mirror of
https://github.com/riegera2412/UVtools.git
synced 2026-07-08 17:42:31 +02:00
a626cfdc72
- (Add) Allow to pause and resume operations (#654) - (Add) `Layer.FirstTransitionLayer` - (Add) `Layer.LastTransitionLayer` - (Add) File format: Elegoo GOO - (Add) PrusaSlicer Printer: Elegoo Mars 4 - (Improvement) Allocate maximum GPU memory for Skia up to 256 MB - (Improvement) Set and sanitize transition layers exposure time from last bottom layer and first normal layer instead of global times (#659) - (Change) CXDLP: Default version from 2 to 3 - (Fix) UI was not rendering with GPU (ANGLE) - (Fix) `Layer.IsTransitionLayer` was returning the wrong value - (Upgrade) .NET from 6.0.13 to 6.0.14
542 lines
21 KiB
C#
542 lines
21 KiB
C#
/*
|
|
* GNU AFFERO GENERAL PUBLIC LICENSE
|
|
* Version 3, 19 November 2007
|
|
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
|
* Everyone is permitted to copy and distribute verbatim copies
|
|
* of this license document, but changing it is not allowed.
|
|
*/
|
|
|
|
using Emgu.CV;
|
|
using Emgu.CV.CvEnum;
|
|
using Emgu.CV.Structure;
|
|
using Emgu.CV.Util;
|
|
using System;
|
|
using System.ComponentModel;
|
|
using System.Drawing;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using UVtools.Core.EmguCV;
|
|
using UVtools.Core.Extensions;
|
|
using UVtools.Core.FileFormats;
|
|
|
|
namespace UVtools.Core.Operations;
|
|
|
|
|
|
public class OperationRaftRelief : Operation
|
|
{
|
|
#region Enums
|
|
public enum RaftReliefTypes : byte
|
|
{
|
|
[Description("Relief: Drill raft to relief pressure and remove some mass")]
|
|
Relief,
|
|
|
|
[Description("Linked lines: Remove the raft, keep supports and link them with lines")]
|
|
LinkedLines,
|
|
|
|
[Description("Dimming: Darkens the raft to cure it less")]
|
|
Dimming,
|
|
|
|
[Description("Decimate: Remove the raft and keep supports only on the plate")]
|
|
Decimate,
|
|
|
|
[Description("Tabs: Creates tabs around the raft to easily insert a tool under it and detach the raft from build plate")]
|
|
Tabs
|
|
}
|
|
#endregion
|
|
|
|
#region Members
|
|
private RaftReliefTypes _reliefType = RaftReliefTypes.Relief;
|
|
private uint _maskLayerIndex;
|
|
private byte _ignoreFirstLayers;
|
|
private byte _lowBrightness;
|
|
private byte _dilateIterations = 15;// +/- 1.5mm radius
|
|
private byte _wallMargin = 40; // +/- 2mm
|
|
private byte _holeDiameter = 80; // +/- 4mm
|
|
private byte _holeSpacing = 40; // +/- 2mm
|
|
private byte _linkedLineThickness = 26;
|
|
private byte _linkedMinimumLinks = 4;
|
|
private bool _linkedExternalSupports = true;
|
|
private byte _highBrightness = byte.MaxValue;
|
|
private ushort _tabTriangleBase = 200;
|
|
private ushort _tabTriangleHeight = 250;
|
|
|
|
#endregion
|
|
|
|
#region Overrides
|
|
public override string IconClass => "fa-solid fa-bowling-ball";
|
|
public override string Title => "Raft relief";
|
|
public override string Description =>
|
|
"Relief raft with a strategy to remove mass, reduce FEP suction, spare resin and easier to remove the prints.";
|
|
|
|
public override string ConfirmationText =>
