mirror of
https://github.com/riegera2412/UVtools.git
synced 2026-07-08 17:42:31 +02:00
2ca4bfe599
* (Fix) Tools - Move and Pattern: When not selecting a ROI will draw black layers * (Fix) Tool - Move: When making a cut move and move to a overlap zone it will blackout the source rectangle
873 lines
32 KiB
C#
873 lines
32 KiB
C#
/*
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* GNU AFFERO GENERAL PUBLIC LICENSE
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* Version 3, 19 November 2007
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* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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* Everyone is permitted to copy and distribute verbatim copies
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* of this license document, but changing it is not allowed.
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*/
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.IO.Compression;
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using System.Linq;
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using Emgu.CV;
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using Emgu.CV.CvEnum;
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using Emgu.CV.Structure;
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using Emgu.CV.Util;
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using UVtools.Core.Extensions;
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using UVtools.Core.Operations;
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using Stream = System.IO.Stream;
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namespace UVtools.Core
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{
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/// <summary>
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/// Represent a Layer
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/// </summary>
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public class Layer : IEquatable<Layer>, IEquatable<uint>
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{
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#region Properties
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public object Mutex = new object();
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/// <summary>
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/// Gets the parent layer manager
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/// </summary>
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public LayerManager ParentLayerManager { get; set; }
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/// <summary>
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/// Gets the number of non zero pixels on this layer image
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/// </summary>
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public uint NonZeroPixelCount { get; internal set; }
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/// <summary>
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/// Gets the bounding rectangle for the image area
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/// </summary>
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public Rectangle BoundingRectangle { get; internal set; } = Rectangle.Empty;
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/// <summary>
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/// Gets the layer index
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/// </summary>
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public uint Index { get; set; }
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/// <summary>
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/// Gets or sets the exposure time in seconds
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/// </summary>
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public float ExposureTime { get; set; }
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/// <summary>
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/// Gets or sets the layer position on Z in mm
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/// </summary>
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public float PositionZ { get; set; }
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private byte[] _compressedBytes;
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/// <summary>
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/// Gets or sets layer image compressed data
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/// </summary>
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public byte[] CompressedBytes
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{
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get => LayerManager.DecompressLayer(_compressedBytes);
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set
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{
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_compressedBytes = LayerManager.CompressLayer(value);
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IsModified = true;
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if (!ReferenceEquals(ParentLayerManager, null))
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ParentLayerManager.BoundingRectangle = Rectangle.Empty;
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}
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}
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/// <summary>
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/// Gets the original filename, null if no filename attached with layer
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/// </summary>
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public string Filename { get; set; }
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/// <summary>
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/// Gets if layer has been modified
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/// </summary>
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public bool IsModified { get; set; }
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/// <summary>
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/// Gets or sets a new image instance
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/// </summary>
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public Mat LayerMat
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{
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get
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{
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Mat mat = new Mat();
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CvInvoke.Imdecode(CompressedBytes, ImreadModes.Grayscale, mat);
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return mat;
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}
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set
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{
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using (var vector = new VectorOfByte())
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{
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CvInvoke.Imencode(".png", value, vector);
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CompressedBytes = vector.ToArray();
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GetBoundingRectangle(value, true);
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}
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}
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}
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/// <summary>
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/// Gets a new Brg image instance
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/// </summary>
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public Mat BrgMat
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{
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get
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{
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Mat mat = LayerMat;
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CvInvoke.CvtColor(mat, mat, ColorConversion.Gray2Bgr);
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return mat;
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}
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}
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#endregion
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#region Constructor
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public Layer(uint index, byte[] compressedBytes, string filename = null, LayerManager pararentLayerManager = null)
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{
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ParentLayerManager = pararentLayerManager;
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Index = index;
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Filename = filename ?? $"Layer{index}.png";
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CompressedBytes = compressedBytes;
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IsModified = false;
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/*if (compressedBytes.Length > 0)
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{
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GetBoundingRectangle();
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}*/
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}
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public Layer(uint index, Mat layerMat, string filename = null, LayerManager pararentLayerManager = null) : this(index, new byte[0], filename, pararentLayerManager)
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{
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LayerMat = layerMat;
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IsModified = false;
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}
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public Layer(uint index, Stream stream, string filename = null, LayerManager pararentLayerManager = null) : this(index, stream.ToArray(), filename, pararentLayerManager)
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{ }
