case PixelArithmeticApplyMethod.ModelWalls:
|
|
{
|
|
if (wallThickness <= 0) // No effect, skip
|
|
{
|
|
progress.LockAndIncrement();
|
|
return;
|
|
}
|
|
|
|
using var erode = new Mat();
|
|
applyMask = target.Clone();
|
|
int iterations = wallThickness;
|
|
var kernel = Kernel.GetKernel(ref iterations);
|
|
CvInvoke.Erode(target, erode, kernel, EmguExtensions.AnchorCenter, iterations, BorderType.Reflect101, default);
|
|
applyMask.SetTo(EmguExtensions.BlackColor, erode);
|
|
break;
|
|
}
|
|
/*case PixelArithmeticApplyMethod.ModelWallsMinimum:
|
|
{
|
|
if (wallThickness <= 0) // No effect, skip
|
|
{
|
|
progress.LockAndIncrement();
|
|
return;
|
|
}
|
|
|
|
using var erode = new Mat();
|
|
using var erodeInv = new Mat();
|
|
applyMask = target.Clone();
|
|
target.Save($"D:\\wallmin\\original{layerIndex}.png");
|
|
CvInvoke.Erode(target, erode, kernel, anchor, wallThickness, BorderType.Reflect101, default);
|
|
erode.Save($"D:\\wallmin\\erode{layerIndex}.png");
|
|
CvInvoke.Dilate(erode, erode, kernel, anchor, wallThickness, BorderType.Reflect101, default);
|
|
erode.Save($"D:\\wallmin\\dilate{layerIndex}.png");
|
|
//CvInvoke.BitwiseXor(target, erode, applyMask);
|
|
//applyMask.Save($"D:\\wallmin\\bitwiseXor{layerIndex}.png");
|
|
CvInvoke.BitwiseNot(erode, erodeInv);
|
|
erodeInv.Save($"D:\\wallmin\\erodeInv{layerIndex}.png");
|
|
CvInvoke.BitwiseXor(target, erode, erode, erodeInv);
|
|
erode.Save($"D:\\wallmin\\BitwiseXor{layerIndex}.png");
|
|
applyMask.SetTo(EmguExtensions.BlackColor, erode);
|
|
applyMask.Save($"D:\\wallmin\\applymask{layerIndex}.png");
|
|
break;
|
|
}*/
|
|
default:
|
|
throw new ArgumentOutOfRangeException();
|
|
}
|
|
|
|
switch (_operator)
|
|
{
|
|
case PixelArithmeticOperators.Set:
|
|
tempMat.CopyTo(target, applyMask);
|
|
break;
|
|
case PixelArithmeticOperators.Add:
|
|
CvInvoke.Add(target, tempMat, target, applyMask);
|
|
break;
|
|
case PixelArithmeticOperators.Subtract:
|
|
CvInvoke.Subtract(target, tempMat, target, applyMask);
|
|
break;
|
|
case PixelArithmeticOperators.Multiply:
|
|
CvInvoke.Multiply(target, tempMat, target);
|
|
if (_applyMethod != PixelArithmeticApplyMethod.All) ApplyMask(originalRoi, target, applyMask);
|
|
break;
|
|
case PixelArithmeticOperators.Divide:
|
|
CvInvoke.Divide(target, tempMat, target);
|
|
if (_applyMethod != PixelArithmeticApplyMethod.All) ApplyMask(originalRoi, target, applyMask);
|
|
break;
|
|
/*case PixelArithmeticOperators.Exponential:
|
|
CvInvoke.Pow(target, _value, tempMat);
|
|
if(!_affectBackPixels) ApplyMask(original, mat, original);
|
|
break;*/
|
|
case PixelArithmeticOperators.Minimum:
|
|
CvInvoke.Min(target, tempMat, target);
|
|
if (_applyMethod != PixelArithmeticApplyMethod.All) ApplyMask(originalRoi, target, applyMask);
|
|
break;
|
|
case PixelArithmeticOperators.Maximum:
|
|
CvInvoke.Max(target, tempMat, target);
|
|
