mirror of
https://github.com/riegera2412/UVtools.git
synced 2026-07-08 17:42:31 +02:00
22897ea389
- **Benchmark:**
- (Add) PNG, GZip, Deflate and LZ4 compress tests
- (Change) Test against a known image instead of random noise
- (Change) Single-thread tests from 100 to 200 and multi-thread tests from 1000 to 5000
- (Improvement) Same image instance is shared between tests instead of create new per test
- (Fix) Encode typo
- **Core:**
- (Add) Layer compression method: Allow to choose the compression method for layer image
- **PNG:** Compression=High Speed=Slow (Use with low RAM)
- **GZip:** Compression=Medium Speed=Medium (Optimal)
- **Deflate:** Compression=Medium Speed=Medium (Optimal)
- **LZ4:** Compression=Low Speed=Fast (Use with high RAM)
- (Improvement) Better handling on cancel operations and more immediate response
- (Fix) Extract: Zip Slip Vulnerability (CWE-22)
- **File formats:**
- (Improvement) Better handling of encode/decoding layers from zip files
- (Fix) ZCode: Canceling the file load can trigger an error
- (Fix) VDA: Unable to open vda zip files
- **Tools:**
- (Improvement) Allow operations to be aware of ROI and Masks before execution (#436)
- (Improvement) Scripting: Allow save and load profiles (#436)
- (Fix) Adjust layer height: When using the Offset type the last layer in the range was not taken in account (#435)
- **UI:**
- (Improvement) Allow layer zoom levels of 0.1x and 64x but constrain minimum zoom to the level of image fit
- (Improvement) Update change log now shows with markdown style and more readable
- (Fix) Windows MSI upgrade to this version (#432)
- (Fix) Auto-updater for Mac ARM, was downloading x64 instead
68 lines
2.6 KiB
C#
68 lines
2.6 KiB
C#
/*
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* GNU AFFERO GENERAL PUBLIC LICENSE
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* Version 3, 19 November 2007
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* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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* Everyone is permitted to copy and distribute verbatim copies
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* of this license document, but changing it is not allowed.
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*/
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using System;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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namespace UVtools.Core.Extensions;
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public static class StreamExtensions
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{
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//public const int DefaultCopyBufferSize = 81920; // 81.92 kilobytes, .NET default
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//public const int DefaultCopyBufferSize = 512000; // 512 kilobytes
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public const int DefaultCopyBufferSize = 1048576; // 1 MB
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/// <summary>
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/// Converts stream into byte array
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/// </summary>
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/// <param name="stream">Input</param>
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/// <returns>Byte array data</returns>
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public static byte[] ToArray(this Stream stream)
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{
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using var memoryStream = new MemoryStream();
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stream.CopyTo(memoryStream);
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return memoryStream.ToArray();
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}
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public static async Task CopyToAsync(this Stream source, Stream destination, int bufferSize, IProgress<long>? progress = null, CancellationToken cancellationToken = default)
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{
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if (source == null)
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throw new ArgumentNullException(nameof(source));
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if (!source.CanRead)
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throw new ArgumentException("Has to be readable", nameof(source));
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if (destination == null)
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throw new ArgumentNullException(nameof(destination));
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if (!destination.CanWrite)
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throw new ArgumentException("Has to be writable", nameof(destination));
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if (bufferSize < 0)
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throw new ArgumentOutOfRangeException(nameof(bufferSize));
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if (bufferSize == 0) bufferSize = DefaultCopyBufferSize;
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var buffer = new byte[bufferSize];
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long totalBytesRead = 0;
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int bytesRead;
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while ((bytesRead = await source.ReadAsync(buffer.AsMemory(0, buffer.Length), cancellationToken).ConfigureAwait(false)) != 0)
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{
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await destination.WriteAsync(buffer.AsMemory(0, bytesRead), cancellationToken).ConfigureAwait(false);
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totalBytesRead += bytesRead;
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progress?.Report(totalBytesRead);
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}
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}
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public static async Task CopyToAsync(this Stream source, Stream destination, IProgress<long>? progress = null, CancellationToken cancellationToken = default)
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{
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await CopyToAsync(source, destination, DefaultCopyBufferSize, progress, cancellationToken);
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}
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public static MemoryStream ToStream(this byte[] arr)
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{
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return new MemoryStream(arr);
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}
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} |