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#endregion
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#region Equatables
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public static bool operator ==(Layer obj1, Layer obj2)
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{
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return obj1.Equals(obj2);
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}
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public static bool operator !=(Layer obj1, Layer obj2)
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{
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return !obj1.Equals(obj2);
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}
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public static bool operator >(Layer obj1, Layer obj2)
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{
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return obj1.Index > obj2.Index;
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}
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public static bool operator <(Layer obj1, Layer obj2)
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{
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return obj1.Index < obj2.Index;
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}
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public static bool operator >=(Layer obj1, Layer obj2)
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{
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return obj1.Index >= obj2.Index;
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}
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public static bool operator <=(Layer obj1, Layer obj2)
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{
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return obj1.Index <= obj2.Index;
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}
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public bool Equals(uint other)
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{
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return Index == other;
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}
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public bool Equals(Layer other)
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{
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if (ReferenceEquals(null, other)) return false;
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if (ReferenceEquals(this, other)) return true;
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return Equals(_compressedBytes, other._compressedBytes);
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}
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public override bool Equals(object obj)
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{
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if (ReferenceEquals(null, obj)) return false;
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if (ReferenceEquals(this, obj)) return true;
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if (obj.GetType() != this.GetType()) return false;
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return Equals((Layer)obj);
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}
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public override int GetHashCode()
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{
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return (_compressedBytes != null ? _compressedBytes.GetHashCode() : 0);
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}
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private sealed class IndexRelationalComparer : IComparer<Layer>
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{
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public int Compare(Layer x, Layer y)
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{
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if (ReferenceEquals(x, y)) return 0;
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if (ReferenceEquals(null, y)) return 1;
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if (ReferenceEquals(null, x)) return -1;
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return x.Index.CompareTo(y.Index);
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}
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}
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public static IComparer<Layer> IndexComparer { get; } = new IndexRelationalComparer();
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#endregion
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#region Formaters
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public override string ToString()
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{
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return $"{nameof(Index)}: {Index}, {nameof(Filename)}: {Filename}, {nameof(IsModified)}: {IsModified}";
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}
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#endregion
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#region Methods
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public Rectangle GetBoundingRectangle(Mat mat = null, bool reCalculate = false)
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{
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if (NonZeroPixelCount > 0 && !reCalculate)
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{
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return BoundingRectangle;
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}
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bool needDispose = false;
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if (ReferenceEquals(mat, null))
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{
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mat = LayerMat;
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needDispose = true;
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}
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using (var nonZeroMat = new Mat())
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{
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CvInvoke.FindNonZero(mat, nonZeroMat);
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NonZeroPixelCount = (uint)nonZeroMat.Height;
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BoundingRectangle = CvInvoke.BoundingRectangle(nonZeroMat);
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}
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if (needDispose) mat.Dispose();
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return BoundingRectangle;
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}
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public Layer PreviousLayer()
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{
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if (ReferenceEquals(ParentLayerManager, null) || Index == 0)
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return null;
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return ParentLayerManager[Index - 1];
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}
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public Layer NextLayer()
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{
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if (ReferenceEquals(ParentLayerManager, null) || Index >= ParentLayerManager.Count - 1)
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return null;
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return ParentLayerManager[Index + 1];
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}
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/// <summary>
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/// Gets all islands start pixel location for this layer
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/// https://www.geeksforgeeks.org/find-number-of-islands/
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/// </summary>
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/// <returns><see cref="List{T}"/> holding all islands coordinates</returns>
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public List<LayerIssue> GetIssues(uint requiredPixelsToSupportIsland = 5)
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{
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if (requiredPixelsToSupportIsland == 0)
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requiredPixelsToSupportIsland = 1;
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// These arrays are used to
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// get row and column numbers
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// of 8 neighbors of a given cell
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List<LayerIssue> result = new List<LayerIssue>();
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List<Point> pixels = new List<Point>();
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var mat = LayerMat;
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var bytes = mat.GetPixelSpan<byte>();
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var previousLayerImage = PreviousLayer()?.LayerMat;
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var previousBytes = previousLayerImage?.GetBytes();
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/*var nextLayerImage = NextLayer()?.Image;
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byte[] nextBytes = null;
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if (!ReferenceEquals(nextLayerImage, null))
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{
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if (nextLayerImage.TryGetSinglePixelSpan(out var nextPixelSpan))
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{
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nextBytes = MemoryMarshal.AsBytes(nextPixelSpan).ToArray();
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}
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}*/
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// Make a bool array to
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// mark visited cells.
