Files
UVtools/UVtools.WPF/Program.cs
T
Tiago Conceição e550fdc266 v3.6.2
- (Add) Debug sub menu to test some behaviours (Only when compiled in debug mode, not visible on public release)
- (Add) Utility method `LayerExists` to the file formats to know if specific layer index exists in the collection
- (Improvement) Add loaded file information to the crash dialog message
- (Fix) Message dialog height do not expand with text (#537)
- (Fix) Crash when all layers get removed and UI attempt to show a layer (#538)
2022-08-21 23:39:20 +01:00

121 lines
4.3 KiB
C#

using System;
using System.Diagnostics;
using System.Globalization;
using System.Threading.Tasks;
using Avalonia;
using Projektanker.Icons.Avalonia;
using Projektanker.Icons.Avalonia.FontAwesome;
using Projektanker.Icons.Avalonia.MaterialDesign;
using UVtools.Core.SystemOS;
namespace UVtools.WPF;
#nullable enable
public static class Program
{
public static string[] Args = Array.Empty<string>();
public static bool IsCrashReport;
public static Stopwatch ProgramStartupTime = null!;
// Initialization code. Don't use any Avalonia, third-party APIs or any
// SynchronizationContext-reliant code before AppMain is called: things aren't initialized
// yet and stuff might break.
[STAThread]
public static void Main(string[] args)
{
CultureInfo.DefaultThreadCurrentCulture = CultureInfo.InvariantCulture;
CultureInfo.DefaultThreadCurrentUICulture = CultureInfo.InvariantCulture;
ProgramStartupTime = Stopwatch.StartNew();
Args = args;
try
{
if (ConsoleArguments.ParseArgs(args)) return;
}
catch (Exception e)
{
Console.WriteLine(e);
return;
}
if (Args.Length > 2 && Args[0] == "--crash-report")
{
IsCrashReport = true;
}
/*Slicer slicer = new(Size.Empty, SizeF.Empty, "D:\\Cube100x100x100.stl");
var slices = slicer.SliceModel(0.05f);
foreach (var slice in slices)
{
using var mat = EmguExtensions.InitMat(new Size(1000, 1000));
var contour = slice.Value.ToContour();
using var vec = new VectorOfPoint(contour);
CvInvoke.FillPoly(mat, vec, EmguExtensions.WhiteColor, LineType.AntiAlias);
mat.Save(@$"D:\SLICE\{slice.Key}.png");
}*/
// PrusaSlicer to Machine.cs
//var machines = Machine.GetMachinesFromPrusaSlicer();
//var machinesText = Machine.GenerateMachinePresetsFromPrusaSlicer();
// Add the event handler for handling non-UI thread exceptions to the event.
AppDomain.CurrentDomain.UnhandledException += (sender, e) => HandleUnhandledException("Non-UI", (Exception)e.ExceptionObject);
TaskScheduler.UnobservedTaskException += (sender, e) => HandleUnhandledException("Task", e.Exception);
//AppDomain.CurrentDomain.FirstChanceException += CurrentDomainOnFirstChanceException;
try
{
BuildAvaloniaApp().StartWithClassicDesktopLifetime(args);
}
catch (Exception e)
{
HandleUnhandledException("Application", e);
}
// Closing
}
private static void HandleUnhandledException(string category, Exception ex)
{
ErrorLog.AppendLine($"Fatal {category} Error", ex.ToString());
if (!IsCrashReport)
{
try
{
string? file = null;
if (App.SlicerFile is not null)
{
file = $"{App.SlicerFile.Filename} [Version: {App.SlicerFile.Version}] [Class: {App.SlicerFile.GetType().Name}]";
}
SystemAware.StartThisApplication($"--crash-report \"{category}\" \"{ex}\" \"{file}\"");
//var errorMsg = $"An application error occurred. Please contact the administrator with the following information:\n\n{ex}";
//await App.MainWindow.MessageBoxError(errorMsg, "Fatal Non-UI Error");
}
catch (Exception exception)
{
Debug.WriteLine(exception);
Console.WriteLine(exception);
}
}
Environment.Exit(-1);
}
// Avalonia configuration, don't remove; also used by visual designer.
public static AppBuilder BuildAvaloniaApp()
=> AppBuilder.Configure<App>()
.UsePlatformDetect()
.With(new Win32PlatformOptions { AllowEglInitialization = false/*, UseWgl = true*/})
.With(new X11PlatformOptions { UseGpu = true/*, UseEGL = true*/ })
.With(new MacOSPlatformOptions { ShowInDock = true })
.With(new AvaloniaNativePlatformOptions { UseGpu = true })
.WithIcons(container => container
.Register<FontAwesomeIconProvider>()
.Register<MaterialDesignIconProvider>())
//.UseSkia()
.LogToTrace();
}