Files
UVtools/UVtools.Core/FileFormats/VDTFile.cs
T
Tiago Conceição 22897ea389 v3.1.0
- **Benchmark:**
   - (Add) PNG, GZip, Deflate and LZ4 compress tests
   - (Change) Test against a known image instead of random noise
   - (Change) Single-thread tests from 100 to 200 and multi-thread tests from 1000 to 5000
   - (Improvement) Same image instance is shared between tests instead of create new per test
   - (Fix) Encode typo
- **Core:**
   - (Add) Layer compression method: Allow to choose the compression method for layer image
      - **PNG:** Compression=High Speed=Slow (Use with low RAM)
      - **GZip:** Compression=Medium Speed=Medium (Optimal)
      - **Deflate:** Compression=Medium Speed=Medium (Optimal)
      - **LZ4:** Compression=Low Speed=Fast (Use with high RAM)
   - (Improvement) Better handling on cancel operations and more immediate response
   - (Fix) Extract: Zip Slip Vulnerability (CWE-22)
- **File formats:**
   - (Improvement) Better handling of encode/decoding layers from zip files
   - (Fix) ZCode: Canceling the file load can trigger an error
   - (Fix) VDA: Unable to open vda zip files
- **Tools:**
   - (Improvement) Allow operations to be aware of ROI and Masks before execution (#436)
   - (Improvement) Scripting: Allow save and load profiles (#436)
   - (Fix) Adjust layer height: When using the Offset type the last layer in the range was not taken in account (#435)
- **UI:**
   - (Improvement) Allow layer zoom levels of 0.1x and 64x but constrain minimum zoom to the level of image fit
   - (Improvement) Update change log now shows with markdown style and more readable
   - (Fix) Windows MSI upgrade to this version (#432)
   - (Fix) Auto-updater for Mac ARM, was downloading x64 instead
2022-03-17 23:50:47 +00:00

746 lines
28 KiB
C#

/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using Emgu.CV;
using Emgu.CV.CvEnum;
using System;
using System.Drawing;
using System.IO;
using System.IO.Compression;
using System.Text.Json;
using System.Text.Json.Serialization;
using System.Xml;
using UVtools.Core.Extensions;
using UVtools.Core.Layers;
using UVtools.Core.Operations;
namespace UVtools.Core.FileFormats;
public class VDTFile : FileFormat
{
#region Constants
private const string FileManifestName = "manifest.json";
private static readonly string[] FilePreviewNames = {
"Preview_Top.png",
"Preview_Top_48.png",
"Preview_Right.png",
"Preview_Right_48.png",
"Preview_Left.png",
"Preview_Left_48.png",
"Preview_Front.png",
"Preview_Front_48.png",
"Preview_FLT.png",
"Preview_FLT_48.png",
};
#endregion
#region Sub Classes
public sealed class VDTManifest
{
[JsonPropertyName("application_name")] public string ApplicationName { get; set; } = About.Software;
[JsonPropertyName("application_version")] public string ApplicationVersion { get; set; } = About.VersionStr;
//2021-04-09 17:48:46
[JsonPropertyName("create_datetime")] public string CreateDateTime { get; set; } = DateTime.UtcNow.ToString("u");
[JsonPropertyName("file_version")] public byte FileVersion { get; set; } = 1;
[JsonPropertyName("project_name")] public string ProjectName { get; set; } = "UVtools";
[JsonPropertyName("machine")] public VDTMachine Machine { get; set; } = new();
