mirror of
https://github.com/riegera2412/UVtools.git
synced 2026-07-08 17:42:31 +02:00
22897ea389
- **Benchmark:**
- (Add) PNG, GZip, Deflate and LZ4 compress tests
- (Change) Test against a known image instead of random noise
- (Change) Single-thread tests from 100 to 200 and multi-thread tests from 1000 to 5000
- (Improvement) Same image instance is shared between tests instead of create new per test
- (Fix) Encode typo
- **Core:**
- (Add) Layer compression method: Allow to choose the compression method for layer image
- **PNG:** Compression=High Speed=Slow (Use with low RAM)
- **GZip:** Compression=Medium Speed=Medium (Optimal)
- **Deflate:** Compression=Medium Speed=Medium (Optimal)
- **LZ4:** Compression=Low Speed=Fast (Use with high RAM)
- (Improvement) Better handling on cancel operations and more immediate response
- (Fix) Extract: Zip Slip Vulnerability (CWE-22)
- **File formats:**
- (Improvement) Better handling of encode/decoding layers from zip files
- (Fix) ZCode: Canceling the file load can trigger an error
- (Fix) VDA: Unable to open vda zip files
- **Tools:**
- (Improvement) Allow operations to be aware of ROI and Masks before execution (#436)
- (Improvement) Scripting: Allow save and load profiles (#436)
- (Fix) Adjust layer height: When using the Offset type the last layer in the range was not taken in account (#435)
- **UI:**
- (Improvement) Allow layer zoom levels of 0.1x and 64x but constrain minimum zoom to the level of image fit
- (Improvement) Update change log now shows with markdown style and more readable
- (Fix) Windows MSI upgrade to this version (#432)
- (Fix) Auto-updater for Mac ARM, was downloading x64 instead
746 lines
28 KiB
C#
746 lines
28 KiB
C#
/*
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* GNU AFFERO GENERAL PUBLIC LICENSE
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* Version 3, 19 November 2007
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* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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* Everyone is permitted to copy and distribute verbatim copies
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* of this license document, but changing it is not allowed.
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*/
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using Emgu.CV;
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using Emgu.CV.CvEnum;
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using System;
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using System.Drawing;
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using System.IO;
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using System.IO.Compression;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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using System.Xml;
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using UVtools.Core.Extensions;
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using UVtools.Core.Layers;
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using UVtools.Core.Operations;
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namespace UVtools.Core.FileFormats;
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public class VDTFile : FileFormat
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{
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#region Constants
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private const string FileManifestName = "manifest.json";
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private static readonly string[] FilePreviewNames = {
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"Preview_Top.png",
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"Preview_Top_48.png",
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"Preview_Right.png",
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"Preview_Right_48.png",
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"Preview_Left.png",
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"Preview_Left_48.png",
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"Preview_Front.png",
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"Preview_Front_48.png",
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"Preview_FLT.png",
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"Preview_FLT_48.png",
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};
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#endregion
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#region Sub Classes
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public sealed class VDTManifest
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{
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[JsonPropertyName("application_name")] public string ApplicationName { get; set; } = About.Software;
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[JsonPropertyName("application_version")] public string ApplicationVersion { get; set; } = About.VersionStr;
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//2021-04-09 17:48:46
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[JsonPropertyName("create_datetime")] public string CreateDateTime { get; set; } = DateTime.UtcNow.ToString("u");
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[JsonPropertyName("file_version")] public byte FileVersion { get; set; } = 1;
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[JsonPropertyName("project_name")] public string ProjectName { get; set; } = "UVtools";
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[JsonPropertyName("machine")] public VDTMachine Machine { get; set; } = new();
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[JsonPropertyName("advanced_parameters")] public VDTAdvancedParameters AdvancedParameters { get; set; } = new();
