mirror of
https://github.com/riegera2412/UVtools.git
synced 2026-07-09 01:52:32 +02:00
22897ea389
- **Benchmark:**
- (Add) PNG, GZip, Deflate and LZ4 compress tests
- (Change) Test against a known image instead of random noise
- (Change) Single-thread tests from 100 to 200 and multi-thread tests from 1000 to 5000
- (Improvement) Same image instance is shared between tests instead of create new per test
- (Fix) Encode typo
- **Core:**
- (Add) Layer compression method: Allow to choose the compression method for layer image
- **PNG:** Compression=High Speed=Slow (Use with low RAM)
- **GZip:** Compression=Medium Speed=Medium (Optimal)
- **Deflate:** Compression=Medium Speed=Medium (Optimal)
- **LZ4:** Compression=Low Speed=Fast (Use with high RAM)
- (Improvement) Better handling on cancel operations and more immediate response
- (Fix) Extract: Zip Slip Vulnerability (CWE-22)
- **File formats:**
- (Improvement) Better handling of encode/decoding layers from zip files
- (Fix) ZCode: Canceling the file load can trigger an error
- (Fix) VDA: Unable to open vda zip files
- **Tools:**
- (Improvement) Allow operations to be aware of ROI and Masks before execution (#436)
- (Improvement) Scripting: Allow save and load profiles (#436)
- (Fix) Adjust layer height: When using the Offset type the last layer in the range was not taken in account (#435)
- **UI:**
- (Improvement) Allow layer zoom levels of 0.1x and 64x but constrain minimum zoom to the level of image fit
- (Improvement) Update change log now shows with markdown style and more readable
- (Fix) Windows MSI upgrade to this version (#432)
- (Fix) Auto-updater for Mac ARM, was downloading x64 instead
138 lines
3.6 KiB
C#
138 lines
3.6 KiB
C#
/*
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* GNU AFFERO GENERAL PUBLIC LICENSE
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* Version 3, 19 November 2007
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* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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* Everyone is permitted to copy and distribute verbatim copies
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* of this license document, but changing it is not allowed.
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*/
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using Emgu.CV;
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using System;
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using System.Threading.Tasks;
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using UVtools.Core.Extensions;
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using UVtools.Core.FileFormats;
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namespace UVtools.Core.Operations;
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[Serializable]
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public sealed class OperationLayerExportSkeleton : Operation
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{
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#region Members
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private string _filePath = null!;
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private bool _cropByRoi = true;
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#endregion
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#region Overrides
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public override bool CanHaveProfiles => false;
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public override string IconClass => "fas fa-file-image";
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public override string Title => "Export layers to skeleton";
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public override string Description =>
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"Export a layer range to a skeletonized image that is the sum of each layer skeleton.";
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public override string ConfirmationText =>
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$"skeletonize from layers {LayerIndexStart} through {LayerIndexEnd}?";
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public override string ProgressTitle =>
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$"Skeletonizing from layers {LayerIndexStart} through {LayerIndexEnd}";
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public override string ProgressAction => "Skeletonized layers";
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public override string ToString()
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{
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var result = $"[Crop by ROI: {_cropByRoi}]" +
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LayerRangeString;
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if (!string.IsNullOrEmpty(ProfileName)) result = $"{ProfileName}: {result}";
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return result;
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}
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#endregion
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#region Properties
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public string FilePath
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{
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get => _filePath;
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set => RaiseAndSetIfChanged(ref _filePath, value);
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}
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public bool CropByROI
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{
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get => _cropByRoi;
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set => RaiseAndSetIfChanged(ref _cropByRoi, value);
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}
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#endregion
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#region Constructor
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public OperationLayerExportSkeleton()
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{ }
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public OperationLayerExportSkeleton(FileFormat slicerFile) : base(slicerFile)
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{ }
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public override void InitWithSlicerFile()
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{
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_filePath = SlicerFile.FileFullPath + ".skeleton.png";
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}
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#endregion
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#region Methods
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protected override bool ExecuteInternally(OperationProgress progress)
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{
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using var skeletonSum = EmguExtensions.InitMat(SlicerFile.Resolution);
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var skeletonSumRoi = GetRoiOrDefault(skeletonSum);
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using var mask = GetMask(skeletonSum);
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Parallel.For(LayerIndexStart, LayerIndexEnd+1, CoreSettings.GetParallelOptions(progress), layerIndex =>
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{
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using var mat = SlicerFile[layerIndex].LayerMat;
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var matRoi = GetRoiOrDefault(mat);
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using var skeletonRoi = matRoi.Skeletonize();
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lock (progress.Mutex)
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{
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CvInvoke.Add(skeletonSumRoi, skeletonRoi, skeletonSumRoi, mask);
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progress++;
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}
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});
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if (_cropByRoi && HaveROI)
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{
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skeletonSumRoi.Save(_filePath);
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}
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else
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{
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skeletonSum.Save(_filePath);
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}
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return !progress.Token.IsCancellationRequested;
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}
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#endregion
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#region Equality
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private bool Equals(OperationLayerExportSkeleton other)
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{
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return _filePath == other._filePath && _cropByRoi == other._cropByRoi;
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}
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public override bool Equals(object? obj)
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{
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return ReferenceEquals(this, obj) || obj is OperationLayerExportSkeleton other && Equals(other);
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}
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public override int GetHashCode()
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{
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return HashCode.Combine(_filePath, _cropByRoi);
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}
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#endregion
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} |