mirror of
https://github.com/riegera2412/UVtools.git
synced 2026-07-11 19:12:31 +02:00
c43badb9c1
- (Upgrade) AvaloniaUI from 0.10.4 to 0.10.5 - (Improvement) VDT: Implement a new key for better auto convert files between with latest version of Tango - (Change) Exposure time finder: Bar fence offset from 2px to 4px
130 lines
3.4 KiB
C#
130 lines
3.4 KiB
C#
/*
|
|
* GNU AFFERO GENERAL PUBLIC LICENSE
|
|
* Version 3, 19 November 2007
|
|
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
|
* Everyone is permitted to copy and distribute verbatim copies
|
|
* of this license document, but changing it is not allowed.
|
|
*/
|
|
using System;
|
|
using Avalonia.Media;
|
|
|
|
|
|
namespace UVtools.WPF.Structures
|
|
{
|
|
[Serializable]
|
|
public class Color
|
|
{
|
|
public byte A;
|
|
public byte R;
|
|
public byte G;
|
|
public byte B;
|
|
|
|
public Color()
|
|
{ }
|
|
|
|
public Color(byte a, byte r, byte g, byte b)
|
|
{
|
|
A = a;
|
|
R = r;
|
|
G = g;
|
|
B = b;
|
|
}
|
|
|
|
public Color(Color color)
|
|
: this(color.A, color.R, color.G, color.B)
|
|
{
|
|
}
|
|
|
|
public Color(Avalonia.Media.Color color)
|
|
: this(color.A, color.R, color.G, color.B)
|
|
{
|
|
}
|
|
|
|
public Color(SolidColorBrush brush)
|
|
: this(brush.Color)
|
|
{
|
|
}
|
|
|
|
public System.Drawing.Color ToDotNet()
|
|
{
|
|
return System.Drawing.Color.FromArgb(A, R, G, B);
|
|
}
|
|
|
|
public Avalonia.Media.Color ToAvalonia()
|
|
{
|
|
return new Avalonia.Media.Color(A, R, G, B);
|
|
}
|
|
|
|
public bool IsEmpty => ReferenceEquals(this, Empty);
|
|
|
|
public static Color FromArgb(byte a, byte r, byte g, byte b)
|
|
{
|
|
return new Color(a, r, g, b);
|
|
}
|
|
|
|
public static Color Empty => new(0,0,0,0);
|
|
|
|
public Color FactorColor(byte pixelColor, byte min = 0, byte max = byte.MaxValue) =>
|
|
FactorColor(pixelColor / 255f, min, max);
|
|
|
|
public Color FactorColor(float factor, byte min = 0, byte max = byte.MaxValue)
|
|
{
|
|
byte r = (byte)(R == 0 ? 0 :
|
|
Math.Min(Math.Max(min, R * factor), max));
|
|
|
|
byte g = (byte)(G == 0 ? 0 :
|
|
Math.Min(Math.Max(min, G * factor), max));
|
|
|
|
byte b = (byte)(B == 0 ? 0 :
|
|
Math.Min(Math.Max(min, B * factor), max));
|
|
return Color.FromArgb(A, r, g, b);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns the integer representation of the color.
|
|
/// </summary>
|
|
/// <returns>
|
|
/// The integer representation of the color.
|
|
/// </returns>
|
|
public uint ToUint32()
|
|
{
|
|
return ((uint)A << 24) | ((uint)R << 16) | ((uint)G << 8) | (uint)B;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Check if two colors are equal.
|
|
/// </summary>
|
|
public bool Equals(Color other)
|
|
{
|
|
return A == other.A && R == other.R && G == other.G && B == other.B;
|
|
}
|
|
|
|
public override bool Equals(object obj)
|
|
{
|
|
return obj is Color other && Equals(other);
|
|
}
|
|
|
|
public override int GetHashCode()
|
|
{
|
|
unchecked
|
|
{
|
|
int hashCode = A.GetHashCode();
|
|
hashCode = (hashCode * 397) ^ R.GetHashCode();
|
|
hashCode = (hashCode * 397) ^ G.GetHashCode();
|
|
hashCode = (hashCode * 397) ^ B.GetHashCode();
|
|
return hashCode;
|
|
}
|
|
}
|
|
|
|
public static bool operator ==(Color left, Color right)
|
|
{
|
|
return left.Equals(right);
|
|
}
|
|
|
|
public static bool operator !=(Color left, Color right)
|
|
{
|
|
return !left.Equals(right);
|
|
}
|
|
}
|
|
}
|