|
|
$"relief the raft";
|
|
|
|
public override string ProgressTitle =>
|
|
$"Relieving raft";
|
|
|
|
public override string ProgressAction => "Relieved layers";
|
|
|
|
public override LayerRangeSelection StartLayerRangeSelection => LayerRangeSelection.None;
|
|
|
|
public override string? ValidateInternally()
|
|
{
|
|
var sb = new StringBuilder();
|
|
if (_reliefType == RaftReliefTypes.Tabs)
|
|
{
|
|
if(_tabTriangleHeight == 0) sb.AppendLine("The tab height can't be 0");
|
|
if(_tabTriangleBase == 0) sb.AppendLine("The tab base can't be 0");
|
|
if(_highBrightness == 0) sb.AppendLine("The tab brightness can't be 0");
|
|
}
|
|
else if (_reliefType == RaftReliefTypes.LinkedLines)
|
|
{
|
|
if(_linkedLineThickness < 4) sb.AppendLine("The link thickness can't be less than 4");
|
|
}
|
|
|
|
return sb.ToString();
|
|
}
|
|
|
|
public override string ToString()
|
|
{
|
|
var result = $"[{_reliefType}] [Mask layer: {_maskLayerIndex}] [Ignore: {_ignoreFirstLayers}] [B: {_lowBrightness}] [Dilate: {_dilateIterations}] [Wall margin: {_wallMargin}] [Hole diameter: {_holeDiameter}] [Hole spacing: {_holeSpacing}]";
|
|
if (!string.IsNullOrEmpty(ProfileName)) result = $"{ProfileName}: {result}";
|
|
return result;
|
|
}
|
|
#endregion
|
|
|
|
#region Constructor
|
|
|
|
public OperationRaftRelief() { }
|
|
|
|
public OperationRaftRelief(FileFormat slicerFile) : base(slicerFile) { }
|
|
|
|
#endregion
|
|
|
|
#region Properties
|
|
public RaftReliefTypes ReliefType
|
|
{
|
|
get => _reliefType;
|
|
set
|
|
{
|
|
if(!RaiseAndSetIfChanged(ref _reliefType, value)) return;
|
|
RaisePropertyChanged(nameof(IsRelief));
|
|
RaisePropertyChanged(nameof(IsLinkedLines));
|
|
RaisePropertyChanged(nameof(IsDimming));
|
|
RaisePropertyChanged(nameof(IsDecimate));
|
|
RaisePropertyChanged(nameof(IsTabs));
|
|
RaisePropertyChanged(nameof(BrightnessPercent));
|
|
}
|
|
}
|
|
|
|
public bool IsRelief => _reliefType == RaftReliefTypes.Relief;
|
|
public bool IsLinkedLines => _reliefType == RaftReliefTypes.LinkedLines;
|
|
public bool IsDimming => _reliefType == RaftReliefTypes.Dimming;
|
|
public bool IsDecimate => _reliefType == RaftReliefTypes.Decimate;
|
|
public bool IsTabs => _reliefType == RaftReliefTypes.Tabs;
|
|
|
|
public uint MaskLayerIndex
|
|
{
|
|
get => _maskLayerIndex;
|
|
set => RaiseAndSetIfChanged(ref _maskLayerIndex, value);
|
|
}
|
|
|
|
public byte IgnoreFirstLayers
|
|
{
|
|
get => _ignoreFirstLayers;
|
|
set => RaiseAndSetIfChanged(ref _ignoreFirstLayers, value);
|
|
}
|
|
|
|
public byte LowBrightness
|
|
{
|
|
get => _lowBrightness;
|
|
set
|
|
{
|
|
if (!RaiseAndSetIfChanged(ref _lowBrightness, value)) return;
|
|
RaisePropertyChanged(nameof(BrightnessPercent));
|
|
}
|
|
}
|
|
|
|
public byte HighBrightness
|
|
{
|
|
get => _highBrightness;
|
|
set
|
|
{
|
|
if(!RaiseAndSetIfChanged(ref _highBrightness, Math.Max((byte) 1, value))) return;
|
|
RaisePropertyChanged(nameof(BrightnessPercent));
|
|
}
|
|
}
|
|
|
|
public decimal BrightnessPercent => Math.Round((_reliefType is RaftReliefTypes.LinkedLines or RaftReliefTypes.Tabs ? _highBrightness : _lowBrightness) * 100 / 255M, 2);