[JsonPropertyName("advanced_parameters")] public VDTAdvancedParameters AdvancedParameters { get; set; } = new();
[JsonPropertyName("resin")] public VDTResin Resin { get; set; } = new();
[JsonPropertyName("print")] public VDTPrint Print { get; set; } = new();
[JsonPropertyName("print_statistics")] public VDTPrintStatistics PrintStatistics { get; set; } = new();
[JsonPropertyName("layers")] public VDTLayer[]? Layers { get; set; }
}
public sealed class VDTAdvancedParameters
{
[JsonPropertyName("antialasing_level")] public byte AntialasingLevel { get; set; } = 1;
[JsonPropertyName("grey_level")] public byte GreyLevel { get; set; }
[JsonPropertyName("image_blur_level")] public byte ImageBlurLevel { get; set; }
[JsonPropertyName("bottom_light_pwm")] public byte BottomLightPWM { get; set; } = DefaultBottomLightPWM;
[JsonPropertyName("light_pwm")] public byte LightPWM { get; set; } = DefaultLightPWM;
[JsonPropertyName("beam_compensation")] public float BeamCompensation { get; set; }
}
public sealed class VDTMachine
{
[JsonPropertyName("name")] public string Name { get; set; } = "Unknown";
[JsonPropertyName("type")] public string Type { get; set; } = "Default";
[JsonPropertyName("lcd_width")] public float DisplayWidth { get; set; }
[JsonPropertyName("lcd_height")] public float DisplayHeight { get; set; }
[JsonPropertyName("z_height")] public float ZHeight { get; set; }
[JsonPropertyName("resolution_x")] public ushort ResolutionX { get; set; }
[JsonPropertyName("resolution_y")] public ushort ResolutionY { get; set; }
[JsonPropertyName("x_mirror")] public bool XMirror { get; set; }
[JsonPropertyName("y_mirror")] public bool YMirror { get; set; }
[JsonPropertyName("notes")] public string Notes { get; set; } = string.Empty;
[JsonPropertyName("uvtools_convert_to")] public string UVToolsConvertTo { get; set; } = string.Empty;
}
public sealed class VDTResin
{
[JsonPropertyName("name")] public string? Name { get; set; } = string.Empty;
[JsonPropertyName("cost")] public float Cost { get; set; }
[JsonPropertyName("density")] public float Density { get; set; } = 1;
[JsonPropertyName("notes")] public string Notes { get; set; } = string.Empty;
}
public sealed class VDTPrint
{
[JsonPropertyName("layer_thickness")] public float LayerHeight { get; set; }
[JsonPropertyName("bottom_layers")] public ushort BottomLayers { get; set; } = DefaultBottomLayerCount;
[JsonPropertyName("bottom_light_off_delay")] public float BottomLightOffDelay { get; set; }
[JsonPropertyName("light_off_delay")] public float LightOffDelay { get; set; }
[JsonPropertyName("bottom_wait_time_before_cure")] public float BottomWaitTimeBeforeCure { get; set; }
[JsonPropertyName("wait_time_before_cure")] public float WaitTimeBeforeCure { get; set; }
[JsonPropertyName("bottom_exposure_time")] public float BottomExposureTime { get; set; } = DefaultBottomExposureTime;
[JsonPropertyName("exposure_time")] public float ExposureTime { get; set; } = DefaultExposureTime;
[JsonPropertyName("bottom_wait_time_after_cure")] public float BottomWaitTimeAfterCure { get; set; }
[JsonPropertyName("wait_time_after_cure")] public float WaitTimeAfterCure { get; set; }
[JsonPropertyName("bottom_lift_distance")] public float BottomLiftHeight { get; set; } = DefaultBottomLiftHeight;