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[JsonPropertyName("resin")] public VDTResin Resin { get; set; } = new();
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[JsonPropertyName("print")] public VDTPrint Print { get; set; } = new();
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[JsonPropertyName("print_statistics")] public VDTPrintStatistics PrintStatistics { get; set; } = new();
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[JsonPropertyName("layers")] public VDTLayer[]? Layers { get; set; }
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}
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public sealed class VDTAdvancedParameters
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{
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[JsonPropertyName("antialasing_level")] public byte AntialasingLevel { get; set; } = 1;
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[JsonPropertyName("grey_level")] public byte GreyLevel { get; set; }
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[JsonPropertyName("image_blur_level")] public byte ImageBlurLevel { get; set; }
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[JsonPropertyName("bottom_light_pwm")] public byte BottomLightPWM { get; set; } = DefaultBottomLightPWM;
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[JsonPropertyName("light_pwm")] public byte LightPWM { get; set; } = DefaultLightPWM;
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[JsonPropertyName("beam_compensation")] public float BeamCompensation { get; set; }
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}
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public sealed class VDTMachine
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{
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[JsonPropertyName("name")] public string Name { get; set; } = "Unknown";
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[JsonPropertyName("type")] public string Type { get; set; } = "Default";
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[JsonPropertyName("lcd_width")] public float DisplayWidth { get; set; }
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[JsonPropertyName("lcd_height")] public float DisplayHeight { get; set; }
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[JsonPropertyName("z_height")] public float ZHeight { get; set; }
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[JsonPropertyName("resolution_x")] public ushort ResolutionX { get; set; }
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[JsonPropertyName("resolution_y")] public ushort ResolutionY { get; set; }
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[JsonPropertyName("x_mirror")] public bool XMirror { get; set; }
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[JsonPropertyName("y_mirror")] public bool YMirror { get; set; }
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[JsonPropertyName("notes")] public string Notes { get; set; } = string.Empty;
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[JsonPropertyName("uvtools_convert_to")] public string UVToolsConvertTo { get; set; } = string.Empty;
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}
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public sealed class VDTResin
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{
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[JsonPropertyName("name")] public string? Name { get; set; } = string.Empty;
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[JsonPropertyName("cost")] public float Cost { get; set; }
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[JsonPropertyName("density")] public float Density { get; set; } = 1;
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[JsonPropertyName("notes")] public string Notes { get; set; } = string.Empty;
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}
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public sealed class VDTPrint
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{
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[JsonPropertyName("layer_thickness")] public float LayerHeight { get; set; }
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[JsonPropertyName("bottom_layers")] public ushort BottomLayers { get; set; } = DefaultBottomLayerCount;
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[JsonPropertyName("bottom_light_off_delay")] public float BottomLightOffDelay { get; set; }
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[JsonPropertyName("light_off_delay")] public float LightOffDelay { get; set; }
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[JsonPropertyName("bottom_wait_time_before_cure")] public float BottomWaitTimeBeforeCure { get; set; }
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[JsonPropertyName("wait_time_before_cure")] public float WaitTimeBeforeCure { get; set; }
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[JsonPropertyName("bottom_exposure_time")] public float BottomExposureTime { get; set; } = DefaultBottomExposureTime;
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[JsonPropertyName("exposure_time")] public float ExposureTime { get; set; } = DefaultExposureTime;
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[JsonPropertyName("bottom_wait_time_after_cure")] public float BottomWaitTimeAfterCure { get; set; }
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[JsonPropertyName("wait_time_after_cure")] public float WaitTimeAfterCure { get; set; }
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[JsonPropertyName("bottom_lift_distance")] public float BottomLiftHeight { get; set; } = DefaultBottomLiftHeight;
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[JsonPropertyName("bottom_lift_speed")] public float BottomLiftSpeed { get; set; } = DefaultBottomLiftSpeed;
