Files
UVtools/UVtools.Core/FileFormats/UVJFile.cs
T
Tiago Conceição 29c485458c v2.14.1
- (Upgrade) EmguCV from 4.5.1 to 4.5.2
- **File formats:**
   - (Add) Getter `IsAntiAliasingEmulated`: Gets whatever a file format uses real or emulated AntiAliasing
   - (Add) Getter `IsDisplayPortrait`: Gets if the display is in portrait mode
   - (Add) Getter `IsDisplayLandscape`: Gets if the display is in landscape mode
- **Tool - Resize:** (#235)
   - (Fix) Division by 0 when start layer is equal to end layer
   - (Fix) Calculations when using the option "Increase or decrease towards 100%"
- (Add) About window: OpenCV build number and a button to copy build information to clipboard
- (Improvement) Exposure exposure finder: Improve the **Multiple brightness** section to auto fill with correct values for file formats that use time fractions to emulate AntiAliasing, this can be used to replace the **Multiple exposures** section
- (Fix) UVJ: Error when using a null or empty layer array on manifest `config.json` file (#232)
- (Fix) GCode parser: When only a G4/wait command is present on a layer it was setting the global exposure time and discard the this value per layer
2021-07-07 22:41:12 +01:00

465 lines
18 KiB
C#

/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using Emgu.CV;
using Emgu.CV.CvEnum;
using Emgu.CV.Util;
using Newtonsoft.Json;
using UVtools.Core.Extensions;
using UVtools.Core.Operations;
namespace UVtools.Core.FileFormats
{
public class UVJFile : FileFormat
{
#region Constants
private const string FileConfigName = "config.json";
private const string FolderImageName = "slice";
private const string FolderPreviewName = "preview";
private const string FilePreviewHugeName = "preview/huge.png";
private const string FilePreviewTinyName = "preview/tiny.png";
#endregion
#region Sub Classes
public class Millimeter
{
public float X { get; set; }
public float Y { get; set; }
}
public class Size
{
public ushort X { get; set; }
public ushort Y { get; set; }
public Millimeter Millimeter { get; set; } = new Millimeter();
public uint Layers { get; set; }
public float LayerHeight { get; set; }
public override string ToString()
{
return $"{nameof(X)}: {X}, {nameof(Y)}: {Y}, {nameof(Millimeter)}: {Millimeter}, {nameof(Layers)}: {Layers}, {nameof(LayerHeight)}: {LayerHeight}";
}
}
public class Exposure
{
public float LightOnTime { get; set; }
public float LightOffTime { get; set; }
public byte LightPWM { get; set; } = 255;
public float LiftHeight { get; set; } = 5;
public float LiftSpeed { get; set; } = 100;
public float RetractHeight { get; set; }
public float RetractSpeed { get; set; } = 100;
public override string ToString()
{
return $"{nameof(LightOnTime)}: {LightOnTime}, {nameof(LightOffTime)}: {LightOffTime}, {nameof(LightPWM)}: {LightPWM}, {nameof(LiftHeight)}: {LiftHeight}, {nameof(LiftSpeed)}: {LiftSpeed}, {nameof(RetractHeight)}: {RetractHeight}, {nameof(RetractSpeed)}: {RetractSpeed}";
}
}
public class Bottom
{
public float LightOnTime { get; set; }
public float LightOffTime { get; set; }
public byte LightPWM { get; set; } = 255;
public float LiftHeight { get; set; } = 5;
public float LiftSpeed { get; set; } = 100;
public float RetractHeight { get; set; }
public float RetractSpeed { get; set; } = 100;
public ushort Count { get; set; }
public override string ToString()
{
return $"{nameof(LightOnTime)}: {LightOnTime}, {nameof(LightOffTime)}: {LightOffTime}, {nameof(LightPWM)}: {LightPWM}, {nameof(LiftHeight)}: {LiftHeight}, {nameof(LiftSpeed)}: {LiftSpeed}, {nameof(RetractHeight)}: {RetractHeight}, {nameof(RetractSpeed)}: {RetractSpeed}, {nameof(Count)}: {Count}";
