Files
UVtools/UVtools.Core/FileFormats/FDGFile.cs
T
Tiago Conceição 3f838001c7 v2.7.0
* **Core:**
   * Write "Unhandled Exceptions" to an "errors.log" file at user settings directory
   * Increase layer height max precision from 2 to 3 decimals
* **Settings - Layer Preview:**
   * Allow to set hollow line thickness to -1 to fill the area
   * Add tooltip for "Auto rotate on load": Auto rotate the layer preview on file load for a landscape viewport
   * Add option to masks outline color and thickness
   * Add option to clear ROI when adding masks
   * Add option "Auto flip on load": Auto flip the layer preview on file load if the file is marked to print mirrored on the printer LCD
* **Layer preview:**
   * Add selectable rotation directions 90º (CW and CCW)
   * Add preview flip (CTRL+F) horizontally and/or vertically
   * Add maskable regions to process on a layer (SHIFT + Alt + Click) on a area
   * ROI: Shortcut "Shift + left click" now also selects hollow black areas inside a white perimeter
   * ROI: Shortcut "ESC + Shift" to clear only the ROI and leave masks in
   * Fix a crash when using the pixel picker tool outside image bounds
* **Pixel editor:**
   * Change drawings brush diameter limit from 255 to 4000 maximum
   * When using layers below go lower than layer 0 it no longer apply the modifications
* **File formats:**
   * Add an internal GCodeBuilder to generate identical gcode within formats with auto convertion, managing features and parsing information
   * Internally rearrange formats properties and pass values to the base class
   * Fix "Save As" filename when using formats with dual extensions
   * CBDDLP and CTB: "LightPWM" was setting "BottomLightPWM" instead
   * CWS: Fix problem with filenames with dots (.) and ending with numbers (#171)
   * CWS: Improved the enconding and decoding performance
   * CWS: Implement all available print paramenters and per layer, missing values are got from gcode interpretation
   * CWS: Use set "light off delay" layer value instead of calculating it
   * CWS: Get light off delay per layer parsed from gcode
   * CWS - RGB flavour (Bene4 Mono): Warn about wrong resolution if width not multiples of 3 (#171)
   * ZCode: Allow to set Bottom and Light intensity (LightPWM) on paramters and per layer
   * ZCode: Allow to change bottom light pwm independent from normal light pwm
   * LGS: Light off and bottom light off was setting the value on the wrong units
   * UVJ: Unable to set per layer parameters
* **Issues:**
   * When computing islands and resin traps together, they will not compute in parallel anymore to prevent CPU and tasks exaustion, it will calculate islands first and then resin traps, this should also speed up the process on weaker machines
   * Gather resin trap areas together when computing for other issues to spare a decoding cycle latter
   * When using a threshold for islands detection it was also appling it to the overhangs
   * Fix the spare decoding conditional cycle for partial scans
   * Change resin trap search from parallel to sync to prevent fake detections and missing joints at cost of speed (#13)
* **Tools:**
   * Add layer selector: 'From first to current layer' and 'From current to last layer'
   * I printed this file: Multiplier - Number of time(s) the file has been printed. Half numbers can be used to consume from a failed print. Example: 0.5x if a print canceled at 50% progress
   * Pixel dimming: Increase wall thickness default from 5px to 10px
   * Import layers: Importing layers was not marking layers as modified, then the save file won't save the new images in, to prevent other similar bugs, all layers that got replaced will be auto marked as modified
2021-03-19 04:48:45 +00:00

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/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
// https://github.com/cbiffle/catibo/blob/master/doc/cbddlp-ctb.adoc
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using BinarySerialization;
using Emgu.CV;
using Emgu.CV.CvEnum;
using UVtools.Core.Extensions;
using UVtools.Core.Operations;
namespace UVtools.Core.FileFormats
{
public class FDGFile : FileFormat
{
#region Constants
private const uint MAGIC = 0xBD3C7AC8; // 3174857416
private const ushort REPEATRGB15MASK = 0x20;
private const ushort RLE16EncodingLimit = 0x1000;
#endregion
#region Sub Classes
#region Header
public class Header
{
private string _machineName;
/// <summary>
/// Gets a magic number identifying the file type.
/// 0xBD3C7AC8 for fdg
/// </summary>
[FieldOrder(0)] public uint Magic { get; set; } = MAGIC;
/// <summary>
/// Gets the software version
/// </summary>
[FieldOrder(1)] public uint Version { get; set; } = 2;
/// <summary>
/// Gets the number of records in the layer table
/// </summary>
[FieldOrder(2)] public uint LayerCount { get; set; }
/// <summary>
/// Gets number of layers configured as "bottom." Note that this field appears in both the file header and ExtConfig..
/// </summary>
[FieldOrder(3)] public uint BottomLayersCount { get; set; } = 10;
/// <summary>
/// Gets the records whether this file was generated assuming normal (0) or mirrored (1) image projection. LCD printers are "mirrored" for this purpose.
/// </summary>
[FieldOrder(4)] public uint ProjectorType { get; set; }
[FieldOrder(5)] public uint BottomLayersCount2 { get; set; } = 10; // ???
/// <summary>
/// Gets the printer resolution along X axis, in pixels. This information is critical to correctly decoding layer images.
/// </summary>
[FieldOrder(6)] public uint ResolutionX { get; set; }
/// <summary>
/// Gets the printer resolution along Y axis, in pixels. This information is critical to correctly decoding layer images.