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[JsonPropertyName("lift_distance")] public float LiftHeight { get; set; } = DefaultLiftHeight;
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[JsonPropertyName("lift_speed")] public float LiftSpeed { get; set; } = DefaultLiftSpeed;
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[JsonPropertyName("bottom_lift_distance2")] public float BottomLiftHeight2 { get; set; } = DefaultBottomLiftHeight2;
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[JsonPropertyName("bottom_lift_speed2")] public float BottomLiftSpeed2 { get; set; } = DefaultBottomLiftSpeed2;
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[JsonPropertyName("lift_distance2")] public float LiftHeight2 { get; set; } = DefaultLiftHeight2;
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[JsonPropertyName("lift_speed2")] public float LiftSpeed2 { get; set; } = DefaultLiftSpeed2;
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[JsonPropertyName("bottom_wait_time_after_lift")] public float BottomWaitTimeAfterLift { get; set; }
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[JsonPropertyName("wait_time_after_lift")] public float WaitTimeAfterLift { get; set; }
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[JsonPropertyName("bottom_retract_speed")] public float BottomRetractSpeed { get; set; } = DefaultBottomRetractSpeed;
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[JsonPropertyName("retract_speed")] public float RetractSpeed { get; set; } = DefaultRetractSpeed;
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[JsonPropertyName("bottom_retract_distance2")] public float BottomRetractHeight2 { get; set; } = DefaultBottomRetractHeight2;
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[JsonPropertyName("bottom_retract_speed2")] public float BottomRetractSpeed2 { get; set; } = DefaultBottomRetractSpeed2;
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[JsonPropertyName("retract_distance2")] public float RetractHeight2 { get; set; } = DefaultRetractHeight2;
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[JsonPropertyName("retract_speed2")] public float RetractSpeed2 { get; set; } = DefaultRetractSpeed2;
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}
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public sealed class VDTPrintStatistics
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{
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[JsonPropertyName("price")] public float Price { get; set; }
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[JsonPropertyName("price_currency")] public string PriceCurrency { get; set; } = "€";
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[JsonPropertyName("estimated_time")] public uint EstimatedTime { get; set; }
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[JsonPropertyName("volume")] public float Volume { get; set; }
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[JsonPropertyName("weight")] public float Weight { get; set; }
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}
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public sealed class VDTLayer
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{
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[JsonPropertyName("height")] public float PositionZ { get; set; }
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[JsonPropertyName("light_off_delay")] public float LightOffDelay { get; set; }
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[JsonPropertyName("wait_time_before_cure")] public float WaitTimeBeforeCure { get; set; }
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[JsonPropertyName("exposure_time")] public float ExposureTime { get; set; } = DefaultExposureTime;
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[JsonPropertyName("wait_time_after_cure")] public float WaitTimeAfterCure { get; set; }
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[JsonPropertyName("lift_distance")] public float LiftHeight { get; set; } = DefaultLiftHeight;
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[JsonPropertyName("lift_speed")] public float LiftSpeed { get; set; } = DefaultLiftSpeed;
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[JsonPropertyName("lift_distance2")] public float LiftHeight2 { get; set; } = DefaultLiftHeight2;
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[JsonPropertyName("lift_speed2")] public float LiftSpeed2 { get; set; } = DefaultLiftSpeed2;
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[JsonPropertyName("wait_time_after_lift")] public float WaitTimeAfterLift { get; set; }
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[JsonPropertyName("retract_speed")] public float RetractSpeed { get; set; } = DefaultRetractSpeed;
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[JsonPropertyName("retract_distance2")] public float RetractHeight2 { get; set; } = DefaultRetractHeight2;
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[JsonPropertyName("retract_speed2")] public float RetractSpeed2 { get; set; } = DefaultRetractSpeed2;
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[JsonPropertyName("light_pwm")] public byte LightPWM { get; set; } = DefaultLightPWM;
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public void SetFrom(Layer layer)
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{
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PositionZ = layer.PositionZ;
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LightOffDelay = layer.LightOffDelay;
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WaitTimeBeforeCure = layer.WaitTimeBeforeCure;
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ExposureTime = layer.ExposureTime;
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WaitTimeAfterCure = layer.WaitTimeAfterCure;
