Files
UVtools/UVtools.Core/FileFormats/UVJFile.cs
T
Tiago Conceição 3f838001c7 v2.7.0
* **Core:**
   * Write "Unhandled Exceptions" to an "errors.log" file at user settings directory
   * Increase layer height max precision from 2 to 3 decimals
* **Settings - Layer Preview:**
   * Allow to set hollow line thickness to -1 to fill the area
   * Add tooltip for "Auto rotate on load": Auto rotate the layer preview on file load for a landscape viewport
   * Add option to masks outline color and thickness
   * Add option to clear ROI when adding masks
   * Add option "Auto flip on load": Auto flip the layer preview on file load if the file is marked to print mirrored on the printer LCD
* **Layer preview:**
   * Add selectable rotation directions 90º (CW and CCW)
   * Add preview flip (CTRL+F) horizontally and/or vertically
   * Add maskable regions to process on a layer (SHIFT + Alt + Click) on a area
   * ROI: Shortcut "Shift + left click" now also selects hollow black areas inside a white perimeter
   * ROI: Shortcut "ESC + Shift" to clear only the ROI and leave masks in
   * Fix a crash when using the pixel picker tool outside image bounds
* **Pixel editor:**
   * Change drawings brush diameter limit from 255 to 4000 maximum
   * When using layers below go lower than layer 0 it no longer apply the modifications
* **File formats:**
   * Add an internal GCodeBuilder to generate identical gcode within formats with auto convertion, managing features and parsing information
   * Internally rearrange formats properties and pass values to the base class
   * Fix "Save As" filename when using formats with dual extensions
   * CBDDLP and CTB: "LightPWM" was setting "BottomLightPWM" instead
   * CWS: Fix problem with filenames with dots (.) and ending with numbers (#171)
   * CWS: Improved the enconding and decoding performance
   * CWS: Implement all available print paramenters and per layer, missing values are got from gcode interpretation
   * CWS: Use set "light off delay" layer value instead of calculating it
   * CWS: Get light off delay per layer parsed from gcode
   * CWS - RGB flavour (Bene4 Mono): Warn about wrong resolution if width not multiples of 3 (#171)
   * ZCode: Allow to set Bottom and Light intensity (LightPWM) on paramters and per layer
   * ZCode: Allow to change bottom light pwm independent from normal light pwm
   * LGS: Light off and bottom light off was setting the value on the wrong units
   * UVJ: Unable to set per layer parameters
* **Issues:**
   * When computing islands and resin traps together, they will not compute in parallel anymore to prevent CPU and tasks exaustion, it will calculate islands first and then resin traps, this should also speed up the process on weaker machines
   * Gather resin trap areas together when computing for other issues to spare a decoding cycle latter
   * When using a threshold for islands detection it was also appling it to the overhangs
   * Fix the spare decoding conditional cycle for partial scans
   * Change resin trap search from parallel to sync to prevent fake detections and missing joints at cost of speed (#13)
* **Tools:**
   * Add layer selector: 'From first to current layer' and 'From current to last layer'
   * I printed this file: Multiplier - Number of time(s) the file has been printed. Half numbers can be used to consume from a failed print. Example: 0.5x if a print canceled at 50% progress
   * Pixel dimming: Increase wall thickness default from 5px to 10px
   * Import layers: Importing layers was not marking layers as modified, then the save file won't save the new images in, to prevent other similar bugs, all layers that got replaced will be auto marked as modified
2021-03-19 04:48:45 +00:00

476 lines
18 KiB
C#

/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.IO.Compression;
using Emgu.CV;
using Emgu.CV.CvEnum;
using Emgu.CV.Util;
using Newtonsoft.Json;
using UVtools.Core.Extensions;
using UVtools.Core.Operations;
namespace UVtools.Core.FileFormats
{
public class UVJFile : FileFormat
{
#region Constants
private const string FileConfigName = "config.json";
private const string FolderImageName = "slice";