[JsonPropertyName("bottom_lift_speed")] public float BottomLiftSpeed { get; set; } = DefaultBottomLiftSpeed;
[JsonPropertyName("lift_distance")] public float LiftHeight { get; set; } = DefaultLiftHeight;
[JsonPropertyName("lift_speed")] public float LiftSpeed { get; set; } = DefaultLiftSpeed;
[JsonPropertyName("bottom_lift_distance2")] public float BottomLiftHeight2 { get; set; } = DefaultBottomLiftHeight2;
[JsonPropertyName("bottom_lift_speed2")] public float BottomLiftSpeed2 { get; set; } = DefaultBottomLiftSpeed2;
[JsonPropertyName("lift_distance2")] public float LiftHeight2 { get; set; } = DefaultLiftHeight2;
[JsonPropertyName("lift_speed2")] public float LiftSpeed2 { get; set; } = DefaultLiftSpeed2;
[JsonPropertyName("bottom_wait_time_after_lift")] public float BottomWaitTimeAfterLift { get; set; }
[JsonPropertyName("wait_time_after_lift")] public float WaitTimeAfterLift { get; set; }
[JsonPropertyName("bottom_retract_speed")] public float BottomRetractSpeed { get; set; } = DefaultBottomRetractSpeed;
[JsonPropertyName("retract_speed")] public float RetractSpeed { get; set; } = DefaultRetractSpeed;
[JsonPropertyName("bottom_retract_distance2")] public float BottomRetractHeight2 { get; set; } = DefaultBottomRetractHeight2;
[JsonPropertyName("bottom_retract_speed2")] public float BottomRetractSpeed2 { get; set; } = DefaultBottomRetractSpeed2;
[JsonPropertyName("retract_distance2")] public float RetractHeight2 { get; set; } = DefaultRetractHeight2;
[JsonPropertyName("retract_speed2")] public float RetractSpeed2 { get; set; } = DefaultRetractSpeed2;
}
public sealed class VDTPrintStatistics
{
[JsonPropertyName("price")] public float Price { get; set; }
[JsonPropertyName("price_currency")] public string PriceCurrency { get; set; } = "€";
[JsonPropertyName("estimated_time")] public uint EstimatedTime { get; set; }
[JsonPropertyName("volume")] public float Volume { get; set; }
[JsonPropertyName("weight")] public float Weight { get; set; }
}
public sealed class VDTLayer
{
[JsonPropertyName("height")] public float PositionZ { get; set; }
[JsonPropertyName("light_off_delay")] public float LightOffDelay { get; set; }
[JsonPropertyName("wait_time_before_cure")] public float WaitTimeBeforeCure { get; set; }
[JsonPropertyName("exposure_time")] public float ExposureTime { get; set; } = DefaultExposureTime;
[JsonPropertyName("wait_time_after_cure")] public float WaitTimeAfterCure { get; set; }
[JsonPropertyName("lift_distance")] public float LiftHeight { get; set; } = DefaultLiftHeight;
[JsonPropertyName("lift_speed")] public float LiftSpeed { get; set; } = DefaultLiftSpeed;
[JsonPropertyName("lift_distance2")] public float LiftHeight2 { get; set; } = DefaultLiftHeight2;
[JsonPropertyName("lift_speed2")] public float LiftSpeed2 { get; set; } = DefaultLiftSpeed2;
[JsonPropertyName("wait_time_after_lift")] public float WaitTimeAfterLift { get; set; }
[JsonPropertyName("retract_speed")] public float RetractSpeed { get; set; } = DefaultRetractSpeed;
[JsonPropertyName("retract_distance2")] public float RetractHeight2 { get; set; } = DefaultRetractHeight2;
[JsonPropertyName("retract_speed2")] public float RetractSpeed2 { get; set; } = DefaultRetractSpeed2;