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LiftHeight = layer.LiftHeight;
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LiftSpeed = layer.LiftSpeed;
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LiftHeight2 = layer.LiftHeight2;
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LiftSpeed2 = layer.LiftSpeed2;
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WaitTimeAfterLift = layer.WaitTimeAfterLift;
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RetractSpeed = layer.RetractSpeed;
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RetractHeight2 = layer.RetractHeight2;
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RetractSpeed2 = layer.RetractSpeed2;
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LightPWM = layer.LightPWM;
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}
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public void CopyTo(Layer layer)
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{
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layer.PositionZ = PositionZ;
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layer.LightOffDelay = LightOffDelay;
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layer.WaitTimeBeforeCure = WaitTimeBeforeCure;
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layer.ExposureTime = ExposureTime;
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layer.WaitTimeAfterCure = WaitTimeAfterCure;
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layer.LiftHeight = LiftHeight;
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layer.LiftSpeed = LiftSpeed;
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layer.LiftHeight2 = LiftHeight2;
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layer.LiftSpeed2 = LiftSpeed2;
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layer.WaitTimeAfterLift = WaitTimeAfterLift;
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layer.RetractSpeed = RetractSpeed;
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layer.RetractHeight2 = RetractHeight2;
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layer.RetractSpeed2 = RetractSpeed2;
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layer.LightPWM = LightPWM;
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}
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}
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#endregion
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#region Properties
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public VDTManifest ManifestFile { get; set; } = new();
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public override FileFormatType FileType => FileFormatType.Archive;
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public override FileExtension[] FileExtensions { get; } = {
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new(typeof(VDTFile), "vdt", "Voxeldance Tango VDT")
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};
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public override PrintParameterModifier[]? PrintParameterModifiers { get; } = {
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PrintParameterModifier.BottomLayerCount,
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PrintParameterModifier.BottomLightOffDelay,
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PrintParameterModifier.LightOffDelay,
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PrintParameterModifier.BottomWaitTimeBeforeCure,
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PrintParameterModifier.WaitTimeBeforeCure,
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PrintParameterModifier.BottomExposureTime,
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PrintParameterModifier.ExposureTime,
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PrintParameterModifier.BottomWaitTimeAfterCure,
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PrintParameterModifier.WaitTimeAfterCure,
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PrintParameterModifier.BottomLiftHeight,
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PrintParameterModifier.BottomLiftSpeed,
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PrintParameterModifier.LiftHeight,
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PrintParameterModifier.LiftSpeed,
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PrintParameterModifier.BottomLiftHeight2,
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PrintParameterModifier.BottomLiftSpeed2,
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PrintParameterModifier.LiftHeight2,
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PrintParameterModifier.LiftSpeed2,
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PrintParameterModifier.BottomWaitTimeAfterLift,
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PrintParameterModifier.WaitTimeAfterLift,
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PrintParameterModifier.BottomRetractSpeed,
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PrintParameterModifier.RetractSpeed,
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PrintParameterModifier.BottomRetractHeight2,
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PrintParameterModifier.BottomRetractSpeed2,
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PrintParameterModifier.RetractHeight2,
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PrintParameterModifier.RetractSpeed2,
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PrintParameterModifier.BottomLightPWM,
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PrintParameterModifier.LightPWM,
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};
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public override PrintParameterModifier[]? PrintParameterPerLayerModifiers { get; } = {
