Files
UVtools/UVtools.Cmd/Program.cs
T
Tiago Conceição 6d661821b5 v1.3.0
* (Add) Changelog description to the new version update dialog
* (Add) Tool - Infill: Proper configurable infills
* (Add) Pixel area as "px²" to the layer bounds and ROI at layer bottom information bar
* (Add) Pixel dimming: Alternate pattern every x layers
* (Add) Pixel dimming: Lattice infill
* (Add) Solidify: Required minimum/maximum area to solidify found areas (Default values will produce the old behaviour)
* (Add) Issues: Allow to hide and ignore selected issues
* (Add) Issue - Touch boundary: Allow to configure Left, Top, Right, Bottom margins in pixels, defaults to 5px (#94)
* (Add) UVJ: Allow convert to another formats (#96)
* (Add) Setters to some internal Core properties for more abstraction
* (Improvement) Issue - Touch boundary: Only check boundary pixels if layer bounds overlap the set margins, otherwise, it will not waste cycles on check individual rows of pixels when not need to
* (Change) Place .ctb extension show first than .cbddlp due more popular this days
* (Change) Pixel dimming: Text "Borders" to "Walls"
* (Change) Issues: Remove "Remove" text from button, keep only the icon to free up space
* (Change) Ungroup extensions on "covert to" menu (#97)
* (Fix) Issues: Detect button has a incorrect "save" icon
* (Fix) SL1: Increase NumSlow property limit
* (Fix) UVJ: not decoding nor showing preview images
* (Fix) "Convert to" menu shows same options than previous loaded file when current file dont support convertions (#96)
* (Fix) Hides "Convert to" menu when unable to convert to another format (#96)
* (Fix) Program crash when demo file is disabled and tries to load a file in
* (Fix) Rare crash on startup when mouse dont move in startup period and user types a key in meanwhile
* (Fix) On a slow startup on progress window it will show "Decoded layers" as default text, changed to "Initializing"
2020-11-14 05:26:49 +00:00

264 lines
12 KiB
C#

using System;
using System.Collections.Generic;
using System.CommandLine;
using System.CommandLine.Invocation;
using System.Diagnostics;
using System.Drawing;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Threading;
using System.Threading.Tasks;
using UVtools.Core;
using UVtools.Core.Extensions;
using UVtools.Core.FileFormats;
using UVtools.Core.Operations;
namespace UVtools.Cmd
{
class Program
{
public static async Task<int> Main(params string[] args)
{
Thread.CurrentThread.CurrentCulture = CultureInfo.CreateSpecificCulture("en-GB");
OperationProgress progress = new OperationProgress();
Stopwatch sw = new Stopwatch();
uint count = 0;
var rootCommand = new RootCommand("MSLA/DLP, file analysis, repair, conversion and manipulation")
{
new Option(new []{"-f", "--file"}, "Input file to read")
{
IsRequired = true,
Argument = new Argument<FileSystemInfo>("filepath").ExistingOnly()
},
new Option(new []{"-o", "--output"}, "Output file to save the modifications, if aware, it saves to the same input file")
{
Argument = new Argument<FileSystemInfo>("filepath")
},
new Option(new []{"-e", "--extract"}, "Extract file content to a folder")
{
Argument = new Argument<DirectoryInfo>("folder")
},
new Option(new []{"-c", "--convert"}, "Converts input into a output file format by it extension")
{
Argument = new Argument<FileSystemInfo>("filepath"),
},
new Option(new []{"-p", "--properties"}, "Print a list of all properties/settings"),
new Option(new []{"-gcode"}, "Print the GCode if available"),