|
|
|
|
public byte DilateIterations
|
|
{
|
|
get => _dilateIterations;
|
|
set => RaiseAndSetIfChanged(ref _dilateIterations, value);
|
|
}
|
|
|
|
public byte WallMargin
|
|
{
|
|
get => _wallMargin;
|
|
set => RaiseAndSetIfChanged(ref _wallMargin, value);
|
|
}
|
|
|
|
public byte HoleDiameter
|
|
{
|
|
get => _holeDiameter;
|
|
set => RaiseAndSetIfChanged(ref _holeDiameter, value);
|
|
}
|
|
|
|
public byte HoleSpacing
|
|
{
|
|
get => _holeSpacing;
|
|
set => RaiseAndSetIfChanged(ref _holeSpacing, value);
|
|
}
|
|
|
|
public byte LinkedLineThickness
|
|
{
|
|
get => _linkedLineThickness;
|
|
set => RaiseAndSetIfChanged(ref _linkedLineThickness, Math.Max((byte)4, value));
|
|
}
|
|
|
|
public byte LinkedMinimumLinks
|
|
{
|
|
get => _linkedMinimumLinks;
|
|
set => RaiseAndSetIfChanged(ref _linkedMinimumLinks, value);
|
|
}
|
|
|
|
public bool LinkedExternalSupports
|
|
{
|
|
get => _linkedExternalSupports;
|
|
set => RaiseAndSetIfChanged(ref _linkedExternalSupports, value);
|
|
}
|
|
|
|
public ushort TabTriangleBase
|
|
{
|
|
get => _tabTriangleBase;
|
|
set => RaiseAndSetIfChanged(ref _tabTriangleBase, Math.Max((ushort)5, value));
|
|
}
|
|
|
|
public ushort TabTriangleHeight
|
|
{
|
|
get => _tabTriangleHeight;
|
|
set
|
|
{
|
|
if (!RaiseAndSetIfChanged(ref _tabTriangleHeight, Math.Max((ushort)5, value))) return;
|
|
RaisePropertyChanged(nameof(BrightnessPercent));
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Equality
|
|
|
|
protected bool Equals(OperationRaftRelief other)
|
|
{
|
|
return _reliefType == other._reliefType && _maskLayerIndex == other._maskLayerIndex && _ignoreFirstLayers == other._ignoreFirstLayers && _lowBrightness == other._lowBrightness && _dilateIterations == other._dilateIterations && _wallMargin == other._wallMargin && _holeDiameter == other._holeDiameter && _holeSpacing == other._holeSpacing && _linkedLineThickness == other._linkedLineThickness && _linkedMinimumLinks == other._linkedMinimumLinks && _linkedExternalSupports == other._linkedExternalSupports && _highBrightness == other._highBrightness && _tabTriangleBase == other._tabTriangleBase && _tabTriangleHeight == other._tabTriangleHeight;
|
|
}
|
|
|
|
public override bool Equals(object? obj)
|
|
{
|
|
if (ReferenceEquals(null, obj)) return false;
|
|
if (ReferenceEquals(this, obj)) return true;
|
|
if (obj.GetType() != this.GetType()) return false;
|
|
return Equals((OperationRaftRelief) obj);
|
|
}
|
|
|
|
public override int GetHashCode()
|
|
{
|
|
var hashCode = new HashCode();
|
|
hashCode.Add((int) _reliefType);
|
|
hashCode.Add(_maskLayerIndex);
|
|
hashCode.Add(_ignoreFirstLayers);
|
|
hashCode.Add(_lowBrightness);
|
|
hashCode.Add(_dilateIterations);
|
|
hashCode.Add(_wallMargin);
|
|
hashCode.Add(_holeDiameter);
|
|
hashCode.Add(_holeSpacing);
|
|
hashCode.Add(_linkedLineThickness);
|
|
hashCode.Add(_linkedMinimumLinks);
|
|
hashCode.Add(_linkedExternalSupports);
|
|
hashCode.Add(_highBrightness);
|
|
hashCode.Add(_tabTriangleBase);
|
|
hashCode.Add(_tabTriangleHeight);
|
|
return hashCode.ToHashCode();