[JsonPropertyName("light_pwm")] public byte LightPWM { get; set; } = DefaultLightPWM;
public void SetFrom(Layer layer)
{
PositionZ = layer.PositionZ;
LightOffDelay = layer.LightOffDelay;
WaitTimeBeforeCure = layer.WaitTimeBeforeCure;
ExposureTime = layer.ExposureTime;
WaitTimeAfterCure = layer.WaitTimeAfterCure;
LiftHeight = layer.LiftHeight;
LiftSpeed = layer.LiftSpeed;
LiftHeight2 = layer.LiftHeight2;
LiftSpeed2 = layer.LiftSpeed2;
WaitTimeAfterLift = layer.WaitTimeAfterLift;
RetractSpeed = layer.RetractSpeed;
RetractHeight2 = layer.RetractHeight2;
RetractSpeed2 = layer.RetractSpeed2;
LightPWM = layer.LightPWM;
}
public void CopyTo(Layer layer)
{
layer.PositionZ = PositionZ;
layer.LightOffDelay = LightOffDelay;
layer.WaitTimeBeforeCure = WaitTimeBeforeCure;
layer.ExposureTime = ExposureTime;
layer.WaitTimeAfterCure = WaitTimeAfterCure;
layer.LiftHeight = LiftHeight;
layer.LiftSpeed = LiftSpeed;
layer.LiftHeight2 = LiftHeight2;
layer.LiftSpeed2 = LiftSpeed2;
layer.WaitTimeAfterLift = WaitTimeAfterLift;
layer.RetractSpeed = RetractSpeed;
layer.RetractHeight2 = RetractHeight2;
layer.RetractSpeed2 = RetractSpeed2;
layer.LightPWM = LightPWM;
}
}
#endregion
#region Properties
public VDTManifest ManifestFile { get; set; } = new();
public override FileFormatType FileType => FileFormatType.Archive;
public override FileExtension[] FileExtensions { get; } = {
new(typeof(VDTFile), "vdt", "Voxeldance Tango VDT")
};
public override PrintParameterModifier[]? PrintParameterModifiers { get; } = {
PrintParameterModifier.BottomLayerCount,
PrintParameterModifier.BottomLightOffDelay,
PrintParameterModifier.LightOffDelay,
PrintParameterModifier.BottomWaitTimeBeforeCure,
PrintParameterModifier.WaitTimeBeforeCure,
PrintParameterModifier.BottomExposureTime,
PrintParameterModifier.ExposureTime,
PrintParameterModifier.BottomWaitTimeAfterCure,
PrintParameterModifier.WaitTimeAfterCure,
PrintParameterModifier.BottomLiftHeight,
PrintParameterModifier.BottomLiftSpeed,
PrintParameterModifier.LiftHeight,
PrintParameterModifier.LiftSpeed,
PrintParameterModifier.BottomLiftHeight2,
PrintParameterModifier.BottomLiftSpeed2,
PrintParameterModifier.LiftHeight2,
PrintParameterModifier.LiftSpeed2,
PrintParameterModifier.BottomWaitTimeAfterLift,
PrintParameterModifier.WaitTimeAfterLift,
PrintParameterModifier.BottomRetractSpeed,
PrintParameterModifier.RetractSpeed,
PrintParameterModifier.BottomRetractHeight2,
PrintParameterModifier.BottomRetractSpeed2,
PrintParameterModifier.RetractHeight2,
PrintParameterModifier.RetractSpeed2,
PrintParameterModifier.BottomLightPWM,
PrintParameterModifier.LightPWM,
};
public override PrintParameterModifier[]? PrintParameterPerLayerModifiers { get; } = {
PrintParameterModifier.PositionZ,
PrintParameterModifier.LightOffDelay,
PrintParameterModifier.WaitTimeBeforeCure,
PrintParameterModifier.ExposureTime,
PrintParameterModifier.BottomWaitTimeAfterCure,
PrintParameterModifier.LiftHeight,
PrintParameterModifier.LiftSpeed,
PrintParameterModifier.LiftHeight2,
PrintParameterModifier.LiftSpeed2,
PrintParameterModifier.WaitTimeAfterLift,
PrintParameterModifier.RetractSpeed,
PrintParameterModifier.RetractHeight2,