new Option(new []{"-i", "--issues"}, "Compute and print a list of all issues"),
new Option(new []{"-r", "--repair"}, "Attempt to repair all issues"){
Argument = new Argument<int[]>("[start layer index] [end layer index] [islands 0/1] [remove empty layers 0/1] [resin traps 0/1]"),
},
new Option(new []{"-mr", "--mut-resize"}, "Resizes layer images in a X and/or Y factor, starting from 100% value")
{
Argument = new Argument<decimal[]>("[x%] [y%] [start layer index] [end layer index] [fade 0/1]")
},
new Option(new []{"-ms", "--mut-solidify"}, "Closes all inner holes")
{
Argument = new Argument<uint[]>("[start layer index] [end layer index]")
},
new Option(new []{"-me", "--mut-erode"}, "Erodes away the boundaries of foreground object")
{
Argument = new Argument<uint[]>("[start iterations] [end iterations] [start layer index] [end layer index] [fade 0/1]")
},
new Option(new []{"-md", "--mut-dilate"}, "It is just opposite of erosion")
{
Argument = new Argument<uint[]>("[start iterations] [end iterations] [start layer index] [end layer index] [fade 0/1]")
},
new Option(new []{"-mc", "--mut-close"}, "Dilation followed by Erosion")
{
Argument = new Argument<uint[]>("[start iterations] [end iterations] [start layer index] [end layer index] [fade 0/1]")
},
new Option(new []{"-mo", "--mut-open"}, "Erosion followed by Dilation")
{
Argument = new Argument<uint[]>("[start iterations] [end iterations] [start layer index] [end layer index] [fade 0/1]")
},
new Option(new []{"-mg", "--mut-gradient"}, "The difference between dilation and erosion of an image")
{
Argument = new Argument<uint[]>("[kernel size] [start layer index] [end layer index] [fade 0/1]")
},
new Option(new []{"-mpy", "--mut-py"}, "Performs down-sampling step of Gaussian pyramid decomposition")
{
Argument = new Argument<uint[]>("[start layer index] [end layer index]")
},
new Option(new []{"-mgb", "--mut-gaussian-blur"}, "Each pixel is a sum of fractions of each pixel in its neighborhood")
{
Argument = new Argument<ushort[]>("[aperture] [sigmaX] [sigmaY]")
},
new Option(new []{"-mmb", "--mut-median-blur"}, "Each pixel becomes the median of its surrounding pixels")
{
Argument = new Argument<ushort>("[aperture]")
},
};
rootCommand.Handler = CommandHandler.Create(
(
FileSystemInfo file,
FileSystemInfo convert,
DirectoryInfo extract,
bool properties,
bool gcode,
bool issues,
int[] repair
//decimal[] mutResize
) =>
{
var fileFormat = FileFormat.FindByExtension(file.FullName, true, true);
if (ReferenceEquals(fileFormat, null))
{
Console.WriteLine($"Error: {file.FullName} is not a known nor valid format.");
}
else
{
Console.Write($"Reading: {file}");
sw.Restart();
fileFormat.Decode(file.FullName, progress);
sw.Stop();
Console.WriteLine($", in {sw.ElapsedMilliseconds}ms");
Console.WriteLine("----------------------");
Console.WriteLine($"Layers: {fileFormat.LayerCount} x {fileFormat.LayerHeight}mm = {fileFormat.TotalHeight}mm");
Console.WriteLine($"Resolution: {new Size((int) fileFormat.ResolutionX, (int) fileFormat.ResolutionY)}");
Console.WriteLine($"AntiAlias: {fileFormat.ValidateAntiAliasingLevel()}");
Console.WriteLine($"Bottom Layer Count: {fileFormat.BottomLayerCount}");
Console.WriteLine($"Bottom Exposure Time: {fileFormat.BottomExposureTime}s");
Console.WriteLine($"Layer Exposure Time: {fileFormat.ExposureTime}s");
Console.WriteLine($"Print Time: {fileFormat.PrintTime}s");
Console.WriteLine($"Cost: {fileFormat.MaterialCost}$");