if (_applyMethod != PixelArithmeticApplyMethod.All) ApplyMask(originalRoi, target, applyMask);
|
|
break;
|
|
case PixelArithmeticOperators.BitwiseNot:
|
|
CvInvoke.BitwiseNot(target, target, applyMask);
|
|
break;
|
|
case PixelArithmeticOperators.BitwiseAnd:
|
|
CvInvoke.BitwiseAnd(target, tempMat, target, applyMask);
|
|
break;
|
|
case PixelArithmeticOperators.BitwiseOr:
|
|
CvInvoke.BitwiseOr(target, tempMat, target, applyMask);
|
|
break;
|
|
case PixelArithmeticOperators.BitwiseXor:
|
|
CvInvoke.BitwiseXor(target, tempMat, target, applyMask);
|
|
break;
|
|
case PixelArithmeticOperators.AbsDiff:
|
|
CvInvoke.AbsDiff(target, tempMat, target);
|
|
if (_applyMethod != PixelArithmeticApplyMethod.All) ApplyMask(originalRoi, target, applyMask);
|
|
break;
|
|
case PixelArithmeticOperators.Threshold:
|
|
var tempThreshold = _thresholdType;
|
|
if (_thresholdType is ThresholdType.Otsu or ThresholdType.Triangle) tempThreshold = ThresholdType.Binary | tempThreshold;
|
|
CvInvoke.Threshold(target, target, _value, _thresholdMaxValue, tempThreshold);
|
|
if (_applyMethod != PixelArithmeticApplyMethod.All) ApplyMask(originalRoi, target, applyMask);
|
|
break;
|
|
case PixelArithmeticOperators.Corrode:
|
|
var span = mat.GetDataByteSpan();
|
|
var random = new Random();
|
|
|
|
var bounds = HaveROI ? ROI : layer.BoundingRectangle;
|
|
|
|
for (var y = bounds.Y; y < bounds.Bottom; y += _noisePixelArea)
|
|
for (var x = bounds.X; x < bounds.Right; x += _noisePixelArea)
|
|
{
|
|
byte zoneBrightness = 0;
|
|
for (var y1 = y; y1 < y + _noisePixelArea && y1 < bounds.Bottom && zoneBrightness < byte.MaxValue; y1++)
|
|
{
|
|
var pixelPos = mat.GetPixelPos(x, y1);
|
|
for (var x1 = x; x1 < x + _noisePixelArea && x1 < bounds.Right && zoneBrightness < byte.MaxValue; x1++)
|
|
{
|
|
zoneBrightness = Math.Max(zoneBrightness, span[pixelPos++]);
|
|
}
|
|
}
|
|
|
|
if (zoneBrightness <= _noiseThreshold) continue;
|
|
byte brightness = zoneBrightness;
|
|
|
|
for (ushort i = 0; i < _noisePasses; i++)
|
|
{
|
|
brightness = (byte)Math.Clamp(random.Next(_noiseMinOffset, _noiseMaxOffset + 1) + brightness, byte.MinValue, byte.MaxValue);
|
|
}
|
|
|
|
//byte brightness = (byte)Math.Clamp(RandomNumberGenerator.GetInt32(_noiseMinOffset, _noiseMaxOffset + 1) + zoneBrightness, byte.MinValue, byte.MaxValue);
|
|
for (var y1 = y; y1 < y + _noisePixelArea && y1 < bounds.Bottom; y1++)
|
|
{
|
|
var pixelPos = mat.GetPixelPos(x, y1);
|
|
for (var x1 = x; x1 < x + _noisePixelArea && x1 < bounds.Right; x1++)
|
|
{
|
|
|
|
if (span[pixelPos] <= _noiseThreshold) continue;
|
|
span[pixelPos++] = brightness;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (_applyMethod is not PixelArithmeticApplyMethod.All and not PixelArithmeticApplyMethod.Model) ApplyMask(originalRoi, target, applyMask);
|
|
|
|
|
|
// old method
|
|
/*if (HaveROI)
|
|
{
|
|
for (var y = ROI.Y; y < ROI.Bottom; y++)
