mirror of
https://github.com/riegera2412/UVtools.git
synced 2026-07-08 17:42:31 +02:00
ea4f7e0400
- **UI:** - (Improvement) Layer navigation load time by parallel `Mat` to `Bitmap` conversion - (Improvement) Allow to show exceptions without the stack trace and detailed trigger action by using the `MessageExceiption` (#644) - (Improvement) Allow progress to have and display a detailed log (#644) - (Improvement) Convert format to another with multiple versions will now only show the possible versions for the extension - **Suggestion - Wait time before cure:** - (Improvement) Set the first wait time based on first valid layer mass rather than use the fixed limit - (Improvement) Set zero time to empty and dummy layers - (Improvement) When creating the dummy layer also increment the bottom layer count as the created layer count as one - **PCB Exposure:** - (Add) Excellon Drill Format (drl) to cut off holes (Implementation may lack some advanced features, please confirm the result) (#646) - (Fix) Arc (G03) with negative offsets (I-/J-) was not drawing the shape correctly - (Fix) Implement the rotation for the outline primitive (#645) - **File formats:** - (Improvement) Formats now sanitize the selected version before encode given the file extension, if version is out of range it will force the last known version - (Fix) CBDDLP: Remove a table from the file that might cause layer corruption - (Add) Operations - `AfterCompleteReport` property: Gets or sets an report to show to the user after complete the operation with success - (Improvement) Suggestion - Wait time after cure: Set zero time to empty and dummy layers - (Improvement) Slight improvement on the contour intersection check, yields better performance on resin and suction cup detection - (Improvement) Allow to trigger message boxes from operations and scripts (#644) - (Upgrade) .NET from 6.0.12 to 6.0.13
60 lines
1.9 KiB
C#
60 lines
1.9 KiB
C#
using Avalonia.Controls;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Runtime.CompilerServices;
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using UVtools.Core.FileFormats;
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namespace UVtools.WPF.Controls;
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public class UserControlEx : UserControl, INotifyPropertyChanged
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{
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#region BindableBase
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/// <summary>
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/// Multicast event for property change notifications.
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/// </summary>
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private PropertyChangedEventHandler _propertyChanged;
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private readonly List<string> events = new();
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public new event PropertyChangedEventHandler PropertyChanged
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{
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add { _propertyChanged += value; events.Add("added"); }
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remove { _propertyChanged -= value; events.Add("removed"); }
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}
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protected bool RaiseAndSetIfChanged<T>(ref T field, T value, [CallerMemberName] string propertyName = null)
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{
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if (EqualityComparer<T>.Default.Equals(field, value)) return false;
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field = value;
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RaisePropertyChanged(propertyName);
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return true;
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}
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protected virtual void OnPropertyChanged(PropertyChangedEventArgs e)
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{
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}
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/// <summary>
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/// Notifies listeners that a property value has changed.
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/// </summary>
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/// <param name="propertyName">
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/// Name of the property used to notify listeners. This
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/// value is optional and can be provided automatically when invoked from compilers
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/// that support <see cref="CallerMemberNameAttribute" />.
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/// </param>
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protected void RaisePropertyChanged([CallerMemberName] string propertyName = null)
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{
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var e = new PropertyChangedEventArgs(propertyName);
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OnPropertyChanged(e);
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_propertyChanged?.Invoke(this, e);
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}
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#endregion
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public FileFormat SlicerFile => App.SlicerFile;
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public void ResetDataContext()
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{
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var old = DataContext;
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DataContext = new object();
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DataContext = old;
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}
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} |