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// Initially all cells
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// are unvisited
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bool[,] visited = new bool[mat.Width, mat.Height];
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// Initialize count as 0 and
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// traverse through the all
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// cells of given matrix
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//uint count = 0;
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// Island checker
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sbyte[] rowNbr = { -1, -1, -1, 0, 0, 1, 1, 1 };
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sbyte[] colNbr = { -1, 0, 1, -1, 1, -1, 0, 1 };
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const uint minPixel = 10;
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const uint minPixelForSupportIsland = 200;
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int pixelIndex;
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uint islandSupportingPixels;
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if (Index > 0)
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{
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for (int y = 0; y < mat.Height; y++)
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{
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for (int x = 0; x < mat.Width; x++)
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{
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pixelIndex = y * mat.Width + x;
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/*if (bytes[pixelIndex] == 0 && previousBytes?[pixelIndex] == byte.MaxValue &&
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nextBytes?[pixelIndex] == byte.MaxValue)
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{
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result.Add(new LayerIssue(this, LayerIssue.IssueType.HoleSandwich, new []{new Point(x, y)}));
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}*/
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if (bytes[pixelIndex] > minPixel && !visited[x, y])
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{
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// If a cell with value 1 is not
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// visited yet, then new island
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// found, Visit all cells in this
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// island and increment island count
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pixels.Clear();
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pixels.Add(new Point(x, y));
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islandSupportingPixels = previousBytes[pixelIndex] >= minPixelForSupportIsland ? 1u : 0;
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int minX = x;
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int maxX = x;
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int minY = y;
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int maxY = y;
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int x2;
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int y2;
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Queue<Point> queue = new Queue<Point>();
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queue.Enqueue(new Point(x, y));
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// Mark this cell as visited
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visited[x, y] = true;
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while (queue.Count > 0)
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{
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var point = queue.Dequeue();
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y2 = point.Y;
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x2 = point.X;
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for (byte k = 0; k < 8; k++)
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{
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//if (isSafe(y2 + rowNbr[k], x2 + colNbr[k]))
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var tempy2 = y2 + rowNbr[k];
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var tempx2 = x2 + colNbr[k];
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pixelIndex = tempy2 * mat.Width + tempx2;
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if (tempy2 >= 0 &&
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tempy2 < mat.Height &&
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tempx2 >= 0 && tempx2 < mat.Width &&
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bytes[pixelIndex] >= minPixel &&
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!visited[tempx2, tempy2])
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{
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visited[tempx2, tempy2] = true;
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point = new Point(tempx2, tempy2);
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pixels.Add(point);
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queue.Enqueue(point);