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Methods
|
|
|
|
protected override bool ExecuteInternally(OperationProgress progress)
|
|
{
|
|
progress.ItemCount = 0;
|
|
const uint minSupportsRequired = 5;
|
|
const uint maxLayerCount = 1000;
|
|
|
|
Mat? supportsMat = null;
|
|
|
|
var kernel = EmguExtensions.Kernel3x3Rectangle;
|
|
|
|
uint firstSupportLayerIndex = _maskLayerIndex;
|
|
if (firstSupportLayerIndex <= 0)
|
|
{
|
|
uint layerCount = Math.Min(SlicerFile.LayerCount, maxLayerCount);
|
|
progress.Reset("Tracing raft", layerCount, firstSupportLayerIndex);
|
|
for (; firstSupportLayerIndex < layerCount; firstSupportLayerIndex++)
|
|
{
|
|
progress.PauseOrCancelIfRequested();
|
|
supportsMat = GetRoiOrDefault(SlicerFile[firstSupportLayerIndex].LayerMat);
|
|
//var circles = CvInvoke.HoughCircles(supportsMat, HoughModes.Gradient, 1, 5, 80, 35, 5, 255); // OLD
|
|
var circles = CvInvoke.HoughCircles(supportsMat, HoughModes.GradientAlt, 1.5, 25, 300, 0.80, 5, 255);
|
|
if (circles.Length >= minSupportsRequired) break;
|
|
|
|
supportsMat.Dispose();
|
|
supportsMat = null;
|
|
progress++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
supportsMat = GetRoiOrDefault(SlicerFile[firstSupportLayerIndex].LayerMat);
|
|
}
|
|
|
|
if (supportsMat is null || /*firstSupportLayerIndex == 0 ||*/ _ignoreFirstLayers >= firstSupportLayerIndex) return false;
|
|
Mat? patternMat = null;
|
|
using var supportsMatOriginal = supportsMat.Clone();
|
|
|
|
if (_dilateIterations > 0)
|
|
{
|
|
CvInvoke.Dilate(supportsMat, supportsMat, EmguExtensions.Kernel3x3Rectangle,
|
|
EmguExtensions.AnchorCenter, _dilateIterations, BorderType.Reflect101, new MCvScalar());
|
|
}
|
|
|
|
var color = new MCvScalar(255 - _lowBrightness);
|
|
|
|
switch (ReliefType)
|
|
{
|
|
case RaftReliefTypes.Relief:
|
|
patternMat = supportsMat.NewBlank();
|
|
int shapeSize = HoleDiameter + HoleSpacing;
|
|
using (var shape = EmguExtensions.InitMat(new Size(shapeSize, shapeSize)))
|
|
{
|
|
|
|
int center = HoleDiameter / 2;
|
|
//int centerTwo = operation.HoleDiameter + operation.HoleSpacing + operation.HoleDiameter / 2;
|
|
int radius = center;
|
|
CvInvoke.Circle(shape, new Point(shapeSize / 2, shapeSize / 2), radius, color, -1);
|
|
CvInvoke.Circle(shape, new Point(0, 0), radius / 2, color, -1);
|
|
CvInvoke.Circle(shape, new Point(0, shapeSize), radius / 2, color, -1);
|
|
CvInvoke.Circle(shape, new Point(shapeSize, 0), radius / 2, color, -1);
|
|
CvInvoke.Circle(shape, new Point(shapeSize, shapeSize), radius / 2, color, -1);
|
|
|
|
CvInvoke.Repeat(shape, supportsMat.Height / shape.Height + 1, supportsMat.Width / shape.Width + 1, patternMat);
|
|
|
|
patternMat = new Mat(patternMat, new Rectangle(0, 0, supportsMat.Width, supportsMat.Height));
|
|
}
|
|
|
|
break;
|
|
case RaftReliefTypes.LinkedLines:
|
|
{
|
|
using var contours = new EmguContours(supportsMatOriginal);
|
|
using var supportsRedraw = _linkedExternalSupports ? supportsMatOriginal.Clone() : null;
|
|
using var supportsBrightnessCorrection = _highBrightness < byte.MaxValue ? supportsMat.Clone() : null;
|
|