PrintParameterModifier.RetractSpeed2,
PrintParameterModifier.BottomLightPWM,
PrintParameterModifier.LightPWM,
};
public override Size[]? ThumbnailsOriginalSize { get; } =
{
new(200, 200),
new(48, 48),
new(200, 200),
new(48, 48),
new(200, 200),
new(48, 48),
new(200, 200),
new(48, 48),
new(200, 200),
new(48, 48),
};
public override uint[] AvailableVersions { get; } = { 1 };
public override uint DefaultVersion => 1;
public override uint Version
{
get => ManifestFile.FileVersion;
set
{
base.Version = value;
ManifestFile.FileVersion = (byte)base.Version;
}
}
public override uint ResolutionX
{
get => ManifestFile.Machine.ResolutionX;
set
{
ManifestFile.Machine.ResolutionX = (ushort) value;
RaisePropertyChanged();
}
}
public override uint ResolutionY
{
get => ManifestFile.Machine.ResolutionY;
set
{
ManifestFile.Machine.ResolutionY = (ushort) value;
RaisePropertyChanged();
}
}
public override float DisplayWidth
{
get => ManifestFile.Machine.DisplayWidth;
set
{
ManifestFile.Machine.DisplayWidth = (float) Math.Round(value, 2);
RaisePropertyChanged();
}
}
public override float DisplayHeight
{
get => ManifestFile.Machine.DisplayHeight;
set
{
ManifestFile.Machine.DisplayHeight = (float)Math.Round(value, 2);
RaisePropertyChanged();
}
}
public override float MachineZ
{
get => ManifestFile.Machine.ZHeight > 0 ? ManifestFile.Machine.ZHeight : base.MachineZ;
set
{
ManifestFile.Machine.ZHeight = (float)Math.Round(value, 2);
RaisePropertyChanged();
}
}
public override Enumerations.FlipDirection DisplayMirror
{
get
{
if (ManifestFile.Machine.XMirror && ManifestFile.Machine.YMirror) return Enumerations.FlipDirection.Both;
if (ManifestFile.Machine.XMirror) return Enumerations.FlipDirection.Horizontally;
if (ManifestFile.Machine.YMirror) return Enumerations.FlipDirection.Vertically;
return Enumerations.FlipDirection.None;
}
set
{
ManifestFile.Machine.XMirror = value is Enumerations.FlipDirection.Horizontally or Enumerations.FlipDirection.Both;
ManifestFile.Machine.YMirror = value is Enumerations.FlipDirection.Vertically or Enumerations.FlipDirection.Both;
RaisePropertyChanged();
}
}
public override byte AntiAliasing
{
get => ManifestFile.AdvancedParameters.AntialasingLevel;
set => base.AntiAliasing = ManifestFile.AdvancedParameters.AntialasingLevel = value.Clamp(1, 16);
}
public override float LayerHeight
{
get => ManifestFile.Print.LayerHeight;
set
{
ManifestFile.Print.LayerHeight = Layer.RoundHeight(value);
RaisePropertyChanged();
}
}
/* public override uint LayerCount
{
get => base.LayerCount;
set => base.LayerCount = base.LayerCount;
}*/
public override ushort BottomLayerCount
{
get => ManifestFile.Print.BottomLayers;
set => base.BottomLayerCount = ManifestFile.Print.BottomLayers = value;
}
public override float BottomLightOffDelay
{
get => ManifestFile.Print.BottomLightOffDelay;
set => base.BottomLightOffDelay = ManifestFile.Print.BottomLightOffDelay = (float)Math.Round(value, 2);
}
public override float LightOffDelay
{
get => ManifestFile.Print.LightOffDelay;
set => base.LightOffDelay = ManifestFile.Print.LightOffDelay = (float)Math.Round(value, 2);
}
public override float BottomWaitTimeBeforeCure
{
get => ManifestFile.Print.BottomWaitTimeBeforeCure;
