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https://github.com/riegera2412/UVtools.git
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49a6299cef
* (Add) Support for PHZ zip files when renamed to .zip * (Fix) ZIP: Allow to cancel on gather layers stage * (Fix) ZIP: Thumbnails not showing nor saving
101 lines
3.2 KiB
C#
101 lines
3.2 KiB
C#
/*
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* GNU AFFERO GENERAL PUBLIC LICENSE
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* Version 3, 19 November 2007
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* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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* Everyone is permitted to copy and distribute verbatim copies
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* of this license document, but changing it is not allowed.
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*/
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using System.Drawing;
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using Emgu.CV;
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using UVtools.Core.Objects;
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namespace UVtools.Core.Operations
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{
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public abstract class Operation
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{
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public const byte ClassNameLength = 9;
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/// <summary>
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/// Gets the ID name of this operation, this comes from class name with "Operation" removed
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/// </summary>
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public string Id => GetType().Name.Remove(0, ClassNameLength);
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/// <summary>
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/// Gets if this operation should set layer range to the actual layer index on layer preview
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/// </summary>
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public virtual bool PassActualLayerIndex => false;
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/// <summary>
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/// Gets if this operation supports cancellation
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/// </summary>
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public virtual bool CanCancel => true;
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/// <summary>
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/// Gets the title of this operation
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/// </summary>
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public virtual string Title => Id;
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/// <summary>
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/// Gets a descriptive text of this operation
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/// </summary>
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public virtual string Description => Id;
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/// <summary>
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/// Gets the Ok button text
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/// </summary>
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public virtual string ButtonOkText => Title;
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/// <summary>
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/// Gets the confirmation text for the operation
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/// </summary>
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public virtual string ConfirmationText => $"Are you sure you want to {Id}";
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/// <summary>
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/// Gets the progress window title
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/// </summary>
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public virtual string ProgressTitle => "Processing items";
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/// <summary>
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/// Gets the progress action name
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/// </summary>
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public virtual string ProgressAction => Id;
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/// <summary>
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/// Validates the operation
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/// </summary>
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/// <returns>null or empty if validates, or else, return a string with error message</returns>
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public virtual StringTag Validate(params object[] parameters) => null;
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public bool CanValidate(params object[] parameters)
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{
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var result = Validate(parameters);
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return result is null || string.IsNullOrEmpty(result.Content);
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}
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/// <summary>
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/// Gets the start layer index where operation will starts in
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/// </summary>
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public virtual uint LayerIndexStart { get; set; }
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/// <summary>
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/// Gets the end layer index where operation will ends in
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/// </summary>
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public virtual uint LayerIndexEnd { get; set; }
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public uint LayerRangeCount => LayerIndexEnd - LayerIndexStart + 1;
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/// <summary>
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/// Gets or sets an ROI to process this operation
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/// </summary>
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public Rectangle ROI { get; set; } = Rectangle.Empty;
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public bool HaveROI => !ROI.IsEmpty;
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public Mat GetRoiOrDefault(Mat defaultMat)
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{
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return HaveROI ? new Mat(defaultMat, ROI) : defaultMat;
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}
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}
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}
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