}
}
public class LayerData
{
public float Z { get; set; }
public Exposure Exposure { get; set; }
public override string ToString()
{
return $"{nameof(Z)}: {Z}, {nameof(Exposure)}: {Exposure}";
}
}
public class Properties
{
public Size Size { get; set; } = new Size();
public Exposure Exposure { get; set; } = new Exposure();
public Bottom Bottom { get; set; } = new Bottom();
public byte AntiAliasLevel { get; set; } = 1;
public override string ToString()
{
return $"{nameof(Size)}: {Size}, {nameof(Exposure)}: {Exposure}, {nameof(Bottom)}: {Bottom}, {nameof(AntiAliasLevel)}: {AntiAliasLevel}";
}
}
public class Settings
{
public Properties Properties { get; set; } = new();
public List<LayerData> Layers { get; set; } = new();
public override string ToString()
{
return $"{nameof(Properties)}: {Properties}, {nameof(Layers)}: {Layers.Count}";
}
}
#endregion
#region Properties
public Settings JsonSettings { get; set; } = new();
public override FileFormatType FileType => FileFormatType.Archive;
public override FileExtension[] FileExtensions { get; } = {
new("uvj", "UVJ")
};
public override PrintParameterModifier[] PrintParameterModifiers { get; } = {
PrintParameterModifier.BottomLayerCount,
PrintParameterModifier.BottomExposureSeconds,
PrintParameterModifier.ExposureSeconds,
PrintParameterModifier.BottomLightOffDelay,
PrintParameterModifier.LightOffDelay,
PrintParameterModifier.BottomLiftHeight,
PrintParameterModifier.BottomLiftSpeed,
PrintParameterModifier.LiftHeight,
PrintParameterModifier.LiftSpeed,
PrintParameterModifier.RetractSpeed,
PrintParameterModifier.BottomLightPWM,
PrintParameterModifier.LightPWM,
};
public override PrintParameterModifier[] PrintParameterPerLayerModifiers { get; } = {
PrintParameterModifier.ExposureSeconds,
PrintParameterModifier.LiftHeight,
PrintParameterModifier.LiftSpeed,
PrintParameterModifier.RetractSpeed,
PrintParameterModifier.LightOffDelay,
PrintParameterModifier.BottomLightPWM,
PrintParameterModifier.LightPWM,
};
public override System.Drawing.Size[] ThumbnailsOriginalSize { get; } =
{
new(400, 400),
new(800, 480)
};
public override uint ResolutionX
{
get => JsonSettings.Properties.Size.X;
set
{
JsonSettings.Properties.Size.X = (ushort) value;
RaisePropertyChanged();
}
}
public override uint ResolutionY
{
get => JsonSettings.Properties.Size.Y;
set
{
JsonSettings.Properties.Size.Y = (ushort) value;
RaisePropertyChanged();
}
}
public override float DisplayWidth
{
get => JsonSettings.Properties.Size.Millimeter.X;
set
{
JsonSettings.Properties.Size.Millimeter.X = (float) Math.Round(value, 2);
RaisePropertyChanged();
}
}
public override float DisplayHeight
{
get => JsonSettings.Properties.Size.Millimeter.Y;
set
{
JsonSettings.Properties.Size.Millimeter.Y = (float)Math.Round(value, 2);
RaisePropertyChanged();
}
}
public override bool MirrorDisplay { get; set; }
public override byte AntiAliasing
{
get => JsonSettings.Properties.AntiAliasLevel;
set
{
JsonSettings.Properties.AntiAliasLevel = value.Clamp(1, 16);
RaisePropertyChanged();
}
}
public override float LayerHeight
{
get => JsonSettings.Properties.Size.LayerHeight;
set
{
JsonSettings.Properties.Size.LayerHeight = Layer.RoundHeight(value);
RaisePropertyChanged();
}
}
public override uint LayerCount
{
get => base.LayerCount;
set => base.LayerCount = JsonSettings.Properties.Size.Layers = base.LayerCount;
}
public override ushort BottomLayerCount
{