|
|
var centroidDistance = contours.CalculateCentroidDistances(false, true);
|
|
|
|
var links = Math.Min(_linkedMinimumLinks, contours.Count-1);
|
|
var linkColor = new MCvScalar(_highBrightness);
|
|
|
|
//var listPoints = new List<Point>();
|
|
|
|
for (int i = 0; i < contours.Count; i++)
|
|
{
|
|
if(contours[i].Centroid.IsAnyNegative()) continue;
|
|
//listPoints.Add(contours[i].Centroid);
|
|
|
|
// Link all centroids to each other to calculate the external contour
|
|
if (_linkedExternalSupports)
|
|
{
|
|
for (int x = 0; x < contours.Count; x++)
|
|
{
|
|
if (x == i) continue;
|
|
if (contours[x].Centroid.IsAnyNegative()) continue;
|
|
CvInvoke.Line(supportsRedraw, contours[i].Centroid, contours[x].Centroid, linkColor, 4);
|
|
}
|
|
}
|
|
|
|
for (int link = 0; link < links; link++)
|
|
{
|
|
CvInvoke.Line(supportsMat, contours[i].Centroid, centroidDistance[i][link].Contour.Centroid, linkColor, _linkedLineThickness);
|
|
}
|
|
}
|
|
|
|
|
|
//CvInvoke.Polylines(supportsMat, listPoints.ToArray(), false, linkColor, _linkedLineThickness);
|
|
// Link external centroids
|
|
if (_linkedExternalSupports)
|
|
{
|
|
using var externalContours = supportsRedraw!.FindContours(RetrType.External);
|
|
CvInvoke.DrawContours(supportsMat, externalContours, -1, linkColor, _linkedLineThickness);
|
|
}
|
|
|
|
// Fix original supports brightness
|
|
if (_highBrightness < byte.MaxValue)
|
|
{
|
|
supportsBrightnessCorrection!.CopyTo(supportsMat, supportsBrightnessCorrection);
|
|
}
|
|
|
|
// Close minor holes, round imperfections, stronger joints
|
|
CvInvoke.MorphologyEx(supportsMat, supportsMat, MorphOp.Close, EmguExtensions.Kernel3x3Rectangle, EmguExtensions.AnchorCenter, 1, BorderType.Reflect101, default);
|
|
|
|
break;
|
|
}
|
|
case RaftReliefTypes.Dimming:
|
|
patternMat = EmguExtensions.InitMat(supportsMat.Size, color);
|
|
break;
|
|
}
|
|
|
|
progress.Reset(ProgressAction, firstSupportLayerIndex - _ignoreFirstLayers);
|
|
Parallel.For(_ignoreFirstLayers, firstSupportLayerIndex, CoreSettings.GetParallelOptions(progress), layerIndex =>
|
|
{
|
|
progress.PauseIfRequested();
|
|
using var mat = SlicerFile[layerIndex].LayerMat;
|
|
using var original = mat.Clone();
|
|
var target = GetRoiOrDefault(mat);
|
|
|
|
switch (ReliefType)
|
|
{
|
|
case RaftReliefTypes.Relief:
|
|
case RaftReliefTypes.Dimming:
|
|
using (Mat mask = new())
|
|
{
|
|
/*CvInvoke.Subtract(target, supportsMat, mask);
|
|
CvInvoke.Erode(mask, mask, kernel, anchor, operation.WallMargin, BorderType.Reflect101, new MCvScalar());
|
|
CvInvoke.Subtract(target, patternMat, target, mask);*/
|
|
|
|
CvInvoke.Erode(target, mask, kernel, EmguExtensions.AnchorCenter, WallMargin, BorderType.Reflect101, default);
|
|
CvInvoke.Subtract(mask, supportsMat, mask);
|
|
CvInvoke.Subtract(target, patternMat, target, mask);
|
|
}
|
|
|
|
break;
|
|
case RaftReliefTypes.LinkedLines:
|
|
case RaftReliefTypes.Decimate:
|
|
supportsMat.CopyTo(target);
|
|
break;
|
|
case RaftReliefTypes.Tabs:
|
|
{
|
|
using var contours = new EmguContours(mat, RetrType.External);
|
|
var span = mat.GetDataByteSpan();
