Files
UVtools/UVtools.Core/FileFormats/LGSFile.cs
T
Tiago Conceição a648610d59 v2.15.0
- **File formats:**
   - (Add) Wait time before cure: The time to rest/wait in seconds before cure a new layer
   - (Add) Wait time before after: The time to rest/wait in seconds after cure a new layer
   - (Add) Wait time after lift: The time to rest/wait in seconds after a lift/peel move
   - (Change) All gcode file formats dropped light-off delay field in favor of new 'Wait time before cure' field, setting light-off delay still valid but it redirects to the new field
   - (Change) Reorder 'Light-off delay' before 'Exposure time'
   - (Improvement) Recalculate the print time when a related property changes
   - (Fix) Generic time estimation calculation was ignoring exposure times
   - (Fix) Unable to load files with uppercase extensions
   - (Fix) ZIP: Use G1 at end of gcode instead of G0
   - (Fix) CWS: Use G1 for movements
   - **(Fix) CXDLP:** (#240)
      - Layer area calculation
      - Validation checksum
   - **(Fix) ZCODE:**
      - Use G1 at end of gcode instead of G0 to prevent crash to top bug on firmware
      - Put back the M18 motors off at end of gcode
- **GCode Builder/Parser:**
   - (Add) Allow to choose between G0 and G1 for layer movements and end gcode
   - (Fix) Safe guard: If the total print height is larger than set machine Z, do not raise/lower print on completeness
   - (Fix) Light-off delay is the real delay time and not the calculated movement of the lifts plus the extra time
   - (Improvement) Parse gcode line by line instead searching on a group of layers to allow a better control and identification
- **Tools:**
   - **Change print parameters:**
      - (Add) Tooltips to labels
      - (Add) Sun UTF-8 to the Light PWM value unit to describe intensity
   - (Improvement) Dynamic lifts: Round lift height and speed to 1 decimal
   - (Fix) Exposure time finder: Time estimation when using 'Use different settings for layers with same Z positioning'
- **Prusa Slicer:**
  - (Add) Note keyword: BottomWaitBeforeCure_xxx
  - (Add) Note keyword: WaitBeforeCure_xxx
  - (Add) Note keyword: BottomWaitAfterCure_xxx
  - (Add) Note keyword: WaitAfterCure_xxx
  - (Add) Note keyword: BottomWaitAfterLift_xxx
  - (Add) Note keyword: WaitAfterLift_xxx
  - (Change) Uniz IBEE: Remove light-off delay and implement wait time keywords
- **macOS:** (#236)
  - (Remove) osx legacy packages from build and downloads
  - (Fix) macOS: Simplify the libcvextern.dylib and remove libtesseract dependency
  - (Fix) macOS: Include libusb-1.0.0.dylib
  - Note: `brew install libusb` still required
- **UI:**
  - (Fix) Refresh gcode does not update text on UI for ZIP, CWS, ZCODEX files
  - (Fix) Operations: Import a .uvtop file by drag and drop into the UI would not load the layer range
  - (Change) When convert a file, the result dialog will have Yes, No and Cancel actions, where No will open the converted file on current window, while Cancel will not perform any action (The old No behaviour)
2021-07-16 22:40:11 +01:00

650 lines
22 KiB
C#

/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.IO;
using System.Threading.Tasks;
using BinarySerialization;
using Emgu.CV;
using Emgu.CV.CvEnum;
using UVtools.Core.Extensions;
using UVtools.Core.Operations;
namespace UVtools.Core.FileFormats
{
public class LGSFile : FileFormat
{
#region Sub Classes
#region Header
public class Header
{
public const string NameValue = "Longer3D";
/// <summary>
/// Gets the model name
/// </summary>
[FieldOrder(0)] [FieldLength(8)] public string Name { get; set; } = NameValue; // 0x00:
[FieldOrder(1)] public uint Uint_08 { get; set; } = 1; // 0x08: 0xff000001 ?
[FieldOrder(2)] public uint Uint_0c { get; set; } = 1; // 0x0c: 1 ?
[FieldOrder(3)] public uint PrinterModel { get; set; } = 30; // 10, 30, 120, 4000 (4k), 4500 (4k mono)
[FieldOrder(4)] public uint Uint_14 { get; set; } = 0; // 0x14: 0 ?
