Files
UVtools/UVtools.Core/FileFormats/VDAFile.cs
T
Tiago Conceição 22897ea389 v3.1.0
- **Benchmark:**
   - (Add) PNG, GZip, Deflate and LZ4 compress tests
   - (Change) Test against a known image instead of random noise
   - (Change) Single-thread tests from 100 to 200 and multi-thread tests from 1000 to 5000
   - (Improvement) Same image instance is shared between tests instead of create new per test
   - (Fix) Encode typo
- **Core:**
   - (Add) Layer compression method: Allow to choose the compression method for layer image
      - **PNG:** Compression=High Speed=Slow (Use with low RAM)
      - **GZip:** Compression=Medium Speed=Medium (Optimal)
      - **Deflate:** Compression=Medium Speed=Medium (Optimal)
      - **LZ4:** Compression=Low Speed=Fast (Use with high RAM)
   - (Improvement) Better handling on cancel operations and more immediate response
   - (Fix) Extract: Zip Slip Vulnerability (CWE-22)
- **File formats:**
   - (Improvement) Better handling of encode/decoding layers from zip files
   - (Fix) ZCode: Canceling the file load can trigger an error
   - (Fix) VDA: Unable to open vda zip files
- **Tools:**
   - (Improvement) Allow operations to be aware of ROI and Masks before execution (#436)
   - (Improvement) Scripting: Allow save and load profiles (#436)
   - (Fix) Adjust layer height: When using the Offset type the last layer in the range was not taken in account (#435)
- **UI:**
   - (Improvement) Allow layer zoom levels of 0.1x and 64x but constrain minimum zoom to the level of image fit
   - (Improvement) Update change log now shows with markdown style and more readable
   - (Fix) Windows MSI upgrade to this version (#432)
   - (Fix) Auto-updater for Mac ARM, was downloading x64 instead
2022-03-17 23:50:47 +00:00

388 lines
11 KiB
C#

/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Xml.Serialization;
using UVtools.Core.Extensions;
using UVtools.Core.Layers;
using UVtools.Core.Operations;
namespace UVtools.Core.FileFormats;
#region Sub Classes
[Serializable]
[XmlRoot(ElementName = "root")]
public class VDARoot
{
[Serializable]
public class VDAFileInfo
{
[Serializable]
public class VDAVersion
{
public ushort Major { get; set; } = 1;
public ushort Minor { get; set; } = 2;
}
[Serializable]
public class VDAWritten
{
[Serializable]
[XmlRoot(ElementName = "By")]
public class VDABy
{
[XmlAttribute]
public string ApplicationName { get; set; } = About.Software;
[XmlAttribute]
public string ApplicationVersion { get; set; } = About.VersionStr;
public override string ToString()
{
return $"{ApplicationName} v{ApplicationVersion}";
}
public void Reset()
{
ApplicationName = About.Software;
ApplicationVersion = About.VersionStr;
}
}
public VDABy By { get; set; } = new();
public string When { get; set; } = DateTime.UtcNow.ToString("u");
public void Reset()
{
When = DateTime.UtcNow.ToString("u");
By.Reset();
}
}
public VDAVersion Version { get; set; } = new();
public VDAWritten Written { get; set; } = new();
}
[Serializable]
public class VDASlices
{
public ushort Count { get; set; } = 1;
[XmlElement("thickness")]
public float LayerHeight { get; set; }
[XmlElement("startHeight")]
public float StartHeight { get; set; }
[XmlElement("endHeight")]
public float EndHeight { get; set; }
[XmlElement("layersCount")]
public uint LayerCount { get; set; }
}
[Serializable]
public class VDAMachines
{
public string FileType { get; set; } = "ZIP File";
public string Resolution { get; set; } = "1920*1080P";
public string PixelXSize { get; set; } = "50um";
public string PixelYSize { get; set; } = "50um";
[XmlElement("Anti-Aliasing")]
public byte AntiAliasing { get; set; } = 1;
public float XLength { get; set; }
public float YWidth { get; set; }
public float ZHeight { get; set; }
}
public class VDALayer
{
[XmlElement("Index")]
public uint Index { get; set; }
[XmlElement("zvalue")]
public float ZPosition { get; set; }
[XmlElement("filename")]
