mirror of
https://github.com/riegera2412/UVtools.git
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a626cfdc72
- (Add) Allow to pause and resume operations (#654) - (Add) `Layer.FirstTransitionLayer` - (Add) `Layer.LastTransitionLayer` - (Add) File format: Elegoo GOO - (Add) PrusaSlicer Printer: Elegoo Mars 4 - (Improvement) Allocate maximum GPU memory for Skia up to 256 MB - (Improvement) Set and sanitize transition layers exposure time from last bottom layer and first normal layer instead of global times (#659) - (Change) CXDLP: Default version from 2 to 3 - (Fix) UI was not rendering with GPU (ANGLE) - (Fix) `Layer.IsTransitionLayer` was returning the wrong value - (Upgrade) .NET from 6.0.13 to 6.0.14
716 lines
22 KiB
C#
716 lines
22 KiB
C#
/*
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* GNU AFFERO GENERAL PUBLIC LICENSE
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* Version 3, 19 November 2007
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* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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* Everyone is permitted to copy and distribute verbatim copies
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* of this license document, but changing it is not allowed.
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*/
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using Emgu.CV;
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using Emgu.CV.CvEnum;
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using System;
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using System.Diagnostics;
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using System.Drawing;
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using System.Text;
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using System.Threading.Tasks;
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using System.Xml.Serialization;
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using UVtools.Core.Extensions;
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using UVtools.Core.FileFormats;
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namespace UVtools.Core.Operations;
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public class OperationPixelDimming : Operation
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{
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#region Subclasses
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class StringMatrix
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{
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public string? Text { get; }
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public Matrix<byte> Pattern { get; set; } = null!;
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public StringMatrix(string? text)
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{
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Text = text;
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}
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}
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#endregion
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#region Members
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private bool _lighteningPixels;
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private uint _wallThicknessStart = 10;
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private uint _wallThicknessEnd = 10;
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private bool _wallsOnly;
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private bool _chamfer;
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private Matrix<byte> _pattern = null!;
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private Matrix<byte> _alternatePattern = null!;
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private ushort _alternatePatternPerLayers = 1;
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private string _patternText = null!;
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private string? _alternatePatternText;
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private byte _brightness = 127;
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private ushort _infillGenThickness = 10;
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private ushort _infillGenSpacing = 20;
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#endregion
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#region Overrides
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public override string IconClass => "mdi-circle-opacity";
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public override string Title => "Pixel dimming";
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public override string Description =>
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"Dim white pixels in a chosen pattern applied over the print area.\n\n" +
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"The selected pattern will tiled over the image. Benefits are:\n" +
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"1) Reduced layer expansion for large layer objects\n" +
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"2) Reduced cross layer exposure\n" +
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"3) Extended pixel life of the LCD\n\n" +
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"NOTE: Run this tool only after repairs and all other transformations.\n" +
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"To create your own patterns: www.piskelapp.com";
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public override string ConfirmationText =>
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$"dim pixels from layers {LayerIndexStart} through {LayerIndexEnd}?";
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public override string ProgressTitle =>
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$"Dimming from layers {LayerIndexStart} through {LayerIndexEnd}";
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public override string ProgressAction => "Dimmed layers";
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public override string? ValidateInternally()
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{
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var sb = new StringBuilder();
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/*if (WallThicknessStart == 0 && WallsOnly)
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{
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sb.AppendLine("Border size must be positive in order to use \"Dim only borders\" function.");
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}*/
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var stringMatrix = new[]
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{
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new StringMatrix(PatternText),
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new StringMatrix(AlternatePatternText),