[FieldOrder(5)] public uint MagicKey { get; set; } = 34; // 0x18: 34
[FieldOrder(6)] public float PixelPerMmX { get; set; } = 15.404f;
[FieldOrder(7)] public float PixelPerMmY { get; set; } = 4.866f;
[FieldOrder(8)] public float ResolutionX { get; set; }
[FieldOrder(9)] public float ResolutionY { get; set; }
[FieldOrder(10)] public float LayerHeight { get; set; }
[FieldOrder(11)] public float ExposureTimeMs { get; set; }
[FieldOrder(12)] public float BottomExposureTimeMs { get; set; }
[FieldOrder(13)] public float Float_38 { get; set; } = 10; // 0x38: 10
[FieldOrder(14)] public float LightOffDelayMs { get; set; } = 2000;
[FieldOrder(15)] public float BottomLightOffDelayMs { get; set; }
[FieldOrder(16)] public float BottomHeight { get; set; }
[FieldOrder(17)] public float Float_48 { get; set; } = 0.6f; // 0x48: 0.6
[FieldOrder(18)] public float BottomLiftHeight { get; set; } = 4;
[FieldOrder(19)] public float LiftHeight { get; set; }
[FieldOrder(20)] public float LiftSpeed { get; set; } = 150;
[FieldOrder(21)] public float LiftSpeed_ { get; set; } = 150;
[FieldOrder(22)] public float BottomLiftSpeed { get; set; } = 90;
[FieldOrder(23)] public float BottomLiftSpeed_ { get; set; } = 90;
[FieldOrder(24)] public float Float_64 { get; set; } = 5; // 0x64: 5?
[FieldOrder(25)] public float Float_68 { get; set; } = 60; // 0x68: 60?
[FieldOrder(26)] public float Float_6c { get; set; } = 10; // 0x6c: 10?
[FieldOrder(27)] public float Float_70 { get; set; } = 600; // 0x70: 600?
[FieldOrder(28)] public float Float_74 { get; set; } = 600; // 0x70: 600?
[FieldOrder(29)] public float Float_78 { get; set; } = 2; // 0x78: 2?
[FieldOrder(30)] public float Float_7c { get; set; } = 0.2f; // 0x7c: 0.2?
[FieldOrder(31)] public float Float_80 { get; set; } = 60; // 0x80: 60?
[FieldOrder(32)] public float Float_84 { get; set; } = 1; // 0x84: 1?
[FieldOrder(33)] public float Float_88 { get; set; } = 6; // 0x88: 6?
[FieldOrder(34)] public float Float_8c { get; set; } = 150; // 0x8c: 150 ?
[FieldOrder(35)] public float Float_90 { get; set; } = 1001; // 0x90: 1001 ?
[FieldOrder(36)] public float MachineZ { get; set; } = 140;// 0x94: 140 for lgs10, 170 for lgs30, 150 for lgs120, 190 for lgs4k
[FieldOrder(37)] public uint Uint_98 { get; set; } // 0x98: 0 ?
[FieldOrder(38)] public uint Uint_9c { get; set; } // 0x9c: 0 ?
[FieldOrder(39)] public uint Uint_a0 { get; set; } // 0xa0: 0 ?
[FieldOrder(40)] public uint LayerCount { get; set; }
[FieldOrder(41)] public uint Uint_a8 { get; set; } = 4; // 0xa8: 4 ?
[FieldOrder(42)] public uint PreviewSizeX { get; set; } = 120;
[FieldOrder(43)] public uint PreviewSizeY { get; set; } = 150;
}
#endregion
#region LGS120PngPreview
public class LGS120PngPreview
{
public const ushort ResolutionX = 1200;
public const ushort ResolutionY = 1600;
[FieldOrder(0)] public uint DataSize { get; set; }
[FieldOrder(1)]
[FieldLength(nameof(DataSize))]
public byte[] EncodedRle { get; set; }
public void Encode(Mat mat)
{
if (mat.Width != ResolutionX || mat.Height != ResolutionY)
{
using var resizeMat = new Mat();
CvInvoke.Resize(mat, resizeMat, new Size(ResolutionX, ResolutionY));
EncodedRle = resizeMat.GetPngByes();
}
else
{
EncodedRle = mat.GetPngByes();
}
}
public Mat Decode(bool consumeRle = true)
{
var mat = new Mat();
CvInvoke.Imdecode(EncodedRle, ImreadModes.AnyColor, mat);
if (consumeRle)
EncodedRle = null;
return mat;
}
}
#endregion
#region LayerData
public class LayerData
{
[Ignore] public LGSFile Parent { get; set; }
[FieldOrder(0)]
public uint DataSize { get; set; }
[FieldOrder(1)]
[FieldLength(nameof(DataSize))]
public byte[] EncodedRle { get; set; }