get => JsonSettings.Properties.Bottom.Count;
set => base.BottomLayerCount = JsonSettings.Properties.Bottom.Count = value;
}
public override float BottomExposureTime
{
get => JsonSettings.Properties.Bottom.LightOnTime;
set => base.BottomExposureTime = JsonSettings.Properties.Bottom.LightOnTime = (float)Math.Round(value, 2);
}
public override float ExposureTime
{
get => JsonSettings.Properties.Exposure.LightOnTime;
set => base.ExposureTime = JsonSettings.Properties.Exposure.LightOnTime = (float)Math.Round(value, 2);
}
public override float BottomLightOffDelay
{
get => JsonSettings.Properties.Bottom.LightOffTime;
set => base.BottomLightOffDelay = JsonSettings.Properties.Bottom.LightOffTime = (float)Math.Round(value, 2);
}
public override float LightOffDelay
{
get => JsonSettings.Properties.Exposure.LightOffTime;
set => base.LightOffDelay = JsonSettings.Properties.Exposure.LightOffTime = (float)Math.Round(value, 2);
}
public override float BottomLiftHeight
{
get => JsonSettings.Properties.Bottom.LiftHeight;
set => base.BottomLiftHeight = JsonSettings.Properties.Bottom.LiftHeight = (float)Math.Round(value, 2);
}
public override float LiftHeight
{
get => JsonSettings.Properties.Exposure.LiftHeight;
set => base.LiftHeight = JsonSettings.Properties.Exposure.LiftHeight = (float)Math.Round(value, 2);
}
public override float BottomLiftSpeed
{
get => JsonSettings.Properties.Bottom.LiftSpeed;
set => base.BottomLiftSpeed = JsonSettings.Properties.Bottom.LiftSpeed = (float)Math.Round(value, 2);
}
public override float LiftSpeed
{
get => JsonSettings.Properties.Exposure.LiftSpeed;
set => base.LiftSpeed = JsonSettings.Properties.Exposure.LiftSpeed = (float)Math.Round(value, 2);
}
public override float RetractSpeed
{
get => JsonSettings.Properties.Exposure.RetractSpeed;
set => base.RetractSpeed = JsonSettings.Properties.Exposure.RetractSpeed = (float)Math.Round(value, 2);
}
public override byte BottomLightPWM
{
get => JsonSettings.Properties.Bottom.LightPWM;
set => base.BottomLightPWM = JsonSettings.Properties.Bottom.LightPWM = value;
}
public override byte LightPWM
{
get => JsonSettings.Properties.Exposure.LightPWM;
set => base.LightPWM = JsonSettings.Properties.Exposure.LightPWM = value;
}
public override object[] Configs => new[] {(object) JsonSettings.Properties.Size, JsonSettings.Properties.Size.Millimeter, JsonSettings.Properties.Bottom, JsonSettings.Properties.Exposure};
#endregion
#region Methods
public override void Clear()
{
base.Clear();
JsonSettings.Layers = new List<LayerData>();
}
protected override void EncodeInternally(string fileFullPath, OperationProgress progress)
{
// Redo layer data
JsonSettings.Layers.Clear();
for (uint layerIndex = 0; layerIndex < LayerCount; layerIndex++)
{
var layer = this[layerIndex];
JsonSettings.Layers.Add(new LayerData
{
Z = layer.PositionZ,
Exposure = new Exposure
{
LiftHeight = layer.LiftHeight,
LiftSpeed = layer.LiftSpeed,
RetractHeight = layer.LiftHeight+1,
RetractSpeed = layer.RetractSpeed,
LightOffTime = layer.LightOffDelay,
LightOnTime = layer.ExposureTime,
LightPWM = layer.LightPWM
}
});
}
using ZipArchive outputFile = ZipFile.Open(fileFullPath, ZipArchiveMode.Create);
outputFile.PutFileContent(FileConfigName, JsonConvert.SerializeObject(JsonSettings, Formatting.Indented), ZipArchiveMode.Create);
if (CreatedThumbnailsCount > 0)
{
using var stream = outputFile.CreateEntry(FilePreviewTinyName).Open();
stream.WriteBytes(Thumbnails[0].GetPngByes());
stream.Close();
}
if (CreatedThumbnailsCount > 1)
{