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minX = Math.Min(minX, tempx2);
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maxX = Math.Max(maxX, tempx2);
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minY = Math.Min(minY, tempy2);
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maxY = Math.Max(maxY, tempy2);
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islandSupportingPixels += previousBytes[pixelIndex] >= minPixelForSupportIsland ? 1u : 0;
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}
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}
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}
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//count++;
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if (islandSupportingPixels >= requiredPixelsToSupportIsland)
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continue; // Not a island, bounding is strong
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if (islandSupportingPixels > 0 && pixels.Count < requiredPixelsToSupportIsland &&
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islandSupportingPixels >= Math.Max(1, pixels.Count / 2)) continue; // Not a island
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result.Add(new LayerIssue(this, LayerIssue.IssueType.Island, pixels.ToArray(), new Rectangle(minX, minY, maxX - minX, maxY - minY)));
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}
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}
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}
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}
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pixels.Clear();
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// TouchingBounds Checker
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for (int x = 0; x < mat.Width; x++) // Check Top and Bottom bounds
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{
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if (bytes[x] >= 200) // Top
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{
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pixels.Add(new Point(x, 0));
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}
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if (bytes[mat.Width * mat.Height - mat.Width + x] >= 200) // Bottom
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{
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pixels.Add(new Point(x, mat.Height - 1));
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}
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}
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for (int y = 0; y < mat.Height; y++) // Check Left and Right bounds
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{
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if (bytes[y * mat.Width] >= 200) // Left
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{
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pixels.Add(new Point(0, y));
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}
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if (bytes[y * mat.Width + mat.Width - 1] >= 200) // Right
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{
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pixels.Add(new Point(mat.Width - 1, y));
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}
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}
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if (pixels.Count > 0)
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{
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result.Add(new LayerIssue(this, LayerIssue.IssueType.TouchingBound, pixels.ToArray()));
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}
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pixels.Clear();
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return result;
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}
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public void Move(OperationMove operation)
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{
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using (var mat = LayerMat)
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{
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if (operation.ImageWidth == 0) operation.ImageWidth = (uint)mat.Width;
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if (operation.ImageHeight == 0) operation.ImageHeight = (uint)mat.Height;
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/*layer.Transform(1.0, 1.0, move.MarginLeft - move.MarginRight, move.MarginTop-move.MarginBottom);
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LayerMat = layer;*/
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/*using (var layerRoi = new Mat(layer, operation.SrcRoi))
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using (var dstLayer = layer.CloneBlank())
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using (var dstRoi = new Mat(dstLayer, operation.DstRoi))
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{
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layerRoi.CopyTo(dstRoi);
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LayerMat = dstLayer;
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}*/
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using (var srcRoi = new Mat(mat, operation.ROI))