|
|
for (var x = ROI.X; x < ROI.Right; x++)
|
|
{
|
|
var pos = mat.GetPixelPos(x, y);
|
|
if (span[pos] <= _noiseThreshold) continue;
|
|
span[pos] = (byte)Math.Clamp(RandomNumberGenerator.GetInt32(_noiseMinOffset, _noiseMaxOffset + 1) + span[pos], byte.MinValue, byte.MaxValue);
|
|
}
|
|
|
|
if (_applyMethod
|
|
is not PixelArithmeticApplyMethod.All
|
|
and not PixelArithmeticApplyMethod.Model)
|
|
ApplyMask(originalRoi, target, applyMask);
|
|
}
|
|
else // Whole image
|
|
{
|
|
var spanMask = applyMask is null ? span : applyMask.GetDataByteSpan();
|
|
|
|
for (var i = 0; i < span.Length; i++)
|
|
{
|
|
//if (span[i] <= _noiseThreshold || spanMask[i] == 0) continue;
|
|
//span[i] = (byte)Math.Clamp(RandomNumberGenerator.GetInt32(_noiseMinOffset, _noiseMaxOffset + 1) + span[i], byte.MinValue, byte.MaxValue);
|
|
span[i] = (byte)Math.Clamp(random.Next(_noiseMinOffset, _noiseMaxOffset + 1) + span[i], byte.MinValue, byte.MaxValue);
|
|
}
|
|
}*/
|
|
|
|
break;
|
|
case PixelArithmeticOperators.KeepRegion:
|
|
{
|
|
using var targetClone = target.Clone();
|
|
original.SetTo(EmguExtensions.BlackColor);
|
|
mat.SetTo(EmguExtensions.BlackColor);
|
|
targetClone.CopyTo(target);
|
|
break;
|
|
}
|
|
case PixelArithmeticOperators.DiscardRegion:
|
|
target.SetTo(EmguExtensions.BlackColor);
|
|
break;
|
|
default:
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
switch (_ignoreAreaOperator)
|
|
{
|
|
case PixelArithmeticIgnoreAreaOperator.SmallerThan:
|
|
originalRoi.CopyAreasSmallerThan(_ignoreAreaThreshold, target);
|
|
break;
|
|
case PixelArithmeticIgnoreAreaOperator.LargerThan:
|
|
originalRoi.CopyAreasLargerThan(_ignoreAreaThreshold, target);
|
|
break;
|
|
default:
|
|
throw new ArgumentOutOfRangeException(nameof(_ignoreAreaOperator));
|
|
}
|
|
ApplyMask(original, mat);
|
|
|
|
SlicerFile[layerIndex].LayerMat = mat;
|
|
|
|
if (applyMask is not null && !ReferenceEquals(applyMask, target)) applyMask.Dispose();
|
|
}
|
|
|
|
progress.LockAndIncrement();
|
|
});
|
|
|
|
patternMat?.Dispose();
|
|
patternAlternateMat?.Dispose();
|
|
|
|
return !progress.Token.IsCancellationRequested;
|
|
}
|
|
|
|
public bool IsNormalPattern(uint layerIndex) => layerIndex / _patternAlternatePerLayersNumber % 2 == 0;
|
|
|
|
public bool IsAlternatePattern(uint layerIndex) => !IsNormalPattern(layerIndex);
|
|
|
|
public void PresetElephantFootCompensation()
|
|
{
|
|
SelectBottomLayers();
|
|
Operator = PixelArithmeticOperators.Set;
|
|
ApplyMethod = PixelArithmeticApplyMethod.ModelWalls;
|
|
//Value = 190;
|
|
//WallThickness = 20;
|
|
WallChamfer = false;
|
|
UsePattern = false;
|
|
}
|
|
|
|
public void PresetPixelDimming()
|
|
{
|
|
Operator = PixelArithmeticOperators.Subtract;
|
|
ApplyMethod = PixelArithmeticApplyMethod.ModelInner;
|
|
//WallThickness = 20;
|
|
WallChamfer = false;
|
|
UsePattern = true;
|
|
}
|
|
|
|