/// </summary>
[FieldOrder(7)] public uint ResolutionY { get; set; }
/// <summary>
/// Gets the layer height setting used at slicing, in millimeters. Actual height used by the machine is in the layer table.
/// </summary>
[FieldOrder(8)] public float LayerHeightMilimeter { get; set; }
/// <summary>
/// Gets the exposure time setting used at slicing, in seconds, for normal (non-bottom) layers, respectively. Actual time used by the machine is in the layer table.
/// </summary>
[FieldOrder(9)] public float LayerExposureSeconds { get; set; }
/// <summary>
/// Gets the exposure time setting used at slicing, in seconds, for bottom layers. Actual time used by the machine is in the layer table.
/// </summary>
[FieldOrder(10)] public float BottomExposureSeconds { get; set; }
/// <summary>
/// Gets the file offsets of ImageHeader records describing the larger preview images.
/// </summary>
[FieldOrder(11)] public uint PreviewLargeOffsetAddress { get; set; }
/// <summary>
/// Gets the file offsets of ImageHeader records describing the smaller preview images.
/// </summary>
[FieldOrder(12)] public uint PreviewSmallOffsetAddress { get; set; }
/// <summary>
/// Gets the file offset of a table of LayerHeader records giving parameters for each printed layer.
/// </summary>
[FieldOrder(13)] public uint LayersDefinitionOffsetAddress { get; set; }
/// <summary>
/// Gets the estimated duration of print, in seconds.
/// </summary>
[FieldOrder(14)] public uint PrintTime { get; set; }
/// <summary>
/// ?
/// </summary>
[FieldOrder(15)] public uint AntiAliasLevel { get; set; } = 1;
/// <summary>
/// Gets the PWM duty cycle for the UV illumination source on normal levels, respectively.
/// This appears to be an 8-bit quantity where 0xFF is fully on and 0x00 is fully off.
/// </summary>
[FieldOrder(16)] public ushort LightPWM { get; set; } = 255;
/// <summary>
/// Gets the PWM duty cycle for the UV illumination source on bottom levels, respectively.
/// This appears to be an 8-bit quantity where 0xFF is fully on and 0x00 is fully off.
/// </summary>
[FieldOrder(17)] public ushort BottomLightPWM { get; set; } = 255;
[FieldOrder(18)] public uint Padding1 { get; set; }
[FieldOrder(19)] public uint Padding2 { get; set; }
/// <summary>
/// Gets the height of the model described by this file, in millimeters.
/// </summary>
[FieldOrder(20)] public float OverallHeightMilimeter { get; set; }
/// <summary>
/// Gets dimensions of the printers X output volume, in millimeters.
/// </summary>
[FieldOrder(21)] public float BedSizeX { get; set; }
/// <summary>
/// Gets dimensions of the printers Y output volume, in millimeters.
/// </summary>
[FieldOrder(22)] public float BedSizeY { get; set; }
/// <summary>
/// Gets dimensions of the printers Z output volume, in millimeters.
/// </summary>
[FieldOrder(23)] public float BedSizeZ { get; set; }
/// <summary>
/// Gets the key used to encrypt layer data, or 0 if encryption is not used.
/// </summary>
[FieldOrder(24)] public uint EncryptionKey { get; set; }
[FieldOrder(25)] public uint AntiAliasLevelInfo { get; set; }
[FieldOrder(26)] public uint EncryptionMode { get; set; } = 0x4c;
/// <summary>
/// Gets the estimated required resin, measured in milliliters. The volume number is derived from the model.
/// </summary>
[FieldOrder(27)] public float VolumeMl { get; set; }
/// <summary>
/// Gets the estimated grams, derived from volume using configured factors for density.
/// </summary>
[FieldOrder(28)] public float WeightG { get; set; }
/// <summary>
/// Gets the estimated cost based on currency unit the user had configured. Derived from volume using configured factors for density and cost.
/// </summary>
[FieldOrder(29)] public float CostDollars { get; set; }
/// <summary>
/// Gets the machine name offset to a string naming the machine type, and its length in bytes.
/// </summary>
[FieldOrder(30)] public uint MachineNameAddress { get; set; }
/// <summary>
/// Gets the machine size in bytes
/// </summary>
[FieldOrder(31)] public uint MachineNameSize { get; set; }
/// <summary>
/// Gets the machine name. string is not nul-terminated.
/// The character encoding is currently unknown — all observed files in the wild use 7-bit ASCII characters only.
/// Note that the machine type here is set in the software profile, and is not the name the user assigned to the machine.
/// </summary>
[Ignore]
public string MachineName
{
get => _machineName;
set
{
_machineName = value;
MachineNameSize = string.IsNullOrEmpty(_machineName) ? 0 : (uint)_machineName.Length;
}
}
/// <summary>
/// Gets the light off time setting used at slicing, for bottom layers, in seconds. Actual time used by the machine is in the layer table. Note that light_off_time_s appears in both the file header and ExtConfig.
/// </summary>
[FieldOrder(32)] public float BottomLightOffDelay { get; set; } = 1;
/// <summary>
/// Gets the light off time setting used at slicing, for normal layers, in seconds. Actual time used by the machine is in the layer table. Note that light_off_time_s appears in both the file header and ExtConfig.
/// </summary>
[FieldOrder(33)] public float LightOffDelay { get; set; } = 1;
[FieldOrder(34)] public uint Padding4 { get; set; }
/// <summary>
/// Gets the distance to lift the build platform away from the vat after bottom layers, in millimeters.