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};
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foreach (var item in stringMatrix)
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{
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if (string.IsNullOrWhiteSpace(item.Text)) continue;
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var lines = item.Text.Split('\n', StringSplitOptions.TrimEntries | StringSplitOptions.RemoveEmptyEntries);
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for (var row = 0; row < lines.Length; row++)
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{
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var bytes = lines[row].Split(' ');
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if (row == 0)
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{
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item.Pattern = new Matrix<byte>(lines.Length, bytes.Length);
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}
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else
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{
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if (item.Pattern.Cols != bytes.Length)
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{
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sb.AppendLine($"Row {row + 1} have invalid number of pixels, the pattern must have equal pixel count per line, per defined on line 1");
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return sb.ToString();
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}
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}
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for (int col = 0; col < bytes.Length; col++)
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{
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if (byte.TryParse(bytes[col], out var value))
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{
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item.Pattern[row, col] = value;
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}
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else
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{
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sb.AppendLine($"{bytes[col]} is a invalid number, use values from 0 to 255");
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return sb.ToString();
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}
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}
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}
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}
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Pattern = stringMatrix[0].Pattern;
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AlternatePattern = stringMatrix[1].Pattern;
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if (Pattern is null && AlternatePattern is null)
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{
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sb.AppendLine("Either even or odd pattern must contain a valid matrix.");
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return sb.ToString();
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}
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return sb.ToString();
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}
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public override string ToString()
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{
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var result = $"[Border: {_wallThicknessStart}px to {_wallThicknessEnd}px] [Chamfer: {_chamfer}] [Only borders: {_wallsOnly}] [Alternate every: {_alternatePatternPerLayers}] [B: {_brightness}]" + LayerRangeString;
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if (!string.IsNullOrEmpty(ProfileName)) result = $"{ProfileName}: {result}";
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return result;
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}
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#endregion
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#region Constructor
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public OperationPixelDimming()
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{ }
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public OperationPixelDimming(FileFormat slicerFile) : base(slicerFile) { }
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#endregion
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#region Properties
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public bool LighteningPixels
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{
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get => _lighteningPixels;
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set => RaiseAndSetIfChanged(ref _lighteningPixels, value);
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}
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public uint WallThickness
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{
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get => _wallThicknessStart;
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set
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{
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WallThicknessStart = value;
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WallThicknessEnd = value;
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}
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}
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public uint WallThicknessStart
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{
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get => _wallThicknessStart;
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set => RaiseAndSetIfChanged(ref _wallThicknessStart, value);
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}
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public uint WallThicknessEnd
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{
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get => _wallThicknessEnd;
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set => RaiseAndSetIfChanged(ref _wallThicknessEnd, value);
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}
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public bool WallsOnly
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{
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get => _wallsOnly;
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set => RaiseAndSetIfChanged(ref _wallsOnly, value);
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}
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public bool Chamfer
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{
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get => _chamfer;
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set => RaiseAndSetIfChanged(ref _chamfer, value);
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}