public void PresetPixelLightening()
|
|
{
|
|
PresetPixelDimming();
|
|
Operator = PixelArithmeticOperators.Add;
|
|
}
|
|
|
|
public void PresetFuzzySkin()
|
|
{
|
|
Operator = PixelArithmeticOperators.Corrode;
|
|
ApplyMethod = PixelArithmeticApplyMethod.ModelSurfaceAndInset;
|
|
NoiseMinOffset = -200;
|
|
NoiseMaxOffset = 64;
|
|
WallThickness = 4;
|
|
IgnoreAreaOperator = PixelArithmeticIgnoreAreaOperator.SmallerThan;
|
|
IgnoreAreaThreshold = 5000;
|
|
}
|
|
|
|
public void PresetStripAntiAliasing()
|
|
{
|
|
Operator = PixelArithmeticOperators.Threshold;
|
|
ApplyMethod = PixelArithmeticApplyMethod.All;
|
|
UsePattern = false;
|
|
Value = 127;
|
|
ThresholdMaxValue = 255;
|
|
ThresholdType = ThresholdType.Binary;
|
|
}
|
|
|
|
public void PresetHealAntiAliasing()
|
|
{
|
|
Operator = PixelArithmeticOperators.Threshold;
|
|
ApplyMethod = PixelArithmeticApplyMethod.All;
|
|
UsePattern = false;
|
|
Value = 119;
|
|
//ThresholdMaxValue = 255;
|
|
ThresholdType = ThresholdType.ToZero;
|
|
}
|
|
|
|
public void PresetHalfBrightness()
|
|
{
|
|
Value = 128;
|
|
}
|
|
|
|
public unsafe void LoadPatternFromImage(Mat mat, bool isAlternatePattern = false)
|
|
{
|
|
var result = new string[mat.Height];
|
|
var span = mat.GetBytePointer();
|
|
Parallel.For(0, mat.Height, CoreSettings.ParallelOptions, y =>
|
|
{
|
|
result[y] = string.Empty;
|
|
var pixelPos = mat.GetPixelPos(0, y);
|
|
for (int x = 0; x < mat.Width; x++)
|
|
{
|
|
result[y] += $"{span[pixelPos++]} ";
|
|
}
|
|
|
|
result[y] = result[y].Trim();
|
|
});
|
|
|
|
StringBuilder sb = new();
|
|
foreach (var s in result)
|
|
{
|
|
sb.AppendLine(s);
|
|
}
|
|
|
|
if (isAlternatePattern)
|
|
{
|
|
PatternTextAlternate = sb.ToString();
|
|
}
|
|
else
|
|
{
|
|
PatternText = sb.ToString();
|
|
}
|
|
}
|
|
|
|
public void LoadPatternFromImage(string filepath, bool isAlternatePattern = false)
|
|
{
|
|
try
|
|
{
|
|
using var mat = CvInvoke.Imread(filepath, ImreadModes.Grayscale);
|
|
LoadPatternFromImage(mat, isAlternatePattern);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Debug.WriteLine(e);
|
|
}
|
|
|
|
}
|
|
|
|
|
|
public void GeneratePattern(string pattern)
|
|
{
|
|
if (pattern == "Chessboard")
|
|
{
|
|
PatternText = string.Format(
|
|
"{0} {1}{2}" +
|
|
"{1} {0}"
|
|
, _patternGenMinBrightness, _patternGenBrightness, "\n");
|
|
|
|
PatternTextAlternate = string.Format(
|
|
"{1} {0}{2}" +
|
|
"{0} {1}"
|
|
, _patternGenMinBrightness, _patternGenBrightness, "\n");
|
|
|
|
return;
|
|
}
|
|
|
|
if (pattern == "Sparse")
|
|
{
|
|
PatternText = string.Format(
|
|
"{1} {0} {0} {0}{2}" +
|
|
"{0} {0} {1} {0}"
|
|
, _patternGenMinBrightness, _patternGenBrightness, "\n");
|
|
|
|
PatternTextAlternate = string.Format(
|
|
"{0} {0} {1} {0}{2}" +
|
|
"{1} {0} {0} {0}"
|
|
, _patternGenMinBrightness, _patternGenBrightness, "\n");
|
|
return;
|
|
}
|
|
|
|
if (pattern == "Crosses")