public string? Filename { get; set; }
public VDALayer()
{
}
public VDALayer(uint index, float zPosition, string? filename)
{
Index = index;
ZPosition = zPosition;
Filename = filename;
}
}
public VDAFileInfo FileInfo { get; set; } = new();
public VDASlices Slices { get; set; } = new();
public VDAMachines Machines { get; set; } = new();
public List<VDALayer> Layers { get; set; } = new();
}
#endregion
public class VDAFile : FileFormat
{
#region Constants
#endregion
#region Properties
public VDARoot ManifestFile { get; set; } = new ();
public override FileFormatType FileType => FileFormatType.Archive;
public override FileExtension[] FileExtensions { get; } = {
new(typeof(VDAFile), "zip", "Voxeldance Additive Zip")
};
public override uint ResolutionX
{
get
{
var resolution = ManifestFile.Machines.Resolution.Split('*', StringSplitOptions.TrimEntries);
if (resolution.Length < 2) return 0;
uint.TryParse(resolution[0], out var xRes);
return xRes;
}
set
{
ManifestFile.Machines.Resolution = $"{value}*{ResolutionY}P";
RaisePropertyChanged();
}
}
public override uint ResolutionY
{
get
{
var resolution = ManifestFile.Machines.Resolution.Split('*', StringSplitOptions.TrimEntries);
if (resolution.Length < 2) return 0;
resolution[1] = resolution[1].TrimEnd('P');
uint.TryParse(resolution[1], out var yRes);
return yRes;
}
set
{
ManifestFile.Machines.Resolution = $"{ResolutionX}*{value}P";
RaisePropertyChanged();
}
}
public override float DisplayWidth
{
get
{
if (ManifestFile.Machines.XLength > 0) return ManifestFile.Machines.XLength;
var umStr= ManifestFile.Machines.PixelXSize.Replace("um", string.Empty, StringComparison.OrdinalIgnoreCase);
if (ushort.TryParse(umStr, out var um) && um > 0)
{
return (float) Math.Round(ResolutionX * um / 1000f, 2);
}
return ManifestFile.Machines.XLength;
}
set
{
ManifestFile.Machines.XLength = (float) Math.Round(value, 2);
ManifestFile.Machines.PixelXSize = $"{Math.Round(value / ResolutionX * 1000, 2)}um";
RaisePropertyChanged();
}
}
public override float DisplayHeight
{
get
{
if (ManifestFile.Machines.YWidth > 0) return ManifestFile.Machines.YWidth;
var umStr = ManifestFile.Machines.PixelYSize.Replace("um", string.Empty, StringComparison.OrdinalIgnoreCase);
if (ushort.TryParse(umStr, out var um) && um > 0)
{
return (float)Math.Round(ResolutionY * um / 1000f, 2);
}
return ManifestFile.Machines.YWidth;
}
set
{
ManifestFile.Machines.YWidth = (float)Math.Round(value, 2);
ManifestFile.Machines.PixelYSize = $"{Math.Round(value / ResolutionY * 1000, 2)}um";
RaisePropertyChanged();
}
}
public override float MachineZ
{
get => ManifestFile.Machines.ZHeight > 0 ? ManifestFile.Machines.ZHeight : base.MachineZ;
set
{
ManifestFile.Machines.ZHeight = value;
RaisePropertyChanged();
}
}
public override byte AntiAliasing
{
get => ManifestFile.Machines.AntiAliasing;
set => base.AntiAliasing = ManifestFile.Machines.AntiAliasing = value.Clamp(1, 16);
}
public override float LayerHeight
{
get => ManifestFile.Slices.LayerHeight;
set
{
ManifestFile.Slices.LayerHeight = Layer.RoundHeight(value);
RaisePropertyChanged();
}
}
public override uint LayerCount
{
get => base.LayerCount;
set => base.LayerCount = ManifestFile.Slices.LayerCount = base.LayerCount;
}
public override object[] Configs => new object[] {
ManifestFile.FileInfo.Version,
ManifestFile.FileInfo.Written,
ManifestFile.Machines,
ManifestFile.Slices };
#endregion
#region Constructor
public VDAFile()
{ }
#endregion
#region Methods
public override bool CanProcess(string fileFullPath)
{
if(!base.CanProcess(fileFullPath)) return false;
try
{
using var zip = ZipFile.Open(fileFullPath, ZipArchiveMode.Read);
if (zip.Entries.Any(entry => entry.Name.EndsWith(".xml"))) return true;
}
catch (Exception e)
{
Debug.WriteLine(e);
}
return false;
}
protected override void EncodeInternally(OperationProgress progress)
{
using var outputFile = ZipFile.Open(FileFullPath!, ZipArchiveMode.Create);
var manifestFilename = Filename!.