using var stream = outputFile.CreateEntry(FilePreviewHugeName).Open();
stream.WriteBytes(Thumbnails[1].GetPngByes());
stream.Close();
}
for (uint layerIndex = 0; layerIndex < LayerCount; layerIndex++)
{
progress.Token.ThrowIfCancellationRequested();
Layer layer = this[layerIndex];
var layerimagePath = $"{FolderImageName}/{layerIndex:D8}.png";
outputFile.PutFileContent(layerimagePath, layer.CompressedBytes, ZipArchiveMode.Create);
progress++;
}
}
protected override void DecodeInternally(string fileFullPath, OperationProgress progress)
{
using (var inputFile = ZipFile.Open(fileFullPath, ZipArchiveMode.Read))
{
var entry = inputFile.GetEntry(FileConfigName);
if (ReferenceEquals(entry, null))
{
Clear();
throw new FileLoadException($"{FileConfigName} not found", fileFullPath);
}
JsonSettings = Helpers.JsonDeserializeObject<Settings>(entry.Open());
LayerManager.Init(JsonSettings.Properties.Size.Layers);
entry = inputFile.GetEntry(FilePreviewTinyName);
if (!ReferenceEquals(entry, null))
{
using (Stream stream = entry.Open())
{
Mat image = new();
CvInvoke.Imdecode(stream.ToArray(), ImreadModes.AnyColor, image);
Thumbnails[0] = image;
stream.Close();
}
}
entry = inputFile.GetEntry(FilePreviewHugeName);
if (entry is not null)
{
using Stream stream = entry.Open();
Mat image = new();
CvInvoke.Imdecode(stream.ToArray(), ImreadModes.AnyColor, image);
Thumbnails[1] = image;
stream.Close();
}
for (uint layerIndex = 0; layerIndex < LayerCount; layerIndex++)
{
entry = inputFile.GetEntry($"{FolderImageName}/{layerIndex:D8}.png");
if (entry is null) continue;
using var stream = entry.Open();
this[layerIndex] = new Layer(layerIndex, stream, LayerManager)
{
PositionZ = JsonSettings.Layers?.Count > layerIndex ? JsonSettings.Layers[(int) layerIndex].Z : GetHeightFromLayer(layerIndex),
LiftHeight = JsonSettings.Layers?.Count > layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.LiftHeight : GetInitialLayerValueOrNormal(layerIndex, BottomLiftHeight, LiftHeight),
LiftSpeed = JsonSettings.Layers?.Count > layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.LiftSpeed : GetInitialLayerValueOrNormal(layerIndex, BottomLiftSpeed, LiftSpeed),
RetractSpeed = JsonSettings.Layers?.Count > layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.RetractSpeed : RetractSpeed,
LightOffDelay = JsonSettings.Layers?.Count > layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.LightOffTime : GetInitialLayerValueOrNormal(layerIndex, BottomLightOffDelay, LightOffDelay),
ExposureTime = JsonSettings.Layers?.Count > layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.LightOnTime : GetInitialLayerValueOrNormal(layerIndex, BottomExposureTime, ExposureTime),
LightPWM = JsonSettings.Layers?.Count > layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.LightPWM : GetInitialLayerValueOrNormal(layerIndex, BottomLightPWM, LightPWM),
};
}
progress.ProcessedItems++;
}
LayerManager.GetBoundingRectangle(progress);
}
public override void SaveAs(string filePath = null, OperationProgress progress = null)
{
if (RequireFullEncode)
{
if (!string.IsNullOrEmpty(filePath))
{
FileFullPath = filePath;
}
Encode(FileFullPath, progress);
return;
}
if (!string.IsNullOrEmpty(filePath))
{
File.Copy(FileFullPath, filePath, true);
FileFullPath = filePath;
}
using (var outputFile = ZipFile.Open(FileFullPath, ZipArchiveMode.Update))
{
outputFile.PutFileContent(FileConfigName, JsonConvert.SerializeObject(JsonSettings, Formatting.Indented), ZipArchiveMode.Update);
}
//Decode(FileFullPath, progress);
}
#endregion
}
}