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PrintParameterModifier.PositionZ,
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PrintParameterModifier.LightOffDelay,
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PrintParameterModifier.WaitTimeBeforeCure,
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PrintParameterModifier.ExposureTime,
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PrintParameterModifier.BottomWaitTimeAfterCure,
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PrintParameterModifier.LiftHeight,
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PrintParameterModifier.LiftSpeed,
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PrintParameterModifier.LiftHeight2,
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PrintParameterModifier.LiftSpeed2,
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PrintParameterModifier.WaitTimeAfterLift,
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PrintParameterModifier.RetractSpeed,
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PrintParameterModifier.RetractHeight2,
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PrintParameterModifier.RetractSpeed2,
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PrintParameterModifier.BottomLightPWM,
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PrintParameterModifier.LightPWM,
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};
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public override Size[]? ThumbnailsOriginalSize { get; } =
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{
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new(200, 200),
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new(48, 48),
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new(200, 200),
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new(48, 48),
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new(200, 200),
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new(48, 48),
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new(200, 200),
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new(48, 48),
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new(200, 200),
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new(48, 48),
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};
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public override uint[] AvailableVersions { get; } = { 1 };
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public override uint DefaultVersion => 1;
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public override uint Version
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{
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get => ManifestFile.FileVersion;
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set
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{
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base.Version = value;
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ManifestFile.FileVersion = (byte)base.Version;
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}
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}
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public override uint ResolutionX
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{
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get => ManifestFile.Machine.ResolutionX;
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set
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{
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ManifestFile.Machine.ResolutionX = (ushort) value;
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RaisePropertyChanged();
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}
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}
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public override uint ResolutionY
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{
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get => ManifestFile.Machine.ResolutionY;
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set
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{
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ManifestFile.Machine.ResolutionY = (ushort) value;
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RaisePropertyChanged();
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}
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}
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public override float DisplayWidth
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{
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get => ManifestFile.Machine.DisplayWidth;
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set
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{
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ManifestFile.Machine.DisplayWidth = (float) Math.Round(value, 2);
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RaisePropertyChanged();
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}
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}
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public override float DisplayHeight
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{
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get => ManifestFile.Machine.DisplayHeight;
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set
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{
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ManifestFile.Machine.DisplayHeight = (float)Math.Round(value, 2);
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RaisePropertyChanged();
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}
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}
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public override float MachineZ
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{