private const string FolderPreviewName = "preview";
private const string FilePreviewHugeName = "preview/huge.png";
private const string FilePreviewTinyName = "preview/tiny.png";
#endregion
#region Sub Classes
public class Millimeter
{
public float X { get; set; }
public float Y { get; set; }
}
public class Size
{
public ushort X { get; set; }
public ushort Y { get; set; }
public Millimeter Millimeter { get; set; } = new Millimeter();
public uint Layers { get; set; }
public float LayerHeight { get; set; }
public override string ToString()
{
return $"{nameof(X)}: {X}, {nameof(Y)}: {Y}, {nameof(Millimeter)}: {Millimeter}, {nameof(Layers)}: {Layers}, {nameof(LayerHeight)}: {LayerHeight}";
}
}
public class Exposure
{
public float LightOnTime { get; set; }
public float LightOffTime { get; set; }
public byte LightPWM { get; set; } = 255;
public float LiftHeight { get; set; } = 5;
public float LiftSpeed { get; set; } = 100;
public float RetractHeight { get; set; }
public float RetractSpeed { get; set; } = 100;
public override string ToString()
{
return $"{nameof(LightOnTime)}: {LightOnTime}, {nameof(LightOffTime)}: {LightOffTime}, {nameof(LightPWM)}: {LightPWM}, {nameof(LiftHeight)}: {LiftHeight}, {nameof(LiftSpeed)}: {LiftSpeed}, {nameof(RetractHeight)}: {RetractHeight}, {nameof(RetractSpeed)}: {RetractSpeed}";
}
}
public class Bottom
{
public float LightOnTime { get; set; }
public float LightOffTime { get; set; }
public byte LightPWM { get; set; } = 255;
public float LiftHeight { get; set; } = 5;
public float LiftSpeed { get; set; } = 100;
public float RetractHeight { get; set; }
public float RetractSpeed { get; set; } = 100;
public ushort Count { get; set; }
public override string ToString()
{
return $"{nameof(LightOnTime)}: {LightOnTime}, {nameof(LightOffTime)}: {LightOffTime}, {nameof(LightPWM)}: {LightPWM}, {nameof(LiftHeight)}: {LiftHeight}, {nameof(LiftSpeed)}: {LiftSpeed}, {nameof(RetractHeight)}: {RetractHeight}, {nameof(RetractSpeed)}: {RetractSpeed}, {nameof(Count)}: {Count}";
}
}
public class LayerData
{
public float Z { get; set; }
public Exposure Exposure { get; set; }
public override string ToString()
{
return $"{nameof(Z)}: {Z}, {nameof(Exposure)}: {Exposure}";
}
}
public class Properties
{
public Size Size { get; set; } = new Size();
public Exposure Exposure { get; set; } = new Exposure();
public Bottom Bottom { get; set; } = new Bottom();
public byte AntiAliasLevel { get; set; } = 1;
public override string ToString()
{
return $"{nameof(Size)}: {Size}, {nameof(Exposure)}: {Exposure}, {nameof(Bottom)}: {Bottom}, {nameof(AntiAliasLevel)}: {AntiAliasLevel}";
}
}
public class Settings
{
public Properties Properties { get; set; } = new Properties();
public List<LayerData> Layers { get; set; } = new List<LayerData>();
public override string ToString()
{
return $"{nameof(Properties)}: {Properties}, {nameof(Layers)}: {Layers.Count}";
}
}
#endregion
#region Properties
public Settings JsonSettings { get; set; } = new();
public override FileFormatType FileType => FileFormatType.Archive;
public override FileExtension[] FileExtensions { get; } = {
new("uvj", "UVJ")
};
public override PrintParameterModifier[] PrintParameterModifiers { get; } = {
PrintParameterModifier.BottomLayerCount,
PrintParameterModifier.BottomExposureSeconds,
PrintParameterModifier.ExposureSeconds,
PrintParameterModifier.BottomLightOffDelay,
PrintParameterModifier.LightOffDelay,
PrintParameterModifier.BottomLiftHeight,
PrintParameterModifier.BottomLiftSpeed,
PrintParameterModifier.LiftHeight,
PrintParameterModifier.LiftSpeed,
PrintParameterModifier.RetractSpeed,
PrintParameterModifier.BottomLightPWM,
PrintParameterModifier.LightPWM,
};
public override PrintParameterModifier[] PrintParameterPerLayerModifiers { get; } = {
PrintParameterModifier.ExposureSeconds,
PrintParameterModifier.LiftHeight,
PrintParameterModifier.LiftSpeed,
PrintParameterModifier.RetractSpeed,
PrintParameterModifier.LightOffDelay,
PrintParameterModifier.BottomLightPWM,
PrintParameterModifier.LightPWM,
};
public override byte ThumbnailsCount { get; } = 2;
public override System.Drawing.Size[] ThumbnailsOriginalSize { get; } = {new System.Drawing.Size(400, 400), new System.Drawing.Size(800, 480) };