|
|
|
|
var minX = 10;
|
|
var maxX = mat.Size.Width - 10;
|
|
var minY = 10;
|
|
var maxY = mat.Size.Height - 10;
|
|
|
|
var triangleBaseRadius = _tabTriangleBase / 2;
|
|
var triangleHeightRadius = _tabTriangleHeight / 2;
|
|
|
|
var directions = new[]
|
|
{
|
|
new Point(0, -1), // Up
|
|
new Point(1, 0), // Right
|
|
new Point(0, 1), // Down
|
|
new Point(-1, 0), // Left
|
|
};
|
|
|
|
var color = new MCvScalar(_highBrightness);
|
|
foreach(var contour in contours)
|
|
{
|
|
if(contour.Centroid.IsAnyNegative() || contour.Area < 10000) continue;
|
|
|
|
for (var dir = 0; dir < directions.Length; dir++)
|
|
{
|
|
var direction = directions[dir];
|
|
|
|
var foundFirstWhite = false;
|
|
var foundPoint = false;
|
|
|
|
var x = contour.Centroid.X;
|
|
var y = contour.Centroid.Y;
|
|
|
|
while (!foundPoint
|
|
&& x >= minX && x <= maxX && y >= minY && y <= maxY
|
|
&& contour.Bounds.Contains(x, y))
|
|
{
|
|
var pixel = span[mat.GetPixelPos(x, y)];
|
|
|
|
if (pixel > 0)
|
|
{
|
|
if (!foundFirstWhite)
|
|
{
|
|
foundFirstWhite = true;
|
|
continue;
|
|
}
|
|
|
|
if (CvInvoke.PointPolygonTest(contour.Contour, new PointF(x, y), false) == 0) // Must be on edge
|
|
{
|
|
foundPoint = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
x += direction.X;
|
|
y += direction.Y;
|
|
}
|
|
|
|
if(!foundPoint) continue;
|
|
|
|
var polygon = new Point[3];
|
|
|
|
switch (dir)
|
|
{
|
|
case 0: // Up
|
|
polygon[0] = new Point(Math.Max(10, x - triangleBaseRadius), y);
|
|
polygon[1] = new Point(Math.Min(mat.Width - 10, x + triangleBaseRadius), y);
|
|
polygon[2] = new Point(x, Math.Max(10, y - triangleHeightRadius));
|
|
break;
|
|
case 1: // Right
|
|
polygon[0] = new Point(x, Math.Max(10, y - triangleBaseRadius));
|
|
polygon[1] = new Point(x, Math.Min(mat.Width - 10, y + triangleBaseRadius));
|
|
polygon[2] = new Point(Math.Min(mat.Width - 10, x + triangleHeightRadius), y);
|
|
break;
|
|
case 2: // Down
|
|
polygon[0] = new Point(Math.Max(10, x - triangleBaseRadius), y);
|
|
polygon[1] = new Point(Math.Min(mat.Width - 10, x + triangleBaseRadius), y);
|
|
polygon[2] = new Point(x, Math.Min(mat.Height - 10, y + triangleHeightRadius));
|
|
break;
|
|
case 3: // Left
|
|
polygon[0] = new Point(x, Math.Max(10, y - triangleBaseRadius));
|
|
polygon[1] = new Point(x, Math.Min(mat.Width - 10, y + triangleBaseRadius));
|
|
polygon[2] = new Point(Math.Max(10, x - triangleHeightRadius), y);
|
|
break;
|
|
}
|
|
|
|
CvInvoke.Ellipse(mat, new Point(x, y), new Size(triangleBaseRadius, (int)(triangleBaseRadius / 1.5)), 90 * dir, 0, 180, EmguExtensions.WhiteColor, -1);
|
|
using var vec = new VectorOfPoint(polygon);
|
|
CvInvoke.FillPoly(mat, vec, color);
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
}
|
|
default:
|
|
throw new ArgumentOutOfRangeException(nameof(ReliefType));
|
|
}
|
|
|
|
ApplyMask(original, target);
|
|
SlicerFile[layerIndex].LayerMat = mat;
|
|
|
|
progress.LockAndIncrement();
|
|
});
|
|
|
|
|
|
supportsMat.Dispose();
|
|
patternMat?.Dispose();
|
|
|
|
return !progress.Token.IsCancellationRequested;
|
|
}
|
|
|
|
#endregion
|
|
} |