Files
UVtools/UVtools.Core/Operations/OperationMask.cs
T
Tiago Conceição edd9984a31 v2.11.2
- (Improvement) Applied some refactorings on code
- (Fix) MDLP, GR1 and CXDLP: Bad enconde of display width, display height and layer height properties
2021-05-13 03:24:36 +01:00

102 lines
3.1 KiB
C#

/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using System;
using System.Text;
using System.Threading.Tasks;
using System.Xml.Serialization;
using Emgu.CV;
using Emgu.CV.CvEnum;
using UVtools.Core.FileFormats;
using UVtools.Core.Objects;
namespace UVtools.Core.Operations
{
[Serializable]
public class OperationMask : Operation
{
#region Overrides
public override string Title => "Mask";
public override string Description =>
"Mask the intensity of the LCD output using a greyscale input image.\n\n" +
"Useful to correct LCD light uniformity for a specific printer.\n\n" +
"NOTE: This operation should be run only after repairs and other transformations. The provided" +
"input mask image must match the output resolution of the target printer.";
public override string ConfirmationText =>
$"mask layers from {LayerIndexStart} through {LayerIndexEnd}";
public override string ProgressTitle =>
$"Masking layers from {LayerIndexStart} through {LayerIndexEnd}";
public override string ProgressAction => "Masked layers";
public override bool CanHaveProfiles => false;
public override string ValidateInternally()
{
var sb = new StringBuilder();
if (!HaveInputMask)
{
sb.AppendLine("The mask can not be empty.");
}
return sb.ToString();
}
#endregion
#region Properties
[XmlIgnore]
public Mat Mask { get; set; }
public bool HaveInputMask => Mask is not null;
#endregion
#region Constructor
public OperationMask() { }
public OperationMask(FileFormat slicerFile) : base(slicerFile) { }
#endregion
#region Methods
public void InvertMask()
{
if (!HaveInputMask) return;
CvInvoke.BitwiseNot(Mask, Mask);
}
protected override bool ExecuteInternally(OperationProgress progress)
{
Parallel.For(LayerIndexStart, LayerIndexEnd + 1, layerIndex =>
{
if (progress.Token.IsCancellationRequested) return;
using var mat = SlicerFile[layerIndex].LayerMat;
Execute(mat);
SlicerFile[layerIndex].LayerMat = mat;
progress.LockAndIncrement();
});
return !progress.Token.IsCancellationRequested;
}
public override bool Execute(Mat mat, params object[] arguments)
{
var target = GetRoiOrDefault(mat);
using var mask = GetMask(mat);
if (Mask.Size != target.Size) return false;
CvInvoke.BitwiseAnd(target, Mask, target, mask);
return true;
}
#endregion
}
}