public override uint ResolutionX
{
get => JsonSettings.Properties.Size.X;
set
{
JsonSettings.Properties.Size.X = (ushort) value;
RaisePropertyChanged();
}
}
public override uint ResolutionY
{
get => JsonSettings.Properties.Size.Y;
set
{
JsonSettings.Properties.Size.Y = (ushort) value;
RaisePropertyChanged();
}
}
public override float DisplayWidth
{
get => JsonSettings.Properties.Size.Millimeter.X;
set
{
JsonSettings.Properties.Size.Millimeter.X = (float) Math.Round(value, 2);
RaisePropertyChanged();
}
}
public override float DisplayHeight
{
get => JsonSettings.Properties.Size.Millimeter.Y;
set
{
JsonSettings.Properties.Size.Millimeter.Y = (float)Math.Round(value, 2);
RaisePropertyChanged();
}
}
public override bool MirrorDisplay { get; set; }
public override byte AntiAliasing
{
get => JsonSettings.Properties.AntiAliasLevel;
set
{
JsonSettings.Properties.AntiAliasLevel = value.Clamp(1, 16);
RaisePropertyChanged();
}
}
public override float LayerHeight
{
get => JsonSettings.Properties.Size.LayerHeight;
set
{
JsonSettings.Properties.Size.LayerHeight = Layer.RoundHeight(value);
RaisePropertyChanged();
}
}
public override uint LayerCount
{
get => base.LayerCount;
set => base.LayerCount = JsonSettings.Properties.Size.Layers = base.LayerCount;
}
public override ushort BottomLayerCount
{
get => JsonSettings.Properties.Bottom.Count;
set => base.BottomLayerCount = JsonSettings.Properties.Bottom.Count = value;
}
public override float BottomExposureTime
{
get => JsonSettings.Properties.Bottom.LightOnTime;
set => base.BottomExposureTime = JsonSettings.Properties.Bottom.LightOnTime = (float)Math.Round(value, 2);
}
public override float ExposureTime
{
get => JsonSettings.Properties.Exposure.LightOnTime;
set => base.ExposureTime = JsonSettings.Properties.Exposure.LightOnTime = (float)Math.Round(value, 2);
}
public override float BottomLightOffDelay
{
get => JsonSettings.Properties.Bottom.LightOffTime;
set => base.BottomLightOffDelay = JsonSettings.Properties.Bottom.LightOffTime = (float)Math.Round(value, 2);
}
public override float LightOffDelay
{
get => JsonSettings.Properties.Exposure.LightOffTime;
set => base.LightOffDelay = JsonSettings.Properties.Exposure.LightOffTime = (float)Math.Round(value, 2);
}
public override float BottomLiftHeight
{
get => JsonSettings.Properties.Bottom.LiftHeight;
set => base.BottomLiftHeight = JsonSettings.Properties.Bottom.LiftHeight = (float)Math.Round(value, 2);
}
public override float LiftHeight
{
get => JsonSettings.Properties.Exposure.LiftHeight;
set => base.LiftHeight = JsonSettings.Properties.Exposure.LiftHeight = (float)Math.Round(value, 2);
}
public override float BottomLiftSpeed
{
get => JsonSettings.Properties.Bottom.LiftSpeed;
set => base.BottomLiftSpeed = JsonSettings.Properties.Bottom.LiftSpeed = (float)Math.Round(value, 2);
}
public override float LiftSpeed
{
get => JsonSettings.Properties.Exposure.LiftSpeed;
set => base.LiftSpeed = JsonSettings.Properties.Exposure.LiftSpeed = (float)Math.Round(value, 2);
}
public override float RetractSpeed
{
get => JsonSettings.Properties.Exposure.RetractSpeed;
set => base.RetractSpeed = JsonSettings.Properties.Exposure.RetractSpeed = (float)Math.Round(value, 2);
}
public override byte BottomLightPWM
{
get => JsonSettings.Properties.Bottom.LightPWM;
set => base.BottomLightPWM = JsonSettings.Properties.Bottom.LightPWM = value;
}
public override byte LightPWM
{
get => JsonSettings.Properties.Exposure.LightPWM;
set => base.LightPWM = JsonSettings.Properties.Exposure.LightPWM = value;
}
public override object[] Configs => new[] {(object) JsonSettings.Properties.Size, JsonSettings.Properties.Size.Millimeter, JsonSettings.Properties.Bottom, JsonSettings.Properties.Exposure};
#endregion
#region Methods
public override void Clear()
{
base.Clear();
JsonSettings.Layers = new List<LayerData>();
}
protected override void EncodeInternally(string fileFullPath, OperationProgress progress)
{
// Redo layer data
JsonSettings.Layers.Clear();
for (uint layerIndex = 0; layerIndex < LayerCount; layerIndex++)
{
var layer = this[layerIndex];
JsonSettings.Layers.Add(new LayerData
{
Z = layer.PositionZ,