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get => ManifestFile.Machine.ZHeight > 0 ? ManifestFile.Machine.ZHeight : base.MachineZ;
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set
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{
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ManifestFile.Machine.ZHeight = (float)Math.Round(value, 2);
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RaisePropertyChanged();
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}
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}
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public override Enumerations.FlipDirection DisplayMirror
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{
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get
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{
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if (ManifestFile.Machine.XMirror && ManifestFile.Machine.YMirror) return Enumerations.FlipDirection.Both;
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if (ManifestFile.Machine.XMirror) return Enumerations.FlipDirection.Horizontally;
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if (ManifestFile.Machine.YMirror) return Enumerations.FlipDirection.Vertically;
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return Enumerations.FlipDirection.None;
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}
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set
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{
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ManifestFile.Machine.XMirror = value is Enumerations.FlipDirection.Horizontally or Enumerations.FlipDirection.Both;
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ManifestFile.Machine.YMirror = value is Enumerations.FlipDirection.Vertically or Enumerations.FlipDirection.Both;
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RaisePropertyChanged();
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}
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}
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public override byte AntiAliasing
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{
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get => ManifestFile.AdvancedParameters.AntialasingLevel;
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set => base.AntiAliasing = ManifestFile.AdvancedParameters.AntialasingLevel = value.Clamp(1, 16);
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}
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public override float LayerHeight
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{
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get => ManifestFile.Print.LayerHeight;
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set
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{
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ManifestFile.Print.LayerHeight = Layer.RoundHeight(value);
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RaisePropertyChanged();
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}
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}
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/* public override uint LayerCount
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{
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get => base.LayerCount;
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set => base.LayerCount = base.LayerCount;
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}*/
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public override ushort BottomLayerCount
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{
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get => ManifestFile.Print.BottomLayers;
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set => base.BottomLayerCount = ManifestFile.Print.BottomLayers = value;
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}
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public override float BottomLightOffDelay
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{
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get => ManifestFile.Print.BottomLightOffDelay;
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set => base.BottomLightOffDelay = ManifestFile.Print.BottomLightOffDelay = (float)Math.Round(value, 2);
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}
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public override float LightOffDelay
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{
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get => ManifestFile.Print.LightOffDelay;
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set => base.LightOffDelay = ManifestFile.Print.LightOffDelay = (float)Math.Round(value, 2);
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}
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public override float BottomWaitTimeBeforeCure
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{
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get => ManifestFile.Print.BottomWaitTimeBeforeCure;
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set => base.BottomWaitTimeBeforeCure = ManifestFile.Print.BottomWaitTimeBeforeCure = (float)Math.Round(value, 2);
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}
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public override float WaitTimeBeforeCure
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{
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get => ManifestFile.Print.WaitTimeBeforeCure;
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set => base.WaitTimeBeforeCure = ManifestFile.Print.WaitTimeBeforeCure = (float)Math.Round(value, 2);
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}