set => base.BottomWaitTimeBeforeCure = ManifestFile.Print.BottomWaitTimeBeforeCure = (float)Math.Round(value, 2);
}
public override float WaitTimeBeforeCure
{
get => ManifestFile.Print.WaitTimeBeforeCure;
set => base.WaitTimeBeforeCure = ManifestFile.Print.WaitTimeBeforeCure = (float)Math.Round(value, 2);
}
public override float BottomExposureTime
{
get => ManifestFile.Print.BottomExposureTime;
set => base.BottomExposureTime = ManifestFile.Print.BottomExposureTime = (float)Math.Round(value, 2);
}
public override float ExposureTime
{
get => ManifestFile.Print.ExposureTime;
set => base.ExposureTime = ManifestFile.Print.ExposureTime = (float)Math.Round(value, 2);
}
public override float BottomWaitTimeAfterCure
{
get => ManifestFile.Print.BottomWaitTimeAfterCure;
set => base.BottomWaitTimeAfterCure = ManifestFile.Print.BottomWaitTimeAfterCure = (float)Math.Round(value, 2);
}
public override float WaitTimeAfterCure
{
get => ManifestFile.Print.WaitTimeAfterCure;
set => base.WaitTimeAfterCure = ManifestFile.Print.WaitTimeAfterCure = (float)Math.Round(value, 2);
}
public override float BottomLiftHeight
{
get => ManifestFile.Print.BottomLiftHeight;
set => base.BottomLiftHeight = ManifestFile.Print.BottomLiftHeight = (float)Math.Round(value, 2);
}
public override float BottomLiftSpeed
{
get => ManifestFile.Print.BottomLiftSpeed;
set => base.BottomLiftSpeed = ManifestFile.Print.BottomLiftSpeed = (float)Math.Round(value, 2);
}
public override float LiftHeight
{
get => ManifestFile.Print.LiftHeight;
set => base.LiftHeight = ManifestFile.Print.LiftHeight = (float)Math.Round(value, 2);
}
public override float LiftSpeed
{
get => ManifestFile.Print.LiftSpeed;
set => base.LiftSpeed = ManifestFile.Print.LiftSpeed = (float)Math.Round(value, 2);
}
public override float BottomLiftHeight2
{
get => ManifestFile.Print.BottomLiftHeight2;
set => base.BottomLiftHeight2 = ManifestFile.Print.BottomLiftHeight2 = (float)Math.Round(value, 2);
}
public override float BottomLiftSpeed2
{
get => ManifestFile.Print.BottomLiftSpeed2;
set => base.BottomLiftSpeed2 = ManifestFile.Print.BottomLiftSpeed2 = (float)Math.Round(value, 2);
}
public override float LiftHeight2
{
get => ManifestFile.Print.LiftHeight2;
set => base.LiftHeight2 = ManifestFile.Print.LiftHeight2 = (float)Math.Round(value, 2);
}
public override float LiftSpeed2
{
get => ManifestFile.Print.LiftSpeed2;
set => base.LiftSpeed2 = ManifestFile.Print.LiftSpeed2 = (float)Math.Round(value, 2);
}
public override float BottomWaitTimeAfterLift
{
get => ManifestFile.Print.BottomWaitTimeAfterLift;
set => base.BottomWaitTimeAfterLift = ManifestFile.Print.BottomWaitTimeAfterLift = (float)Math.Round(value, 2);
}
public override float WaitTimeAfterLift
{
get => ManifestFile.Print.WaitTimeAfterLift;
set => base.WaitTimeAfterLift = ManifestFile.Print.WaitTimeAfterLift = (float)Math.Round(value, 2);
}
public override float BottomRetractSpeed
{
get => ManifestFile.Print.BottomRetractSpeed;
set => base.BottomRetractSpeed = ManifestFile.Print.BottomRetractSpeed = (float)Math.Round(value, 2);
}
public override float RetractSpeed
{
get => ManifestFile.Print.RetractSpeed;
set => base.RetractSpeed = ManifestFile.Print.RetractSpeed = (float)Math.Round(value, 2);