Console.WriteLine($"Resin Name: {fileFormat.MaterialName}");
Console.WriteLine($"Machine Name: {fileFormat.MachineName}");
Console.WriteLine($"Thumbnails: {fileFormat.CreatedThumbnailsCount}");
Console.WriteLine("----------------------");
}
if (!ReferenceEquals(extract, null))
{
Console.Write($"Extracting to {extract.FullName}");
sw.Restart();
fileFormat.Extract(extract.FullName, true, true, progress);
sw.Stop();
Console.WriteLine($", finished in {sw.ElapsedMilliseconds}ms");
}
if (properties)
{
count = 0;
Console.WriteLine("Listing all properties:");
Console.WriteLine("----------------------");
foreach (var config in fileFormat.Configs)
{
Console.WriteLine("******************************");
Console.WriteLine($"\t{config.GetType().Name}");
Console.WriteLine("******************************");
foreach (PropertyInfo propertyInfo in config.GetType()
.GetProperties(BindingFlags.Public | BindingFlags.Instance))
{
count++;
if (propertyInfo.Name.Equals("Item")) continue;
Console.WriteLine($"{propertyInfo.Name}: {propertyInfo.GetValue(config)}");
}
}
Console.WriteLine("----------------------");
Console.WriteLine($"Total properties: {count}");
}
if (gcode)
{
if (ReferenceEquals(fileFormat.GCode, null))
{
Console.WriteLine("No GCode available");
}
else
{
Console.WriteLine("----------------------");
Console.WriteLine(fileFormat.GCode);
Console.WriteLine("----------------------");
Console.WriteLine($"Total lines: {fileFormat.GCode.Length}");
}
}
if (issues)
{
Console.WriteLine("Computing Issues, please wait.");
sw.Restart();
var issueList = fileFormat.LayerManager.GetAllIssues(null, null, null, null, true, null, progress);
sw.Stop();
Console.WriteLine("Issues:");
Console.WriteLine("----------------------");
count = 0;
foreach (var issue in issueList)
{
Console.WriteLine(issue);
count++;
}
/*for (uint layerIndex = 0; layerIndex < fileFormat.LayerCount; layerIndex++)
{
if(!issuesDict.TryGetValue(layerIndex, out var list)) continue;
foreach (var issue in list)
{
Console.WriteLine(issue);
count++;
}
}*/
Console.WriteLine("----------------------");
Console.WriteLine($"Total Issues: {count} in {sw.ElapsedMilliseconds}ms");
}
if (!ReferenceEquals(convert, null))
{
var fileConvert = FileFormat.FindByExtension(convert.FullName, true, true);
if (ReferenceEquals(fileFormat, null))
{
Console.WriteLine($"Error: {convert.FullName} is not a known nor valid format.");
}
else
{
Console.WriteLine($"Converting {fileFormat.GetType().Name} to {fileConvert.GetType().Name}: {convert.Name}");
try
{
sw.Restart();
fileFormat.Convert(fileConvert, convert.FullName, progress);
sw.Stop();
Console.WriteLine($"Convertion done in {sw.ElapsedMilliseconds}ms");
}
catch (Exception e)
{
Console.WriteLine(e);
}
}
}
if (!ReferenceEquals(repair, null))
{
uint layerStartIndex = (uint) (repair.Length >= 1 ? Math.Max(0, repair[0]) : 0);
uint layerEndIndex = repair.Length >= 2 ? (uint) repair[1].Clamp(0, (int) (fileFormat.LayerCount - 1)) : fileFormat.LayerCount-1;
bool repairIslands = repair.Length < 3 || repair[2] > 0 || repair[2] < 0;
bool removeEmptyLayers = repair.Length < 4 || repair[3] > 0 || repair[3] < 0;
bool repairResinTraps = repair.Length < 5 || repair[4] > 0 || repair[4] < 0;
//fileFormat.LayerManager.RepairLayers(layerStartIndex, layerEndIndex, 2, 1, 4, repairIslands, removeEmptyLayers, repairResinTraps, null, progress);
}
});
//await rootCommand.InvokeAsync(args);
await rootCommand.InvokeAsync("-f body_Tough0.1mm_SL1_5h16m_HOLLOW_DRAIN.sl1 -r -1");
return 1;
}
}
}