Files
UVtools/UVtools.GUI/Controls/Tools/CtrlToolRepairLayers.Designer.cs
Tiago Conceição 1a0229a654 v0.8.4.3
* (Add) Tool - Layer repair: Allow remove islands recursively (#74)
* (Fix) Pixel Editor: Cursor dimentions when using brushes with thickness > 1 (#73)
2020-10-13 02:04:05 +01:00

270 lines
14 KiB
C#

namespace UVtools.GUI.Controls.Tools
{
partial class CtrlToolRepairLayers
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(CtrlToolRepairLayers));
this.groupAdvancedSettings = new System.Windows.Forms.GroupBox();
this.nmOpeningIterations = new System.Windows.Forms.NumericUpDown();
this.label1 = new System.Windows.Forms.Label();
this.nmClosingIterations = new System.Windows.Forms.NumericUpDown();
this.lbIterationsStart = new System.Windows.Forms.Label();
this.label3 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.nmRemoveIslandsBelowEqualPixels = new System.Windows.Forms.NumericUpDown();
this.cbRemoveEmptyLayers = new System.Windows.Forms.CheckBox();
this.cbRepairResinTraps = new System.Windows.Forms.CheckBox();
this.cbRepairIslands = new System.Windows.Forms.CheckBox();
this.label4 = new System.Windows.Forms.Label();
this.nmRemoveIslandsRecursiveIterations = new System.Windows.Forms.NumericUpDown();
this.label5 = new System.Windows.Forms.Label();
this.groupAdvancedSettings.SuspendLayout();
((System.ComponentModel.ISupportInitialize)(this.nmOpeningIterations)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.nmClosingIterations)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.nmRemoveIslandsBelowEqualPixels)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.nmRemoveIslandsRecursiveIterations)).BeginInit();
this.SuspendLayout();
//
// groupAdvancedSettings
//
this.groupAdvancedSettings.Controls.Add(this.nmOpeningIterations);
this.groupAdvancedSettings.Controls.Add(this.label1);
this.groupAdvancedSettings.Controls.Add(this.nmClosingIterations);
this.groupAdvancedSettings.Controls.Add(this.lbIterationsStart);
this.groupAdvancedSettings.Location = new System.Drawing.Point(3, 111);
this.groupAdvancedSettings.Name = "groupAdvancedSettings";
this.groupAdvancedSettings.Size = new System.Drawing.Size(601, 110);
this.groupAdvancedSettings.TabIndex = 31;
this.groupAdvancedSettings.TabStop = false;
this.groupAdvancedSettings.Text = "Advanced Settings";
this.groupAdvancedSettings.Visible = false;
//
// nmOpeningIterations
//
this.nmOpeningIterations.Location = new System.Drawing.Point(196, 68);
this.nmOpeningIterations.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.nmOpeningIterations.Name = "nmOpeningIterations";
this.nmOpeningIterations.Size = new System.Drawing.Size(89, 26);
this.nmOpeningIterations.TabIndex = 27;
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(7, 71);
this.label1.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(181, 20);
this.label1.TabIndex = 26;
this.label1.Text = "Noise removal iterations:";
this.toolTip.SetToolTip(this.label1, resources.GetString("label1.ToolTip"));
//
// nmClosingIterations
//
this.nmClosingIterations.Location = new System.Drawing.Point(196, 30);
this.nmClosingIterations.Margin = new System.Windows.Forms.Padding(4, 5, 4, 5);
this.nmClosingIterations.Name = "nmClosingIterations";
this.nmClosingIterations.Size = new System.Drawing.Size(89, 26);
this.nmClosingIterations.TabIndex = 22;
this.nmClosingIterations.Value = new decimal(new int[] {
1,
0,
0,
0});
//
// lbIterationsStart
//
this.lbIterationsStart.AutoSize = true;
this.lbIterationsStart.Location = new System.Drawing.Point(7, 33);