/// </summary>
[FieldOrder(35)] public float BottomLiftHeight { get; set; } = 5;
/// <summary>
/// Gets the speed at which to lift the build platform away from the vat after bottom layers, in millimeters per minute.
/// </summary>
[FieldOrder(36)] public float BottomLiftSpeed { get; set; } = 300;
/// <summary>
/// Gets the distance to lift the build platform away from the vat after normal layers, in millimeters.
/// </summary>
[FieldOrder(37)] public float LiftHeight { get; set; } = 5;
/// <summary>
/// Gets the speed at which to lift the build platform away from the vat after normal layers, in millimeters per minute.
/// </summary>
[FieldOrder(38)] public float LiftSpeed { get; set; } = 300;
/// <summary>
/// Gets the speed to use when the build platform re-approaches the vat after lift, in millimeters per minute.
/// </summary>
[FieldOrder(39)] public float RetractSpeed { get; set; } = 300;
[FieldOrder(40)] public uint Padding5 { get; set; }
[FieldOrder(41)] public uint Padding6 { get; set; }
[FieldOrder(42)] public uint Padding7 { get; set; }
[FieldOrder(43)] public uint Padding8 { get; set; }
[FieldOrder(44)] public uint Padding9 { get; set; }
[FieldOrder(45)] public uint Padding10 { get; set; }
[FieldOrder(46)] public uint Padding11 { get; set; }
/// <summary>
/// Gets the minutes since Jan 1, 1970 UTC
/// </summary>
[FieldOrder(47)] public uint Timestamp { get; set; }
[FieldOrder(48)] public uint SoftwareVersion { get; set; } = 0x01060300;
[FieldOrder(49)] public uint Padding12 { get; set; }
[FieldOrder(50)] public uint Padding13 { get; set; }
[FieldOrder(51)] public uint Padding14 { get; set; }
[FieldOrder(52)] public uint Padding15 { get; set; }
[FieldOrder(53)] public uint Padding16 { get; set; }
[FieldOrder(54)] public uint Padding17 { get; set; }
public override string ToString()
{
return $"{nameof(Magic)}: {Magic}, {nameof(Version)}: {Version}, {nameof(LayerCount)}: {LayerCount}, {nameof(BottomLayersCount)}: {BottomLayersCount}, {nameof(ProjectorType)}: {ProjectorType}, {nameof(BottomLayersCount2)}: {BottomLayersCount2}, {nameof(ResolutionX)}: {ResolutionX}, {nameof(ResolutionY)}: {ResolutionY}, {nameof(LayerHeightMilimeter)}: {LayerHeightMilimeter}, {nameof(LayerExposureSeconds)}: {LayerExposureSeconds}, {nameof(BottomExposureSeconds)}: {BottomExposureSeconds}, {nameof(PreviewLargeOffsetAddress)}: {PreviewLargeOffsetAddress}, {nameof(PreviewSmallOffsetAddress)}: {PreviewSmallOffsetAddress}, {nameof(LayersDefinitionOffsetAddress)}: {LayersDefinitionOffsetAddress}, {nameof(PrintTime)}: {PrintTime}, {nameof(AntiAliasLevel)}: {AntiAliasLevel}, {nameof(LightPWM)}: {LightPWM}, {nameof(BottomLightPWM)}: {BottomLightPWM}, {nameof(Padding1)}: {Padding1}, {nameof(Padding2)}: {Padding2}, {nameof(OverallHeightMilimeter)}: {OverallHeightMilimeter}, {nameof(BedSizeX)}: {BedSizeX}, {nameof(BedSizeY)}: {BedSizeY}, {nameof(BedSizeZ)}: {BedSizeZ}, {nameof(EncryptionKey)}: {EncryptionKey}, {nameof(AntiAliasLevelInfo)}: {AntiAliasLevelInfo}, {nameof(EncryptionMode)}: {EncryptionMode}, {nameof(VolumeMl)}: {VolumeMl}, {nameof(WeightG)}: {WeightG}, {nameof(CostDollars)}: {CostDollars}, {nameof(MachineNameAddress)}: {MachineNameAddress}, {nameof(MachineNameSize)}: {MachineNameSize}, {nameof(MachineName)}: {MachineName}, {nameof(BottomLightOffDelay)}: {BottomLightOffDelay}, {nameof(LightOffDelay)}: {LightOffDelay}, {nameof(Padding4)}: {Padding4}, {nameof(BottomLiftHeight)}: {BottomLiftHeight}, {nameof(BottomLiftSpeed)}: {BottomLiftSpeed}, {nameof(LiftHeight)}: {LiftHeight}, {nameof(LiftSpeed)}: {LiftSpeed}, {nameof(RetractSpeed)}: {RetractSpeed}, {nameof(Padding5)}: {Padding5}, {nameof(Padding6)}: {Padding6}, {nameof(Padding7)}: {Padding7}, {nameof(Padding8)}: {Padding8}, {nameof(Padding9)}: {Padding9}, {nameof(Padding10)}: {Padding10}, {nameof(Padding11)}: {Padding11}, {nameof(Timestamp)}: {Timestamp}, {nameof(SoftwareVersion)}: {SoftwareVersion}, {nameof(Padding12)}: {Padding12}, {nameof(Padding13)}: {Padding13}, {nameof(Padding14)}: {Padding14}, {nameof(Padding15)}: {Padding15}, {nameof(Padding16)}: {Padding16}, {nameof(Padding17)}: {Padding17}";
}
}
#endregion
#region Preview
/// <summary>
/// The files contain two preview images.