|
|
{
|
|
PatternText = string.Format(
|
|
"{1} {0} {1} {0}{2}" +
|
|
"{0} {1} {0} {0}{2}" +
|
|
"{1} {0} {1} {0}{2}" +
|
|
"{0} {0} {0} {0}"
|
|
, _patternGenMinBrightness, _patternGenBrightness, "\n");
|
|
|
|
PatternTextAlternate = string.Format(
|
|
"{0} {0} {0} {0}{2}" +
|
|
"{1} {0} {1} {0}{2}" +
|
|
"{0} {1} {0} {0}{2}" +
|
|
"{1} {0} {1} {0}"
|
|
, _patternGenMinBrightness, _patternGenBrightness, "\n");
|
|
return;
|
|
}
|
|
|
|
if (pattern == "Strips")
|
|
{
|
|
PatternText = string.Format(
|
|
"{1}{2}" +
|
|
"{0}"
|
|
, _patternGenMinBrightness, _patternGenBrightness, "\n");
|
|
|
|
PatternTextAlternate = string.Format(
|
|
"{0}{2}" +
|
|
"{1}"
|
|
, _patternGenMinBrightness, _patternGenBrightness, "\n");
|
|
return;
|
|
}
|
|
|
|
if (pattern == "Pyramid")
|
|
{
|
|
PatternText = string.Format(
|
|
"{0} {0} {1} {0} {0} {0}{2}" +
|
|
"{0} {1} {0} {1} {0} {0}{2}" +
|
|
"{1} {0} {1} {0} {1} {0}{2}" +
|
|
"{0} {0} {0} {0} {0} {0}"
|
|
, _patternGenMinBrightness, _patternGenBrightness, "\n");
|
|
|
|
PatternTextAlternate = string.Format(
|
|
"{0} {1} {0} {1} {0} {1}{2}" +
|
|
"{0} {0} {1} {0} {1} {0}{2}" +
|
|
"{0} {0} {0} {1} {0} {0}{2}" +
|
|
"{0} {0} {0} {0} {0} {0}"
|
|
, _patternGenMinBrightness, _patternGenBrightness, "\n");
|
|
return;
|
|
}
|
|
|
|
if (pattern == "Rhombus")
|
|
{
|
|
PatternText = string.Format(
|
|
"{0} {1} {0} {0}{2}" +
|
|
"{1} {0} {1} {0}{2}" +
|
|
"{0} {1} {0} {0}{2}" +
|
|
"{0} {0} {0} {0}"
|
|
, _patternGenMinBrightness, _patternGenBrightness, "\n");
|
|
|
|
PatternTextAlternate = string.Format(
|
|
"{0} {0} {0} {0}{2}" +
|
|
"{0} {1} {0} {0}{2}" +
|
|
"{1} {0} {1} {0}{2}" +
|
|
"{0} {1} {0} {0}"
|
|
, _patternGenMinBrightness, _patternGenBrightness, "\n");
|
|
return;
|
|
}
|
|
|
|
if (pattern == "Hearts")
|
|
{
|
|
PatternText = string.Format(
|
|
"{0} {1} {0} {1} {0} {0}{2}" +
|
|
"{1} {0} {1} {0} {1} {0}{2}" +
|
|
"{1} {0} {0} {0} {1} {0}{2}" +
|
|
"{0} {1} {0} {1} {0} {0}{2}" +
|
|
"{0} {0} {1} {0} {0} {0}{2}" +
|
|
"{0} {0} {0} {0} {0} {0}"
|
|
, _patternGenMinBrightness, _patternGenBrightness, "\n");
|
|
|
|
PatternTextAlternate = string.Format(
|
|
"{0} {0} {0} {0} {0} {0}{2}" +
|
|
"{0} {0} {1} {0} {1} {0}{2}" +
|
|
"{0} {1} {0} {1} {0} {1}{2}" +
|
|
"{0} {1} {0} {0} {0} {1}{2}" +
|
|
"{0} {0} {1} {0} {1} {0}{2}" +
|
|
"{0} {0} {0} {1} {0} {0}"
|
|
, _patternGenMinBrightness, _patternGenBrightness, "\n");
|
|
return;
|
|
}
|
|
|
|
if (pattern == "Slashes")
|
|
{
|
|
PatternText = string.Format(
|
|
"{1} {0} {0}{2}" +
|
|
"{0} {1} {0}{2}" +
|
|
"{0} {0} {1}"
|
|
, _patternGenMinBrightness, _patternGenBrightness, "\n");
|
|
|
|
PatternTextAlternate = string.Format(
|
|
"{0} {0} {1}{2}" +
|
|
"{0} {1} {0}{2}" +
|
|
"{1} {0} {0}"
|
|
, _patternGenMinBrightness, _patternGenBrightness, "\n");
|
|
return;
|
|
}
|
|
|
|
if (pattern == "Waves")
|
|
{
|
|
PatternText = string.Format(