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/// <summary>
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/// Use the alternate pattern every <see cref="AlternatePatternPerLayers"/> layers
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/// </summary>
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public ushort AlternatePatternPerLayers
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{
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get => _alternatePatternPerLayers;
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set => RaiseAndSetIfChanged(ref _alternatePatternPerLayers, Math.Max((ushort)1, value));
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}
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public string PatternText
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{
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get => _patternText;
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set => RaiseAndSetIfChanged(ref _patternText, value);
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}
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public string? AlternatePatternText
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{
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get => _alternatePatternText;
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set => RaiseAndSetIfChanged(ref _alternatePatternText, value);
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}
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[XmlIgnore]
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public Matrix<byte> Pattern
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{
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get => _pattern;
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set => RaiseAndSetIfChanged(ref _pattern, value);
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}
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[XmlIgnore]
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public Matrix<byte> AlternatePattern
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{
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get => _alternatePattern;
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set => RaiseAndSetIfChanged(ref _alternatePattern, value);
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}
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public byte Brightness
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{
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get => _brightness;
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set
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{
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if(!RaiseAndSetIfChanged(ref _brightness, value)) return;
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RaisePropertyChanged(nameof(BrightnessPercent));
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}
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}
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public float BrightnessPercent => (float)Math.Round(_brightness * 100 / 255f, 2);
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public ushort InfillGenThickness
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{
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get => _infillGenThickness;
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set => RaiseAndSetIfChanged(ref _infillGenThickness, value);
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}
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public ushort InfillGenSpacing
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{
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get => _infillGenSpacing;
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set => RaiseAndSetIfChanged(ref _infillGenSpacing, value);
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}
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#endregion
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#region Equality
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protected bool Equals(OperationPixelDimming other)
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{
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return _lighteningPixels == other._lighteningPixels && _wallThicknessStart == other._wallThicknessStart && _wallThicknessEnd == other._wallThicknessEnd && _wallsOnly == other._wallsOnly && _chamfer == other._chamfer && _alternatePatternPerLayers == other._alternatePatternPerLayers && _patternText == other._patternText && _alternatePatternText == other._alternatePatternText && _brightness == other._brightness && _infillGenThickness == other._infillGenThickness && _infillGenSpacing == other._infillGenSpacing;
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}
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public override bool Equals(object? obj)
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{
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if (ReferenceEquals(null, obj)) return false;
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if (ReferenceEquals(this, obj)) return true;
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if (obj.GetType() != this.GetType()) return false;
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return Equals((OperationPixelDimming)obj);
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}
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public override int GetHashCode()
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{
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var hashCode = new HashCode();
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hashCode.Add(_lighteningPixels);
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hashCode.Add(_wallThicknessStart);
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hashCode.Add(_wallThicknessEnd);
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hashCode.Add(_wallsOnly);
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hashCode.Add(_chamfer);
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hashCode.Add(_alternatePatternPerLayers);
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hashCode.Add(_patternText);
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hashCode.Add(_alternatePatternText);
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hashCode.Add(_brightness);
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hashCode.Add(_infillGenThickness);
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hashCode.Add(_infillGenSpacing);
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return hashCode.ToHashCode();
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}
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#endregion
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#region Methods
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public bool IsNormalPattern(uint layerIndex) => layerIndex / AlternatePatternPerLayers % 2 == 0;