/// These are shown on the printer display when choosing which file to print, sparing the poor printer from needing to render a 3D image from scratch.
/// </summary>
public class Preview
{
/// <summary>
/// Gets the X dimension of the preview image, in pixels.
/// </summary>
[FieldOrder(0)] public uint ResolutionX { get; set; }
/// <summary>
/// Gets the Y dimension of the preview image, in pixels.
/// </summary>
[FieldOrder(1)] public uint ResolutionY { get; set; }
/// <summary>
/// Gets the image offset of the encoded data blob.
/// </summary>
[FieldOrder(2)] public uint ImageOffset { get; set; }
/// <summary>
/// Gets the image length in bytes.
/// </summary>
[FieldOrder(3)] public uint ImageLength { get; set; }
[FieldOrder(4)] public uint Unknown1 { get; set; }
[FieldOrder(5)] public uint Unknown2 { get; set; }
[FieldOrder(6)] public uint Unknown3 { get; set; }
[FieldOrder(7)] public uint Unknown4 { get; set; }
public unsafe Mat Decode(byte[] rawImageData)
{
var image = new Mat(new Size((int)ResolutionX, (int)ResolutionY), DepthType.Cv8U, 3);
var span = image.GetBytePointer();
int pixel = 0;
for (uint n = 0; n < ImageLength; n++)
{
uint dot = (uint)(rawImageData[n] & 0xFF | ((rawImageData[++n] & 0xFF) << 8));
//uint color = ((dot & 0xF800) << 8) | ((dot & 0x07C0) << 5) | ((dot & 0x001F) << 3);
byte red = (byte)(((dot >> 11) & 0x1F) << 3);
byte green = (byte)(((dot >> 6) & 0x1F) << 3);
byte blue = (byte)((dot & 0x1F) << 3);
int repeat = 1;
if ((dot & 0x0020) == 0x0020)
{
repeat += rawImageData[++n] & 0xFF | ((rawImageData[++n] & 0x0F) << 8);
}
for (int j = 0; j < repeat; j++)
{
span[pixel++] = blue;
span[pixel++] = green;
span[pixel++] = red;
//span[pixel] = new Rgba32(red, green, blue, byte.MaxValue);
}
}
return image;
}
public static unsafe byte[] Encode(Mat image)
{
List<byte> rawData = new List<byte>();
var span = image.GetBytePointer();
var imageLength = image.GetLength();
ushort color15 = 0;
uint rep = 0;
void RleRGB15()
{
switch (rep)
{
case 0:
return;
case 1:
rawData.Add((byte)(color15 & ~REPEATRGB15MASK));
rawData.Add((byte)((color15 & ~REPEATRGB15MASK) >> 8));
break;
case 2:
for (int i = 0; i < 2; i++)
{
rawData.Add((byte)(color15 & ~REPEATRGB15MASK));
rawData.Add((byte)((color15 & ~REPEATRGB15MASK) >> 8));
}
break;
default:
rawData.Add((byte)(color15 | REPEATRGB15MASK));
rawData.Add((byte)((color15 | REPEATRGB15MASK) >> 8));
rawData.Add((byte)((rep - 1) | 0x3000));
rawData.Add((byte)(((rep - 1) | 0x3000) >> 8));
break;
}
}
for (int pixel = 0; pixel < imageLength; pixel += image.NumberOfChannels)
{
var ncolor15 =
(span[pixel] >> 3)
| ((span[pixel+1] >> 2) << 5)
| ((span[pixel+2] >> 3) << 11);
if (ncolor15 == color15)
{
rep++;
if (rep == RLE16EncodingLimit)
{
RleRGB15();
rep = 0;
}
}
else
{
RleRGB15();
color15 = (ushort) ncolor15;
rep = 1;
}
}
RleRGB15();
return rawData.ToArray();
}
public override string ToString()
{
return $"{nameof(ResolutionX)}: {ResolutionX}, {nameof(ResolutionY)}: {ResolutionY}, {nameof(ImageOffset)}: {ImageOffset}, {nameof(ImageLength)}: {ImageLength}, {nameof(Unknown1)}: {Unknown1}, {nameof(Unknown2)}: {Unknown2}, {nameof(Unknown3)}: {Unknown3}, {nameof(Unknown4)}: {Unknown4}";
}
}
#endregion
#region Layer
public class LayerData
{
/// <summary>
/// Gets the build platform Z position for this layer, measured in millimeters.
/// </summary>
[FieldOrder(0)] public float LayerPositionZ { get; set; }
/// <summary>
/// Gets the exposure time for this layer, in seconds.
/// </summary>
[FieldOrder(1)] public float LayerExposure { get; set; }
/// <summary>
/// Gets how long to keep the light off after exposing this layer, in seconds.
/// </summary>
[FieldOrder(2)] public float LightOffDelay { get; set; }
/// <summary>
/// Gets the layer image offset to encoded layer data, and its length in bytes.
/// </summary>
[FieldOrder(3)] public uint DataAddress { get; set; }
/// <summary>
/// Gets the layer image length in bytes.