|
|
"{1} {0} {0}{2}" +
|
|
"{0} {0} {1}"
|
|
, _patternGenMinBrightness, _patternGenBrightness, "\n");
|
|
|
|
PatternTextAlternate = string.Format(
|
|
"{0} {0} {1}{2}" +
|
|
"{1} {0} {0}"
|
|
, _patternGenMinBrightness, _patternGenBrightness, "\n");
|
|
return;
|
|
}
|
|
|
|
if (pattern == "Solid")
|
|
{
|
|
PatternText = _patternGenBrightness.ToString();
|
|
PatternTextAlternate = null!;
|
|
return;
|
|
}
|
|
}
|
|
|
|
public void GenerateInfill(string pattern)
|
|
{
|
|
if (pattern == "Rectilinear")
|
|
{
|
|
PatternText = ($"255\n".Repeat(_patternGenInfillSpacing) + $"0\n".Repeat(_patternGenInfillThickness)).Trim('\n', '\r');
|
|
PatternTextAlternate = null!;
|
|
return;
|
|
}
|
|
|
|
if (pattern == "Square grid")
|
|
{
|
|
var p1 = "255 ".Repeat(_patternGenInfillSpacing) + "0 ".Repeat(_patternGenInfillThickness);
|
|
p1 = p1.Trim() + "\n";
|
|
p1 += p1.Repeat(_patternGenInfillThickness);
|
|
|
|
|
|
var p2 = "0 ".Repeat(_patternGenInfillSpacing) + "0 ".Repeat(_patternGenInfillThickness);
|
|
p2 = p2.Trim() + '\n';
|
|
p2 += p2.Repeat(_patternGenInfillThickness);
|
|
|
|
p2 = p2.Trim('\n', '\r');
|
|
|
|
PatternText = p1 + p2;
|
|
PatternTextAlternate = null!;
|
|
return;
|
|
}
|
|
|
|
if (pattern == "Waves")
|
|
{
|
|
var p1 = string.Empty;
|
|
var pos = 0;
|
|
for (sbyte dir = 1; dir >= -1; dir -= 2)
|
|
{
|
|
while (pos >= 0 && pos <= _patternGenInfillSpacing)
|
|
{
|
|
p1 += "255 ".Repeat(pos);
|
|
p1 += "0 ".Repeat(_patternGenInfillThickness);
|
|
p1 += "255 ".Repeat(_patternGenInfillSpacing - pos);
|
|
p1 = p1.Trim() + '\n';
|
|
|
|
pos += dir;
|
|
}
|
|
|
|
pos--;
|
|
}
|
|
|
|
PatternText = p1.Trim('\n', '\r');
|
|
PatternTextAlternate = null!;
|
|
return;
|
|
}
|
|
|
|
if (pattern == "Lattice")
|
|
{
|
|
var p1 = string.Empty;
|
|
var p2 = string.Empty;
|
|
|
|
var zeros = Math.Max(0, _patternGenInfillSpacing - _patternGenInfillThickness * 2);
|
|
|
|
// Pillar
|
|
for (int i = 0; i < _patternGenInfillThickness; i++)
|
|
{
|
|
p1 += "0 ".Repeat(_patternGenInfillThickness);
|
|
p1 += "255 ".Repeat(zeros);
|
|
p1 += "0 ".Repeat(_patternGenInfillThickness);
|
|
p1 = p1.Trim() + '\n';
|
|
}
|
|
|
|
for (int i = 0; i < zeros; i++)
|
|
{
|
|
p1 += "255 ".Repeat(_patternGenInfillSpacing);
|
|
p1 = p1.Trim() + '\n';
|
|
}
|
|
|
|
for (int i = 0; i < _patternGenInfillThickness; i++)
|
|
{
|
|
p1 += "0 ".Repeat(_patternGenInfillThickness);
|
|
p1 += "255 ".Repeat(zeros);
|
|
p1 += "0 ".Repeat(_patternGenInfillThickness);
|
|
p1 = p1.Trim() + '\n';
|
|
}
|
|
|
|
// Square
|
|
for (int i = 0; i < _patternGenInfillThickness; i++)
|
|
{
|
|
p2 += "0 ".Repeat(_patternGenInfillSpacing);
|
|
p2 = p2.Trim() + '\n';
|
|
}
|
|
|
|
for (int i = 0; i < zeros; i++)
|
|
{
|
|
p2 += "0 ".Repeat(_patternGenInfillThickness);
|
|
p2 += "255 ".Repeat(zeros);
|
|
p2 += "0 ".Repeat(_patternGenInfillThickness);
|
|
p2 = p2.Trim() + '\n';
