Files
UVtools/UVtools.Core/Extensions/CompressionExtensions.cs
T
Tiago Conceição 57f077f444 v3.6.0
- **File formats:**
   - (Add) OSF (Vlare Open File Format)
   - (Fix) CTB Encrypted: Bottom Retract Height for TSMC was constraining incorrectly with the normal total retract height
   - (Fix) CWS: Only issue `;<Slice>` command when the exposure is about to happen (#514)
- **GCode:**
   - (Add) Command `CommandWaitSyncDelay` for movement wait sync delay instead of depending on G4 wait command
   - (Fix) Wrong parsing and set of wait times when using a wait after lift / wait before retract
- (Improvement) Auto update: Make sure the download url exists before attempt the download, if not, instead it will prompt for manual download and update
- (Improvement) MacOS: Remove `com.apple.quarantine` flag from the auto downloaded files
- (Upgrade) .NET from 6.0.7 to 6.0.8
- (Upgrade) AvaloniaUI from 0.10.17 to 0.10.18
2022-08-17 21:23:51 +01:00

131 lines
5.1 KiB
C#

/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using System;
using System.IO;
using System.IO.Compression;
using System.Runtime.CompilerServices;
using CommunityToolkit.HighPerformance;
namespace UVtools.Core.Extensions;
public static class CompressionExtensions
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int GetGzipUncompressedLength(ReadOnlyMemory<byte> compressedData)
{
return BitConverter.ToInt32(compressedData.Slice(compressedData.Length - 4, 4).Span);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static int GetGzipUncompressedLength(Stream stream)
{
Span<byte> uncompressedLength = stackalloc byte[4];
stream.Position = stream.Length - 4;
stream.Read(uncompressedLength);
stream.Seek(0, SeekOrigin.Begin);
return BitConverter.ToInt32(uncompressedLength);
}
public static MemoryStream GZipCompress(Stream inputStream, CompressionLevel compressionLevel, bool leaveStreamOpen = false)
{
if (inputStream.Position == inputStream.Length) { inputStream.Seek(0, SeekOrigin.Begin); }
var compressedStream = new MemoryStream();
using (var gzipStream = new GZipStream(compressedStream, compressionLevel, true))
{
inputStream.CopyTo(gzipStream);
}
if (!leaveStreamOpen) { inputStream.Close(); }
compressedStream.Seek(0, SeekOrigin.Begin);
return compressedStream;
}
public static MemoryStream GZipCompress(byte[] inputStream, CompressionLevel compressionLevel) =>
GZipCompress(new ReadOnlyMemory<byte>(inputStream).AsStream(), compressionLevel);
public static byte[] GZipCompressToBytes(byte[] inputStream, CompressionLevel compressionLevel)
{
using var ms = GZipCompress(new ReadOnlyMemory<byte>(inputStream).AsStream(), compressionLevel);
return ms.ToArray();
}
public static MemoryStream GZipDecompress(Stream compressedStream, bool leaveStreamOpen = false)
{
if (compressedStream.Position == compressedStream.Length) { compressedStream.Seek(0, SeekOrigin.Begin); }
var uncompressedStream = new MemoryStream(GetGzipUncompressedLength(compressedStream));
using var gzipStream = new GZipStream(compressedStream, CompressionMode.Decompress, leaveStreamOpen);
gzipStream.CopyTo(uncompressedStream);
return uncompressedStream;
}
public static ArraySegment<byte> GZipDecompress(ReadOnlyMemory<byte> compressedData)
{
using var uncompressedStream = new MemoryStream(GetGzipUncompressedLength(compressedData));
using (var gzipStream = new GZipStream(compressedData.AsStream(), CompressionMode.Decompress, false))
{
gzipStream.CopyTo(uncompressedStream);
}
return uncompressedStream.TryGetBuffer(out var buffer)
? buffer
: uncompressedStream.ToArray();
}
public static MemoryStream DeflateCompress(Stream inputStream, CompressionLevel compressionLevel, bool leaveStreamOpen = false)
{
if (inputStream.Position == inputStream.Length) { inputStream.Seek(0, SeekOrigin.Begin); }
var compressedStream = new MemoryStream();
using (var gzipStream = new DeflateStream(compressedStream, compressionLevel, true))
{
inputStream.CopyTo(gzipStream);
}
if (!leaveStreamOpen) { inputStream.Close(); }
compressedStream.Seek(0, SeekOrigin.Begin);
return compressedStream;
}
public static MemoryStream DeflateCompress(byte[] inputStream, CompressionLevel compressionLevel) =>
DeflateCompress(new ReadOnlyMemory<byte>(inputStream).AsStream(), compressionLevel);
public static byte[] DeflateCompressToBytes(byte[] inputStream, CompressionLevel compressionLevel)
{
using var ms = DeflateCompress(new ReadOnlyMemory<byte>(inputStream).AsStream(), compressionLevel);
return ms.ToArray();
}
public static MemoryStream DeflateDecompress(Stream compressedStream, bool leaveStreamOpen = false)
{
if (compressedStream.Position == compressedStream.Length) { compressedStream.Seek(0, SeekOrigin.Begin); }
var uncompressedStream = new MemoryStream();
using var gzipStream = new DeflateStream(compressedStream, CompressionMode.Decompress, leaveStreamOpen);
gzipStream.CopyTo(uncompressedStream);
return uncompressedStream;
}
public static ArraySegment<byte> DeflateDecompress(ReadOnlyMemory<byte> compressedData)
{
using var uncompressedStream = new MemoryStream();
using (var gzipStream = new DeflateStream(compressedData.AsStream(), CompressionMode.Decompress, false))
{
gzipStream.CopyTo(uncompressedStream);
}
return uncompressedStream.TryGetBuffer(out var buffer)
? buffer
: uncompressedStream.ToArray();
}
}