/// </summary>
[FieldOrder(4)] public uint DataSize { get; set; }
[FieldOrder(5)] public uint Unknown1 { get; set; }
[FieldOrder(6)] public uint Unknown2 { get; set; } = 84;
[FieldOrder(7)] public uint Unknown3 { get; set; }
[FieldOrder(8)] public uint Unknown4 { get; set; }
[Ignore] public byte[] EncodedRle { get; set; }
[Ignore] public FDGFile Parent { get; set; }
public LayerData()
{
}
public LayerData(FDGFile parent, uint layerIndex)
{
Parent = parent;
RefreshLayerData(layerIndex);
}
public void RefreshLayerData(uint layerIndex)
{
LayerPositionZ = Parent[layerIndex].PositionZ;
LayerExposure = Parent[layerIndex].ExposureTime;
LightOffDelay = Parent[layerIndex].LightOffDelay;
}
public unsafe Mat Decode(uint layerIndex, bool consumeData = true)
{
var image = EmguExtensions.InitMat(Parent.Resolution);
var span = image.GetBytePointer();
if (Parent.HeaderSettings.EncryptionKey > 0)
{
KeyRing kr = new KeyRing(Parent.HeaderSettings.EncryptionKey, layerIndex);
EncodedRle = kr.Read(EncodedRle);
}
int limit = image.Width * image.Height;
int index = 0;
byte lastColor = 0;
foreach (var code in EncodedRle)
{
if ((code & 0x80) == 0x80)
{
//lastColor = (byte) (code << 1);
// // Convert from 7bpp to 8bpp (extending the last bit)
lastColor = (byte)(((code & 0x7f) << 1) | (code & 1));
if (lastColor >= 0xfc)
{
// Make 'white' actually white
lastColor = 0xff;
}
if (index < limit)
{
span[index] = lastColor;
}
else
{
image.Dispose();
throw new FileLoadException("Corrupted RLE data.");
}
index++;
}
else
{
for (uint i = 0; i < code; i++)
{
if (index < limit)
{
span[index] = lastColor;
}
else
{
image.Dispose();
throw new FileLoadException("Corrupted RLE data.");
}
index++;
}
}
}
if (consumeData)
EncodedRle = null;
return image;
}
public void Encode(Mat image, uint layerIndex)
{
List<byte> rawData = new List<byte>();
//byte color = byte.MaxValue >> 1;
byte color = byte.MaxValue;
uint stride = 0;
void AddRep()
{
rawData.Add((byte)(color | 0x80));
stride--;
int done = 0;
while (done < stride)
{
int todo = 0x7d;
if (stride - done < todo)
{
todo = (int)(stride - done);
}
rawData.Add((byte)(todo));
done += todo;
}
}
int halfWidth = image.Width / 2;
//int pixel = 0;
for (int y = 0; y < image.Height; y++)
{
var span = image.GetPixelRowSpan<byte>(y);
for (int x = 0; x < span.Length; x++)
{
var grey7 = (byte)((span[x] >> 1) & 0x7f);
if (grey7 > 0x7c)
{
grey7 = 0x7c;
}
if (color == byte.MaxValue)
{
color = grey7;
stride = 1;
}
else if (grey7 != color || x == halfWidth)
{
AddRep();
color = grey7;
stride = 1;
}
else
{
stride++;
}
}
AddRep();
color = byte.MaxValue;
}
if (Parent.HeaderSettings.EncryptionKey > 0)
{
KeyRing kr = new KeyRing(Parent.HeaderSettings.EncryptionKey, layerIndex);
EncodedRle = kr.Read(rawData).ToArray();
}
else
{
EncodedRle = rawData.ToArray();
}
DataSize = (uint) EncodedRle.Length;
}
public override string ToString()
{
return $"{nameof(LayerPositionZ)}: {LayerPositionZ}, {nameof(LayerExposure)}: {LayerExposure}, {nameof(LightOffDelay)}: {LightOffDelay}, {nameof(DataAddress)}: {DataAddress}, {nameof(DataSize)}: {DataSize}, {nameof(Unknown1)}: {Unknown1}, {nameof(Unknown2)}: {Unknown2}, {nameof(Unknown3)}: {Unknown3}, {nameof(Unknown4)}: {Unknown4}";
}
}
#endregion
#region KeyRing
public class KeyRing
{
public uint Init { get; }
public uint Key { get; private set; }
public uint Index { get; private set; }
public KeyRing(uint seed, uint layerIndex)
{
Init = (seed - 0x1dcb76c3) ^ 0x257e2431;
Key = Init * 0x82391efd * (layerIndex ^ 0x110bdacd);
}
public byte Next()
{
byte k = (byte)(Key >> (int)(8 * Index));
Index++;
if ((Index & 3) == 0)
{
Key += Init;
Index = 0;
}
return k;
}
public List<byte> Read(List<byte> input)
{
List<byte> data = new List<byte>(input.Count);
data.AddRange(input.Select(t => (byte)(t ^ Next())));
return data;
}
public byte[] Read(byte[] input)
{
byte[] data = new byte[input.Length];
for (int i = 0; i < input.Length; i++)
{
data[i] = (byte) (input[i] ^ Next());
}
return data;
}
}
#endregion
#endregion
#region Properties
public Header HeaderSettings { get; protected internal set; } = new Header();
public Preview[] Previews { get; protected internal set; }
public LayerData[] LayersDefinitions { get; private set; }
public Dictionary<string, LayerData> LayersHash { get; } = new();
public override FileFormatType FileType => FileFormatType.Binary;
public override FileExtension[] FileExtensions { get; } = {
new("fdg", "Voxelab FDG"),
};
public override PrintParameterModifier[] PrintParameterModifiers { get; } =