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public bool IsAlternatePattern(uint layerIndex) => !IsNormalPattern(layerIndex);
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public unsafe void LoadPatternFromImage(Mat mat, bool isAlternatePattern = false)
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{
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var result = new string[mat.Height];
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var span = mat.GetBytePointer();
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Parallel.For(0, mat.Height, CoreSettings.ParallelOptions, y =>
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{
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result[y] = string.Empty;
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for (int x = 0; x < mat.Width; x++)
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{
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result[y] += $"{span[mat.GetPixelPos(x, y)]} ";
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}
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result[y] = result[y].Trim();
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});
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StringBuilder sb = new();
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foreach (var s in result)
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{
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sb.AppendLine(s);
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}
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if (isAlternatePattern)
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{
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AlternatePatternText = sb.ToString();
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}
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else
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{
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PatternText = sb.ToString();
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}
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}
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public void LoadPatternFromImage(string filepath, bool isAlternatePattern = false)
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{
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try
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{
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using var mat = CvInvoke.Imread(filepath, ImreadModes.Grayscale);
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LoadPatternFromImage(mat, isAlternatePattern);
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}
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catch (Exception e)
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{
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Debug.WriteLine(e);
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}
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}
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public void GeneratePixelDimming(string pattern)
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{
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if (pattern == "Chessboard")
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{
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PatternText = string.Format(
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"255 {0}{1}" +
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"{0} 255"
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, _brightness, "\n");
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AlternatePatternText = string.Format(
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"{0} 255{1}" +
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"255 {0}"
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, _brightness, "\n");
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return;
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}
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if (pattern == "Sparse")
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{
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PatternText = string.Format(
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"{0} 255 255 255{1}" +
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"255 255 {0} 255"
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, _brightness, "\n");
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AlternatePatternText = string.Format(
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"255 255 {0} 255{1}" +
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"{0} 255 255 255"
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, _brightness, "\n");
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return;
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}
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if (pattern == "Crosses")
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{
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PatternText = string.Format(
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"{0} 255 {0} 255{1}" +
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"255 {0} 255 255{1}" +
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"{0} 255 {0} 255{1}" +
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"255 255 255 255"
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, _brightness, "\n");
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AlternatePatternText = string.Format(
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"255 255 255 255{1}" +
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"{0} 255 {0} 255{1}" +
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"255 {0} 255 255{1}" +
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"{0} 255 {0} 255"
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, _brightness, "\n");
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return;
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}
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if (pattern == "Strips")
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{
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PatternText = string.Format(
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"{0}{1}" +
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"255"
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, _brightness, "\n");
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AlternatePatternText = string.Format(
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"255{1}" +
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"{0}"
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, _brightness, "\n");
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return;
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}
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if (pattern == "Pyramid")
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{
