mirror of
https://github.com/riegera2412/UVtools.git
synced 2026-07-11 19:12:31 +02:00
51c82318cf
- **Layer arithmetic:** - (Add) Allow to use ':' to define a layer range to set, eg, 0:20 to select from 0 to 20 layers - (Improvement) Modifications with set ROI and/or Mask(s) are only applied to target layer on that same regions - (Improvement) Disallow set one layer to the same layer without any modification - (Improvement) Clear and sanitize non-existing layers indexes - (Improvement) Disable the layer range selector from dialog - (Fix) Prevent error when using non-existing layers indexes - (Fix) Allow use only a mask for operations - (Fix) Implement the progress bar - **File formats:** - (Add) VDA.ZIP (Voxeldance Additive) - (Improvement) Add a check to global `LightPWM` if 0 it will force to 255 - (Improvement) Add a check to layer `LightPWM` if 0 it will force to 255 - (Add) Allow to save the selected region (ROI) to a image file - (Update) .NET 5.0.5 to 5.0.6 - (Fix) Getting the transposed rectangle in fliped images are offseting the position by -1 - (Fix) Tools: Hide ROI Region text when empty/not selected
94 lines
3.4 KiB
C#
94 lines
3.4 KiB
C#
/*
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* GNU AFFERO GENERAL PUBLIC LICENSE
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* Version 3, 19 November 2007
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* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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* Everyone is permitted to copy and distribute verbatim copies
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* of this license document, but changing it is not allowed.
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*/
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Runtime.CompilerServices;
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namespace UVtools.Core.Objects
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{
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/// <summary>
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/// Implementation of <see cref="INotifyPropertyChanged" /> to simplify models.
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/// </summary>
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public abstract class BindableBase : INotifyPropertyChanged
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{
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/// <summary>
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/// Multicast event for property change notifications.
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/// </summary>
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private PropertyChangedEventHandler _propertyChanged;
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public event PropertyChangedEventHandler PropertyChanged
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{
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add => _propertyChanged += value;
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remove => _propertyChanged -= value;
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}
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/// <summary>
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/// Checks if a property already matches a desired value. Sets the property and
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/// notifies listeners only when necessary.
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/// </summary>
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/// <typeparam name="T">Type of the property.</typeparam>
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/// <param name="storage">Reference to a property with both getter and setter.</param>
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/// <param name="value">Desired value for the property.</param>
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/// <param name="propertyName">
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/// Name of the property used to notify listeners. This
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/// value is optional and can be provided automatically when invoked from compilers that
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/// support CallerMemberName.
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/// </param>
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/// <returns>
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/// True if the value was changed, false if the existing value matched the
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/// desired value.
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/// </returns>
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/*protected bool SetProperty<T>(ref T storage, T value, [CallerMemberName] string propertyName = null)
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{
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if (Equals(storage, value))
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{
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return false;
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}
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storage = value;
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RaisePropertyChanged(propertyName);
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return true;
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}*/
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protected bool RaiseAndSetIfChanged<T>(ref T field, T value, [CallerMemberName] string propertyName = null)
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{
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if (EqualityComparer<T>.Default.Equals(field, value)) return false;
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field = value;
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RaisePropertyChanged(propertyName);
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return true;
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}
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protected void RaiseAndSet<T>(ref T field, T value, [CallerMemberName] string propertyName = null)
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{
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field = value;
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RaisePropertyChanged(propertyName);
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}
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protected virtual void OnPropertyChanged(PropertyChangedEventArgs e)
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{
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}
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/// <summary>
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/// Notifies listeners that a property value has changed.
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/// </summary>
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/// <param name="propertyName">
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/// Name of the property used to notify listeners. This
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/// value is optional and can be provided automatically when invoked from compilers
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/// that support <see cref="CallerMemberNameAttribute" />.
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/// </param>
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protected void RaisePropertyChanged([CallerMemberName] string propertyName = null)
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{
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var e = new PropertyChangedEventArgs(propertyName);
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OnPropertyChanged(e);
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_propertyChanged?.Invoke(this, e);
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}
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}
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}
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