public unsafe byte[] Encode(Mat mat)
{
List<byte> rawData = new();
List<byte> chunk = new();
var spanMat = mat.GetBytePointer();
var imageLength = mat.GetLength();
uint span = 0;
byte lc = 0;
void addSpan(){
chunk.Clear();
for (; span > 0; span >>= 4) {
chunk.Insert(0, (byte)((byte)(span & 0xf) | (lc & 0xf0)));
}
rawData.AddRange(chunk.ToArray());
}
for (int i = 0; i < imageLength; i++)
{
byte c = (byte) (spanMat[i] & 0xf0);
if (c == lc)
{
span++;
}
else
{
addSpan();
span = 1;
}
lc = c;
}
addSpan();
EncodedRle = rawData.ToArray();
DataSize = (uint) EncodedRle.Length;
return EncodedRle;
}
public unsafe Mat Decode(bool consumeRle = true)
{
var mat = EmguExtensions.InitMat(Parent.Resolution);
var matSpan = mat.GetBytePointer();
var imageLength = mat.GetLength();
byte last = 0;
int span = 0;
int index = 0;
foreach (var b in EncodedRle)
{
byte color = (byte) ((b & 0xf0) | (b >> 4));
if (color == last)
{
span = (span << 4) | (b & 0xf);
}
else
{
for(; span > 0; span--)
{
if (index >= imageLength)
{
throw new FileLoadException($"'{span}' bytes to many");
}
matSpan[index++] = last;
}
span = b & 0xf;
}
last = color;
}
for (; span > 0; span--)
{
if (index >= imageLength)
{
throw new FileLoadException($"'{span}' bytes to many");
}
matSpan[index++] = last;
}
if (index != imageLength)
{
throw new FileLoadException($"Incomplete buffer, expected: {imageLength}, got: {index}");
}
if (consumeRle)
EncodedRle = null;
return mat;
}
}
#endregion
#endregion
#region Properties
public Header HeaderSettings { get; protected internal set; } = new();
public override FileFormatType FileType => FileFormatType.Binary;
public override FileExtension[] FileExtensions { get; } = {
new ("lgs", "Longer Orange 10"),
new ("lgs30", "Longer Orange 30"),
//new ("lgs120", "Longer Orange 120"),
//new ("lgs4k", "Longer Orange 4k"),
};
public override PrintParameterModifier[] PrintParameterModifiers { get; } =
{
PrintParameterModifier.BottomLayerCount,
PrintParameterModifier.BottomLightOffDelay,
PrintParameterModifier.LightOffDelay,
PrintParameterModifier.BottomExposureTime,
PrintParameterModifier.ExposureTime,
PrintParameterModifier.BottomLiftHeight,
PrintParameterModifier.BottomLiftSpeed,
PrintParameterModifier.LiftHeight,
PrintParameterModifier.LiftSpeed,
};
public override Size[] ThumbnailsOriginalSize { get; } = {new(120, 150)};
public override uint ResolutionX
{
get => (uint) HeaderSettings.ResolutionX;
set
{
HeaderSettings.ResolutionX = value;
RaisePropertyChanged();
}
}
public override uint ResolutionY
{
get => (uint)HeaderSettings.ResolutionY;
set
{
HeaderSettings.ResolutionY = value;
RaisePropertyChanged();
}
}
public override float Xppmm
{
get => HeaderSettings.PixelPerMmX > 0 ? HeaderSettings.PixelPerMmX : base.Xppmm;
set
{
HeaderSettings.PixelPerMmX = value;
base.Xppmm = value;
}
}
public override float Yppmm
{
get => HeaderSettings.PixelPerMmY > 0 ? HeaderSettings.PixelPerMmY : base.Yppmm;
set
{
HeaderSettings.PixelPerMmY = value;
base.Yppmm = value;
}
}
public override float DisplayWidth
{
get => ResolutionX / HeaderSettings.PixelPerMmX;
set { }
}
public override float DisplayHeight
{
get => ResolutionY / HeaderSettings.PixelPerMmY;
set { }
}
public override float MachineZ
{
get => HeaderSettings.MachineZ > 0 ? HeaderSettings.MachineZ : base.MachineZ;
set => base.MachineZ = HeaderSettings.MachineZ = (float)Math.Round(value, 2);
}
public override bool MirrorDisplay
{
get => true;
set { }
}
public override byte AntiAliasing
{
get => 4;
set { }
}
public override float LayerHeight
{
get => HeaderSettings.LayerHeight;
set
{
HeaderSettings.LayerHeight = Layer.RoundHeight(value);
RaisePropertyChanged();
}
}
