Files
UVtools/UVtools.Core/Operations/OperationInfill.cs
T
Tiago Conceição 774fe9d5d0 v2.20.5
- (Add) Setting - Max degree of parallelism: Sets the maximum number of concurrent tasks/threads/operations enabled to run by parallel method calls.
   If your computer lags and freeze during operations you can reduce this number to reduce the workload and keep some cores available to other tasks as well.
   <= 0: Will utilize however many threads the underlying scheduler provides, mostly this is the processor count.
   1: Single thread. (#279)
2021-08-31 17:06:46 +01:00

373 lines
14 KiB
C#

/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using System;
using System.Drawing;
using System.Threading.Tasks;
using Emgu.CV;
using Emgu.CV.CvEnum;
using Emgu.CV.Structure;
using UVtools.Core.Extensions;
using UVtools.Core.FileFormats;
namespace UVtools.Core.Operations
{
[Serializable]
public sealed class OperationInfill : Operation
{
#region Members
private InfillAlgorithm _infillType = InfillAlgorithm.CubicDynamicLink;
private ushort _wallThickness = 64;
private ushort _infillThickness = 45;
private ushort _infillSpacing = 160;
private ushort _infillBrightness = 255;
#endregion
#region Overrides
public override string Title => "Infill";
public override string Description =>
$"Generate infill patterns in the model.\n\nNOTES:\n1) You must exclude floor and ceil layers from the range.\n2) You must take care of drain holes after the operation.";
public override string ConfirmationText =>
$"infill model with {InfillType} from layers {LayerIndexStart} through {LayerIndexEnd}?";
public override string ProgressTitle =>
$"Infill model with {InfillType} from layers {LayerIndexStart} through {LayerIndexEnd}";
public override string ProgressAction => "Infilled layers";
#endregion
#region Enums
public enum InfillAlgorithm
{
//Rhombus,
Cubic,
CubicCenterLink,
CubicDynamicLink,
CubicInterlinked,
Honeycomb
}
#endregion
#region Properties
public static Array InfillAlgorithmTypes => Enum.GetValues(typeof(InfillAlgorithm));
public InfillAlgorithm InfillType
{
get => _infillType;
set => RaiseAndSetIfChanged(ref _infillType, value);
}
public ushort WallThickness
{
get => _wallThickness;
set => RaiseAndSetIfChanged(ref _wallThickness, value);
}
public ushort InfillBrightness
{
get => _infillBrightness;
set => RaiseAndSetIfChanged(ref _infillBrightness, value);
}
public ushort InfillThickness
{
get => _infillThickness;
set => RaiseAndSetIfChanged(ref _infillThickness, value);
}
public ushort InfillSpacing
{
get => _infillSpacing;
set => RaiseAndSetIfChanged(ref _infillSpacing, value);
}
public override string ToString()
{
var result = $"[{_infillType}] [Wall: {_wallThickness}px] [B: {_infillBrightness}px] [T: {_infillThickness}px] [S: {_infillSpacing}px]" + LayerRangeString;
if (!string.IsNullOrEmpty(ProfileName)) result = $"{ProfileName}: {result}";
return result;
}
#endregion
#region Constructor
public OperationInfill() { }
public OperationInfill(FileFormat slicerFile) : base(slicerFile) { }
#endregion
#region Equality
private bool Equals(OperationInfill other)
{
return _infillType == other._infillType && _wallThickness == other._wallThickness && _infillThickness == other._infillThickness && _infillSpacing == other._infillSpacing && _infillBrightness == other._infillBrightness;
}
public override bool Equals(object obj)
{
return ReferenceEquals(this, obj) || obj is OperationInfill other && Equals(other);
}
public override int GetHashCode()
{
return HashCode.Combine((int) _infillType, _wallThickness, _infillThickness, _infillSpacing, _infillBrightness);
}
#endregion
#region Methods
protected override bool ExecuteInternally(OperationProgress progress)
{
Mat mask = null;
if (_infillType == InfillAlgorithm.Honeycomb)
{
mask = GetHoneycombMask(GetRoiSizeOrDefault());
}
Parallel.For(LayerIndexStart, LayerIndexEnd + 1, CoreSettings.ParallelOptions, layerIndex =>
{
if (progress.Token.IsCancellationRequested) return;
using var mat = SlicerFile[layerIndex].LayerMat;
Execute(mat, layerIndex, mask);
SlicerFile[layerIndex].LayerMat = mat;
progress.LockAndIncrement();
});
mask?.Dispose();
return !progress.Token.IsCancellationRequested;
}
public override bool Execute(Mat mat, params object[] arguments)
{
if (arguments is null || arguments.Length < 1) return false;
var anchor = new Point(-1, -1);
var kernel = CvInvoke.GetStructuringElement(ElementShape.Rectangle, new Size(3, 3), anchor);
uint index = Convert.ToUInt32(arguments[0]);
uint layerIndex = index - LayerIndexStart;
var infillColor = new MCvScalar(_infillBrightness);
Mat patternMask = null;
using Mat erode = new ();
using Mat diff = new ();
var target = GetRoiOrDefault(mat);
using var mask = GetMask(mat);
bool disposeTargetMask = true;
if (_infillType is InfillAlgorithm.Cubic
or InfillAlgorithm.CubicCenterLink
or InfillAlgorithm.CubicDynamicLink
or InfillAlgorithm.CubicInterlinked)
{