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using (var dstRoi = new Mat(mat, operation.DstRoi))
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{
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if (operation.IsCutMove)
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{
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using (var targetRoi = srcRoi.Clone())
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{
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srcRoi.SetTo(new MCvScalar(0));
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targetRoi.CopyTo(dstRoi);
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}
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}
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else
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{
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srcRoi.CopyTo(dstRoi);
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}
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LayerMat = mat;
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}
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}
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}
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public void Resize(double xScale, double yScale, OperationResize operation)
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{
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using (var mat = LayerMat)
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{
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Mat target = operation.GetRoiOrDefault(mat);
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target.TransformFromCenter(xScale, yScale);
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LayerMat = mat;
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}
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}
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public void Flip(OperationFlip operation)
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{
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using (var mat = LayerMat)
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{
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Mat target = operation.GetRoiOrDefault(mat);
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if (operation.MakeCopy)
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{
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using (Mat dst = new Mat())
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{
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CvInvoke.Flip(target, dst, operation.FlipTypeOpenCV);
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CvInvoke.Add(target, dst, target);
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}
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}
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else
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{
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CvInvoke.Flip(target, target, operation.FlipTypeOpenCV);
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}
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LayerMat = mat;
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}
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}
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public void Rotate(OperationRotate operation)
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{
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using (var mat = LayerMat)
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{
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Mat target = operation.GetRoiOrDefault(mat);
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var halfWidth = target.Width / 2.0f;
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var halfHeight = target.Height / 2.0f;
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using (var translateTransform = new Matrix<double>(2, 3))
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{
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CvInvoke.GetRotationMatrix2D(new PointF(halfWidth, halfHeight), (double) operation.AngleDegrees, 1.0, translateTransform);
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/*var rect = new RotatedRect(PointF.Empty, mat.Size, (float) angle).MinAreaRect();
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translateTransform[0, 2] += rect.Width / 2.0 - mat.Cols / 2.0;
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translateTransform[0, 2] += rect.Height / 2.0 - mat.Rows / 2.0;*/
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/* var abs_cos = Math.Abs(translateTransform[0, 0]);
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var abs_sin = Math.Abs(translateTransform[0, 1]);
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var bound_w = mat.Height * abs_sin + mat.Width * abs_cos;
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var bound_h = mat.Height * abs_cos + mat.Width * abs_sin;
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translateTransform[0, 2] += bound_w / 2 - halfWidth;
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translateTransform[1, 2] += bound_h / 2 - halfHeight;*/
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CvInvoke.WarpAffine(target, target, translateTransform, target.Size);