public override uint LayerCount
{
get => base.LayerCount;
set => base.LayerCount = HeaderSettings.LayerCount = base.LayerCount;
}
public override ushort BottomLayerCount
{
get => (ushort) (HeaderSettings.BottomHeight / LayerHeight);
set
{
HeaderSettings.BottomHeight = value * LayerHeight;
base.BottomLayerCount = value;
}
}
public override float BottomLightOffDelay
{
get => TimeExtensions.MillisecondsToSeconds(HeaderSettings.BottomLightOffDelayMs);
set
{
HeaderSettings.BottomLightOffDelayMs = TimeExtensions.SecondsToMilliseconds(value);
base.BottomLightOffDelay = value;
}
}
public override float LightOffDelay
{
get => TimeExtensions.MillisecondsToSeconds(HeaderSettings.LightOffDelayMs);
set
{
HeaderSettings.LightOffDelayMs = TimeExtensions.SecondsToMilliseconds(value);
base.LightOffDelay = value;
}
}
public override float BottomExposureTime
{
get => TimeExtensions.MillisecondsToSeconds(HeaderSettings.BottomExposureTimeMs);
set
{
HeaderSettings.BottomExposureTimeMs = TimeExtensions.SecondsToMilliseconds(value);
base.BottomExposureTime = value;
}
}
public override float ExposureTime
{
get => TimeExtensions.MillisecondsToSeconds(HeaderSettings.ExposureTimeMs);
set
{
HeaderSettings.ExposureTimeMs = TimeExtensions.SecondsToMilliseconds(value);
base.ExposureTime = value;
}
}
public override float BottomLiftHeight
{
get => HeaderSettings.BottomLiftHeight;
set => base.BottomLiftHeight = HeaderSettings.BottomLiftHeight = value;
}
public override float LiftHeight
{
get => HeaderSettings.LiftHeight;
set => base.LiftHeight = HeaderSettings.LiftHeight = value;
}
public override float BottomLiftSpeed
{
get => HeaderSettings.BottomLiftSpeed;
set => base.BottomLiftSpeed = HeaderSettings.BottomLiftSpeed = HeaderSettings.BottomLiftSpeed_ = value;
}
public override float LiftSpeed
{
get => HeaderSettings.LiftSpeed;
set => base.LiftSpeed = HeaderSettings.LiftSpeed = HeaderSettings.LiftSpeed_ = value;
}
public override float RetractSpeed => LiftSpeed;
/*public override float PrintTime => 0;
public override float UsedMaterial => 0;
public override float MaterialCost => 0;
public override string MaterialName => "Unknown";
public override string MachineName => null;*/
public override object[] Configs => new object[] { HeaderSettings };
#endregion
#region Constructors
public LGSFile()
{
}
#endregion
#region Methods
public unsafe byte[] PreviewEncode(Mat mat)
{
byte[] bytes = new byte[mat.Width * mat.Height * 2];
var span = mat.GetBytePointer();
var imageLength = mat.GetLength();
int index = 0;
for (int i = 0; i < imageLength; i+=3)
{
byte b = span[i];
byte g = span[i+1];
byte r = span[i+2];
ushort rgb15 = (ushort) (((r >> 3) << 11) | ((g >> 3) << 6) | ((b >> 3) << 0));
bytes[index++] = (byte) (rgb15 >> 8);
bytes[index++] = (byte) (rgb15 & 0xff);
}
if (index != bytes.Length)
{
throw new FileLoadException($"Preview encode incomplete encode, expected: {bytes.Length}, encoded: {index}");
}
return bytes;
}
public unsafe Mat PreviewDecode(byte[] data)
{
Mat mat = new((int)HeaderSettings.PreviewSizeY, (int)HeaderSettings.PreviewSizeX, DepthType.Cv8U, 3);
var span = mat.GetBytePointer();
int spanIndex = 0;
for (int i = 0; i < data.Length; i += 2)
{
ushort rgb15 = BitExtensions.ToUShortBigEndian(data[i], data[i + 1]);
byte r = (byte)((((rgb15 >> 11) & 0x1f) << 3) | 0x7);
byte g = (byte)((((rgb15 >> 6) & 0x1f) << 3) | 0x7);
byte b = (byte)((((rgb15 >> 0) & 0x1f) << 3) | 0x7);
span[spanIndex++] = b;
span[spanIndex++] = g;
span[spanIndex++] = r;
}
return mat;
}
protected override void EncodeInternally(string fileFullPath, OperationProgress progress)
{
if (FileEndsWith(".lgs")) // Longer Orange 10
{
MachineZ = 140;
