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- (Add) Layer preview - Outline: Skeletonize - (Add) Actions - Export layers to skeleton: Export a layer range to a skeletonized image that is the sum of each layer skeleton - (Add) Pixel editor - Text: Allow to rotate text placement by any angle (#206) - (Add) Calibrate - XYZ Accuracy: Drain hole diameter (#205)
140 lines
4.0 KiB
C#
140 lines
4.0 KiB
C#
/*
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* GNU AFFERO GENERAL PUBLIC LICENSE
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* Version 3, 19 November 2007
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* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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* Everyone is permitted to copy and distribute verbatim copies
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* of this license document, but changing it is not allowed.
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*/
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using System;
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using System.Threading.Tasks;
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using Emgu.CV;
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using UVtools.Core.Extensions;
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using UVtools.Core.FileFormats;
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namespace UVtools.Core.Operations
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{
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[Serializable]
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public sealed class OperationLayerExportSkeleton : Operation
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{
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#region Members
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private string _filePath;
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private bool _cropByRoi = true;
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#endregion
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#region Overrides
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public override bool CanHaveProfiles => false;
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public override string Title => "Export layers to skeleton";
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public override string Description =>
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"Export a layer range to a skeletonized image that is the sum of each layer skeleton.";
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public override string ConfirmationText =>
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$"skeletonize from layers {LayerIndexStart} through {LayerIndexEnd}?";
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public override string ProgressTitle =>
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$"Skeletonizing from layers {LayerIndexStart} through {LayerIndexEnd}";
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public override string ProgressAction => "Skeletonized layers";
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public override string ToString()
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{
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var result = $"[Crop by ROI: {_cropByRoi}]" +
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LayerRangeString;
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if (!string.IsNullOrEmpty(ProfileName)) result = $"{ProfileName}: {result}";
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return result;
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}
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#endregion
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#region Properties
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public string FilePath
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{
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get => _filePath;
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set => RaiseAndSetIfChanged(ref _filePath, value);
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}
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public bool CropByROI
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{
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get => _cropByRoi;
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set => RaiseAndSetIfChanged(ref _cropByRoi, value);
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}
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#endregion
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#region Constructor
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public OperationLayerExportSkeleton()
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{ }
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public OperationLayerExportSkeleton(FileFormat slicerFile) : base(slicerFile)
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{
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_filePath = SlicerFile.FileFullPath + ".skeleton.png";
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}
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#endregion
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#region Methods
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protected override bool ExecuteInternally(OperationProgress progress)
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{
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using var skeletonSum = EmguExtensions.InitMat(SlicerFile.Resolution);
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var skeletonSumRoi = GetRoiOrDefault(skeletonSum);
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using var mask = GetMask(skeletonSum);
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Parallel.For(LayerIndexStart, LayerIndexEnd+1, layerIndex =>
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{
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if (progress.Token.IsCancellationRequested) return;
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using var mat = SlicerFile[layerIndex].LayerMat;
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var matRoi = GetRoiOrDefault(mat);
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using var skeletonRoi = matRoi.Skeletonize();
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lock (progress.Mutex)
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{
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CvInvoke.Add(skeletonSumRoi, skeletonRoi, skeletonSumRoi, mask);
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progress++;
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}
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});
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if (!progress.Token.IsCancellationRequested)
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{
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if (_cropByRoi && HaveROI)
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{
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skeletonSumRoi.Save(_filePath);
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}
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else
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{
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skeletonSum.Save(_filePath);
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}
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}
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return !progress.Token.IsCancellationRequested;
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}
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#endregion
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#region Equality
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private bool Equals(OperationLayerExportSkeleton other)
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{
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return _filePath == other._filePath && _cropByRoi == other._cropByRoi;
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}
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public override bool Equals(object obj)
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{
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return ReferenceEquals(this, obj) || obj is OperationLayerExportSkeleton other && Equals(other);
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}
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public override int GetHashCode()
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{
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return HashCode.Combine(_filePath, _cropByRoi);
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}
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#endregion
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}
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}
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