Exposure = new Exposure
{
LiftHeight = layer.LiftHeight,
LiftSpeed = layer.LiftSpeed,
RetractHeight = layer.LiftHeight+1,
RetractSpeed = layer.RetractSpeed,
LightOffTime = layer.LightOffDelay,
LightOnTime = layer.ExposureTime,
LightPWM = layer.LightPWM
}
});
}
using (ZipArchive outputFile = ZipFile.Open(fileFullPath, ZipArchiveMode.Create))
{
outputFile.PutFileContent(FileConfigName, JsonConvert.SerializeObject(JsonSettings), ZipArchiveMode.Create);
if (CreatedThumbnailsCount > 0)
{
using (Stream stream = outputFile.CreateEntry(FilePreviewTinyName).Open())
{
using (var vec = new VectorOfByte())
{
CvInvoke.Imencode(".png", Thumbnails[0], vec);
stream.WriteBytes(vec.ToArray());
stream.Close();
}
}
}
if (CreatedThumbnailsCount > 1)
{
using (Stream stream = outputFile.CreateEntry(FilePreviewHugeName).Open())
{
using (var vec = new VectorOfByte())
{
CvInvoke.Imencode(".png", Thumbnails[1], vec);
stream.WriteBytes(vec.ToArray());
stream.Close();
}
}
}
for (uint layerIndex = 0; layerIndex < LayerCount; layerIndex++)
{
progress.Token.ThrowIfCancellationRequested();
Layer layer = this[layerIndex];
var layerimagePath = $"{FolderImageName}/{layerIndex:D8}.png";
outputFile.PutFileContent(layerimagePath, layer.CompressedBytes, ZipArchiveMode.Create);
progress++;
}
}
}
protected override void DecodeInternally(string fileFullPath, OperationProgress progress)
{
using (var inputFile = ZipFile.Open(fileFullPath, ZipArchiveMode.Read))
{
var entry = inputFile.GetEntry(FileConfigName);
if (ReferenceEquals(entry, null))
{
Clear();
throw new FileLoadException($"{FileConfigName} not found", fileFullPath);
}
JsonSettings = Helpers.JsonDeserializeObject<Settings>(entry.Open());
LayerManager = new LayerManager(JsonSettings.Properties.Size.Layers, this);
entry = inputFile.GetEntry(FilePreviewTinyName);
if (!ReferenceEquals(entry, null))
{
using (Stream stream = entry.Open())
{
Mat image = new Mat();
CvInvoke.Imdecode(stream.ToArray(), ImreadModes.AnyColor, image);
Thumbnails[0] = image;
stream.Close();
}
}
entry = inputFile.GetEntry(FilePreviewHugeName);
if (entry is not null)
{
using Stream stream = entry.Open();
Mat image = new Mat();
CvInvoke.Imdecode(stream.ToArray(), ImreadModes.AnyColor, image);
Thumbnails[1] = image;
stream.Close();
}
for (uint layerIndex = 0; layerIndex < LayerCount; layerIndex++)
{
entry = inputFile.GetEntry($"{FolderImageName}/{layerIndex:D8}.png");
if (entry is null) continue;
this[layerIndex] = new Layer(layerIndex, entry.Open(), LayerManager)
{
PositionZ = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int) layerIndex].Z : GetHeightFromLayer(layerIndex),
LiftHeight = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.LiftHeight : GetInitialLayerValueOrNormal(layerIndex, BottomLiftHeight, LiftHeight),
LiftSpeed = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.LiftSpeed : GetInitialLayerValueOrNormal(layerIndex, BottomLiftSpeed, LiftSpeed),
RetractSpeed = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.RetractSpeed : RetractSpeed,
LightOffDelay = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.LightOffTime : GetInitialLayerValueOrNormal(layerIndex, BottomLightOffDelay, LightOffDelay),
ExposureTime = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.LightOnTime : GetInitialLayerValueOrNormal(layerIndex, BottomExposureTime, ExposureTime),
LightPWM = JsonSettings.Layers.Count >= layerIndex ? JsonSettings.Layers[(int)layerIndex].Exposure.LightPWM : GetInitialLayerValueOrNormal(layerIndex, BottomLightPWM, LightPWM),
};
}
progress.ProcessedItems++;
}
LayerManager.GetBoundingRectangle(progress);
}
public override void SaveAs(string filePath = null, OperationProgress progress = null)
{
if (RequireFullEncode)
{
if (!string.IsNullOrEmpty(filePath))
{
FileFullPath = filePath;
}
Encode(FileFullPath, progress);
return;
}
if (!string.IsNullOrEmpty(filePath))
{
File.Copy(FileFullPath, filePath, true);
FileFullPath = filePath;
}
using (var outputFile = ZipFile.Open(FileFullPath, ZipArchiveMode.Update))
{
outputFile.PutFileContent(FileConfigName, JsonConvert.SerializeObject(JsonSettings), ZipArchiveMode.Update);
}
//Decode(FileFullPath, progress);
}
#endregion
}
}