}
public override float BottomRetractHeight2
{
get => ManifestFile.Print.BottomRetractHeight2;
set
{
value = Math.Clamp((float)Math.Round(value, 2), 0, BottomRetractHeightTotal);
base.BottomRetractHeight2 = ManifestFile.Print.BottomRetractHeight2 = value;
}
}
public override float BottomRetractSpeed2
{
get => ManifestFile.Print.BottomRetractSpeed2;
set => base.BottomRetractSpeed2 = ManifestFile.Print.BottomRetractSpeed2 = (float)Math.Round(value, 2);
}
public override float RetractHeight2
{
get => ManifestFile.Print.RetractHeight2;
set
{
value = Math.Clamp((float)Math.Round(value, 2), 0, RetractHeightTotal);
base.RetractHeight2 = ManifestFile.Print.RetractHeight2 = value;
}
}
public override float RetractSpeed2
{
get => ManifestFile.Print.RetractSpeed2;
set => base.RetractSpeed2 = ManifestFile.Print.RetractSpeed2 = (float)Math.Round(value, 2);
}
public override byte BottomLightPWM
{
get => ManifestFile.AdvancedParameters.BottomLightPWM;
set => base.BottomLightPWM = ManifestFile.AdvancedParameters.BottomLightPWM = value;
}
public override byte LightPWM
{
get => ManifestFile.AdvancedParameters.LightPWM;
set => base.LightPWM = ManifestFile.AdvancedParameters.LightPWM = value;
}
public override float PrintTime
{
get => base.PrintTime;
set
{
base.PrintTime = value;
ManifestFile.PrintStatistics.EstimatedTime = (uint)base.PrintTime;
}
}
public override float MaterialMilliliters
{
get => base.MaterialMilliliters;
set
{
base.MaterialMilliliters = value;
ManifestFile.PrintStatistics.Volume = base.MaterialMilliliters;
}
}
public override float MaterialGrams
{
get => (float)Math.Round(ManifestFile.PrintStatistics.Weight, 3);
set => base.MaterialGrams = ManifestFile.PrintStatistics.Weight = (float)Math.Round(value, 3);
}
public override string? MaterialName
{
get => ManifestFile.Resin.Name;
set => base.MaterialName = ManifestFile.Resin.Name = value;
}
public override float MaterialCost
{
get => (float)Math.Round(ManifestFile.Resin.Cost, 3);
set => base.MaterialCost = ManifestFile.Resin.Cost = (float)Math.Round(value, 3);
}
public override string MachineName
{
get => ManifestFile.Machine.Name;
set => base.MachineName = ManifestFile.Machine.Name = value;
}
public override object[] Configs => new[] {(object)ManifestFile, ManifestFile.Machine, ManifestFile.AdvancedParameters, ManifestFile.Resin, ManifestFile.Print, ManifestFile.PrintStatistics};
#endregion
#region Methods
public void RebuildVDTLayers()
{
ManifestFile.CreateDateTime = DateTime.UtcNow.ToString("u");
ManifestFile.Layers = new VDTLayer[LayerCount];
for (uint layerIndex = 0; layerIndex < LayerCount; layerIndex++)
{
var layer = this[layerIndex];
ManifestFile.Layers[layerIndex] = new VDTLayer
{
PositionZ = layer.PositionZ,
LightOffDelay = layer.LightOffDelay,
WaitTimeBeforeCure = layer.WaitTimeBeforeCure,
ExposureTime = layer.ExposureTime,
WaitTimeAfterCure = layer.WaitTimeAfterCure,
LiftHeight = layer.LiftHeight,
LiftSpeed = layer.LiftSpeed,
LiftHeight2 = layer.LiftHeight2,
LiftSpeed2 = layer.LiftSpeed2,
WaitTimeAfterLift = layer.WaitTimeAfterLift,
RetractSpeed = layer.RetractSpeed,
RetractHeight2 = layer.RetractHeight2,
RetractSpeed2 = layer.RetractSpeed2,
LightPWM = layer.LightPWM
};
}
}