|
|
}
|
|
|
|
for (int i = 0; i < _patternGenInfillThickness; i++)
|
|
{
|
|
p2 += "0 ".Repeat(_patternGenInfillSpacing);
|
|
p2 = p2.Trim() + '\n';
|
|
}
|
|
|
|
|
|
|
|
PatternText = p1.Trim('\n', '\r');
|
|
PatternTextAlternate = p2.Trim('\n', '\r');
|
|
return;
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Equality
|
|
|
|
protected bool Equals(OperationPixelArithmetic other)
|
|
{
|
|
return _operator == other._operator && _applyMethod == other._applyMethod && _wallThicknessStart == other._wallThicknessStart && _wallThicknessEnd == other._wallThicknessEnd && _wallChamfer == other._wallChamfer && _ignoreAreaOperator == other._ignoreAreaOperator && _ignoreAreaThreshold == other._ignoreAreaThreshold && _value == other._value && _usePattern == other._usePattern && _thresholdType == other._thresholdType && _thresholdMaxValue == other._thresholdMaxValue && _patternAlternatePerLayersNumber == other._patternAlternatePerLayersNumber && _patternInvert == other._patternInvert && _patternText == other._patternText && _patternTextAlternate == other._patternTextAlternate && _patternGenMinBrightness == other._patternGenMinBrightness && _patternGenBrightness == other._patternGenBrightness && _patternGenInfillThickness == other._patternGenInfillThickness && _patternGenInfillSpacing == other._patternGenInfillSpacing && _noiseMinOffset == other._noiseMinOffset && _noiseMaxOffset == other._noiseMaxOffset && _noiseThreshold == other._noiseThreshold && _noisePixelArea == other._noisePixelArea && _noisePasses == other._noisePasses;
|
|
}
|
|
|
|
public override bool Equals(object? obj)
|
|
{
|
|
if (ReferenceEquals(null, obj)) return false;
|
|
if (ReferenceEquals(this, obj)) return true;
|
|
if (obj.GetType() != this.GetType()) return false;
|
|
return Equals((OperationPixelArithmetic) obj);
|
|
}
|
|
|
|
public override int GetHashCode()
|
|
{
|
|
var hashCode = new HashCode();
|
|
hashCode.Add((int) _operator);
|
|
hashCode.Add((int) _applyMethod);
|
|
hashCode.Add(_wallThicknessStart);
|
|
hashCode.Add(_wallThicknessEnd);
|
|
hashCode.Add(_wallChamfer);
|
|
hashCode.Add((int) _ignoreAreaOperator);
|
|
hashCode.Add(_ignoreAreaThreshold);
|
|
hashCode.Add(_value);
|
|
hashCode.Add(_usePattern);
|
|
hashCode.Add((int) _thresholdType);
|
|
hashCode.Add(_thresholdMaxValue);
|
|
hashCode.Add(_patternAlternatePerLayersNumber);
|
|
hashCode.Add(_patternInvert);
|
|
hashCode.Add(_patternText);
|
|
hashCode.Add(_patternTextAlternate);
|
|
hashCode.Add(_patternGenMinBrightness);
|
|
hashCode.Add(_patternGenBrightness);
|
|
hashCode.Add(_patternGenInfillThickness);
|
|
hashCode.Add(_patternGenInfillSpacing);
|
|
hashCode.Add(_noiseMinOffset);
|
|
hashCode.Add(_noiseMaxOffset);
|
|
hashCode.Add(_noiseThreshold);
|
|
hashCode.Add(_noisePixelArea);
|
|
hashCode.Add(_noisePasses);
|
|
return hashCode.ToHashCode();
|
|
}
|
|
|
|
#endregion
|
|
} |