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}
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LayerMat = mat;
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}
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}
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public void Solidify(OperationSolidify operation)
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{
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using (Mat mat = LayerMat)
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{
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using (Mat filteredMat = new Mat())
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{
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Mat target = operation.GetRoiOrDefault(mat);
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CvInvoke.Threshold(target, filteredMat, 254, 255, ThresholdType.Binary); // Clean AA
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using (VectorOfVectorOfPoint contours = new VectorOfVectorOfPoint())
|
|
{
|
|
using (Mat hierarchy = new Mat())
|
|
{
|
|
CvInvoke.FindContours(filteredMat, contours, hierarchy, RetrType.Ccomp, ChainApproxMethod.ChainApproxSimple);
|
|
var arr = hierarchy.GetData();
|
|
for (int i = 0; i < contours.Size; i++)
|
|
{
|
|
if ((int)arr.GetValue(0, i, 2) != -1 || (int)arr.GetValue(0, i, 3) == -1) continue;
|
|
CvInvoke.DrawContours(target, contours, i, new MCvScalar(255), -1);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
LayerMat = mat;
|
|
}
|
|
}
|
|
|
|
public void Mask(OperationMask operation)
|
|
{
|
|
using (var mat = LayerMat)
|
|
{
|
|
Mat target = operation.GetRoiOrDefault(mat);
|
|
if(operation.Mask.Size != target.Size) return;
|
|
CvInvoke.BitwiseAnd(target, operation.Mask, target);
|
|
LayerMat = mat;
|
|
}
|
|
}
|
|
|
|
public void MutatePixelDimming(Matrix<byte> evenPattern = null, Matrix<byte> oddPattern = null, ushort borderSize = 5)
|
|
{
|
|
var anchor = new Point(-1, -1);
|
|
var kernel = CvInvoke.GetStructuringElement(ElementShape.Rectangle, new Size(3, 3), anchor);
|
|
if (ReferenceEquals(evenPattern, null))
|
|
{
|
|
evenPattern = new Matrix<byte>(2, 2)
|
|
{
|
|
[0, 0] = 127,
|
|
[0, 1] = 255,
|
|
[1, 0] = 255,
|
|
[1, 1] = 127,
|
|
};
|
|
|
|
if (ReferenceEquals(oddPattern, null))
|
|
{
|
|
oddPattern = new Matrix<byte>(2, 2)
|
|
{
|
|
[0, 0] = 255,
|
|
[0, 1] = 127,
|
|
[1, 0] = 127,
|
|
[1, 1] = 255,
|
|
};
|
|
}
|
|
}
|
|
|
|
using (Mat dst = LayerMat)
|
|
{
|
|
using (Mat erode = new Mat())
|
|
{
|
|
using (Mat diff = new Mat())
|
|
{
|
|
using (Mat mask = dst.CloneBlank())
|
|
{
|
|
CvInvoke.Erode(dst, erode, kernel, anchor, borderSize, BorderType.Reflect101, default);
|
|
CvInvoke.Subtract(dst, erode, diff);
|
|
|
|
if (Index % 2 == 0)
|
|
{
|
|
CvInvoke.Repeat(evenPattern, dst.Rows / evenPattern.Rows + 1, dst.Cols / evenPattern.Cols + 1, mask);
|
|
}
|
|
else
|
|
{
|
|
CvInvoke.Repeat(oddPattern, dst.Rows / oddPattern.Rows + 1, dst.Cols / oddPattern.Cols + 1, mask);
|
|
}
|
|
|
|
using (var maskReshape = new Mat(mask, new Rectangle(0, 0, dst.Width, dst.Height)))
|
|
{
|
|
CvInvoke.BitwiseAnd(erode, maskReshape, dst);
|
|
}
|
|
|
|
CvInvoke.Add(dst, diff, dst);
|
|
LayerMat = dst;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void PixelDimming(OperationPixelDimming operation, Mat evenPatternMask, Mat oddPatternMask = null)
|
|
{
|
|
var anchor = new Point(-1, -1);
|
|
var kernel = CvInvoke.GetStructuringElement(ElementShape.Rectangle, new Size(3, 3), anchor);
|
|
|
|
if (ReferenceEquals(oddPatternMask, null))
|
|
{
|
|
oddPatternMask = evenPatternMask;
|
|
}
|
|
|
|
using (Mat dst = LayerMat)
|
|
using (Mat erode = new Mat())
|
|
using (Mat diff = new Mat())
|
|
{
|
|
Mat target = operation.GetRoiOrDefault(dst);
|
|
|
|
CvInvoke.Erode(target, erode, kernel, anchor, (int) operation.BorderSize, BorderType.Reflect101, default);
|
|
CvInvoke.Subtract(target, erode, diff);
|
|
if (operation.BordersOnly)
|
|
{
|
|
CvInvoke.BitwiseAnd(diff, Index % 2 == 0 ? evenPatternMask : oddPatternMask, target);
|
|
CvInvoke.Add(erode, target, target);
|
|
}
|
|
else
|
|
{
|
|
CvInvoke.BitwiseAnd(erode, Index % 2 == 0 ? evenPatternMask : oddPatternMask, target);
|
|
CvInvoke.Add(target, diff, target);
|
|
}
|
|
|
|
LayerMat = dst;
|
|
}
|
|
}
|
|
|
|
public void Morph(OperationMorph operation, int iterations = 1, BorderType borderType = BorderType.Default, MCvScalar borderValue = default)
|
|
{
|
|
if (iterations == 0)
|
|
iterations = (int) operation.IterationsStart;
|
|
|
|
using (Mat dst = LayerMat)
|
|
{
|
|
Mat target = operation.GetRoiOrDefault(dst);
|
|
CvInvoke.MorphologyEx(target, target, operation.MorphOperation, operation.Kernel.Matrix, operation.Kernel.Anchor, iterations, borderType, borderValue);
|
|
LayerMat = dst;
|
|
}
|
|
}
|
|
|
|
public void MutateErode(int iterations = 1, IInputArray kernel = null, Point anchor = default, BorderType borderType = BorderType.Default, MCvScalar borderValue = default)
|
|
{
|
|
if (anchor.IsEmpty) anchor = new Point(-1, -1);
|
|
if (ReferenceEquals(kernel, null))
|
|
{
|
|
kernel = CvInvoke.GetStructuringElement(ElementShape.Rectangle, new Size(3, 3), anchor);
|
|
}
|
|
using (Mat dst = LayerMat)
|
|
{
|
|
CvInvoke.Erode(dst, dst, kernel, anchor, iterations, borderType, borderValue);
|
|
LayerMat = dst;
|