{
PrintParameterModifier.BottomLayerCount,
PrintParameterModifier.BottomExposureSeconds,
PrintParameterModifier.ExposureSeconds,
PrintParameterModifier.BottomLiftHeight,
PrintParameterModifier.BottomLiftSpeed,
PrintParameterModifier.LiftHeight,
PrintParameterModifier.LiftSpeed,
PrintParameterModifier.RetractSpeed,
PrintParameterModifier.BottomLightOffDelay,
PrintParameterModifier.LightOffDelay,
PrintParameterModifier.BottomLightPWM,
PrintParameterModifier.LightPWM,
};
public override PrintParameterModifier[] PrintParameterPerLayerModifiers { get; } = {
PrintParameterModifier.ExposureSeconds,
PrintParameterModifier.LightOffDelay,
};
public override byte ThumbnailsCount { get; } = 2;
public override System.Drawing.Size[] ThumbnailsOriginalSize { get; } = {new System.Drawing.Size(400, 300), new System.Drawing.Size(200, 125)};
public override uint ResolutionX
{
get => HeaderSettings.ResolutionX;
set
{
HeaderSettings.ResolutionX = value;
RaisePropertyChanged();
}
}
public override uint ResolutionY
{
get => HeaderSettings.ResolutionY;
set
{
HeaderSettings.ResolutionY = value;
RaisePropertyChanged();
}
}
public override float DisplayWidth
{
get => HeaderSettings.BedSizeX;
set
{
HeaderSettings.BedSizeX = (float)Math.Round(value, 2);
RaisePropertyChanged();
}
}
public override float DisplayHeight
{
get => HeaderSettings.BedSizeY;
set
{
HeaderSettings.BedSizeY = (float)Math.Round(value, 2);
RaisePropertyChanged();
}
}
public override float MaxPrintHeight
{
get => HeaderSettings.BedSizeZ > 0 ? HeaderSettings.BedSizeZ : base.MaxPrintHeight;
set => base.MaxPrintHeight = HeaderSettings.BedSizeZ = (float)Math.Round(value, 2);
}
public override bool MirrorDisplay
{
get => HeaderSettings.ProjectorType > 0;
set
{
HeaderSettings.ProjectorType = value ? 1u : 0;
RaisePropertyChanged();
}
}
public override byte AntiAliasing
{
get => (byte) HeaderSettings.AntiAliasLevelInfo;
set
{
HeaderSettings.AntiAliasLevelInfo = value.Clamp(1, 16);
RaisePropertyChanged();
}
}
public override float LayerHeight
{
get => HeaderSettings.LayerHeightMilimeter;
set
{
HeaderSettings.LayerHeightMilimeter = Layer.RoundHeight(value);
RaisePropertyChanged();
}
}
public override float PrintHeight
{
get => HeaderSettings.OverallHeightMilimeter;
set => base.PrintHeight = HeaderSettings.OverallHeightMilimeter = base.PrintHeight;
}
public override uint LayerCount
{
get => base.LayerCount;
set => base.LayerCount = HeaderSettings.LayerCount = base.LayerCount;
}
public override ushort BottomLayerCount
{
get => (ushort) HeaderSettings.BottomLayersCount;
set => base.BottomLayerCount = (ushort) (HeaderSettings.BottomLayersCount2 = HeaderSettings.BottomLayersCount = value);
}
public override float BottomExposureTime
{
get => HeaderSettings.BottomExposureSeconds;
set => base.BottomExposureTime = HeaderSettings.BottomExposureSeconds = value;
}
public override float ExposureTime
{
get => HeaderSettings.LayerExposureSeconds;
set => base.ExposureTime = HeaderSettings.LayerExposureSeconds = (float)Math.Round(value, 2);
}
public override float BottomLiftHeight
{
get => HeaderSettings.BottomLiftHeight;
set => base.BottomLiftHeight = HeaderSettings.BottomLiftHeight = (float)Math.Round(value, 2);
}
public override float LiftHeight
{
get => HeaderSettings.LiftHeight;
set => base.LiftHeight = HeaderSettings.LiftHeight = (float)Math.Round(value, 2);
}
public override float BottomLiftSpeed
{
get => HeaderSettings.BottomLiftSpeed;
set => base.BottomLiftSpeed = HeaderSettings.BottomLiftSpeed = (float)Math.Round(value, 2);
}
public override float LiftSpeed
{
get => HeaderSettings.LiftSpeed;
set => base.LiftSpeed = HeaderSettings.LiftSpeed = (float)Math.Round(value, 2);
}
public override float RetractSpeed
{
get => HeaderSettings.RetractSpeed;
set => base.RetractSpeed = HeaderSettings.RetractSpeed = (float)Math.Round(value, 2);
}
public override float BottomLightOffDelay
{
get => HeaderSettings.BottomLightOffDelay;
set => base.BottomLightOffDelay = HeaderSettings.BottomLightOffDelay = (float)Math.Round(value, 2);
}
public override float LightOffDelay
{
get => HeaderSettings.LightOffDelay;
set => base.LightOffDelay = HeaderSettings.LightOffDelay = (float)Math.Round(value, 2);
}
public override byte BottomLightPWM
{
get => (byte) HeaderSettings.BottomLightPWM;
set => base.BottomLightPWM = (byte) (HeaderSettings.BottomLightPWM = value);
}
public override byte LightPWM
{
get => (byte) HeaderSettings.BottomLightPWM;