using var infillPattern = EmguExtensions.InitMat(new Size(_infillSpacing, _infillSpacing));
using var matPattern = mat.NewBlank();
bool firstPattern = true;
uint accumulator = 0;
bool dynamicCenter = false;
while (accumulator < layerIndex)
{
dynamicCenter = !dynamicCenter;
firstPattern = true;
accumulator += _infillSpacing;
if (accumulator >= layerIndex) break;
firstPattern = false;
accumulator += _infillThickness;
}
if (firstPattern)
{
int thickness = _infillThickness / 2;
// Top Left
CvInvoke.Rectangle(infillPattern,
new Rectangle(0, 0, thickness, thickness),
infillColor, -1);
// Top Right
CvInvoke.Rectangle(infillPattern,
new Rectangle(infillPattern.Width - thickness, 0, thickness, thickness),
infillColor, -1);
// Bottom Left
CvInvoke.Rectangle(infillPattern,
new Rectangle(0, infillPattern.Height - thickness, thickness, thickness),
infillColor, -1);
// Bottom Right
CvInvoke.Rectangle(infillPattern,
new Rectangle(infillPattern.Width - thickness, infillPattern.Height - thickness,
thickness, thickness),
infillColor, -1);
// Center cross
int margin = (int) (InfillSpacing - accumulator + layerIndex) - thickness;
int marginInv = (int) (accumulator - layerIndex) - thickness;
if (_infillType == InfillAlgorithm.CubicCenterLink ||
(_infillType == InfillAlgorithm.CubicDynamicLink &&
dynamicCenter) ||
_infillType == InfillAlgorithm.CubicInterlinked)
{
CvInvoke.Rectangle(infillPattern,
new Rectangle(margin, margin, _infillThickness, _infillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(marginInv, marginInv, _infillThickness,
_infillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(margin, marginInv, _infillThickness,
_infillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(marginInv, margin, _infillThickness,
_infillThickness),
infillColor, -1);
}
if (_infillType == InfillAlgorithm.CubicInterlinked ||
(_infillType == InfillAlgorithm.CubicDynamicLink &&
!dynamicCenter))
{
CvInvoke.Rectangle(infillPattern,
new Rectangle(margin, -thickness, _infillThickness,
_infillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(marginInv, -thickness, _infillThickness,
_infillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(-thickness, margin, _infillThickness,
_infillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(-thickness, marginInv, _infillThickness,
_infillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(InfillSpacing - thickness, margin,
_infillThickness, _infillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(InfillSpacing - thickness, marginInv,
_infillThickness, _infillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(margin, InfillSpacing - thickness,
_infillThickness, _infillThickness),
infillColor, -1);
CvInvoke.Rectangle(infillPattern,
new Rectangle(marginInv, InfillSpacing - thickness,
_infillThickness, _infillThickness),
infillColor, -1);
}
}
else
{
CvInvoke.Rectangle(infillPattern,
new Rectangle(0, 0, _infillSpacing, _infillSpacing),
infillColor, _infillThickness);
}
CvInvoke.Repeat(infillPattern, target.Rows / infillPattern.Rows + 1,
target.Cols / infillPattern.Cols + 1, matPattern);
patternMask = new Mat(matPattern, new Rectangle(0, 0, target.Width, target.Height));
disposeTargetMask = true;
}
else if (_infillType == InfillAlgorithm.Honeycomb)
{
if (arguments.Length >= 2)
{
patternMask = (Mat)arguments[1];
disposeTargetMask = false;
}
else
{
patternMask = GetHoneycombMask(target.Size);
disposeTargetMask = true;
}
}
//patternMask.Save("D:\\pattern.png");
CvInvoke.Erode(target, erode, kernel, anchor, WallThickness, BorderType.Reflect101,
default);
CvInvoke.Subtract(target, erode, diff);
CvInvoke.BitwiseAnd(erode, patternMask, target, mask);
CvInvoke.Add(target, diff, target, mask);
if (disposeTargetMask)
{
patternMask.Dispose();
}
return true;
}
public Mat GetHoneycombMask(Size targetSize)
{
var patternMask = EmguExtensions.InitMat(targetSize);
var halfInfillSpacing = _infillSpacing / 2;
var halfThickenss = _infillThickness / 2;
int width = (int)Math.Round(4 * (_infillSpacing / 2.0 / Math.Sqrt(3)));
var infillColor = new MCvScalar(_infillBrightness);
for (int col = 0; col <= targetSize.Width / _infillSpacing; col++)
{
for (int row = 0; row <= targetSize.Height / _infillSpacing; row++)
{
// Move over for the column number.
int x = (int)Math.Round(col * (width * 0.75f));
// Move down the required number of rows.
int y = row * _infillSpacing;
// If the column is odd, move down half a hex more.
if (col % 2 == 1) y += halfInfillSpacing;
var points = new Point[]
{
new(x, y),
new((int) Math.Round(x + width * 0.25f), y - _infillSpacing / 2),
new((int) Math.Round(x + width * 0.75f), y - _infillSpacing / 2),
new(x + width, y),
new((int) Math.Round(x + width * 0.75f), y + _infillSpacing / 2),
new((int) Math.Round(x + width * 0.25f), y + _infillSpacing / 2),
};
CvInvoke.Polylines(patternMask, points, true, infillColor, _infillThickness);
}
}
return patternMask;
}
#endregion
}
}