|
}
|
|
}
|
|
|
|
public void MutateDilate(int iterations = 1, IInputArray kernel = null, Point anchor = default, BorderType borderType = BorderType.Default, MCvScalar borderValue = default)
|
|
{
|
|
if (anchor.IsEmpty) anchor = new Point(-1, -1);
|
|
if (ReferenceEquals(kernel, null))
|
|
{
|
|
kernel = CvInvoke.GetStructuringElement(ElementShape.Rectangle, new Size(3, 3), anchor);
|
|
}
|
|
using (Mat dst = LayerMat)
|
|
{
|
|
CvInvoke.Dilate(dst, dst, kernel, anchor, iterations, borderType, borderValue);
|
|
LayerMat = dst;
|
|
}
|
|
}
|
|
|
|
public void MutateOpen(int iterations = 1, IInputArray kernel = null, Point anchor = default, BorderType borderType = BorderType.Default, MCvScalar borderValue = default)
|
|
{
|
|
if (anchor.IsEmpty) anchor = new Point(-1, -1);
|
|
if (ReferenceEquals(kernel, null))
|
|
{
|
|
kernel = CvInvoke.GetStructuringElement(ElementShape.Rectangle, new Size(3, 3), anchor);
|
|
}
|
|
using (Mat dst = LayerMat)
|
|
{
|
|
CvInvoke.MorphologyEx(dst, dst, MorphOp.Open, kernel, anchor, iterations, borderType, borderValue);
|
|
LayerMat = dst;
|
|
}
|
|
}
|
|
|
|
public void MutateClose(int iterations = 1, IInputArray kernel = null, Point anchor = default, BorderType borderType = BorderType.Default, MCvScalar borderValue = default)
|
|
{
|
|
if (anchor.IsEmpty) anchor = new Point(-1, -1);
|
|
if (ReferenceEquals(kernel, null))
|
|
{
|
|
kernel = CvInvoke.GetStructuringElement(ElementShape.Rectangle, new Size(3, 3), anchor);
|
|
}
|
|
using (Mat dst = LayerMat)
|
|
{
|
|
CvInvoke.MorphologyEx(dst, dst, MorphOp.Close, kernel, anchor, iterations, borderType, borderValue);
|
|
LayerMat = dst;
|
|
}
|
|
}
|
|
|
|
public void MutateGradient(int iterations = 1, IInputArray kernel = null, Point anchor = default, BorderType borderType = BorderType.Default, MCvScalar borderValue = default)
|
|
{
|
|
if (anchor.IsEmpty) anchor = new Point(-1, -1);
|
|
if (ReferenceEquals(kernel, null))
|
|
{
|
|
kernel = CvInvoke.GetStructuringElement(ElementShape.Cross, new Size(3, 3), anchor);
|
|
}
|
|
using (Mat dst = LayerMat)
|
|
{
|
|
CvInvoke.MorphologyEx(dst, dst, MorphOp.Gradient, kernel, anchor, iterations, borderType, borderValue);
|
|
LayerMat = dst;
|
|
}
|
|
}
|
|
|
|
public void ThresholdPixels(OperationThreshold operation)
|
|
{
|
|
using (Mat dst = LayerMat)
|
|
{
|
|
Mat target = operation.GetRoiOrDefault(dst);
|
|
CvInvoke.Threshold(target, target, operation.Threshold, operation.Maximum, operation.Type);
|
|
LayerMat = dst;
|
|
}
|
|
}
|
|
|
|
public void Blur(OperationBlur operation)
|
|
{
|
|
Size size = new Size((int) operation.Size, (int) operation.Size);
|
|
Point anchor = operation.Kernel.Anchor;
|
|
if (anchor.IsEmpty) anchor = new Point(-1, -1);
|
|
//if (size.IsEmpty) size = new Size(3, 3);
|
|
//if (anchor.IsEmpty) anchor = new Point(-1, -1);
|
|
using (Mat dst = LayerMat)
|
|
{
|
|
Mat target = operation.GetRoiOrDefault(dst);
|
|
switch (operation.BlurOperation)
|
|
{
|
|
case OperationBlur.BlurAlgorithm.Blur:
|
|
CvInvoke.Blur(target, target, size, operation.Kernel.Anchor);
|
|
break;
|
|
case OperationBlur.BlurAlgorithm.Pyramid:
|
|
CvInvoke.PyrDown(target, target);
|
|
CvInvoke.PyrUp(target, target);
|
|
break;
|
|
case OperationBlur.BlurAlgorithm.MedianBlur:
|
|
CvInvoke.MedianBlur(target, target, (int) operation.Size);
|
|
break;
|
|
case OperationBlur.BlurAlgorithm.GaussianBlur:
|
|
CvInvoke.GaussianBlur(target, target, size, 0);
|
|
break;
|
|
case OperationBlur.BlurAlgorithm.Filter2D:
|
|
CvInvoke.Filter2D(target, target, operation.Kernel.Matrix, anchor);
|
|
break;
|
|
default:
|
|
throw new ArgumentOutOfRangeException();
|
|
}
|
|
|
|
LayerMat = dst;
|
|
}
|
|
}
|
|
|
|
public void ChangeResolution(OperationChangeResolution operation)
|
|
{
|
|
using (var mat = LayerMat)
|
|
{
|
|
//mat.Transform(1, 1, newResolutionX-mat.Width+roi.Width, newResolutionY-mat.Height - roi.Height/2, new Size((int) newResolutionX, (int) newResolutionY));
|
|
using (var matRoi = new Mat(mat, operation.VolumeBonds))
|
|
{
|
|
using (var matDst = new Mat(new Size((int)operation.NewResolutionX, (int)operation.NewResolutionY), mat.Depth,
|
|
mat.NumberOfChannels))
|
|
{
|
|
using (var matDstRoi = new Mat(matDst,
|
|
new Rectangle((int) (operation.NewResolutionX / 2 - operation.VolumeBonds.Width / 2),
|
|
(int)operation.NewResolutionY / 2 - operation.VolumeBonds.Height / 2,
|
|
operation.VolumeBonds.Width, operation.VolumeBonds.Height)))
|
|
{
|
|
matRoi.CopyTo(matDstRoi);
|
|
LayerMat = matDst;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void Pattern(OperationPattern operation)
|
|
{
|
|
using (var layer = LayerMat)
|
|
using (var layerRoi = new Mat(layer, operation.ROI))
|
|
using (var dstLayer = layer.CloneBlank())
|
|
{
|
|
for (ushort col = 0; col < operation.Cols; col++)
|
|
for (ushort row = 0; row < operation.Rows; row++)
|
|
{
|
|
using (var dstRoi = new Mat(dstLayer, operation.GetRoi(col, row)))
|
|
{
|
|
layerRoi.CopyTo(dstRoi);
|
|
}
|
|
}
|
|
|
|
LayerMat = dstLayer;
|
|
}
|
|
}
|
|
public Layer Clone()
|
|
{
|
|
return new Layer(Index, CompressedBytes.ToArray(), Filename, ParentLayerManager)
|
|
{
|
|
PositionZ = PositionZ,
|
|
ExposureTime = ExposureTime,
|
|
BoundingRectangle = BoundingRectangle,
|
|
NonZeroPixelCount = NonZeroPixelCount,
|
|
};
|
|
}
|
|
|
|
#endregion
|
|
|
|
|
|
|
|
}
|
|
}
|