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public override float BottomExposureTime
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{
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get => ManifestFile.Print.BottomExposureTime;
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set => base.BottomExposureTime = ManifestFile.Print.BottomExposureTime = (float)Math.Round(value, 2);
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}
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public override float ExposureTime
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{
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get => ManifestFile.Print.ExposureTime;
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set => base.ExposureTime = ManifestFile.Print.ExposureTime = (float)Math.Round(value, 2);
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}
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public override float BottomWaitTimeAfterCure
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{
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get => ManifestFile.Print.BottomWaitTimeAfterCure;
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set => base.BottomWaitTimeAfterCure = ManifestFile.Print.BottomWaitTimeAfterCure = (float)Math.Round(value, 2);
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}
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public override float WaitTimeAfterCure
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{
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get => ManifestFile.Print.WaitTimeAfterCure;
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set => base.WaitTimeAfterCure = ManifestFile.Print.WaitTimeAfterCure = (float)Math.Round(value, 2);
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}
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public override float BottomLiftHeight
|
|
{
|
|
get => ManifestFile.Print.BottomLiftHeight;
|
|
set => base.BottomLiftHeight = ManifestFile.Print.BottomLiftHeight = (float)Math.Round(value, 2);
|
|
}
|
|
|
|
public override float BottomLiftSpeed
|
|
{
|
|
get => ManifestFile.Print.BottomLiftSpeed;
|
|
set => base.BottomLiftSpeed = ManifestFile.Print.BottomLiftSpeed = (float)Math.Round(value, 2);
|
|
}
|
|
|
|
public override float LiftHeight
|
|
{
|
|
get => ManifestFile.Print.LiftHeight;
|
|
set => base.LiftHeight = ManifestFile.Print.LiftHeight = (float)Math.Round(value, 2);
|
|
}
|
|
|
|
public override float LiftSpeed
|
|
{
|
|
get => ManifestFile.Print.LiftSpeed;
|
|
set => base.LiftSpeed = ManifestFile.Print.LiftSpeed = (float)Math.Round(value, 2);
|
|
}
|
|
|
|
public override float BottomLiftHeight2
|
|
{
|
|
get => ManifestFile.Print.BottomLiftHeight2;
|
|
set => base.BottomLiftHeight2 = ManifestFile.Print.BottomLiftHeight2 = (float)Math.Round(value, 2);
|
|
}
|
|
|
|
public override float BottomLiftSpeed2
|
|
{
|
|
get => ManifestFile.Print.BottomLiftSpeed2;
|
|
set => base.BottomLiftSpeed2 = ManifestFile.Print.BottomLiftSpeed2 = (float)Math.Round(value, 2);
|
|
}
|
|
|
|
public override float LiftHeight2
|
|
{
|
|
get => ManifestFile.Print.LiftHeight2;
|
|
set => base.LiftHeight2 = ManifestFile.Print.LiftHeight2 = (float)Math.Round(value, 2);
|
|
}
|
|
|
|
public override float LiftSpeed2
|
|
{
|
|
get => ManifestFile.Print.LiftSpeed2;
|
|
set => base.LiftSpeed2 = ManifestFile.Print.LiftSpeed2 = (float)Math.Round(value, 2);
|
|
}
|
|
|
|
public override float BottomWaitTimeAfterLift
|
|
{
|
|
get => ManifestFile.Print.BottomWaitTimeAfterLift;
|
|
set => base.BottomWaitTimeAfterLift = ManifestFile.Print.BottomWaitTimeAfterLift = (float)Math.Round(value, 2);
|
|
}
|
|
public override float WaitTimeAfterLift
|
|
{
|
|
get => ManifestFile.Print.WaitTimeAfterLift;
|
|
set => base.WaitTimeAfterLift = ManifestFile.Print.WaitTimeAfterLift = (float)Math.Round(value, 2);
|
|
}
|
|
|
|
public override float BottomRetractSpeed
|
|
{
|
|
get => ManifestFile.Print.BottomRetractSpeed;
|
|
set => base.BottomRetractSpeed = ManifestFile.Print.BottomRetractSpeed = (float)Math.Round(value, 2);
|
|
}
|
|
|
|
public override float RetractSpeed
|
|
{
|
|
get => ManifestFile.Print.RetractSpeed;
|
|
set => base.RetractSpeed = ManifestFile.Print.RetractSpeed = (float)Math.Round(value, 2);
|
|
}
|
|
|
|
public override float BottomRetractHeight2
|
|
{
|
|
get => ManifestFile.Print.BottomRetractHeight2;
|
|
set
|
|
{
|
|
value = Math.Clamp((float)Math.Round(value, 2), 0, BottomRetractHeightTotal);
|
|
base.BottomRetractHeight2 = ManifestFile.Print.BottomRetractHeight2 = value;
|
|
}
|
|
}
|
|
|
|
public override float BottomRetractSpeed2
|
|
{
|
|
get => ManifestFile.Print.BottomRetractSpeed2;
|
|
set => base.BottomRetractSpeed2 = ManifestFile.Print.BottomRetractSpeed2 = (float)Math.Round(value, 2);
|
|
}
|
|
|
|
public override float RetractHeight2
|
|
{
|
|
get => ManifestFile.Print.RetractHeight2;
|
|
set
|
|
{
|
|
value = Math.Clamp((float)Math.Round(value, 2), 0, RetractHeightTotal);
|
|
base.RetractHeight2 = ManifestFile.Print.RetractHeight2 = value;
|
|
}
|
|
}
|
|
|
|
public override float RetractSpeed2
|
|
{
|
|
get => ManifestFile.Print.RetractSpeed2;
|
|
set => base.RetractSpeed2 = ManifestFile.Print.RetractSpeed2 = (float)Math.Round(value, 2);
|
|
}
|
|
|
|
public override byte BottomLightPWM
|
|
{
|
|
get => ManifestFile.AdvancedParameters.BottomLightPWM;
|
|
set => base.BottomLightPWM = ManifestFile.AdvancedParameters.BottomLightPWM = value;
|
|
}
|
|
|
|
public override byte LightPWM
|
|
{
|
|
get => ManifestFile.AdvancedParameters.LightPWM;
|
|
set => base.LightPWM = ManifestFile.AdvancedParameters.LightPWM = value;
|
|
}
|
|
|
|
public override float PrintTime
|
|
{
|
|
get => base.PrintTime;
|
|
set
|
|
{
|
|
base.PrintTime = value;
|
|
ManifestFile.PrintStatistics.EstimatedTime = (uint)base.PrintTime;
|
|
}
|
|
}
|
|
|
|