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PatternText = string.Format(
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"255 255 {0} 255 255 255{1}" +
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"255 {0} 255 {0} 255 255{1}" +
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"{0} 255 {0} 255 {0} 255{1}" +
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"255 255 255 255 255 255"
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, _brightness, "\n");
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AlternatePatternText = string.Format(
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"255 {0} 255 {0} 255 {0}{1}" +
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"255 255 {0} 255 {0} 255{1}" +
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"255 255 255 {0} 255 255{1}" +
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"255 255 255 255 255 255"
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, _brightness, "\n");
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return;
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}
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if (pattern == "Rhombus")
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{
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PatternText = string.Format(
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"255 {0} 255 255{1}" +
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"{0} 255 {0} 255{1}" +
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"255 {0} 255 255{1}" +
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"255 255 255 255"
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, _brightness, "\n");
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AlternatePatternText = string.Format(
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"255 255 255 255{1}" +
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"255 {0} 255 255{1}" +
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"{0} 255 {0} 255{1}" +
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"255 {0} 255 255"
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, _brightness, "\n");
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return;
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}
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if (pattern == "Hearts")
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{
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PatternText = string.Format(
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"255 {0} 255 {0} 255 255{1}" +
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"{0} 255 {0} 255 {0} 255{1}" +
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"{0} 255 255 255 {0} 255{1}" +
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"255 {0} 255 {0} 255 255{1}" +
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"255 255 {0} 255 255 255{1}" +
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"255 255 255 255 255 255"
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, _brightness, "\n");
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AlternatePatternText = string.Format(
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"255 255 255 255 255 255{1}" +
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"255 255 {0} 255 {0} 255{1}" +
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"255 {0} 255 {0} 255 {0}{1}" +
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"255 {0} 255 255 255 {0}{1}" +
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"255 255 {0} 255 {0} 255{1}" +
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"255 255 255 {0} 255 255"
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, _brightness, "\n");
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return;
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}
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if (pattern == "Slashes")
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{
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PatternText = string.Format(
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"{0} 255 255{1}" +
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"255 {0} 255{1}" +
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"255 255 {0}"
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, _brightness, "\n");
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AlternatePatternText = string.Format(
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"255 255 {0}{1}" +
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"255 {0} 255{1}" +
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"{0} 255 255"
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, _brightness, "\n");
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return;
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}
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if (pattern == "Waves")
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{
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PatternText = string.Format(
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"{0} 255 255{1}" +
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"255 255 {0}"
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, _brightness, "\n");
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AlternatePatternText = string.Format(
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"255 255 {0}{1}" +
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"{0} 255 255"
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, _brightness, "\n");
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return;
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}
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if (pattern == "Solid")
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{
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PatternText = _brightness.ToString();
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AlternatePatternText = null;
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return;
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}
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}
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public void GenerateInfill(string pattern)
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{
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if (pattern == "Rectilinear")
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{
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PatternText = ($"0\n".Repeat(_infillGenSpacing) + $"255\n".Repeat(_infillGenSpacing)).Trim('\n', '\r');
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AlternatePatternText = null;
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return;
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}
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if (pattern == "Square grid")
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{
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var p1 = "0 ".Repeat(_infillGenSpacing) + "255 ".Repeat(_infillGenThickness);