Replace($".{FileExtensions[0].Extension}{TemporaryFileAppend}", ".xml").
Replace($".{FileExtensions[0].Extension}", ".xml");
EncodeLayersInZip(outputFile, 4, Enumerations.IndexStartNumber.One, progress);
UpdateManifest();
var entry = outputFile.CreateEntry(manifestFilename);
using var stream = entry.Open();
XmlExtensions.Serialize(ManifestFile, stream, XmlExtensions.SettingsIndent, true);
}
protected override void DecodeInternally(OperationProgress progress)
{
using var inputFile = ZipFile.Open(FileFullPath!, ZipArchiveMode.Read);
var entry = inputFile.Entries.FirstOrDefault(zipEntry => zipEntry.Name.EndsWith(".xml"));
if (entry is null)
{
Clear();
throw new FileLoadException($".xml manifest not found", FileFullPath);
}
try
{
using var stream = entry.Open();
ManifestFile = XmlExtensions.DeserializeFromStream<VDARoot>(stream);
}
catch (Exception e)
{
Clear();
throw new FileLoadException($"Unable to deserialize '{entry.Name}'\n{e}", FileFullPath);
}
Init(ManifestFile.Slices.LayerCount, DecodeType == FileDecodeType.Partial);
DecodeLayersFromZip(inputFile, Enumerations.IndexStartNumber.One, progress);
}
protected override void PartialSaveInternally(OperationProgress progress)
{
using var outputFile = ZipFile.Open(FileFullPath!, ZipArchiveMode.Update);
bool deleted;
do
{
deleted = false;
foreach (var zipEntry in outputFile.Entries)
{
if (!zipEntry.Name.EndsWith(".xml")) continue;
zipEntry.Delete();
deleted = true;
break;
}
} while (deleted);
var manifestFilename = Path.GetFileName(FileFullPath)!.
Replace($".{FileExtensions[0].Extension}{TemporaryFileAppend}", ".xml").
Replace($".{FileExtensions[0].Extension}", ".xml");
UpdateManifest();
var entry = outputFile.CreateEntry(manifestFilename);
using var stream = entry.Open();
XmlExtensions.Serialize(ManifestFile, stream, XmlExtensions.SettingsIndent, true);
}
public void UpdateManifest()
{
ManifestFile.FileInfo.Written.Reset();
ManifestFile.Slices.StartHeight = FirstLayer?.PositionZ ?? 0;
ManifestFile.Slices.EndHeight = LastLayer?.PositionZ ?? 0;
ManifestFile.Layers.Clear();
for (uint layerIndex = 0; layerIndex < LayerCount; layerIndex++)
{
var layer = this[layerIndex];
ManifestFile.Layers.Add(new VDARoot.VDALayer(layerIndex, layer.PositionZ, layer.FormatFileName(4, Enumerations.IndexStartNumber.One)));
}
}
#endregion
}