mirror of
https://github.com/riegera2412/UVtools.git
synced 2026-07-11 11:02:32 +02:00
c94b5fb7f1
- **Windows MSI:** - (Fix) Use the folder programs x64 instead of x86 for new installation path (#254) - (Improvement) Mark program and all files as x64 - (Improvement) Add UVtools logo to side panel and top banner - (Improvement) Add open-source logo to side panel - (Improvement) License text aligment and bold title - (Add) File format: OSLA / ODLP / OMSLA - Universal binary file format - (Add) Calibration - Lift height: Generates test models with various strategies and increments to measure the optimal lift height or peel forces for layers given the printed area - (Add) Layer Actions - Export layers to images (PNG, JPG/JPEG, JP2, TIF/TIFF, BMP, PBM, PGM, SR/RAS and SVG) - (Add) About box: License with link - (Add) Include a copy of the LICENSE on the packages - (Improvement) File formats: Implement `Wait time before cure` properties on file formats with light-off delay, when used it will calculate the right light-off delay with that extra time and set to `LightOffDelay` property - (Improvement) Change all date times to Utc instead of local - (Fix) Tool - Flip: 'Both' were not working correctly - (Fix) Linux: File 'UVtools.sh' with incorrect line break type, changed to \n (#258)
99 lines
3.1 KiB
C#
99 lines
3.1 KiB
C#
/*
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* GNU AFFERO GENERAL PUBLIC LICENSE
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* Version 3, 19 November 2007
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* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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* Everyone is permitted to copy and distribute verbatim copies
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* of this license document, but changing it is not allowed.
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*/
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using System;
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using System.ComponentModel;
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using Emgu.CV.CvEnum;
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namespace UVtools.Core
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{
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public class Enumerations
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{
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public enum LayerRangeSelection : byte
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{
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None,
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All,
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Current,
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Bottom,
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Normal,
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First,
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Last
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}
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public enum FlipDirection : byte
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{
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None,
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Horizontally,
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Vertically,
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Both,
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}
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public enum RotateDirection : sbyte
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{
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[Description("None")]
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None = -1,
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/// <summary>Rotate 90 degrees clockwise (0)</summary>
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[Description("Rotate 90º CW")]
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Rotate90Clockwise = 0,
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/// <summary>Rotate 180 degrees clockwise (1)</summary>
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[Description("Rotate 180º")]
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Rotate180 = 1,
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/// <summary>Rotate 270 degrees clockwise (2)</summary>
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[Description("Rotate 90º CCW")]
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Rotate90CounterClockwise = 2,
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}
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public enum Anchor : byte
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{
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TopLeft, TopCenter, TopRight,
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MiddleLeft, MiddleCenter, MiddleRight,
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BottomLeft, BottomCenter, BottomRight,
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None
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}
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public enum LightOffDelaySetMode : byte
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{
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[Description("Set the light-off with an extra delay")]
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UpdateWithExtraDelay,
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[Description("Set the light-off without an extra delay")]
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UpdateWithoutExtraDelay,
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[Description("Set the light-off to zero")]
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SetToZero,
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[Description("Disabled")]
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NoAction
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}
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public static FlipType ToOpenCVFlipType(FlipDirection flip)
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{
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return flip switch
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{
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FlipDirection.None => throw new NotSupportedException($"Flip type: {flip} is not supported by OpenCV."),
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FlipDirection.Horizontally => FlipType.Horizontal,
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FlipDirection.Vertically => FlipType.Vertical,
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FlipDirection.Both => FlipType.Both,
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_ => throw new ArgumentOutOfRangeException(nameof(flip), flip, null)
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};
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}
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public static RotateFlags ToOpenCVRotateFlags(RotateDirection rotate)
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{
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return rotate switch
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{
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RotateDirection.None => throw new NotSupportedException($"Rotate direction: {rotate} is not supported by OpenCV."),
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RotateDirection.Rotate90Clockwise => RotateFlags.Rotate90Clockwise,
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RotateDirection.Rotate90CounterClockwise => RotateFlags.Rotate90CounterClockwise,
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RotateDirection.Rotate180 => RotateFlags.Rotate180,
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_ => throw new ArgumentOutOfRangeException(nameof(rotate), rotate, null)
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};
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}
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}
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}
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