set => base.LightPWM = (byte) (HeaderSettings.BottomLightPWM = value);
}
public override float PrintTime
{
get => base.PrintTime;
set
{
base.PrintTime = value;
HeaderSettings.PrintTime = (uint) base.PrintTime;
}
}
public override float MaterialMilliliters
{
get => base.MaterialMilliliters;
set
{
base.MaterialMilliliters = value;
HeaderSettings.VolumeMl = base.MaterialMilliliters;
}
}
public override float MaterialGrams
{
get => (float)Math.Round(HeaderSettings.WeightG, 3);
set => base.MaterialGrams = HeaderSettings.WeightG = (float)Math.Round(value, 3);
}
public override float MaterialCost
{
get => (float) Math.Round(HeaderSettings.CostDollars, 3);
set => base.MaterialCost = HeaderSettings.CostDollars = (float)Math.Round(value, 3);
}
public override string MachineName
{
get => HeaderSettings.MachineName;
set
{
base.MachineName = HeaderSettings.MachineName = value;
HeaderSettings.MachineNameSize = (uint)HeaderSettings.MachineName.Length;
}
}
public override object[] Configs => new object[] { HeaderSettings };
#endregion
#region Constructors
public FDGFile()
{
Previews = new Preview[ThumbnailsCount];
}
#endregion
#region Methods
public override void Clear()
{
base.Clear();
for (byte i = 0; i < ThumbnailsCount; i++)
{
Previews[i] = new Preview();
}
LayersDefinitions = null;
}
protected override void EncodeInternally(string fileFullPath, OperationProgress progress)
{
LayersHash.Clear();
/*if (HeaderSettings.EncryptionKey == 0)
{
Random rnd = new Random();
HeaderSettings.EncryptionKey = (uint)rnd.Next(short.MaxValue, int.MaxValue);
}*/
uint currentOffset = (uint)Helpers.Serializer.SizeOf(HeaderSettings);
LayersDefinitions = new LayerData[HeaderSettings.LayerCount];
using (var outputFile = new FileStream(fileFullPath, FileMode.Create, FileAccess.Write))
{
outputFile.Seek((int) currentOffset, SeekOrigin.Begin);
for (byte i = 0; i < ThumbnailsCount; i++)
{
var image = Thumbnails[i];
var bytes = Preview.Encode(image);
if (bytes.Length == 0) continue;
if (i == (byte) FileThumbnailSize.Small)
{
HeaderSettings.PreviewSmallOffsetAddress = currentOffset;
}
else
{
HeaderSettings.PreviewLargeOffsetAddress = currentOffset;
}
Preview preview = new Preview
{
ResolutionX = (uint) image.Width,
ResolutionY = (uint) image.Height,
ImageLength = (uint)bytes.Length,
};
currentOffset += (uint) Helpers.Serializer.SizeOf(preview);
preview.ImageOffset = currentOffset;
Helpers.SerializeWriteFileStream(outputFile, preview);
currentOffset += (uint)bytes.Length;
outputFile.WriteBytes(bytes);
}
if (HeaderSettings.MachineNameSize > 0)
{
HeaderSettings.MachineNameAddress = currentOffset;
var machineBytes = Encoding.ASCII.GetBytes(HeaderSettings.MachineName);
outputFile.Write(machineBytes, 0, machineBytes.Length);
currentOffset += (uint)machineBytes.Length;
}
Parallel.For(0, LayerCount, /*new ParallelOptions{MaxDegreeOfParallelism = 1},*/ layerIndex =>
{
if(progress.Token.IsCancellationRequested) return;
LayerData layer = new LayerData(this, (uint) layerIndex);
using (var image = this[layerIndex].LayerMat)
{
layer.Encode(image, (uint) layerIndex);
LayersDefinitions[layerIndex] = layer;
}
lock (progress.Mutex)
{
progress++;
}
});
progress.Reset(OperationProgress.StatusWritingFile, LayerCount);
HeaderSettings.LayersDefinitionOffsetAddress = currentOffset;
uint layerDataCurrentOffset = currentOffset + (uint) Helpers.Serializer.SizeOf(LayersDefinitions[0]) * LayerCount;
for (uint layerIndex = 0; layerIndex < LayerCount; layerIndex++)
{
progress.Token.ThrowIfCancellationRequested();
LayerData layerData = LayersDefinitions[layerIndex];
LayerData layerDataHash = null;
if (HeaderSettings.EncryptionKey == 0)
{
string hash = Helpers.ComputeSHA1Hash(layerData.EncodedRle);
if (LayersHash.TryGetValue(hash, out layerDataHash))
{
layerData.DataAddress = layerDataHash.DataAddress;
layerData.DataSize = layerDataHash.DataSize;
}
else
{
LayersHash.Add(hash, layerData);
}
}
if (ReferenceEquals(layerDataHash, null))
{
layerData.DataAddress = layerDataCurrentOffset;
outputFile.Seek(layerDataCurrentOffset, SeekOrigin.Begin);
layerDataCurrentOffset += outputFile.WriteBytes(layerData.EncodedRle);
}
LayersDefinitions[layerIndex] = layerData;
outputFile.Seek(currentOffset, SeekOrigin.Begin);
currentOffset += Helpers.SerializeWriteFileStream(outputFile, layerData);
progress++;
}
outputFile.Seek(0, SeekOrigin.Begin);
Helpers.SerializeWriteFileStream(outputFile, HeaderSettings);
Debug.WriteLine("Encode Results:");
Debug.WriteLine(HeaderSettings);
Debug.WriteLine(Previews[0]);