this.lbIterationsStart.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
this.lbIterationsStart.Name = "lbIterationsStart";
this.lbIterationsStart.Size = new System.Drawing.Size(166, 20);
this.lbIterationsStart.TabIndex = 23;
this.lbIterationsStart.Text = "Gap closing iterations:";
this.toolTip.SetToolTip(this.lbIterationsStart, resources.GetString("lbIterationsStart.ToolTip"));
//
// label3
//
this.label3.AutoSize = true;
this.label3.Location = new System.Drawing.Point(341, 46);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(25, 20);
this.label3.TabIndex = 30;
this.label3.Text = "px";
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(3, 46);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(276, 20);
this.label2.TabIndex = 29;
this.label2.Text = "Remove islands equal or smaller than:";
this.toolTip.SetToolTip(this.label2, "The pixel area theshold above which islands will not be removed by this repair. " +
" Islands remaining after repair will require supports to be added manually.\r\n0 =" +
" Disable: Do not remove any island");
//
// nmRemoveIslandsBelowEqualPixels
//
this.nmRemoveIslandsBelowEqualPixels.Location = new System.Drawing.Point(281, 43);
this.nmRemoveIslandsBelowEqualPixels.Maximum = new decimal(new int[] {
255,
0,
0,
0});
this.nmRemoveIslandsBelowEqualPixels.Name = "nmRemoveIslandsBelowEqualPixels";
this.nmRemoveIslandsBelowEqualPixels.Size = new System.Drawing.Size(58, 26);
this.nmRemoveIslandsBelowEqualPixels.TabIndex = 28;
this.toolTip.SetToolTip(this.nmRemoveIslandsBelowEqualPixels, "The pixel area theshold above which islands will not be removed by this repair. " +
" Islands remaining after repair will require supports to be added manually.\r\n0 =" +
" Disable: Do not remove any island\r\n");
//
// cbRemoveEmptyLayers
//
this.cbRemoveEmptyLayers.AutoSize = true;
this.cbRemoveEmptyLayers.Checked = true;
this.cbRemoveEmptyLayers.CheckState = System.Windows.Forms.CheckState.Checked;
this.cbRemoveEmptyLayers.Location = new System.Drawing.Point(425, 8);
this.cbRemoveEmptyLayers.Name = "cbRemoveEmptyLayers";
this.cbRemoveEmptyLayers.Size = new System.Drawing.Size(179, 24);
this.cbRemoveEmptyLayers.TabIndex = 27;
this.cbRemoveEmptyLayers.Text = "Remove empty layers";
this.toolTip.SetToolTip(this.cbRemoveEmptyLayers, "If enabled, repair will remove all layers with no white pixels. The model will b" +
"e recalculated to ensure the correct Z height is maintained.");
this.cbRemoveEmptyLayers.UseVisualStyleBackColor = true;
//
// cbRepairResinTraps
//
this.cbRepairResinTraps.AutoSize = true;
this.cbRepairResinTraps.Checked = true;
this.cbRepairResinTraps.CheckState = System.Windows.Forms.CheckState.Checked;
this.cbRepairResinTraps.Location = new System.Drawing.Point(208, 8);
this.cbRepairResinTraps.Name = "cbRepairResinTraps";
this.cbRepairResinTraps.Size = new System.Drawing.Size(153, 24);
this.cbRepairResinTraps.TabIndex = 26;
this.cbRepairResinTraps.Text = "Repair resin traps";
this.toolTip.SetToolTip(this.cbRepairResinTraps, "If enabled, repair will fill black pixels found within a resin trap with white pi" +
"xels. Hollow areas will become solid.");
this.cbRepairResinTraps.UseVisualStyleBackColor = true;
//
// cbRepairIslands
//
this.cbRepairIslands.AutoSize = true;
this.cbRepairIslands.Checked = true;
this.cbRepairIslands.CheckState = System.Windows.Forms.CheckState.Checked;
this.cbRepairIslands.Location = new System.Drawing.Point(7, 8);
this.cbRepairIslands.Name = "cbRepairIslands";