HeaderSettings.PrinterModel = 10;
}
else if (FileEndsWith(".lgs30")) // Longer Orange 30
{
MachineZ = 170;
HeaderSettings.PrinterModel = 30;
}
else if (FileEndsWith(".lgs120")) // Longer Orange 120
{
MachineZ = 150;
HeaderSettings.PrinterModel = 120;
}
else if (FileEndsWith(".lgs4k")) // Longer Orange 4K & Mono
{
MachineZ = 190;
if(HeaderSettings.PrinterModel is not 4000 and not 4500) HeaderSettings.PrinterModel = 4500;
}
//uint currentOffset = (uint)Helpers.Serializer.SizeOf(HeaderSettings);
using (var outputFile = new FileStream(fileFullPath, FileMode.Create, FileAccess.Write))
{
outputFile.WriteSerialize(HeaderSettings);
outputFile.WriteBytes(PreviewEncode(Thumbnails[0]));
var layerData = new LayerData[LayerCount];
Parallel.For(0, LayerCount, layerIndex =>
{
if (progress.Token.IsCancellationRequested) return;
using (var mat = this[layerIndex].LayerMat)
{
layerData[layerIndex] = new LayerData();
layerData[layerIndex].Encode(mat);
}
progress.LockAndIncrement();
});
progress.ItemName = "Saving layers";
progress.ProcessedItems = 0;
for (uint layerIndex = 0; layerIndex < LayerCount; layerIndex++)
{
progress.Token.ThrowIfCancellationRequested();
outputFile.WriteSerialize(layerData[layerIndex]);
progress++;
}
}
Debug.WriteLine("Encode Results:");
Debug.WriteLine(HeaderSettings);
Debug.WriteLine("-End-");
}
protected override void DecodeInternally(string fileFullPath, OperationProgress progress)
{
using var inputFile = new FileStream(fileFullPath, FileMode.Open, FileAccess.Read);
HeaderSettings = Helpers.Deserialize<Header>(inputFile);
if (HeaderSettings.Name != Header.NameValue)
{
throw new FileLoadException("Not a valid LGS file!", fileFullPath);
}
// Fix inconsistencies found of different version of plugin and slicers
if (ResolutionX > ResolutionY)
{
var oldX = ResolutionX;
ResolutionX = ResolutionY;
ResolutionY = oldX;
}
int previewSize = (int) (HeaderSettings.PreviewSizeX * HeaderSettings.PreviewSizeY * 2);
byte[] previewData = new byte[previewSize];
uint currentOffset = (uint) Helpers.Serializer.SizeOf(HeaderSettings);
currentOffset += inputFile.ReadBytes(previewData);
Thumbnails[0] = PreviewDecode(previewData);
if (FileEndsWith(".lgs120"))
{
var pngPreview = Helpers.Deserialize<LGS120PngPreview>(inputFile);
}
LayerData[] layerData = new LayerData[HeaderSettings.LayerCount];
progress.Reset(OperationProgress.StatusGatherLayers, HeaderSettings.LayerCount);
for (int layerIndex = 0; layerIndex < HeaderSettings.LayerCount; layerIndex++)
{
progress.Token.ThrowIfCancellationRequested();
layerData[layerIndex] = Helpers.Deserialize<LayerData>(inputFile);
layerData[layerIndex].Parent = this;
}
LayerManager.Init(HeaderSettings.LayerCount);
progress.Reset(OperationProgress.StatusDecodeLayers, LayerCount);
Parallel.For(0, LayerCount,
//new ParallelOptions{MaxDegreeOfParallelism = 1},
layerIndex =>
{
if (progress.Token.IsCancellationRequested) return;
using var image = layerData[layerIndex].Decode();
this[layerIndex] = new Layer((uint) layerIndex, image, LayerManager);
progress.LockAndIncrement();
});
LayerManager.RebuildLayersProperties();
}
public override void SaveAs(string filePath = null, OperationProgress progress = null)
{
if (RequireFullEncode)
{
if (!string.IsNullOrEmpty(filePath))
{
FileFullPath = filePath;
}
Encode(FileFullPath, progress);
return;
}
if (!string.IsNullOrEmpty(filePath))
{
File.Copy(FileFullPath, filePath, true);
FileFullPath = filePath;
}
using (var outputFile = new FileStream(FileFullPath, FileMode.Open, FileAccess.Write))
{
outputFile.Seek(0, SeekOrigin.Begin);
Helpers.SerializeWriteFileStream(outputFile, HeaderSettings);
}
}
#endregion
}
}