protected override bool OnBeforeConvertTo(FileFormat output)
{
int fileVersion = LookupCustomValue(SL1File.Keyword_FileVersion, int.MinValue);
if (fileVersion > 0)
{
output.Version = (uint)fileVersion;
}
return true;
}
protected override void EncodeInternally(OperationProgress progress)
{
// Redo layer data
RebuildVDTLayers();
using var outputFile = ZipFile.Open(FileFullPath!, ZipArchiveMode.Create);
outputFile.PutFileContent(FileManifestName, JsonSerializer.SerializeToUtf8Bytes(ManifestFile, JsonExtensions.SettingsIndent), ZipArchiveMode.Create);
if (CreatedThumbnailsCount > 0)
{
for (int i = 0; i < FilePreviewNames.Length; i++)
{
if(Thumbnails.Length <= i) break;
if(Thumbnails[i] is null) continue;
using var stream = outputFile.CreateEntry(FilePreviewNames[i]).Open();
stream.WriteBytes(Thumbnails[i]!.GetPngByes());
stream.Close();
}
}
EncodeLayersInZip(outputFile, progress);
}
protected override void DecodeInternally(OperationProgress progress)
{
using var inputFile = ZipFile.Open(FileFullPath!, ZipArchiveMode.Read);
var entry = inputFile.GetEntry(FileManifestName);
if (entry is null)
{
Clear();
throw new FileLoadException($"{FileManifestName} not found", FileFullPath);
}
ManifestFile = JsonSerializer.Deserialize<VDTManifest>(entry.Open())!;
Init((uint) ManifestFile.Layers!.Length, DecodeType == FileDecodeType.Partial);
for (int i = 0; i < FilePreviewNames.Length; i++)
{
if (Thumbnails.Length <= i) break;
entry = inputFile.GetEntry(FilePreviewNames[i]);
if (entry is null) continue;
using var stream = entry.Open();
Mat image = new();
CvInvoke.Imdecode(stream.ToArray(), ImreadModes.AnyColor, image);
Thumbnails[i] = image;
stream.Close();
}
DecodeLayersFromZip(inputFile, progress);
for (uint layerIndex = 0; layerIndex < LayerCount; layerIndex++)
{
var manifestLayer = ManifestFile.Layers[layerIndex];
manifestLayer.CopyTo(this[layerIndex]);
}
progress.ProcessedItems++;
}
protected override void PartialSaveInternally(OperationProgress progress)
{
RebuildVDTLayers();
using var outputFile = ZipFile.Open(FileFullPath!, ZipArchiveMode.Update);
outputFile.PutFileContent(FileManifestName, JsonSerializer.SerializeToUtf8Bytes(ManifestFile, JsonExtensions.SettingsIndent), ZipArchiveMode.Update);
//Decode(FileFullPath, progress);
}
public T? LookupCustomValue<T>(string name, T? defaultValue, bool existsOnly = false)
{
//if (string.IsNullOrEmpty(PrinterSettings.PrinterNotes)) return defaultValue;
var result = string.Empty;
if (!existsOnly) name += '_';
foreach (var notes in new[] { ManifestFile.Machine.Notes })
{
if (string.IsNullOrWhiteSpace(notes)) continue;
var lines = notes.Split(new[] { "\\r\\n", "\\r", "\\n" }, StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries);
foreach (var line in lines)
{
if (!line.StartsWith(name)) continue;
if (existsOnly || line == name) return "true".Convert<T>();
var value = line.Remove(0, name.Length);
foreach (var c in value)
{
if (typeof(T) == typeof(string))
{
if (char.IsWhiteSpace(c)) break;
}
else
{
if (!char.IsLetterOrDigit(c) && c != '.')
{
break;
}
}
result += c;
}
}
if (!string.IsNullOrEmpty(result)) break; // Found a candidate
}
return string.IsNullOrWhiteSpace(result) ? defaultValue : result.Convert<T>();
}
#endregion
}