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p1 = p1.Trim() + "\n";
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p1 += p1.Repeat(_infillGenThickness);
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var p2 = "255 ".Repeat(_infillGenSpacing) + "255 ".Repeat(_infillGenThickness);
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p2 = p2.Trim() + '\n';
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p2 += p2.Repeat(_infillGenThickness);
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p2 = p2.Trim('\n', '\r');
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PatternText = p1 + p2;
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AlternatePatternText = null;
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return;
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}
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if (pattern == "Waves")
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{
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var p1 = string.Empty;
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var pos = 0;
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for (sbyte dir = 1; dir >= -1; dir -= 2)
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{
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while (pos >= 0 && pos <= _infillGenSpacing)
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{
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p1 += "0 ".Repeat(pos);
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p1 += "255 ".Repeat(_infillGenThickness);
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p1 += "0 ".Repeat(_infillGenSpacing - pos);
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p1 = p1.Trim() + '\n';
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pos += dir;
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}
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pos--;
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}
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PatternText = p1.Trim('\n', '\r');
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AlternatePatternText = null;
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return;
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}
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if (pattern == "Lattice")
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{
|
|
var p1 = string.Empty;
|
|
var p2 = string.Empty;
|
|
|
|
var zeros = Math.Max(0, _infillGenSpacing - _infillGenThickness * 2);
|
|
|
|
// Pillar
|
|
for (int i = 0; i < _infillGenThickness; i++)
|
|
{
|
|
p1 += "255 ".Repeat(_infillGenThickness);
|
|
p1 += "0 ".Repeat(zeros);
|
|
p1 += "255 ".Repeat(_infillGenThickness);
|
|
p1 = p1.Trim() + '\n';
|
|
}
|
|
|
|
for (int i = 0; i < zeros; i++)
|
|
{
|
|
p1 += "0 ".Repeat(_infillGenSpacing);
|
|
p1 = p1.Trim() + '\n';
|
|
}
|
|
|
|
for (int i = 0; i < _infillGenThickness; i++)
|
|
{
|
|
p1 += "255 ".Repeat(_infillGenThickness);
|
|
p1 += "0 ".Repeat(zeros);
|
|
p1 += "255 ".Repeat(_infillGenThickness);
|
|
p1 = p1.Trim() + '\n';
|
|
}
|
|
|
|
// Square
|
|
for (int i = 0; i < _infillGenThickness; i++)
|
|
{
|
|
p2 += "255 ".Repeat(_infillGenSpacing);
|
|
p2 = p2.Trim() + '\n';
|
|
}
|
|
|
|
for (int i = 0; i < zeros; i++)
|
|
{
|
|
p2 += "255 ".Repeat(_infillGenThickness);
|
|
p2 += "0 ".Repeat(zeros);
|
|
p2 += "255 ".Repeat(_infillGenThickness);
|
|
p2 = p2.Trim() + '\n';
|
|
}
|
|
|
|
for (int i = 0; i < _infillGenThickness; i++)
|
|
{
|
|
p2 += "255 ".Repeat(_infillGenSpacing);
|
|
p2 = p2.Trim() + '\n';
|
|
}
|
|
|
|
|
|
|
|
PatternText = p1.Trim('\n', '\r');
|
|
AlternatePatternText = p2.Trim('\n', '\r');
|
|
return;
|
|
}
|
|
}
|
|
|
|
protected override bool ExecuteInternally(OperationProgress progress)
|
|
{
|
|
if (Pattern is null)
|
|
{
|
|
Pattern = new Matrix<byte>(2, 2)
|
|
{
|
|
[0, 0] = 127,
|
|
[0, 1] = 255,
|
|
[1, 0] = 255,
|
|
[1, 1] = 127,
|
|
};
|
|
|
|
AlternatePattern ??= new Matrix<byte>(2, 2)
|
|
{
|
|
[0, 0] = 255,
|
|
[0, 1] = 127,
|
|
[1, 0] = 127,
|
|
[1, 1] = 255,
|
|
};
|
|
}
|
|
|
|
AlternatePattern ??= Pattern;
|
|
|
|
using var blankMat = EmguExtensions.InitMat(SlicerFile.Resolution);
|
|
using var matPattern = blankMat.NewBlank();
|
|
using var matAlternatePattern = blankMat.NewBlank();
|
|
var target = GetRoiOrDefault(blankMat);
|
|
|
|
CvInvoke.Repeat(Pattern, target.Rows / Pattern.Rows + 1, target.Cols / Pattern.Cols + 1, matPattern);
|
|
CvInvoke.Repeat(AlternatePattern, target.Rows / AlternatePattern.Rows + 1, target.Cols / AlternatePattern.Cols + 1, matAlternatePattern);
|
|
|
|
using var patternMask = new Mat(matPattern, new Rectangle(0, 0, target.Width, target.Height));
|
|
using var alternatePatternMask = new Mat(matAlternatePattern, new Rectangle(0, 0, target.Width, target.Height));
|
|
/*if (_wallsOnly)
|
|
{
|
|
CvInvoke.BitwiseNot(patternMask, patternMask);
|
|
CvInvoke.BitwiseNot(alternatePatternMask, alternatePatternMask);
|
|
}*/
|
|
|
|
CvInvoke.BitwiseNot(patternMask, patternMask);
|
|
CvInvoke.BitwiseNot(alternatePatternMask, alternatePatternMask);
|
|
|
|
Parallel.For(LayerIndexStart, LayerIndexEnd + 1, CoreSettings.GetParallelOptions(progress), layerIndex =>
|
|
{
|
|
progress.PauseIfRequested();
|
|
using var mat = SlicerFile[layerIndex].LayerMat;
|
|
Execute(mat, layerIndex, patternMask, alternatePatternMask);
|
|
SlicerFile[layerIndex].LayerMat = mat;
|
|
|
|
progress.LockAndIncrement();
|
|
});
|
|
|
|
return !progress.Token.IsCancellationRequested;
|
|
}
|
|
|
|
public override bool Execute(Mat mat, params object[]? arguments)
|
|
{
|
|
if (arguments is null || arguments.Length < 2) return false;
|
|
|
|
var kernel = EmguExtensions.Kernel3x3Rectangle;
|
|
|
|
uint layerIndex = Convert.ToUInt32(arguments[0]);
|
|
Mat patternMask = (Mat)arguments[1];
|
|
Mat alternatePatternMask = arguments.Length >= 3 && arguments[2] is not null ? (Mat)arguments[2] : patternMask;
|
|
|
|
int wallThickness = FileFormat.MutateGetIterationChamfer(
|
|
layerIndex,
|
|
LayerIndexStart,
|
|
LayerIndexEnd,
|
|
(int)WallThicknessStart,
|
|
(int)WallThicknessEnd,
|
|
Chamfer
|
|
);
|
|
|
|
|
|
using Mat erode = new();
|
|
//using Mat diff = new();
|
|
var original = mat.Clone();
|
|
var originalRoi = GetRoiOrDefault(original);
|
|
var target = GetRoiOrDefault(mat);
|
|
using var mask = GetMask(mat);
|
|
|
|
|
|
CvInvoke.Erode(target, erode, kernel, EmguExtensions.AnchorCenter, wallThickness, BorderType.Reflect101, default);
|
|
|
|
if (_lighteningPixels)
|
|
{
|
|
CvInvoke.Add(target, IsNormalPattern(layerIndex) ? patternMask : alternatePatternMask, target, _wallsOnly ? target : erode);
|
|
}
|
|
else
|
|
{
|
|
CvInvoke.Subtract(target, IsNormalPattern(layerIndex) ? patternMask : alternatePatternMask, target, _wallsOnly ? target : erode);
|
|
}
|
|
|
|
if (_wallsOnly)
|
|
{
|
|
originalRoi.CopyTo(target, erode);
|
|
}
|
|
|
|
ApplyMask(originalRoi, target, mask);
|
|
|
|
return true;
|
|
}
|
|
|
|
#endregion
|
|
} |