this.cbRepairIslands.Size = new System.Drawing.Size(128, 24);
this.cbRepairIslands.TabIndex = 25;
this.cbRepairIslands.Text = "Repair islands";
this.toolTip.SetToolTip(this.cbRepairIslands, "If enabled, repair will first attempt to eliminate islands smaller than the pixel" +
" area removal threshold, and then runs the “gap closure” technique.\r\n");
this.cbRepairIslands.UseVisualStyleBackColor = true;
//
// label4
//
this.label4.AutoSize = true;
this.label4.Location = new System.Drawing.Point(3, 77);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(265, 20);
this.label4.TabIndex = 32;
this.label4.Text = "Recursively remove islands for up to:";
this.toolTip.SetToolTip(this.label4, resources.GetString("label4.ToolTip"));
//
// nmRemoveIslandsRecursiveIterations
//
this.nmRemoveIslandsRecursiveIterations.Location = new System.Drawing.Point(281, 74);
this.nmRemoveIslandsRecursiveIterations.Maximum = new decimal(new int[] {
65535,
0,
0,
0});
this.nmRemoveIslandsRecursiveIterations.Name = "nmRemoveIslandsRecursiveIterations";
this.nmRemoveIslandsRecursiveIterations.Size = new System.Drawing.Size(58, 26);
this.nmRemoveIslandsRecursiveIterations.TabIndex = 33;
this.toolTip.SetToolTip(this.nmRemoveIslandsRecursiveIterations, resources.GetString("nmRemoveIslandsRecursiveIterations.ToolTip"));
//
// label5
//
this.label5.AutoSize = true;
this.label5.Location = new System.Drawing.Point(341, 77);
this.label5.Name = "label5";
this.label5.Size = new System.Drawing.Size(50, 20);
this.label5.TabIndex = 34;
this.label5.Text = "layers";
//
// CtrlToolRepairLayers
//
this.AutoScaleDimensions = new System.Drawing.SizeF(9F, 20F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.AutoSize = true;
this.Controls.Add(this.label5);
this.Controls.Add(this.nmRemoveIslandsRecursiveIterations);
this.Controls.Add(this.label4);
this.Controls.Add(this.groupAdvancedSettings);
this.Controls.Add(this.label3);
this.Controls.Add(this.label2);
this.Controls.Add(this.nmRemoveIslandsBelowEqualPixels);
this.Controls.Add(this.cbRemoveEmptyLayers);
this.Controls.Add(this.cbRepairResinTraps);
this.Controls.Add(this.cbRepairIslands);
this.Description = "";
this.ExtraCheckboxVisible = true;
this.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.LayerRangeVisible = false;
this.Name = "CtrlToolRepairLayers";
this.Size = new System.Drawing.Size(607, 224);
this.groupAdvancedSettings.ResumeLayout(false);
this.groupAdvancedSettings.PerformLayout();
((System.ComponentModel.ISupportInitialize)(this.nmOpeningIterations)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.nmClosingIterations)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.nmRemoveIslandsBelowEqualPixels)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.nmRemoveIslandsRecursiveIterations)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.GroupBox groupAdvancedSettings;
private System.Windows.Forms.NumericUpDown nmOpeningIterations;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.NumericUpDown nmClosingIterations;
private System.Windows.Forms.Label lbIterationsStart;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.NumericUpDown nmRemoveIslandsBelowEqualPixels;
private System.Windows.Forms.CheckBox cbRemoveEmptyLayers;
private System.Windows.Forms.CheckBox cbRepairResinTraps;
private System.Windows.Forms.CheckBox cbRepairIslands;
private System.Windows.Forms.Label label4;
private System.Windows.Forms.NumericUpDown nmRemoveIslandsRecursiveIterations;
private System.Windows.Forms.Label label5;
}
}