mirror of
https://github.com/riegera2412/UVtools.git
synced 2026-07-08 17:42:31 +02:00
ea4f7e0400
- **UI:** - (Improvement) Layer navigation load time by parallel `Mat` to `Bitmap` conversion - (Improvement) Allow to show exceptions without the stack trace and detailed trigger action by using the `MessageExceiption` (#644) - (Improvement) Allow progress to have and display a detailed log (#644) - (Improvement) Convert format to another with multiple versions will now only show the possible versions for the extension - **Suggestion - Wait time before cure:** - (Improvement) Set the first wait time based on first valid layer mass rather than use the fixed limit - (Improvement) Set zero time to empty and dummy layers - (Improvement) When creating the dummy layer also increment the bottom layer count as the created layer count as one - **PCB Exposure:** - (Add) Excellon Drill Format (drl) to cut off holes (Implementation may lack some advanced features, please confirm the result) (#646) - (Fix) Arc (G03) with negative offsets (I-/J-) was not drawing the shape correctly - (Fix) Implement the rotation for the outline primitive (#645) - **File formats:** - (Improvement) Formats now sanitize the selected version before encode given the file extension, if version is out of range it will force the last known version - (Fix) CBDDLP: Remove a table from the file that might cause layer corruption - (Add) Operations - `AfterCompleteReport` property: Gets or sets an report to show to the user after complete the operation with success - (Improvement) Suggestion - Wait time after cure: Set zero time to empty and dummy layers - (Improvement) Slight improvement on the contour intersection check, yields better performance on resin and suction cup detection - (Improvement) Allow to trigger message boxes from operations and scripts (#644) - (Upgrade) .NET from 6.0.12 to 6.0.13
200 lines
4.4 KiB
C#
200 lines
4.4 KiB
C#
/*
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* GNU AFFERO GENERAL PUBLIC LICENSE
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* Version 3, 19 November 2007
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* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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* Everyone is permitted to copy and distribute verbatim copies
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* of this license document, but changing it is not allowed.
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*/
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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namespace UVtools.WPF.Structures;
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public class RecentFiles : IList<string>
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{
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#region Properties
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/// <summary>
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/// Default filepath for store
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/// </summary>
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private static string FilePath => Path.Combine(UserSettings.SettingsFolder, "recentfiles.dat");
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private readonly List<string> _files = new();
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public byte MaxEntries { get; set; } = 40;
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#endregion
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#region Singleton
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private static readonly Lazy<RecentFiles> _instanceHolder =
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new(() => new RecentFiles());
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/// <summary>
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/// Instance of <see cref="UserSettings"/> (singleton)
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/// </summary>
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public static RecentFiles Instance => _instanceHolder.Value;
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//public static List<Operation> Operations => _instance.Operations;
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#endregion
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#region Constructor
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private RecentFiles()
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{ }
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#endregion
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#region Static Methods
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/// <summary>
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/// Clear all files
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/// </summary>
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/// <param name="save">True to save settings on file, otherwise false</param>
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public static void ClearFiles(bool save = true)
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{
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Instance.Clear();
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if (save) Save();
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}
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/// <summary>
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/// Load settings from file
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/// </summary>
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public static void Load()
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{
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if (!File.Exists(FilePath))
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{
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return;
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}
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Instance.Clear();
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try
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{
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using var tr = new StreamReader(FilePath);
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while (tr.ReadLine() is { } path)
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{
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if(string.IsNullOrWhiteSpace(path)) continue;
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try
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{
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Path.GetFullPath(path);
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}
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catch (Exception e)
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{
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Debug.WriteLine(e.ToString());
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continue;
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}
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Instance.Add(path);
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}
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}
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catch (Exception e)
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{
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Debug.WriteLine(e.ToString());
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}
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}
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/// <summary>
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/// Save settings to file
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/// </summary>
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public static void Save()
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{
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try
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{
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using var tw = new StreamWriter(FilePath);
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foreach (var file in Instance)
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{
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tw.WriteLine(file);
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}
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}
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catch (Exception e)
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{
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Debug.WriteLine(e.ToString());
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}
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}
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public static int PurgenNonExistingFiles(bool save = true)
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{
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Load();
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var count = Instance.RemoveAll(s => !File.Exists(s));
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if(save && count > 0) Save();
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return count;
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}
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#endregion
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#region List Implementation
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public IEnumerator<string> GetEnumerator()
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{
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return _files.GetEnumerator();
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}
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IEnumerator IEnumerable.GetEnumerator()
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{
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return ((IEnumerable)_files).GetEnumerator();
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}
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public void Add(string item)
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{
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_files.RemoveAll(s => s == item);
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if (Count >= MaxEntries) return;
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_files.Add(item);
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}
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public void Clear()
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{
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_files.Clear();
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}
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public bool Contains(string item)
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{
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return _files.Contains(item);
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}
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public void CopyTo(string[] array, int arrayIndex)
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{
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_files.CopyTo(array, arrayIndex);
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}
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public bool Remove(string item)
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{
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return _files.Remove(item);
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}
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public int Count => _files.Count;
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public bool IsReadOnly => ((ICollection<string>)_files).IsReadOnly;
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public int IndexOf(string item)
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{
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return _files.IndexOf(item);
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}
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public void Insert(int index, string item)
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{
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_files.RemoveAll(s => s == item);
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_files.Insert(index, item);
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while (Count > MaxEntries)
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{
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RemoveAt(Count-1);
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}
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}
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public void RemoveAt(int index)
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{
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_files.RemoveAt(index);
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}
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public int RemoveAll(Predicate<string> match) => _files.RemoveAll(match);
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public string this[int index]
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{
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get => _files[index];
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set => _files[index] = value;
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}
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#endregion
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} |