Debug.WriteLine(Previews[1]);
Debug.WriteLine("-End-");
}
}
protected override void DecodeInternally(string fileFullPath, OperationProgress progress)
{
using (var inputFile = new FileStream(fileFullPath, FileMode.Open, FileAccess.Read))
{
//HeaderSettings = Helpers.ByteToType<CbddlpFile.Header>(InputFile);
//HeaderSettings = Helpers.Serializer.Deserialize<Header>(InputFile.ReadBytes(Helpers.Serializer.SizeOf(typeof(Header))));
HeaderSettings = Helpers.Deserialize<Header>(inputFile);
if (HeaderSettings.Magic != MAGIC)
{
throw new FileLoadException("Not a valid FDG file!", fileFullPath);
}
HeaderSettings.AntiAliasLevel = 1;
FileFullPath = fileFullPath;
progress.Reset(OperationProgress.StatusDecodeThumbnails, ThumbnailsCount);
Debug.Write("Header -> ");
Debug.WriteLine(HeaderSettings);
for (byte i = 0; i < ThumbnailsCount; i++)
{
uint offsetAddress = i == 0
? HeaderSettings.PreviewSmallOffsetAddress
: HeaderSettings.PreviewLargeOffsetAddress;
if (offsetAddress == 0) continue;
inputFile.Seek(offsetAddress, SeekOrigin.Begin);
Previews[i] = Helpers.Deserialize<Preview>(inputFile);
Debug.Write($"Preview {i} -> ");
Debug.WriteLine(Previews[i]);
inputFile.Seek(Previews[i].ImageOffset, SeekOrigin.Begin);
byte[] rawImageData = new byte[Previews[i].ImageLength];
inputFile.Read(rawImageData, 0, (int) Previews[i].ImageLength);
Thumbnails[i] = Previews[i].Decode(rawImageData);
progress++;
}
if (HeaderSettings.MachineNameAddress > 0 && HeaderSettings.MachineNameSize > 0)
{
inputFile.Seek(HeaderSettings.MachineNameAddress, SeekOrigin.Begin);
byte[] buffer = new byte[HeaderSettings.MachineNameSize];
inputFile.Read(buffer, 0, (int) HeaderSettings.MachineNameSize);
HeaderSettings.MachineName = Encoding.ASCII.GetString(buffer);
}
LayersDefinitions = new LayerData[HeaderSettings.LayerCount];
uint layerOffset = HeaderSettings.LayersDefinitionOffsetAddress;
progress.Reset(OperationProgress.StatusGatherLayers, HeaderSettings.LayerCount);
for (uint layerIndex = 0; layerIndex < HeaderSettings.LayerCount; layerIndex++)
{
inputFile.Seek(layerOffset, SeekOrigin.Begin);
LayerData layerData = Helpers.Deserialize<LayerData>(inputFile);
layerData.Parent = this;
LayersDefinitions[layerIndex] = layerData;
layerOffset += (uint) Helpers.Serializer.SizeOf(layerData);
Debug.Write($"LAYER {layerIndex} -> ");
Debug.WriteLine(layerData);
layerData.EncodedRle = new byte[layerData.DataSize];
inputFile.Seek(layerData.DataAddress, SeekOrigin.Begin);
inputFile.Read(layerData.EncodedRle, 0, (int) layerData.DataSize);
progress++;
progress.Token.ThrowIfCancellationRequested();
}
LayerManager = new LayerManager(HeaderSettings.LayerCount, this);
progress.Reset(OperationProgress.StatusDecodeLayers, HeaderSettings.LayerCount);
Parallel.For(0, LayerCount, layerIndex =>
{
if (progress.Token.IsCancellationRequested)
{
return;
}
using (var image = LayersDefinitions[layerIndex].Decode((uint) layerIndex, true))
{
this[layerIndex] = new Layer((uint) layerIndex, image, LayerManager)
{
PositionZ = LayersDefinitions[layerIndex].LayerPositionZ,
ExposureTime = LayersDefinitions[layerIndex].LayerExposure,
LightOffDelay = LayersDefinitions[layerIndex].LightOffDelay,
};
}
lock (progress.Mutex)
{
progress++;
}
});
}
}
public override void SaveAs(string filePath = null, OperationProgress progress = null)
{
if (RequireFullEncode)
{
if (!string.IsNullOrEmpty(filePath))
{
FileFullPath = filePath;
}
Encode(FileFullPath, progress);
return;
}
if (!string.IsNullOrEmpty(filePath))
{
File.Copy(FileFullPath, filePath, true);
FileFullPath = filePath;
}
using (var outputFile = new FileStream(FileFullPath, FileMode.Open, FileAccess.Write))
{
outputFile.Seek(0, SeekOrigin.Begin);
Helpers.SerializeWriteFileStream(outputFile, HeaderSettings);
/*if (HeaderSettings.MachineNameAddress > 0 && HeaderSettings.MachineNameSize > 0)
{
outputFile.Seek(HeaderSettings.MachineNameAddress, SeekOrigin.Begin);
byte[] buffer = new byte[HeaderSettings.MachineNameSize];
outputFile.Write(Encoding.ASCII.GetBytes(HeaderSettings.MachineName), 0, (int)HeaderSettings.MachineNameSize);
}*/
uint layerOffset = HeaderSettings.LayersDefinitionOffsetAddress;
for (uint layerIndex = 0; layerIndex < HeaderSettings.LayerCount; layerIndex++)
{
LayersDefinitions[layerIndex].RefreshLayerData(layerIndex);
outputFile.Seek(layerOffset, SeekOrigin.Begin);
Helpers.SerializeWriteFileStream(outputFile, LayersDefinitions[layerIndex]);
layerOffset += (uint)Helpers.Serializer.SizeOf(LayersDefinitions[layerIndex]);
}
}
}
#endregion
}
}