public override float MaterialMilliliters
|
|
{
|
|
get => base.MaterialMilliliters;
|
|
set
|
|
{
|
|
base.MaterialMilliliters = value;
|
|
ManifestFile.PrintStatistics.Volume = base.MaterialMilliliters;
|
|
}
|
|
}
|
|
|
|
public override float MaterialGrams
|
|
{
|
|
get => (float)Math.Round(ManifestFile.PrintStatistics.Weight, 3);
|
|
set => base.MaterialGrams = ManifestFile.PrintStatistics.Weight = (float)Math.Round(value, 3);
|
|
}
|
|
|
|
public override string? MaterialName
|
|
{
|
|
get => ManifestFile.Resin.Name;
|
|
set => base.MaterialName = ManifestFile.Resin.Name = value;
|
|
}
|
|
|
|
public override float MaterialCost
|
|
{
|
|
get => (float)Math.Round(ManifestFile.Resin.Cost, 3);
|
|
set => base.MaterialCost = ManifestFile.Resin.Cost = (float)Math.Round(value, 3);
|
|
}
|
|
|
|
public override string MachineName
|
|
{
|
|
get => ManifestFile.Machine.Name;
|
|
set => base.MachineName = ManifestFile.Machine.Name = value;
|
|
}
|
|
|
|
public override object[] Configs => new[] {(object)ManifestFile, ManifestFile.Machine, ManifestFile.AdvancedParameters, ManifestFile.Resin, ManifestFile.Print, ManifestFile.PrintStatistics};
|
|
#endregion
|
|
|
|
#region Methods
|
|
|
|
public void RebuildVDTLayers()
|
|
{
|
|
ManifestFile.CreateDateTime = DateTime.UtcNow.ToString("u");
|
|
ManifestFile.Layers = new VDTLayer[LayerCount];
|
|
for (uint layerIndex = 0; layerIndex < LayerCount; layerIndex++)
|
|
{
|
|
var layer = this[layerIndex];
|
|
ManifestFile.Layers[layerIndex] = new VDTLayer
|
|
{
|
|
PositionZ = layer.PositionZ,
|
|
LightOffDelay = layer.LightOffDelay,
|
|
WaitTimeBeforeCure = layer.WaitTimeBeforeCure,
|
|
ExposureTime = layer.ExposureTime,
|
|
WaitTimeAfterCure = layer.WaitTimeAfterCure,
|
|
LiftHeight = layer.LiftHeight,
|
|
LiftSpeed = layer.LiftSpeed,
|
|
LiftHeight2 = layer.LiftHeight2,
|
|
LiftSpeed2 = layer.LiftSpeed2,
|
|
WaitTimeAfterLift = layer.WaitTimeAfterLift,
|
|
RetractSpeed = layer.RetractSpeed,
|
|
RetractHeight2 = layer.RetractHeight2,
|
|
RetractSpeed2 = layer.RetractSpeed2,
|
|
LightPWM = layer.LightPWM
|
|
};
|
|
}
|
|
}
|
|
|
|
protected override bool OnBeforeConvertTo(FileFormat output)
|
|
{
|
|
int fileVersion = LookupCustomValue(SL1File.Keyword_FileVersion, int.MinValue);
|
|
if (fileVersion > 0)
|
|
{
|
|
output.Version = (uint)fileVersion;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
protected override void EncodeInternally(OperationProgress progress)
|
|
{
|
|
// Redo layer data
|
|
RebuildVDTLayers();
|
|
|
|
using var outputFile = ZipFile.Open(FileFullPath!, ZipArchiveMode.Create);
|
|
outputFile.PutFileContent(FileManifestName, JsonSerializer.SerializeToUtf8Bytes(ManifestFile, JsonExtensions.SettingsIndent), ZipArchiveMode.Create);
|
|
|
|
if (CreatedThumbnailsCount > 0)
|
|
{
|
|
for (int i = 0; i < FilePreviewNames.Length; i++)
|
|
{
|
|
if(Thumbnails.Length <= i) break;
|
|
if(Thumbnails[i] is null) continue;
|
|
|
|
using var stream = outputFile.CreateEntry(FilePreviewNames[i]).Open();
|
|
stream.WriteBytes(Thumbnails[i]!.GetPngByes());
|
|
stream.Close();
|
|
}
|
|
}
|
|
|
|
EncodeLayersInZip(outputFile, progress);
|
|
}
|
|
|
|
protected override void DecodeInternally(OperationProgress progress)
|
|
{
|
|
using var inputFile = ZipFile.Open(FileFullPath!, ZipArchiveMode.Read);
|
|
var entry = inputFile.GetEntry(FileManifestName);
|
|
if (entry is null)
|
|
{
|
|
Clear();
|
|
throw new FileLoadException($"{FileManifestName} not found", FileFullPath);
|
|
}
|
|
|
|
ManifestFile = JsonSerializer.Deserialize<VDTManifest>(entry.Open())!;
|
|
|
|
Init((uint) ManifestFile.Layers!.Length, DecodeType == FileDecodeType.Partial);
|
|
|
|
for (int i = 0; i < FilePreviewNames.Length; i++)
|
|
{
|
|
if (Thumbnails.Length <= i) break;
|
|
|
|
entry = inputFile.GetEntry(FilePreviewNames[i]);
|
|
if (entry is null) continue;
|
|
using var stream = entry.Open();
|
|
Mat image = new();
|
|
CvInvoke.Imdecode(stream.ToArray(), ImreadModes.AnyColor, image);
|
|
Thumbnails[i] = image;
|
|
stream.Close();
|
|
}
|
|
|
|
DecodeLayersFromZip(inputFile, progress);
|
|
|
|
for (uint layerIndex = 0; layerIndex < LayerCount; layerIndex++)
|
|
{
|
|
var manifestLayer = ManifestFile.Layers[layerIndex];
|
|
manifestLayer.CopyTo(this[layerIndex]);
|
|
}
|
|
|
|
progress.ProcessedItems++;
|
|
}
|
|
|
|
protected override void PartialSaveInternally(OperationProgress progress)
|
|
{
|
|
RebuildVDTLayers();
|
|
using var outputFile = ZipFile.Open(FileFullPath!, ZipArchiveMode.Update);
|
|
outputFile.PutFileContent(FileManifestName, JsonSerializer.SerializeToUtf8Bytes(ManifestFile, JsonExtensions.SettingsIndent), ZipArchiveMode.Update);
|
|
|
|
//Decode(FileFullPath, progress);
|
|
}
|
|
|
|
public T? LookupCustomValue<T>(string name, T? defaultValue, bool existsOnly = false)
|
|
{
|
|
//if (string.IsNullOrEmpty(PrinterSettings.PrinterNotes)) return defaultValue;
|
|
var result = string.Empty;
|
|
if (!existsOnly) name += '_';
|
|
|
|
foreach (var notes in new[] { ManifestFile.Machine.Notes })
|
|
{
|
|
if (string.IsNullOrWhiteSpace(notes)) continue;
|
|
|
|
var lines = notes.Split(new[] { "\\r\\n", "\\r", "\\n" }, StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries);
|
|
|
|
foreach (var line in lines)
|
|
{
|
|
if (!line.StartsWith(name)) continue;
|
|
if (existsOnly || line == name) return "true".Convert<T>();
|
|
var value = line.Remove(0, name.Length);
|
|
foreach (var c in value)
|
|
{
|
|
if (typeof(T) == typeof(string))
|
|
{
|
|
if (char.IsWhiteSpace(c)) break;
|
|
}
|
|
else
|
|
{
|
|
if (!char.IsLetterOrDigit(c) && c != '.')
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
result += c;
|
|
}
|
|
}
|
|
|
|
if (!string.IsNullOrEmpty(result)) break; // Found a candidate
|
|
}
|
|
|
|
return string.IsNullOrWhiteSpace(result) ? defaultValue : result.Convert<T>();
|
|
}
|
|
#endregion
|
|
} |